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RustBelt

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Everything posted by RustBelt

  1. I mean, there’s been some Rumor screenshots that imply it was a $500,000 project. With off the top from credit cards and ED thats 7,000 buyers just to break even. it’s probably a rounded up budget number. But, it’s not a Windows 11 level install base or anything. At what point is the product just the product though? Granted it is still in EA so it’s still in the oven, but at 5 years on the street that’s getting a little silly. They’ll have ended up putting the lions share of a whole other module into the 90-100% polish for something that will maybe get another year or two before DCS has the next major breaks everything upgrade.
  2. Seems like yea. But hey, single seat CE coming, I guess? Also with floating numbers.
  3. It means they either can't fix it due to a change ED made without documentation to the devs, or a change in DCS that is fundamentally incompatible with how Mag3 implemented the displays, or it's no longer Mag3's problem to fix as it's out of early access, so it's on ED.
  4. So is this what ED's "continued maintenance" of completed third party Modules looks like? the Original Dev sends them a Honey do list and they maybe get around to it someday? How is this different than the Hawk?
  5. I mean, redoing sounds is remastering. So is remaking the whole model to include stuff like Glove Vanes and removable fuel pylons and the litany of other little “hey howabouts” that actually reflect major reworks due to how DCS does things. Same too fully retrofitting Jester 2.0.
  6. It’s the still selling them part that’s sus.
  7. I’m guessing if they had built the Supercarrier assets to be able to do that, they would already be doing that. It’s highly likely that the skittle brigade and ATC are dependent on the SC core module in a way that isn’t transferrable.
  8. I mean but “expect” right? Like adult you knows it’s not REALLY going to work that way and never was right? Maintenance to the DCS updates yes, but remastering to match the newest modules in perpetuity? you’re just playing “the letter of the law” with those expectations right?
  9. I feel like that’s economically unrealistic for only a one time $70 purchase. And certainly nothing anyone was promised at purchase.
  10. It was fixed for 4 years until you brought it back up.
  11. It’s been 5 years. How long are people realistically assuming the life span of these $70 modules is? Ignoring the Sales gimmick of “early access” which these days just means Forever dev. At this point the bulk of the money to be made off the F-14 has been collected and spent. And this is only a semi-full time dev team with 2 other released products, and 2 more on deck.
  12. Sideslip has been a constant problem in sims for decades now. The sims just don’t see the side of the fuselage as a lift surface, and so it just can’t cope well modeling relative wind coming from the side. It’s why no sim knife edges well and no sim ever gets crosswind landing quite right.
  13. Your picture feels miss-paralaxed or something. If you want to match it with pictures be sure the render is not in Ortho view. And be mindful of lens distortion in photographs.
  14. That’s funny, because the most work, and most ongoing improvement in the past 5 years has been the cockpit Sim. Combat has backslid, basic aviation concepts remain ignored or missunderstood by ED, and weapons guidance have basically become wildly unstable systems. Which tracks since the original product was an A-10 Partial Task Trainer for Cockpit work.
  15. Also do you have Antiskid/Spoiler set to both? The main gear are kind of pogo sticks on purpose to aid in bolter go around. On shore you want those boards to come out on touch down to dump your lift. Or you need to flare because on land you have the runway to spare, and don’t have arresting gear to nail you to the deck when you slam down.
  16. Even Full motion level-D sims aren’t real. They’re good ENOUGH. But even they fall short by a lot. You’re never getting real. edit: well maybe by the time NuralLink brought to you by X all praise the Elon rolls out. But, at that point the ads being fed straight into your brain will probably be too distracting to manage much more than a Harrison Bergeron level of attention.
  17. You can’t explain the Fidelity Paradox to the Hard Core Sim players. They always want fidelity over usability, and they’ll always complain about the problems that fidelity causes them. It’s a core reason game devs wholesale abandoned Flight Sims at the turn of the century. Players are much more accepting of Simulacra in other game genres to enhance playability.
  18. I want to know too, because the sooner the Eurofighter gets done, the sooner the A-6 gets going. But heatblur is in Europe, so my guess is no news until the summer breaks are over.
  19. The lord knows what he did to deserve that.
  20. Showing once more just how much like pinball and arcade cabinets this equipment was at the time.
  21. And with now 3 new FFB sticks on the near horizon, it’s going to be a bigger issue very soon.
  22. I have completely removed the grip and replaced it with a Thrustmaster grip interface.
  23. You can run most of the back from the front with a DCSBios interface like DCSFlightpanels, or MATRIC or Helios. realism is cute, but it IS a game. Play how you like.
  24. I’ve hit mig 31’s and seen them fly back to base with one wing missing and on fire. Realism is approximate in DCS.
  25. Not without a Windows 95 system and the old software, and even then, probably not too well. They’re old and just not meant to have been run this long.
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