The Russian names being truncated design bureau names, you say each letter.
You don’t say “Sue-27”, you say S - U -27. T - U - 95 and not “Too 95”
The exception is MiG which is a contraction of two names (Mikoyan-Gurievich)
1) AI isn’t very good with Dumb Bombs.
2) Did you try telling your wingman to “Attack From...” so they are oriented along the road instead of across it?
And you’re sure they’re not Bingo fuel?
We had that happen to someone a couple years ago. Couldn’t get an F-117 to complete a bombing run. Turned out the mission was actually a hair too long for the jet to fly.
The other thing you can do is place a waypoint AFTER the point where you placed the “Bomb Action” triangle in line with the desired attack axis and the AI should drop along the line from the IP to the Target and then extend out to the next waypoint.
There are drop downs under the “Bombing” action where you can tell the aircraft what quantity of stores to drop and in how many passes, so set it to ALL and ONE and it should unload a full stick.
I’ve made BUFFs unload all 32 Mk-82s in one pass and if you get the pattern length just right ( it’s in meters in the ME) you can devastate an entire ramp in one pass!
It’s actually true altitude isn’t it? There’s no correction for temperature or pressure.
Fly at 10,000’ on a standard day .. note the F2 view
Now change the pressure but again fly at 10,000’ (per the altimeter) and I bet you’ll see a different value in F2.
As it sits, neither the A2A systems nor A2G systems will function without ordinance on board.
Can’t believe it’s accurate, so I guess we just add it to the WIP list.