

Hotdognz
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Everything posted by Hotdognz
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I was just on r/hoggit and saw a post about the god like AI ground accuracy, NL joined the conversation and gave some great replies to questions asked, it was informative and nice to see. I have never seen that here much, it feels like it's just users discussing the topics posted until either a community manager comes to get it back on topic or lock the topic down. Why does r/hoggit get more engagement and seems to be given development from ED staff than here. ?? This is not a dig at BN or NL I'm just curious as this is an official ED forum. Sent from my CPH2333 using Tapatalk
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Open Letter and Plea to Eagle Dynamics (range of max. LoD)
Hotdognz replied to Hiob's topic in DCS Core Wish List
Thanks for bringing this up, it's really off putting in helo ops Sent from my TB350FU using Tapatalk -
I use this also, much nicer than that old Mig29 Sent from my TB350FU using Tapatalk
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Been using this too, so much better Sent from my TB350FU using Tapatalk
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I love the WW2 PTO and have been hankering for new game ever since the Micropose 1942 PAW. My questions would be what other Ai or flyable assets will there be to flesh this out, so far we know F6F, Corsair, ai Zero, wil we get the Dauntless, TBF Avenger, what about the INJ air side its going to need torpedo and dive bombers, ill look forward to more news but I really hope that ED will make the 1944 PTO have the correct period planes and assests. Pics look good so far for a work in Progress
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Thanks I couldn't find it on my phone Sent from my CPH2333 using Tapatalk
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As the title says no news discussion Sent from my CPH2333 using Tapatalk
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Was great to see a hotfix for the 1688 issue, thanks ED
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Mention what that the units under trees still cant be killed with this effect in place ?? The effect is great but there is no realism attached to it if units under the trees cant be killed, its just eye candy for now
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Yep it sure does it looks great, but units under the trees still cant be killed without very skilled or creative shots.
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Played some time on our 3 servers this afternoon and evening (6 hrs worth) every thing seemed very smooth and VR was really nice on Syria in a heavy Pretense mission, I know this wont be popular but I cant say I saw anything outstanding that was worth waiting 7 weeks for the patch really as the fixed bug list was very short, the F16 laser 1688 code bug has quite a few of our pilots annoyed as our JTAC drones in the mission use 1588 and quite a few are still encountering CTDs when looking at the F10 map view (all crash logs being sent in through the crash log menu) I flew the Apache with George but its hard to know what fine tuning he had without any feedback from ED, I cant say I noticed any difference in his behavior and all seemed normal. I saw the new blast while low and yes the effect looks cool when down low but the guys in the planes didn't see much unless they F6 viewed the bomb, I think its more for cinematic (Youtubers) use, not sure it really adds anything at this stage to game play but hope it does in the future, units were still protected by the invincible tree shield if they moved into big tree areas and whilst the blast affect was cool to watch the units stayed alive. Well carry on to the next patch I guess, hoping it brings more to the gameplay side of the game.
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Wow we got a big patch fix for the Yak today Shame they didn't fix the radio bug instead thats been reported by many users here, would have been more a more useful fix.
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fixed CTD when pressing F/A-18C A/G mode after changing aircraft
Hotdognz replied to farebro's topic in Game Crash
There was no mention of it, are you sure I would have thought it would be important to point this out ??. Thanks -
DCS: Yak-52 by Eagle Dynamics FIXED: Reflections too strong under flashlight My new fav patch fix ;) Doesn't seem like a lot of love for Apache bugs in this patch though. No fixed for the F10 map CTDs ?? when switching between it when flying. Sent from my CPH2333 using Tapatalk
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Cfag great missions mate our group is loving it. I have a question how do I hide the units and smoke markers showing on the F10 map, I cant seems to find them when trying to edit the mission, I have hidden all the Farp assets and no essential items (which is how our guys like the map to look) but just cant find those items I mentioned. Also do new rescue missions auto generate like your Angels missions. ?? Cheers
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Wouldn't the business decision to make the module in the first place ,mean your committed to completing it and that in itself is a commitment to your customers who purchase it, this goes for any module Sent from my CPH2333 using Tapatalk
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Man the excuses that are being posted about the lack of available manpower for the small Yak issues that need fixing are very telling. I purchased it using the same decision as I purchased the F18, F16, SC, and many more ED module, that I would get a complete and working module at some point, at this point its still EA and the F16 isn't, which is more complex. I don't care if it was a private product released to us, I don't care if you don't have enough manpower to fix it, that's not my issue that's your issue as a company, you took on the project, you sold it with features and into the DCS eco system, your still selling it, you should complete it or at least fix bugs that have been listed and not fixed for years. Stop working on the F6F/E for 3 months and fix the Yak, we don't have that plane yet so its made you no money, wont harm anyone to wait another 3 months for a plane not released. At this stage I,m regretting my pre purchase of the Afghan map and really will consider all my purchases of ED modules in the future seeing how the community mangers engage with long term customers when asked about certain products.
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Sorry BN, he mentioned it was not early access, I pointed out it still was. But really if ED is so aware of the bugs that affect the Yak52 why don't ED just fix them instead of asking for more bug reports on bugs that have posted and report a long time ago and finish the Yak52 off and remove it from EA, agreed they are not game breaking but are annoying at best to me and I'm your customer who purchased it in good faith, and still like to fly it, warts and all.
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Thanks for replying NL, but the the Yak is still early access according to your web site There are still very active bug reports on items broken on the Yak52 with no attention too them at all, I'm sure you have logs with reports about bugs and broken stuff, well at least ED should if they are actively tracking bugs. null
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I don't believe this is a very true statement, when was the last time a ED module team worked on the Yak52 or the Mossie, the Yak52 has languished unfinished for quite a few years. I know this will go unanswered as every time I have mentioned the Yak52 and why its not had bug fixes to get it out of EA its been ignored.
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With this hobby, storage space is one of the cheapest parts, I have loads more invested in button boxes and other addons to make this a near as I can to a flying experience in what module of choice I fly. a 4TB fast MVM drive is damm cheap compared to other items I have purchased. Also if you want carrier ops and live by them then the Afghanistan is not your gig its pretty simple choice really, you have about 6 other maps you can fly CV ops from, me ill be having fun with ground based units and fly from the CV on other maps. As far as knowing if its a map you want, well you wont know until you see reviews, so dont pre purchase just wait it out, you will lose about $20 while you wait (2 Bigmac and chips)
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Thanks for answering my questions, I have just pre-order the full map (even though I said I wouldn't do EA) I'm a sucker for maps and screenshots looked great and its not all desert
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It says it here in the FAQ, but im not expecting ED to stick to that as they have never stuck to what they have said in the past about up and coming modules when they put these press releases out null