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RustBelt

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Everything posted by RustBelt

  1. The glare shield is pretty thin flimsy plastic. That shape is from it sagging. I’m also working on a “split” axis stick with a VPForce big motor kit. My build is just copying how the tomcats actual stick, as depicted in the 3d cockpit file posted in this thread. It’s looking like a bell crank linkage may be the way I go with it.
  2. As always with random weirdness, try a repair, a texture file may have gone off.
  3. Glare shield seems more like a Laser cutter application. 1mil ABS or something.
  4. I’m sure that was a better deployment of resources than say, arresting barriers, or an operational LSO station.
  5. I mean now your in a whole other realm of building a completely different sim. Either as a 3.0 or a totally other product.
  6. Is that regulation eye liner and eye shadow do you think? Improves sun glare contrast? DARPA black project?
  7. Yea jamming sucks. That’s why it was invented. Get closer and burn through. Welcome to Electronic Countermeasures, and Electronic Counter-Countermeasures.
  8. This. They have to build it leaky so that at altitude and at speed it doesn’t buckle from heat expansion. Similar altitudes and speeds as a Phoenix.
  9. Ask any astronaut how “negligible” air resistance is at 50,000” where the heat shield is still GLOWING.
  10. You can now adjust the detent position in the special options. They have it set to roughly match commercial HOTAS detents. But once you go custom, you can tell it where yours works. although that video looks more like mil to 75% with 25% available for afterburner range.
  11. "Didn't end up in the patch" is so common here it's usually just assumed until proven otherwise.
  12. Yea….HB and sound mix…..
  13. Which is fine, but not actually transferrable. (Cockpit counts as 3D model) So for the discussion of “bringing it to DCS” it’s all work that must be re done.
  14. I never said I didn’t get it. I just don’t think we’re ever going to see the “Arcade free to play” level of selection just because a 3d model for an easy sell disposable module sim is being developed by DCS 3rd parties.
  15. You all know the A isn’t exactly amazing right? It’s a perfect fit for MSFS given the more basic avionics suite. In DCS it would just be variety for variety’s sake. An A-6, now that would be cool.
  16. You’d be better off crowdfunding a combat functionality Add-on for the sim it’s being built for.
  17. I’d honestly rather they got around to the full globe they’ve been half talking about for years.
  18. There is a better ACM panel out there.
  19. I mean, just the 2 seat F would be nice for training etc. it’s basically the T-38 with guns and radar, and who doesn’t like Guns and Radar?
  20. I think the pilot customization is all HB back end stuff. Not DCS core stuff.
  21. I mean it’s like this all over. Even 1st party stuff. The F-5 still has long standing weird stuff. And no point even talking about the Super Carrier.
  22. It seems to be an issue requiring ED so……
  23. As a never drop the tanks person, this is handy to know about Jester.
  24. Never been able to personally. Never used rotating around a reference point to tell coordination though, so your mileage may vary / everyone learns this stuff differently.
  25. Yes. You actually almost exclusively fly coordinated by feel. Something that then you compensate for with the instruments when IMC because it can lead you into unusual attitudes when your only reference is “what feels straight down in the seat” A lot of captains I flew with flew feet up on the console and we didn’t have a yaw damper. I hated those legs, we were always slower, burned more gas, and the ride was, not quite bumpy, but less smooth, especially in turns. It’s half of the feeling people hate about flying Turboprop commuters. Because even the ones with YD still favor active rudder input during Autopilot flight. The tomcat’s ball is hard and you really don’t chase the ball ever, it’s a secondary to feel. You “step” on the ball to stay coordinated, but the ball is a confirmation tool. Like holding a speed in a car. You use the speedo to reference how you need to adjust. You don’t stare at it to hold speed. In a sim, it’s the only way you know if you’re coordinated. And it’s hard to chase. Some say the “jet seats” do some level of a job by buzzing one cheek or the other. Yet to try one. Take it up with god I guess? Cause that’s what it actually does. Please tell me heatblur has at least dragged everyone to an intro flight at least. Exactly Right!
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