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rayrayblues

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Everything posted by rayrayblues

  1. Nobody said that it is an underground base. Only hidden. Maybe in a forested area overgrown by trees. I'm still searching around Tbilisi. TBA
  2. The proper iteration of Marianas WWll would be for it to be already occupied by the Japanese. Then of course we would need the appropriate Japanese assets to go with it. You are correct. My point was that the capture of the Marianas was a key strategic location, putting our bomber fleet in striking range of the Japanese mainland. Many sorties were flown from Tinian before the big bombs, dealing massive damage in Tokyo, Kobe and more. I am proud of my father who served beginning in 1944 at the battles on Saipan and Tinian then on to Iwo Jima. This was his ship. USS McNair - Wikipedia
  3. Also, the F6F Hellcat would be awesome as well. It killed more Zeros than any other plane.
  4. @rkk01 @AG-51_Razor The US capture of The Marianas, especially Tinian, led directly to the end of the war. The Enola Gay took off from Tinian to bomb Hiroshima.
  5. I knew that, but don't they have to at least pay Mag 3 for it? For all we know the mod may be finished, but ED may not have the budget for it yet.
  6. I've heard that it's somewhere near Tiblisi.
  7. @truebrit Just my 2 cents............. ED has been working hard on improving WWll assets eg: the DM & FM improvements just last year, new WWll assets, the recent introduction of the Mosquito and just last month they announced the WWll version of Marianas will be coming soon. I find it disconcerting to fly a WWll mission over Guam, Tinian or Saipan without running into a golf course, a real immersion killer. They are also working on more WWll ships, planes and ground assets for US and IJN forces. They have also promised us an F4U for years. I agree that at this time, we have enough desert maps with Syria, PG and NTTR. I live in Phoenix Arizona and I see enough desert every day. So far, we only have one tropical map and there is a large community support for Vietnam, Laos, The Philippines and South Pacific. While I respect your desire for re-creating actual combat scenarios, I also agree with others that most DCS users don't care about that. They just want to fly and use their imaginations to create their own battles. That's what the mission editor is for. If ED chooses to add an Iraq map in the future, that will be fine, as long as they complete the WWll stuff and tropical locations that they have been promising us for years.
  8. You do understand that 6Km = 3.72 miles and 8Km = 4.97 miles, almost 4 to 5 miles. If you can spot a small fighter plane at those distances, then hats off to you. I'll bet most of us can't.
  9. https://imgur.com/SRsfa58https://imgur.com/SRsfa58
  10. The AI can't "see" you, they don't have eyes. They just know that you're there. It's like they're telepathic or psychic. As mentioned above they "sense" you at about 6 km which is f****** ridiculous. No human can see or aim at that distance.
  11. WTF does your car have anything to do with DCS? Apples & Oranges.
  12. @SUNTSAG Is this mod broken now? I can't get it to work anymore. I have all of the updates and texture files, but everything is green. I tried to download it again, but the links above are broken. Thanks in advance. Ray
  13. Sounds like you need War Thunder.
  14. I never use it. There's no real function for it because what ever options you set will always be there for all missions.
  15. If you set yourself up with four or more planes set for client, you can just go to Esc/Choose Slot and jump back into the fight.
  16. That's the ticket. Force trim is for straight ahead cruise. With a spring centered joystick, it gives your arm a break. Release the trim when maneuvering, landing and hovering and you will be amazed.
  17. @Havner I find that the best way to handle replays is don't watch them right away. Save them FIRST then close the game. Make a copy of it then restart the game before watching. Don't accelerate the time. Set it on F2 external view and don't change it. You can adjust the viewing angle, but don't zoom to much or use F3. Don't stop it early. Let it play out then save it again. If it messes up, try the backup copy. GL&HF
  18. I have to agree that the twist stick has to go. You must put your rudder axis on a separate device. I used one for years with War Thunder and Heliborne and never noticed that it wasn't a problem because those are arcade games. But when I went to DCS, I always ended up accidently adding rudder when using the pitch and roll, there's too many axis's on one stick. I am handicapped and can't use my feet. I mapped the yaw to the rocker axis on the back side of my throttle. Maybe this would be a better option for you. instead of pedals. You wouldn't have to worry about space under your desk or wheels on your chair. Having the rudder separate from the stick was a real gamechanger for me.
  19. Me too. I just can't do the twist. It's too vague and I always inadvertently twist it when maneuvering. My stick now just goes X & Y and I steer with my left hand.
  20. As a former Log. 3D user, I was always having trouble with yaw. At least for me, I needed to have my yaw on a separate device, not on the twist grip. I couldn't manage 3 axes's on 1 stick. I picked up a TM T Flight HOTAS X for about 70 bucks and never looked back. Amazon.com: THRUSTMASTER T-Flight Hotas X Flight Stick (PS3 & Windows) : Video Games It's little short on buttons and only has 1 hat switch, but works really well with the rudder mapped to the rocker on the back of the throttle. I have mobility issues and can't use pedals. My legs and feet don't work the way they used to. It was well within my limited budget and also has a screw to lock the stick so it doesn't turn. It sure beats a $500+ Warthog when you're poor like me.
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