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Wolf Rider

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    2008
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Everything posted by Wolf Rider

  1. MH17... they needed some MH370 wreckage to find in the southern Indian Ocean?
  2. Why? the x99's are out... and holy smoke :thumbup: and are they some serious kick***e boards well, what you don't want (for instance), is AA being slammed onto a different thread than the graphics, which can happen quite easily with a generic thread assignment situation which Windows runs... tip: turn off (not set to Auto) "Threaded Optimisation" in the NVidia Control panel. You also want your TIR solution as part of the as the same thread all other graphics bits are running on (yet on its own IRQ). The ability to permanently assign DCS to its own cores, and outside the cores the actual Operating System is running is an ideal situation. Lett Windows sort itself out , through its thread assignment regime, and have DCS run own its own permanently (physical core 3/4 or 5/6 or 7/8 depending on CPU) assigned cores is the utopia, I think we all seek? Windows seem to take the dumbed down approach of; use cores starting from Core 0 (physical Core 1) and take it from there Hopefully E.D.G.E. will accommodate multi-core properly?
  3. and the result is... ?
  4. nah... not really. some planes have an autopilot kick in once connection made already
  5. use flaps ;)
  6. Magnetic North wobbles around, in the real world, a bit as well...
  7. Oooo... is a Corsair on the way to the virtual livery? :pilotfly:
  8. Japanese unit, but you get the idea
  9. it'll fly reasonably straight and stable, with just a bit of wobbling around
  10. simples... just swop the "bar" for the cowling :) I notice the video'er didn't spend too much time there
  11. go to your Options/ controls panel, select the plane and from there hit the AXIS section from the pull down... delete the listed assignments (for joystick/ throttle/ rudder pedals), then re-assign. see how that goes
  12. Thanks Alitalia, you could be right (I just saw Windows 7 Home Premium) but then I also see an install path of "I installed DCS world into C drive C/program files X86/DCS world", which had me asking for clarification
  13. First thing to ask, is what is you Operating System? (be aware that DCS: World no longer supports 32bit Windows)
  14. Heaving and banking :thumbup: ... we don't want bobbing :music_whistling:
  15. can't compare one sim to another... chalk and cheese comparison, as well as being as unfair as to compare a redbull racer to a WII war horse or comparing both to an rc plane
  16. Ideally, I believe it be cheesy to change trim whilst in flight, which assigning tabs to buttons/ axis would allow, if it wasn't possible on the real world aircraft :music_whistling:
  17. Which is what many others have said and is pretty much a given... trouble is; the flyer would flying around in the equivalent of "tunnel vision". This has come up many, many times before... A couple of things... not everyone is going sit at the specified distance away from the screen... they are going to sit at the distance they are comfortable with. Adding to that; head tracking would have to be mandatory with a constant tunnel vision, many won't be happy without the ability to be situational aware - so they're back to zooming out, and with going to a larger screen - they are more than likely to sit a bit further away from the screen again, meaning back to Square One :cry: iEdit... Most, not all, but most flyers will position the screen to be taking up about 60° of their field of vision�, making an ingame FoV of 60° (some go a bit larger to 75°) about right for general use... then to zoom in or out from there. careful though because the zoom in or out may throw in ingame eyepoint out in relation to the cockpit position
  18. Thanks Yo-Yo, I didn't have the right words for the effect at the time and it wasn't my intention to confuse things... the words I were looking for is similar to the Doppler(?) effect of soundwaves (or pressure wave/ shock wave/ wavefront?) coming from a moving object.
  19. due to the compression ( result of an object moving into the soundwaves it is creating [and where the sonic wall (sound barrier)creates itself at sufficient speed] ) of the soundwaves from an aircraft flying at speed coming in from behind, it would be very difficult to hear, but when close enough and on passing, the pilot could be more likely to feel (by way of soundwaves vibrating and passing through the structure of the aircraft) the other plane. the jaw and to an extent the chest, act in the hearing process... specifically with regard to the left ear
  20. just as an aside for the casual reader, as a point of reference... you're normal AC/DC, Rolling Stones, etc live concert is about 120Db
  21. 32" monitors weren't around all that time ago when the current sim engine was developed though yes, that's good thought there... a survey for user's monitor specs
  22. iirc, the DCS: A-10C was designed for the military... just out of curiosity, what do you suggest the size of the "very large monitor" is?
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