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Tom Kazansky

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Everything posted by Tom Kazansky

  1. My oops too, because it's like in 50 shades, actually
  2. Thanks for that. I hope you are right because that would mean that "the new product" is not "just" DCS:Vulkan.
  3. Well, maybe you can by the increased detail of an AI B-1B model compared to what we have in 2.9?
  4. The new product the high detailed B-1 is proclaimed to be "a part of".
  5. Hi, maybe it is related to this thread from UH-1H bugs and problems:
  6. Das würd mir schon reichen. Vielleicht hab ich mit "dämpfen" missverständlich ausgedrückt. Aber wenn man mich schieben kann dann wird das was mein Flugzeug ohne dieses Schieben gemacht hätte verändert. Und das meinte ich damit. In DCS findet so was eben bisher nicht statt.
  7. Na ja, das war ja mehr ein Schieben einer F-4 durch ne andere. Ich meinte schon ein Abschleppen einer F-4 durch nen Tanker. Gab's auch 1983 mit ner KC-135 und ner F-4 und auch mit ner F-111 in Vietnam. Was DCS betrifft vermisse ich beim Boom-Tanken diese Verbindung die zumindest ganz kleine Abweichungen dämpft, wodurch ich persönlich die Betankung mit dem Korb bis jetzt stressfreier empfinde.
  8. Zu dem Thema hat Sierra99, ein ehemaliger Boom-Operator im englischen Forum erklärt, dass die RL Verbindung mit dem Boom eben nicht so ist wie das völlig kontaktlose Gefühl bei DCS. Natürlich gleicht das nicht alles aus aber eben mehr als "nichts", so wie es leider immer noch in DCS ist. Ich hab von einem Fall gelesen wo man ne beschädigte F-4 im Vietnam Krieg mit dem Boom-Kontakt sogar abgeschleppt hat. Wenn wir das in DCS hätten, wär's wohl auch hier leichter mit dem Boom. Und realistischer.
  9. This confusion makes sense, but Wags said that bombers are not planned because of the current map sizes. This may change with spherical world.
  10. Or it is only the AI model as "a part of" DCS 3.0? Would they call 3.0 a new product? Maybe.
  11. To help people not to miss the pre-order period, maybe?
  12. Winter is very short in 2023. There is more of it in 2024.
  13. Ok, wasn't aware of that. Thanks.
  14. Yeah, you're not alone. It's a known issue (at least the AB->MIL issue)
  15. Hm... Love? Let me see... It seems impossible to imagine living without DCS. I'm planing a wonderful future together with DCS and ED. We've gone together through good and bad times. I've invested lots of time, heartache, sweat and tears of joy and some of pain into our relationship. You haven't been my first combat flight sim but I could easily live with the imagination that you'd be my last. There are people at ED whose voices alone get me shivers. You are not perfect but you are perfect to me. Guess it's.... Love.
  16. I'd definitely pay for an anti-air-capable vehicle. The more range the better.
  17. Seems to be recalled correctly (as far as the picture is concerned. I'm not sure this is a ARC-164V though) Here is a zoomed screenshot from the F-4E pre-order announcement trailer @5:13
  18. What about configuring the key to a repeat-key-as-long-as-it-is-depessed-functionality? i.e. you just press and hold it till you have ejected, no matter if the system recognised exactly all 3 presses. Would also avoid unintended ejection by hitting it once/for a very short period of time.
  19. Some reasons can be found here: I'm a big fan of the idea of using in game voice chat. It still needs work but it's on the right track.
  20. Sehr leicht wär sie gegen ne Su-27 zu tauschen
  21. For comparison. It's 9 months old: And 2.9 edit: the FOV is pretty different and the camera at the beginning of the older video seems to be a bit misleading.
  22. Just a hint to investigate the burn time: Destroy a vehicle Enabe active pause Take a look at the mission clock Use time acceleration till fire stops I haven't experienced unlimited burn times myself, but if there is an issue with some special units, please try this suggestion and provide a track if you see that kind of issue.
  23. For Standalone DCS (not Steam):
  24. YOU GUYS ARE DARN RIGHT!!!
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