

Hawkeye_UK
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Everything posted by Hawkeye_UK
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I find it difficult to take seriously a guy talking about FM with zero hours in his log book. Not said to cause offence and non intended its just the reality of the situation and an observational fact. He has nothing to base it on when he say's it "feels" right or doesn't and in my opinion shouldn't include these comments in his videos as being UK based he really need's to have the pedigree of say tutor, tucano to discuss say the warbirds and then Hawk to discuss some of the Jet aircraft like the L39 / C101. I think he should just not include FM analysis in his video's if i had any criticism. Whilst alot of people are critical of Cap he's just a guy at the end of the day into his flight sims like most customers so lets not get to heavy on him, i think he does alot of good for the community especially for lets say newer, less experienced players. Yes his videos have alot of faults but its better than nothing for those that can't be bothered to read manuals and more than anything raises awareness of DCS which is good for all of us. Ok back to the OP point - Some aspects of Deka's work is definitely incorrect. So for example the kill boxes on the HQ7 and Chinese Bmp ZBD04 are located in a very small area around the base of the turret not the vehicle itself. You can put AP rounds through the body and they don't die - so yes some of Deka's work needs further development. However that said as a game, which this is, Deka's release of the JF17 IMO left ED very embarrassed given the state of the Viper on early access. What cannot also be faulted is Deka's work rate, just look at the change logs since release. I think they are a welcome addition to the community and look forward to more of their modules.
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Realistically placed asset preset with the Syria map
Hawkeye_UK replied to Airhunter's topic in Wish List
Just use Mission editor - easy!! I very much doubt ED will get drawn into the proverbial political backlash of weapons placement locations as whilst these are available to some extent with commercial satellite data its a political issue especially considering that the main IADS capability is Russian (S400 Hmeymim airbase). Its a non starter need to think what you are asking, this will only come from the community. -
Well as no one has posted a picture this is how bad it is (fly VR) Basically the aft/fwd lights and up/down are impossible to read. One day ED will get the lighting right.....
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Sale dates - what's the deal (or not...)?
Hawkeye_UK replied to mike pavitt's topic in Payment and Activation
@ED @Nineline @Bignewy Clarification please..... -
Sale dates - what's the deal (or not...)?
Hawkeye_UK replied to mike pavitt's topic in Payment and Activation
Guys you are all missing the OP's post entirely, which means your not aware of the full context i will elaborate. To be clear this is nothing to do with Steam dates, this is within the E Shop Store for stand alone, please don't cloudy the water further. On the 3rd of July, the weekly friday newsletter it stated "We would like to kindly remind you that the DCS World Summer Sale 2020 will continue on our Eshop until the 19th of July. https://forums.eagle.ru/showpost.php?p=4409321&postcount=260 On the 10th of July, friday just passed which some people missed it stated, We hope that the DCS World Summer Sale 2020 has helped expand your knowledge of our modules. The sale will come to an end on this Monday 13th at midnight GMT. https://forums.eagle.ru/showpost.php?p=4416534&postcount=261 Thus people that where away for the weekend, or simply just not across DCS suddenly found themselves this week not being able to access the sale. I personally know of a few people that this has affected. One last point is, and whilst this seem's a minor point, midnight does actually confuse some people also. I know it shouldn't as its a straightforward time for most people but facts are facts ive seen people thinking it was ending at the close of play monday (aka 24hrs to late). Yes that is their fault for not being able to tell the time, but personally given the vast age range, and with a younger audience in mind why not choose a more easily fixed point in time such as 19:00 GMT to avoid confusion. To be honest, i think its a really poor effort from ED and once again a classic example of left hand (dev team) say one thing, right hand (PR side) say another and in between there is a lost in translation. I think given the confusion the least ED could do is honour the sale to the 19th, as per their newsletter, lost sales for them if not and disappointed customers if they don't. -
Sale dates - what's the deal (or not...)?
Hawkeye_UK replied to mike pavitt's topic in Payment and Activation
Rudwl think you have missed the point ,alot of people where working from this, https://forums.eagle.ru/showpost.php?p=4409321&postcount=260 Quite a few people I know thought the sale was ending on the 19th as per the ED press release. Not good to get the sale dates wrong really. -
Oh dear, you clearly have no concept of how many issues there are with the game currently. Let me guess, SP only or airquake. Don't disagree in one thing in that the Viper was released last summer in a state that was not ready but it did say on release what would be available. I purposely didn't buy in at that stage having a long history with another Falcon sim knowing it would frustrate me initially. I subsequently purchased it and happy to leave it on the back burner. There are ALOT more pressing issues right now with the game (circa 3000 bugs) than whether for example the Viper has Mavericks or Harm's.
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Sale dates - what's the deal (or not...)?
Hawkeye_UK replied to mike pavitt's topic in Payment and Activation
But yes totally unprofessional, you set a sale date in stone, you don't then change the goal posts once out there. Poor from ED given they are "trying" to engage with the community given the recent disasters. -
Sale dates - what's the deal (or not...)?
Hawkeye_UK replied to mike pavitt's topic in Payment and Activation
Actually asked on discord nine line and Big Newy about this earlier in the day, as i know of quite a few people that caught out given it was listed as the 19th of July on the 4th July newsletter, then on the 11th July, aka friday gone it was ending sunday night. There was a few people away for the weekend that missed the newsletter and got back to find the sale over. Another example of lost in translation perhaps, the dev team doing one thing and the rest of the company having to pick the pieces up re dealing with customers? -
Quigon respect your post especially regarding warbirds and agree damage model especially does need review in terms of pilot being mortally wounded during flight from gunshot wounds. Just meant we don't need the proverbial claret arterial spurts and limbs missing, or half a skull hanging open or burned alive that some would seek re gore.
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Ridiculous thread and a waste of time given there are far higher priorities to get sorted in game that actually matter. Fixing CTD's oh and a working netcode for one. ED have realised this hence their post's about sorting 2500 bugs. If you want to see what gore looks like, join the forces. It's not something to wish, celebrate or glorify in a game.
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Lol yea fine for just flying around, you won't be able to do much more than that however - wouldn't want to go PVP you'll get whacked. Time after time with this approach. I'd look for a new Rio that actually want's to improve their ability and capability. Its such an amazing effort Heatblur have done in the backseat - its worth the study and no excuse not to. Saying its no good in VR is a nonsense, i only fly VR and the tomcat is pretty amazing in both the front and back seat. It's just lazy not to learn and then expect hotstart's etc, might as well go and blow stuff up on War Thunder if your rio has that approach. You need to learn the functionality, without a decent human rio the F14 in DCS is at about 30% capability at best with Jester.
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Easy solution - get the rio to read the manual and learn how to start - its not hard. If they can't even start the thing they are not going to be effective in the air re IFF, getting the clutter on and off, having the radar optimised, id rather have the clown that is Jester than take up a lame rio.
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What i would suggest is try and find a server that only allow's fox 1/2's so its more balanced, aka later cold war server than the guns only 15/sabre style.
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Day's of PvP flying high in the mirage is over - worst advice ever read. Anyone flying high is going to get a 5 second max warning before dying to a 54 or 120 from a respective F14 or F16, especially in an E2/E3 theatre. Far better to skulk around very low in hill's, avoiding E2/E3 on rwr, and try and get behind the threat. If you miss on the merge expect to face a 9x and an ejection.
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The real question is when will we have clouds that are synced client side, something that actually matters in playing the game. Amazes me people that just constantly ask when are we getting pretty new clouds without asking on the fundamentals. Then lol the next will be my frames are really bad on my 1080 etc etc... Clearly pretty visuals are fine for pve and SP, but playing the game in any competitive mode that doesn't involve swatting easy AI flies then the sync client side is much more worthy of dev time.
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Tend to find 2 camps with VR, the ones that like it generally are running the latest hardware, and yes its expensive. And yes that means Reverb or RIft S with a machine that can run them. Also very much depends on the user's eyesight itself. Those that have an OK experience or sub par tend to be running the last generation of graphics cards /CPU's. Ignoring ED's specs on what you would need, and to be able to have PD up high with the setting high, therefore to get clear images you need to be running the latest hardware and by this i mean Min 32GB (NOT 16gb) DDR4 Ram @ min 3mhz / CPU i7 (97000k) or above running at min at 4.9Ghz / RTX (yes not GTX) 2080ti and definitely not below a RTX 2080. With this VR is pretty amazing, i've messed around with all different hardware on test beds and this is the spec to get good eye candy. To lose the immersion factor is just not worth it and that includes an ability to run it on high end gaming monitor widescreen, 65inch 4k screen and a 120 inch 4k projector screen. Lastly, yes ED need to make many improvements on solving memory leaks, optimisation and using multi core etc etc etc.
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Yea to be fair i have to say its my favourite module ED have released in a long time....actually a credit to them its brilliant and so much fun.
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As you will note from my post i am purely "curious" Not chasing, not disappointing, not having a whine just trying to attain information. I know what buying early access, don't mistake this profile join date to the forums as a start date for DCS - i remember flanker, then 2.5, lock on and before that Falcon 4, Janes WW2 fighters, F15, F22 TAW - you get the point. Been playing sims for 30 years and well aware what EA is.
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Anybody know when these are getting added or if they are on the roadmap as yet, just curious if any plans to add these - can't seem to spot anything on the forums either.
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Extreme FPS loss in after playing a while
Hawkeye_UK replied to nukemgood's topic in Game Performance Bugs
This! Also notice huge drop and its something to do with the F10 map, tac commanders notice it also if you look at F10 ingame it can loose FPS also. Its weird almost like its running something in the background -
[CORRECT AS IS] Incorrect maximun speed of F16
Hawkeye_UK replied to JRM's topic in DCS: F-16C Viper
speed isn't everything lol. So by your reckoning, the model is 0.06 mach off or 3% and this needs to be fixed NOW. And you know the mach speed is accurate how, Wiki (you have got to be joking me right)? What about temperature and wind's aloft lol. How about you ask the dev's nicely to actually role out system's that matter within the sim and mission capability, you know something that has some relevance. Or even better fix and improve netcode. That said, if you have read the forums you will note that they are spending time on bug squashing and sorting out the episode that has been 2.5.6, oh and obviously Hornet will take priority to finish as per their brief so i think your demands are in vain, one given the utter immediate irrelevance and secondly bigger problems to deal with. -
PS what we should be asking is not complete the map with more pretty places but complete the pathfinding on them so units actually move in a cohesive manner and without going stupid to put it mildly. We should be asking for PG map to be finished so that units do not get stuck on bridges or telegraph poles or even small bushes. We should be asking for units that have a hard outer shell that cannot drive inside each other. Lighting effects on the payware maps such as Nevada and Normandy. As a base unit we get alot for free re DCS. But what we shouldn't be asking is more free pretty places on the free map when we have issues with payware maps outstanding.