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Everything posted by Ironhand
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yes Does buying just a map allow you to join non trial only servers?
Ironhand replied to ClydeBigBird's topic in DCS 2.9
He can join a server but will only be able to fly aircraft he owns. So with DCS World only, he’ll have the Su-25T and TF-51D, the two free aircraft, available to fly. -
From Wags with more detailed descriptions: …
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Some more modern "Flaming Cliffs" modules
Ironhand replied to Flogger23m's topic in DCS Core Wish List
Only marketing? How about an expanded player base? For people not interested in a study sim, MAC will provide the long absent opportunity to enjoy a serious combat aviation sim with numerous aircraft to fly. It should also improve the overall online player base as well, though possibly not the DCS base itself. My impression is that MAC will have its own dedicated servers. -
Some more modern "Flaming Cliffs" modules
Ironhand replied to Flogger23m's topic in DCS Core Wish List
From Matt’s interview in P C Pilot, Issue #119: MAC is its own animal. The assumption is that, unless you are an FC3 fan in DCS, you will not be investing in it. It’s being released with more maps than FC was as it is. With the SOS, any map will work with either product and future products as well. That was the plan at the time of the interview, anyway. -
I think they just took some shortcuts with the mesh. Unless you were flying low and slow, you’d never notice it.
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They’ll probably spot it but you might want to let them know that that isn’t the only water issue in that area. If you look in the last image posted, the terrain mesh drops in the upper left corner. The water follows it and this leads to a water valley that runs out to midstream.
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Some more modern "Flaming Cliffs" modules
Ironhand replied to Flogger23m's topic in DCS Core Wish List
If people only wanted “full fidelity”, there would be no reason to create MAC. It’s because there is a void between console and “full fidelity” combat sims that MAC is being created. It’s purpose is not to generate more DCS customers (though that will probably happen to some degree) but rather to provide a venue for the customers who want to enjoy a serious military sim without the time investment DCS modules require. With MAC, the customer can be up and running with a shorter learning curve and still fly aircraft using the professional flight model and realistic flight controls. Or use a more relaxed flight model, if that’s their desire. Use a joystick and throttle or keyboard and mouse to fly. The goal is to appeal to a much wider customer base than DCS. I’ve never seen anything suggesting that, if you own a DCS module, it would be free in MAC. But it could be, I suppose. FC3 customers will supposedly be able to buy MAC at a discounted price. And future MAC aircraft module additions will supposedly have been DCS aircraft first. So it seems likely that, if nothing else, they too would be discounted. …. -
Only if you use the old clouds. Select NONE for the presets and, then, use the sliders to set the cloud base and thickness for the old (very old) clouds. Finally, select "10" for the density.
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I just tried it on the Caucasus map and it worked as it should. I seem to recall a similar complaint shortly after the new clouds were released. Some people had your experience, others had mine. I don't recall, at this point, if there was a resolution or not. EDIT: It seems to be map dependent. I had no issues on the Caucasus and Nevada maps. But, on the Persian Gulf map, anything less than 550 meters (1800 ft) put the clouds sea level. At 550 m they ended up at 550m for awhile regardless of the incremental setting. Similar behavior on the Syria map except the trigger altitude was 500 meters.
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My apologies. I was too over bearing.
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We seem to be talking past each other. Yes, the tab is there. It is also usable to create and save dynamic weather in missions both old and new, whether or not the old mission already has dynamic weather. That‘s why I was confused by what you were saying. It works as it should for me. As for the PDF you’re referring to, it says that the tab doesn’t exist unless the mission contains dynamic weather. And that’s certainly not the case today. It’s been a year or so, since I’ve paid any attention to dynamic weather. So that statement might have been true when it was written. But it isn’t true now…at least not in the OpenBeta. EDIT: Dynamic weather used to give some great weather effects but, since the 2.5 cloud update (the one prior to the most recent static weather clouds and still used by dynamic weather), it’s most effective for creating winds that change as the systems move across the map. The cloud cover/rain/wind effects that can be created are a shadow of what was once possible.
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Sorry. It always works for me. That’s why I’m confused. Unless, perhaps, it’s map specific? Edit 2: Where does it explain that the dynamic weather tab doesn’t work unless the mission already has dynamic weather in it?
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Either way, the tab is accessible. That’s why I’m confused.
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Auto delete FXO and Metashaders 2 folders after updates
Ironhand replied to nighthawk2174's topic in DCS Core Wish List
I created a batch file a year or two ago to auto delete all the folders that should be deleted after an update. All I have to do is click it and it’s done. I’m about to leave on vacation but I’ll upload it here when I get home from work tonight…assuming I remember. EDIT: I've attached the batch file. You'll need to open it with NotePad++ and replace the items in parentheses with your installation's information. So, for instance, the line: @RD /S /Q "C:\Users\(Your User Name)\Saved Games\(Your DCS Installation Name)\FXO" might become @RD /S /Q "C:\Users\Mike\Saved Games\DCS.Openbeta\FXO" This batch file is set up to delete the FXO, metashaders2, and your installation's temp files in the AppData/TEMP folder. I have mine copy on my Desktop and just double click it to run it. Delete Folders.bat -
??? I have no problem accessing the tab when creating a mission. Is that what you actually mean?
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Several weeks ago, I installed the MiG-31 mod wondering what I might see. Even though I could lock the target (B-1B, IIRC) earlier, I did not get launch authorization until the same 85 km that I had had with the AI in my June post in this thread.
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The Rs and ERs supposedly have the ability to relock.
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In Pre-Briefed mode (in which they would only need to figure out a way to launch the thing) there doesn’t need to be a radiating target at launch)
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Check your video recording software. You might have to tell it to record your mic as well.
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POV hat in cockpit view is disabled with headtracking
Ironhand replied to SickSidewinder9's topic in General Bugs
Same here. As long as TIR is paused. Which suggests that it’s an Open Track issue. -
rumors about SU25 full fidelity?
Ironhand replied to pabletesoy's topic in Su-25T (Free with DCS World)
That's true of the Su-25 but certainly not true of the Su-25T. I would love to see the Su-25 modeled, though. -
weird interaction of static and dynamic weather tabs
Ironhand replied to skypickle's topic in Clouds & Weather System
I stand corrected then. EDIT: -
Yes. It was at some point prior to Flaming Cliffs 2. I used to use it. It was a great learning tool and teaching tool as well because you could take things to the critical moment and, then, restart from there.
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It existed many years ago but was removed. Would be nice to have it back. I’m sure someone will be by shortly to inform you/me that it’s a “cheat” and shouldn’t be allowed.
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weird interaction of static and dynamic weather tabs
Ironhand replied to skypickle's topic in Clouds & Weather System
Unless I’m misunderstanding you, static and dynamic weather are two completely different things. Unless something has changed, you can’t play one against the other. To do what you want to do would require some serious editing. You’d have to set up a couple of weather systems under the dynamic tab and save it. Open the resulting file and move the pressure systems to where you need them to get the wind interactions you want. You’d probably have to alter the system strengths and, possibly, shapes as well. Another way to handle it would be to select the number and type of systems you want and hit the “Generate” button until you get something that works for you. Either approach would probably take a day or two to achieve the results you want.
