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Everything posted by RustBelt
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F-14A use of manual override for forward sweep observations
RustBelt replied to captain_dalan's topic in DCS: F-14A & B
Yep, that’s them politely informing you they’re busy. -
Wondering if there be an f-14D in the near future.
RustBelt replied to jamse's topic in Heatblur Simulations
Maybe once Iran’s Tomcats get bombed into scrap more info might come out. -
ask for advice on activating the auto throttle
RustBelt replied to Michael-Fr's topic in DCS: F-14A & B
It’s possible, but it’s not easy. Without head tracking you’ll want any controls used on landing mapped to keys or joystick buttons. I have head tracking and it still can get dicey trying to work throttle stick and a mouse with one pair of hands. -
keyboard shortcut for "Show/Hide HUD camera"
RustBelt replied to Michael-Fr's topic in DCS: F-14A & B
A check box in the menu would be even better, but that doesn’t always even reliably work with hide pilot body or hide stick so.- 1 reply
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Stennis not Carl V. Guess who almost exclusively flys off the Forestall?
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Also so people can make missions for others with stuff they don’t have. I don’t own the Hornet, but I can place them as client slots if I whip up a multi-squadron mission. I just can’t choose them to fly myself. Also I can be on the Carl Vinson Stennis, and have The GW also in country running all as AI. I just can’t spawn off it. But I can use it in mission. Best practice for shared missions is use either the Forestall Or Carl V. Stennis Unless you absolutely must have Supercarrier features. (You never do really from a mission standpoint) Then you don’t NEED the SC just to run the mission.
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I honestly stopped noticing (or remembering when/if I notice). It’s cute, but utterly forgettable.
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Carrier landing speed "You're a little slow"
RustBelt replied to RogerRamjet's topic in DCS: F-14A & B
Many, many times. They’ll do it when they do it. And not a moment sooner. Same as it ever was. -
No Both is a limitation of DCS’s radio/atc. You should be able to bind it directly In SRS. But really it’s not a great use case as if your flight is tuned like you, they’ll already hear you. And other times one of the two parties will only ever hear one side of the conversation. if you have the rio transmit foot switch bound correctly the X-miter switch should work fine. Be sure it’s not miss-bound as V/UHF-2 because then you’re overriding the switch and only using V/UHF-2 PTT. Switch goes through the PTT foot switch bind only.
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Well that only changes the feedback not the input axis. Things go…..sideways when the pitch feedback moves the roll direction of the stick.
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Ok so test 1: Turning the joystick 90 degrees and using X for pitch and Y for roll works fairly well. Less center backlash on pitch that way. Allows for finer control with less overcorrecting. Not helpful for unmodified units.
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What's a ship of war without its' crew?
RustBelt replied to Gierasimov's topic in Heatblur Simulations
Yea, “once the deck crew is finalized” on an ED timeline? Don’t hold your breath.- 11 replies
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Also I’d say, the ones to most consider using a screen on is the Standby attitude indicator, Altimeter, and the RMI (they call it something different) anything that goes beyond one full rotation is a lot deeper mechanical work. Doable, but less reliable.
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You want an “air core” motor like they use in car speedometers and tachometers. Or a high speed RC plane servos (not the fancy modern digital ones) which arduinos also love working with and have tons of libraries for, but are pricier and the package is a bit more awkward. Closed Feedback always beats stepper for response. Either integral, or little hall sensors in the mechanism to tell the Arduino where it’s pointed. Also similar yes, but there’s more integration with direct USB-C not USB-A 3.0. The C ports typically are better jacked into the buss. Either as a PCIe card or on the motherboard pin out. Meaning more bandwidth and the ability to daisy-chain more monitors before running out of bandwidth. my best advice is take a deep dive into the warthog project’s youtube channel. The Warthog Project His methods and execution are excellent.
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Heck, the earliest airplanes didn’t even really have roll control beyond some marginally effective wing warping. Ailerons were a big deal when they started being put on planes a few years after the first powered flight.
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Correct the number is “Backwards” to how aviation uses it, but the Arrow depiction is correct. So for RW26 you want wind direction “TO 080.” Arrow pointing to the right on the circle. Or about because I forget if it’s true or magnetic in DCS. (I’m guessing in the mission editor it’s true since it seems to mostly conform to setting up the “ground” game) And that’s why aviation doesn’t use wind that way.
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Are you sure it’s set correctly, remember the wind setting in the ME is backwards from the direction conventions of EVERY Aviation authority on the planet. Some people say nautical winds work this way, which makes sense for sailing I guess?
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Yea, the ground towers are…..rudimentary. I wasn’t even aware they did things like consider weather conditions beyond wind.
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You been playing with your Luas? If not something got corrupt. Either way do a repair.
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It was superseded by Heatblur’s in house LANTERN front seat to Jester implementation I believe. But, I’ve never bothered Targeting from the pilot seat so couldn’t say.
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Build it as an actual odometer. Take the fuel flow and have it control the rotation of the lowest digit (100s I think) Use the barrel position as a feed BACK not forward so the duino knows what number is displayed. Check how electromechanical pinball machines do it on their score dials to get an idea. But build in a tripmeter reset function so you always start with a definitive 0s state the duino can then roll up from. the tapes are just a dial but driving a reel not a needle. Spring on the “low” end reel (like a flexible retracting tape measure) air core motor on the “High” end. Keep it in tension and always ready to wind back up when the “Needle” goes counter-clockwise. For this take advantage of depth and put the motor in the back. side view: face |>• motor
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I’m dumb. I need Drag and drop WYSIWYG. Numburz R Hard.
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Honestly, if you’re already building a whole panel, make the dials real. Only use screens for screens. DCSBios Arduinos are happy to run gauge stepper motors and LED’s all day. Also, you don’t need to use the SAME GPU to run the displays. Don’t forget USB-C, they aren’t 3d renders, just symbols so basic USB-C screen/drivercards can manage. Just have to unify the “desktop” then use helios to position things.