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AeriaGloria

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Everything posted by AeriaGloria

  1. Yes, in real life their manuals are also very similar…… description of how to perform maneuvers are basically identical. You have same radios. Functionally same doppler. Multiple same gauges such as RMI-2/VSI/altimeter engine/oil gauges. The Ri-65 alarm system is very similar except we get extra rotor rpm low warning. While autopilot is similar, you have much more aggressive pitch channel, with roll and pitch channels being adjust with trim button. Altitude hold is the same. Yaw is more similarly in reality but very different in DCS due to how they were simulated If you keep Mi-8 in GPK and Mi-24 in MAG their directional gyro systems basically work the same except that Petro automatically corrects for magnetic deviation. But if anyone has any questions just ask here. If I don’t know there will probably be someone else here who does.
  2. Your rotor rpm is always above 87%? You might just be being too heavy on collective
  3. If you look on user files, someone translated the 134 page Russian quick start guide into English. Has a lot of extra good info. There is also a Cold War air museum manual for Mi-24D/V/F, it is about 100 pages. Covers a lot of good stuff. Can’t seem to find it as easily by google search anymore, but I would think it is okay to share since it was given to civilian operators after FOIA request
  4. No, but the wing is at 6 degrees incidence and thus produces a slight thrust forward from the rotor downwash. The rearward tilt probably Atleast partially overcomes this
  5. Спасибо большое, это очень информативно. Мне очень понравились различные эффекты центра тяжести на планере, такие как изменение положения носа на определенной скорости. Мне особенно нравится, как часто в крейсерском режиме нагрузка на пилоны крыла может фактически увеличить скорость и эффективность использования топлива. Поскольку расположение крыла позади оси несущего винта означает, что вес, добавленный к пилонам крыла, не только увеличивает угол тангажа для определенной скорости, но также увеличивает угол атаки крыла и, следовательно, эффективность на более высоких скоростях. Итак, если я смогу рассчитать приблизительный вес и момент плеча экипажа и масла коробки передач в DCS, добавив к этому цифру 0,095 м прямой балансировки, я смогу получить центр тяжести DCS. И, вычислив затем на основе незагруженного топлива, вооружения и связанного с ним вооружения, я смогу рассчитать центр тяжести для различных ситуаций в DCS. Спасибо большое за информацию, она очень познавательна Thank you very much, that is very informative. I have really loved the different effects of Center of Gravity on the airframe such as nose attitude changing for a certain speed. I especially love how often at cruise, loading weight on the wing pylons can actually increase speed/fuel efficiency. Since the wing being positioned behind the main rotor axis means that weight added to the wing pylons not only raises the pitch angle for a certain speed, but also increases the wing angle of attack and therefore efficiency at higher speeds. So, if I can calculate the the approximate weight and moment arm of the crew and gearbox oil in DCS, adding it the figure of 0.095 m forward balancing, I can get the DCS empty weight center of gravity. And by then calculating based off loaded fuel and weapons and their associated weapon arm, I should be able to calculate the center of gravity for different situations in DCS. Thank you very much for the information, it’s very illuminating
  6. Yes that’s what I meant, it toggles which ARK is displayed. You likely won’t be able to get ADF from the R-863 or have ED add it, it seems it was added because of common equipment with other aircraft and is non functional in reality
  7. SD-10s can sometimes go to same target even if two separate ones are designated. Sometimes the seeker finds another target first. It shouldn’t be in DTT unless it says so and you have SPT/HPT
  8. I definitely agree it’s likely possible, idk what radios they use, but their weapon system is identical to ours with the exception of being able to use UGP-23-250. Unless they also have different radios, the changes needed would be fixed gear, short wings, black cockpit with NVG compatible lighting, and SPO-15
  9. Это белая кнопка на Коллективном рычаге. После нажатия пилот может свободно перемещать коллективный рычаг, при этом высотный канал отключается, и коллектив будет свободно перемещаться с усилием 1,5 кг. Если кнопка на коллективе для него не нажата, то Коллектив будет двигаться только с усилием 20-25 кг, а высотный канал включен. Это сцепление можно регулировать с помощью маховика у основания. It is a white button on Collective lever. Once pressed, the pilot can move the collective lever freely and altitude channel is disabled, and the collective will move freely with force of 1.5 kg. If the button on the collective for it is not pressed, the Collective will only move with force of 20-25 kg, and the altitude channel is enabled. This clutch can be adjusted with hand wheel at the base Credit Chucks guide:
  10. I think there are problems with ADF homing right now, but for RMI-2 HSI, it will show ADF from ARK-U2 if you select the “ZK” on the bottom right of the HSI gauge. The “2” needle will then snap from default position of bearing 000 to ADF homing from ARK-U2 if the beacon can be seen Credit Chucks guide:
  11. I like how talked about the fake R-60s on the wingtip joke. Very interesting the one Mi-24 interview is someone with personal experience of it
  12. Петрович любит нажимать коллективный выжим сцепления и не давать включиться высотный канал. Нажмите «F», чтобы переключить коллективную муфту и снова использовать высотный канал. Petrovich likes to press collective clutch release and stop altitude channel from initiating. Press “F” to toggle collective clutch so you can use altitude channel again
  13. Even if it was possible to use them on inner pylon, I’m not sure they could uncage the full 4 degrees with the nose in the way
  14. When? What makes you think it’s possible? Every photo we have, the R-60s are on pylons 1/4. It would seem to me be realistic. If you believe so becuase of the empty spaces on the pylon selector for R-60 panel, that is a standard panel that I believe was used on a few aircraft for R-60 update, some of which did have 4 pylons for R-60 Our ADI PKP-72M has functions for telling you drift laterally and vertically from course, glide slope, AOA, but none of those are used becuase it from a Tupolev with ILS and other fancy gadgets We have an ADF position for R-863 that was meant for another aircraft. Many lights on Greben don’t work but are used in other aircraft. The auxiliary tank positions on fuel meter don’t work becuase they were intended for Mi-24D/25 with barrels in the cargo cabin. If they were intended to work, I would suspect that if only outer pylons had R-60 it would instead be pylons 1/4 we use instead of 1/2. Our gunsight ASP-17V is from Su-17 and Su-15, which do use all of its lights I believe, unlike us who only get two lights while the other two just sit there. Dont underestimate the Soviet ability to re use parts from other aircraft Atleast we don’t have the gun turret from a Tu-16!
  15. In my experience the misplaced map marker between scales always happens after you adjust it. Sometimes I feel turning it off and doing the adjustments while it’s off work best, or sometimes it seems like only if I make the adjustments before the first time I turn it on does the map marker work properly between the two scales
  16. Sometimes I miss holding the right circuit breakers long enough to turn everything on. You can often to get to the autopilot part of startup entirely without them. Other then that, everything needs to be on on left hand side like both very gyros and the comp/Greben system
  17. What do you mean? To me looks like default position is Net 2. It is only two position switch. There is simply two identical intercom systems. I believe one is just a backup in case Net 2 fails. I doubt it can fail at all individually from the rest of the electrical system however
  18. Be careful asking for immersion, would you like to have to place a new map manually when your beginning map is out of bounds and line it up perfectly with some landmark or reference point What map functionality do you mean? My only wish is to draw on it
  19. Could a developer perhaps comment on what the game has as the Center of Gravity for the empty Mi-24P? Many manuals have sections on CG, but it seems that it is needed to refer to a logbook for each aircraft’s individual empty CG. Mi-35M manuals states empty CG is around 0.169m in front of main rotor axis, but I also know that the fixed gear can only account for 15-20mm of this. I only ask because I would like to compare to the aerodynamics chapter in Mi-24V book. I sincerely enjoy the past present and future work on this module! Может ли разработчик прокомментировать, что в игре является центром тяжести пустого Ми-24П? Во многих руководствах есть разделы по ЦТ, но видимо нужно обращаться к бортовому журналу по отдельной пустой ЦТ каждого самолета. В руководствах Ми-35М указано, что пустая центральная точка составляет около 0,169 м перед осью несущего винта, но я также знаю, что фиксированная передача может составлять только 15-20 мм из этого. Спрашиваю только потому, что хотелось бы сравнить с главой по аэродинамике в книге Ми-24В. Я искренне наслаждаюсь прошлой настоящей и будущей работой над этим модулем!
  20. Or you could approach with forward motion as normal, while looking out the left hand side
  21. You never have to turn both on. They are completely independent But let’s say I am taking off. I have an assigned route to follow that I plugged into DISS-15 nav panel, and I want the moving map and the nav panel to show the same thing. It has been five minutes since generators were on so DISS-15 is working. I want to have them both turned on and working before takeoff so they can count any movement. It doesn’t matter if I have one turned on significant before the other, as long as both are on and work from the moment of takeoff/taxxiing. If I need to takeoff fast (before DISS warms up) and want to use a reference point after takeoff for best moving map/nav panel position accuracy, I will want to - input the needed route data in the panel for starting from reference point -move moving map marker to reference point -then turn both of them on at the same time over the reference point. Since any difference In time will cause them to match less as you fly with speed. If you are not using Nav panel for DISS-15, it is of no matter.
  22. The reason it probably isn’t in by default is the Mi-35P that they used had fixed gear and shortened wingtips
  23. Picture is from Chucks guide, the power switch for the map is on the lower left side of the cartographic tablet, just right of vertical position adjustment knob. This switch couples the map to the DISS-15 or not. You want to turn on DISS as normal. As long as “Doppler Power” switch is on on left hand side in front of Rad Alt switch, and generators are on, the Doppler will warm up and turn on after 5 minutes. It doesn’t matter where you turn it on or what movement you have if you aren’t using the moving map or DISS navigation panel (below the map tablet) at the same time. The navigation panel for DISS-15 is separate. Pressing its on button only initiates the counting of movement on its panel. However, if you turn it on at same time as the cartographic map, they will be perfectly in sync as they work identically. It can be nice to have the Cartographic map as a visual indicator of your movement, and the DISS navigation panel telling you exactly in km how far along your route you are, or how far from takeoff/IP you are (if you turn it on with 000 course angle so it tells you movement east/west/north/south I’m sure this is more detail then you wanted by including the navigation panel, but I wanted to avoid misunderstandings to make sure you know it’s separate from the map, and the cool way they can work together. Also make sure you never turn on airspeed to doppler. It will work automatically if Doppler fails, in which case movement on map is decided by airspeed And heading
  24. Yes you are just limited 1. You have NVG, set them to lowest gain, use cockpit lights at lowest setting, and if needed set auto range to manual source so that ASP-17V doesn’t light up. NVG isn’t so useful for targeting, but it is good for orientation 2. You have illumination rockets. They will illuminate about 3.5 km away, and take 7.7 seconds of flight before they deploy the flare and 1 second to light the deployed flare. You want to fire around 10-12 degrees up at low altitude (0-250m), 5 degrees around 300m, and level at around 500-600m. It is most useful to have a wingmen use them while you attack, but you can also have your periscope open, fire illumination rockets then go back to MSL/OFF so you can fire ATGM as soon as they light up. If not just open periscope as soon as you fire the flares so that the 10 seconds for gyros to spin up are used while the flare is flying 7.7 seconds and the 1 second it takes to release and light the flare at the end of its 3.5 km journey. They will only light up for 35 seconds, and you may need to fire early and fire several in sequence until you get them perfectly over the target. If needed you can have illumination rockets on one side and regular rockets on the other and switch sides 3. Full moon night is easiest. New moon is very difficult. It’s a bit gamey but you can also increase gamma to make it easier to see. Use your landing and taxi lights for takeoff and landing! Just turn them off while flying becuase it makes it easier for AI to spot you 4. the only targets you can really attack are either pre planned targets, or targets that are shooting at you with tracers. Once you’ve blown up one target in the area, it gets easier using its fire and smoke as a reference It’s not easy or made for night, but using the above methods and other things you can be somewhat effective at night in the right situations
  25. Yeah, but you would think the nuetral stability FBW plane would outmatch the positively stable CAS plane in this instance. When it comes to instant or sustained turn, perhaps only losing out in the vertical due to less TWR
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