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Raviar

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Everything posted by Raviar

  1. If the assigned runway is base on real world proccedure of Al Dhafra, then this is correct. The active runway should be choosed base on Wind/CrossWind heading
  2. I know this is a weird request, apart from SAM location and Helipad which is absolutely fantastic (Will save tons of hours on mission editor), is it possible to get Point of Interest and Navigation point on the ME ?
  3. This is a great map, the SAM position marked on the map, I dont need to look for it anymore and waste hours! such a map, such hangers, beautiful Factories, Cities ... this is going to be my fav map all time WELL DONE
  4. is there any way to disable "dynamic cockpit (FORGE) elements." and get clean cockpit without weird stuff ?
  5. I guess they have added this beautiful AND REALISTIC sound recently about 2 or 3 years ago, I have never heard it before 2019/18 I guess
  6. the Groud Unit snipe and headshot the pilots! if you add 20 infantry not even AAA and be on 500ft low pass by 0.9 mach they can hit the plane by AK ! this is so damn ridiculous
  7. and Q1 is almost over
  8. as per title
  9. Oh My, I cant believe it, Thanks a lot @Flappie it means alot , I enter to DCS back then just because of F-5, Really appreciate it
  10. Adding more triggers such as: Group's AGL/ASL Altitude Lower/Higher Than Unit's/Group's AGL/ASL Altitude Lower/Higher Than in the Zone Part of Coalition AGL/ASL Alt Lower/Higher Than in the Zone
  11. Adding more triggers such as: Group's AGL/ASL Altitude Lower/Higher Than Unit's/Group's AGL/ASL Altitude Lower/Higher Than in the Zone Part of Coalition AGL/ASL Alt Lower/Higher Than in the Zone
  12. I think Nevada is giving the best performance, it is beautiful in High Alt and it is the worst in low Alt (it didnt receive any update in last 6, 7 years though !) Syria is the most beautiful ME region and worst performance currently Channel is amazing, the performance is really nice and its extremely beautiful Persian Gulf has acceptable performance and graphically is way better than Nevada
  13. Is there any ongoing development by any chance on any of these SAMs ? @BIGNEWY @NineLine Thanks
  14. I believe this is relevant for Radar Terminal Guidance and not Heat seeking missile such as 9M31. I got my answer by @Exorcet Thanks
  15. as per title, isn't that strange ? is it the correct behavior ?
  16. @BIGNEWY @NineLine @USSR_Rik is there any solution to this? I am not sure if the server setting already forced over User Setting
  17. How can I force mission setting including Wake Turbulence in MP ? If I force by Mission Editor in mission options does it still affect even if User disabled it in "GamePlay" tab in setting and check the "No force from mission, use mine" ? null null
  18. Thanks
  19. yes it is possible, use below commands on your machine after installing git and creating some cloud repository in github or gitlab or bitbucket or any other of your preference: git fetch --all git checkout origin syria-terrain git pull origin syria-terrain git checkout origin sinai-terrain git pull origin sinai-terrain git merge syria-terrain git checkout -b sinai-syria-terrain git push origin sinai-syria-terrain just dont tell it to developer, it makes them angry if they see I found such cheap solution
  20. I am using F-16EX and I mapped the China Hat Switch to the Weapon switch 4 way button on Stick, and I do have F-16 Throttle so I used DogFight Switch as Boat Switch and 4way hat on Cage/Uncage as Coolie Hat
  21. I went through the all code diff, line by line between two branches. I didnt find anything and I dont think there is anything even close to the claim! can you please ask your community member to let us know which line of the code would/may do that? its only added Hornet, Apache .. support with some other changes The only communication is on localhost via 127.0.0.1 These guys spent hours in coding and testing for FREE, please dont under question their valuable efforts with such claims without proof! even if you give us pcap or any network pack sniff i would go through it!
  22. Thanks for the info, I am not sure if you see what I am seeing, Can you confirm if you mean such effect ? https://emalm.com/?v=yqQ-U
  23. base on a discord post by dotrugirl, I wonder What are the differences between the current and future develop terrain vs Earth map? 1. what is the business model of Earth Map ? 2. is it going to render on Cloud or any cloud technologies ? 3. What are the key differences in regards to Visual effects? 4. Is it going to use similar damage model and effects? (Flat earth people finally got a point! )
  24. I think the real AC won't have that FM! its from nose level to nose down and back flip! May be I am wrong
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