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Everything posted by llOPPOTATOll
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Will you guys add the 600 gallon fuel tanks to the DCS F-16CM? It is accurate for the time/year/block
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Currently the DMC (Digital Maneuvering Cue) is missing from the AA mode. DMC is a very useful tool for showing the quality of missile shot you have taken. Its incredibly useful for BVR shot doctrine.
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There is not one at all
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No
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now available ARC-210 Radio Status
llOPPOTATOll replied to Leg2ion's topic in DCS: A-10C II Tank Killer
Will we get the full implementation of the ARC-210? Including the COMM MFD page and the UFC integration? I think theres some HUD stuff too.. -
In previous news letters they said they were going to add it along with some other stuff like the ALQ-184 long, and they implied there would be more features to come when they talked about doing a road map but now they completely changed their stance and they said they will only add the ARC-210. Its pretty disappointing that they are taking features off the list.null
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+1 for the PDLT showing range and aspect
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Today's dumb question: AA missile load config
llOPPOTATOll replied to Fuggzy's topic in DCS: F-16C Viper
AMRAAMS should be on the wingtips to reduce fluttering -
Sniper pod, DTC, VSR radar gone from "Desired systems"?
llOPPOTATOll replied to Comrade Doge's topic in DCS: F-16C Viper
Yes, it is -
reported FCR Symbology Yellow instead of Red
llOPPOTATOll replied to Moonshine's topic in Bugs and Problems
Have them talk to your SMEs about it -
reported FCR Symbology Yellow instead of Red
llOPPOTATOll replied to Moonshine's topic in Bugs and Problems
So to begin with, the symbology is not displayed correctly. For some reason it is shown as a white box with a yellow circle and altitude shown in yellow. Instead it should be a yellow filled box with a white circle to denote its the bugged target and the altitude in yellow. You say yourself that AIFF isnt tied to the ID Tree in the viper, so why is it changing a HOSTILE track into a Suspect track just by bugging it, that doesn't make any sense. An example of something that should show yellow is a track that has met partial hostile ID tree criteria. -
How to make TGP look to AG radar position
llOPPOTATOll replied to twistking's topic in DCS: F-16C Viper
There's 1 System Point of Interest in the viper, and all the sensors should point to it only exceptions being NAV and A-A master modes. So if your SOI is AG radar and you move the crosshairs, that moves the SPI, the TGP should follow this SPI. This is not implemented at the moment and hopefully will be corrected soon. -
Well, If your final decision is that it’s good because a 30 year old video has someone scan in TWS than you can believe what you want. Sent from my iPhone using Tapatalk
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That video is what, 30 years old. Sent from my iPad using Tapatalk
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I was told by an active duty viper pilot, "We do not use TWS", and "We literally never use TWS", and he also said TWS is a terrible radar mode.
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Ive never seen the APG-68(v)7 referenced outside of that image. But the (v)5 definitely has it
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We should have ULS, not LRS
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I think you are forgetting that there was more than one friendly aircraft in that scenario. Had there have been 4 bandits I think if Benji was a 2 ship , no 1 and no 2 would use DTT. Im not sure if DTT existed back then so that may have been the reason that TWS was initially used.
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The HAF manual clearly lays out the fact that you can ripple rockets. And has a few images showing the RP option at OSB10
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Theres should be a "RP" (Release Pulse) option at OSB10 that should allow you to set how many rockets you want to fire. This isnt implemented for some reason, maybe its a WIP.