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llOPPOTATOll

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Everything posted by llOPPOTATOll

  1. Will you guys add the 600 gallon fuel tanks to the DCS F-16CM? It is accurate for the time/year/block
  2. Currently the DMC (Digital Maneuvering Cue) is missing from the AA mode. DMC is a very useful tool for showing the quality of missile shot you have taken. Its incredibly useful for BVR shot doctrine.
  3. There is not one at all
  4. No
  5. Will we get the full implementation of the ARC-210? Including the COMM MFD page and the UFC integration? I think theres some HUD stuff too..
  6. In previous news letters they said they were going to add it along with some other stuff like the ALQ-184 long, and they implied there would be more features to come when they talked about doing a road map but now they completely changed their stance and they said they will only add the ARC-210. Its pretty disappointing that they are taking features off the list.null
  7. In these 2 images you can see the number turns red too null
  8. +1 for the PDLT showing range and aspect
  9. USAF F-16s got GBU-39s in tape M6.1, which was around 2012
  10. AMRAAMS should be on the wingtips to reduce fluttering
  11. Ded shouldn’t change Sent from my iPad using Tapatalk
  12. You should be able to lock both search targets and tracked targets if they are on your FCR but for some reason this isn't the case in DCS and we are waiting for a White Paper to explain why this is Correct as is
  13. Have them talk to your SMEs about it
  14. So to begin with, the symbology is not displayed correctly. For some reason it is shown as a white box with a yellow circle and altitude shown in yellow. Instead it should be a yellow filled box with a white circle to denote its the bugged target and the altitude in yellow. You say yourself that AIFF isnt tied to the ID Tree in the viper, so why is it changing a HOSTILE track into a Suspect track just by bugging it, that doesn't make any sense. An example of something that should show yellow is a track that has met partial hostile ID tree criteria.
  15. There's 1 System Point of Interest in the viper, and all the sensors should point to it only exceptions being NAV and A-A master modes. So if your SOI is AG radar and you move the crosshairs, that moves the SPI, the TGP should follow this SPI. This is not implemented at the moment and hopefully will be corrected soon.
  16. Well, If your final decision is that it’s good because a 30 year old video has someone scan in TWS than you can believe what you want. Sent from my iPhone using Tapatalk
  17. That video is what, 30 years old. Sent from my iPad using Tapatalk
  18. I was told by an active duty viper pilot, "We do not use TWS", and "We literally never use TWS", and he also said TWS is a terrible radar mode.
  19. Ive never seen the APG-68(v)7 referenced outside of that image. But the (v)5 definitely has it
  20. We should have ULS, not LRS
  21. I think you are forgetting that there was more than one friendly aircraft in that scenario. Had there have been 4 bandits I think if Benji was a 2 ship , no 1 and no 2 would use DTT. Im not sure if DTT existed back then so that may have been the reason that TWS was initially used.
  22. The HAF manual clearly lays out the fact that you can ripple rockets. And has a few images showing the RP option at OSB10
  23. Theres should be a "RP" (Release Pulse) option at OSB10 that should allow you to set how many rockets you want to fire. This isnt implemented for some reason, maybe its a WIP.
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