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Nedum

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Everything posted by Nedum

  1. Hi, afaik the F16 can carry 4 HARMs but can only fire the ones of the inner stations. But I can be wrong. ;)
  2. The Pimax Crystal already has a good mic. For a normal Gamer, there is no need to take an extra mic. I would suggest testing the Pimax Crystal mic at first.
  3. Can one explain how the marked solution is a solution for this issue? In the marked solution, we are talking about CZ without a TGP. How can that fix this issue with the TGP?
  4. Mal unter uns Gebetsschwestern, wie kommt man auf den Trichter, dass, wenn man nur eine Aussage tätigt, ohne eine Frage zu stellen, man eine hilfreiche Antwort bekommt? Die gemachten Angaben sind in etwa so hilfreich wie die Aussage: "Ich habe gestern getankt, nun springt der Wagen nicht mehr an.". Gut, nun wissen wir 2 Dinge: 1. es wurde getankt 2. der Wagen springt nicht mehr an Man kann sich jetzt denken, anhand von Wahrscheinlichkeiten, dass 2. ein Problem sein muss. Was man aber weiterhin nicht weiß, aufgrund von einem massiven Mangeln an Informationen, weshalb das so ist. Ist es wirklich so schwer vernünftige Fragen zu stellen und vor allen Dingen ein Minimum an Informationen mitzuliefern, anhand denen man eine Analyse des Problems starten kann? Das Grafikartenupdate war ein BIOS Update, oder war es nur ein Update des Grafikkartentreibers? Aber lassen wir das, hat eh keinen Zweck so weiterzumachen. Also muss die Antwort 42 sein.
  5. Did I miss something? You are talking about the Valve Index, right? The Valve Index has a 1440 × 1600 Pixel resolution per eye. The Valve Index is light years back right now, looking at the resolution and the lenses. The glare is the worst I've ever seen. The sweet spot is tiny, compared with any "new" VR-HS. How can one tell that old stuff could in any way compare with any new VR-headset? If one is not an absolute FOV nerd (and even then there a much better VR-HS out there, and cheaper), there is absolutely no reason to go for an Index these days anymore. But I may misunderstand you. My Pimax Crystal never heats up my face. It's cooler than my Quest 3. But congrats to your Varjo X4.
  6. Deshalb auch die fast überschwängliche Benutzung des Konjunktivs meinerseits. In seinem Fall lohnt es sich fast gar nicht innerhalb der Generation aufzurüsten. Danke, für die Erläuterung dazu. Wir beide sehen das ja sehr ähnlich.
  7. Innerhalb einer Serie zu upgraden, bringt dir kaum Vorteile und so gut wie keine FPS Gewinne. Die IPC-Leistung (IPC = Instructions per Cycle) ist entscheidend bei einer Aufrüstung, diese muss erhöht werden, um wirklich Leistungsgewinne und damit mehr FPS erzielen zu können. So gesehen, sind die GHz-Zahlen nebensächlich, solange die IPC ordentlich Zuwachs haben. Eine moderne CPU mit weniger GHz kann deutlich schneller sein als die alte CPU mit viel mehr Takt. Wenn pro Takt mehr IPC erfolgen können, ist man eben schneller. IPC > Takt. Wie einigen schon schrieben oder angedeutet haben, damit bei dir mehr Leistung von der GPU auf den Monitor kommt, brauchst du eher mehr Kerne als mehr GHz oder besser ein komplettes Upgrade des Unterbaus (modernere CPU, MB, RAM). Dann explodieren aber die Kosten. Wenn man aufrüsten möchte und ein komplett neues System haben will und nur spielen möchte, würde ich derzeit als Unterbau AMD mit einem 7800X3D empfehlen. In Spielen ist der 7800X3D im Mittel besser als ein 14900 von Intel und dabei um fast 2/3 sparsamer, und damit auch deutlich kühler und viel günstiger in der Anschaffung.
  8. Dear ED-Team, I am shocked, we still do not have any button to recenter the Cross/Mouse Pointer if we are in VR. This should be a Step 1 for ED to please the VR-People. I can not understand what kind of issue can hinder you to make this dream come true? !!!!Every!!!!! VR-Gamer would pay for such a Button. You (ED) said, you are proud of us, please show it with enabling a Button we can press to recenter the Mouse Pointer/Cross in the center of our view. Show us how proud you are with doing such an easy task in the near time (please no 2 weeks ;)). Thank you
  9. Hi, my personal experience: I had to set down the resolution of my Pimax Crystal. With the standard setting, I've got the message "the current setting of the resolution is too high" (don't know the exact words anymore ;)). After lowering the resolution in the OpenXR Toolkit, the message was gone. Only with DLSS enabled, I could see a difference at near distance. Without DLSS, it was no big difference noticeable. And 10 Meters in the distance, I couldn't see any difference anymore, even DLSS was enabled. I had to low down the resolution a lot to notice a big difference. For low resolution HS like the Quest 2/3 and others, and with DLSS enabled, it can make a big difference, but for high resolution VR-HS, there is nearly no difference to see. The biggest issue for me, the tool does not work with DFR enabled. Big cost of FPS, and the shimmer was back. In my opinion, it's a nice tool for low-end VR, and it's nothing for any game you look far away (more than 33 feet). Nothing beats DFR and high resolution VR.
  10. Hey Lads and Gents, can you please stop this Off-talking? You are not funny and you derail this thread. Thank you all
  11. Hi, we need much more information about your system (CPU, GPU, max RAM) and your personal DCS system settings. You are using V-Sync, which, If it can't hit the target FPS (60 FPS in your case) will add stutter. But without knowing your system (CPU, GPU, RAM) and DCS system settings, it's hard to give some hints. My first hint would be: disable V-Sync and look if and how that will affect your issue. 8 GB VRAM is on the low end for DCS (depends on your DCS settings). I would try to set all the in game settings to low and, if that helps to rise the settings step by step, to find the troublemaker.
  12. It has nothing to do with the System. The technic dictates what we all will get and can see! But who I am to forbid one to believe in their "DLSS-God"? If one "can't" see the obvious, I am the last person who wants to fight with a believer. I know it better, for sure, and that's enough for me. If one wants to learn more about DLSS and DLAA, please ask, but I will never tell one what one want to hear, I will tell one the truth, nothing more and nothing less. The truth is: DLSS is nothing for fast path games and DLSS will !!never!! reach the image quality of the original image. That's a rule of the used technic behind DLSS. That's the truth. And as I said before, that has nothing to do with the system one is using.
  13. Hi, If I understand you right, you still use Open Composite. Can you explain why? Open Composite isn't necessary anymore since DCS uses OpenXR by default.
  14. Hi, I don't need any AA with my Crystal to get a 4K Monitor like picture. I have to use Eye Tracking for this. You can use DLSS or only DLAA if a little shimmer at the edge of your vision is bad for you. With DLSS you will get much more blur as with DLAA only, but you will get with both ghosting at !!every!! fast moving object. You don't have to add any kind of supersampling with one of those VR-HS, and the picture will look a way better as with a quest pro.
  15. It has !!nothing to do with "the setup". If one thinks DLSS adds no blur, the person has bad eyes. DLSS will !!always!! add blur. That's how DLSS works to gain more FPS. I bet $1.000 I can show every guy who tries to tell there is no difference, that there is a huge difference in the image quality and that there will be always blur. It has nothing to do with VR, 2D, the setup or the used hardware. The technic behind DLSS can never be as good as the original. That DLSS could be as good as the original DLSS would have to be a time machine so DLSS knows !!before!! the image would be rendered what will happen in the future and that, for sure, will never ever happen. If one tells us there is no noticeable difference between DLSS and the original picture, there could be two reasons for: 1. the person can't see it, because he needs glasses or new ones, 2. the person do not want to see it. DLSS will always add blur to the image. Now and in the future.
  16. The BSB is very small, and it feels like you are not even wearing any VR headset, that's the big plus. The Pimax Crystal is a very heavy VR-HS, but I myself had never any problem with that. You feel the weight with rapid head movements, It's not an issue for me in DCS. The BSB has the better colors and a better black, but the Pimax is close, very close. The Pimax has the better lenses, far better. The Pimax is brighter and a big plus is Eye Tracking, which the BSB doesn't have. The BSB has no battery, in my eyes a big plus. I can play 6+ hours with the Pimax, with the BSB as long as I want. The Pimax Crystal would be the best SIM VR-HS without the wireless module. As a pure PC VR-HS, I guess it would be $300 cheaper and not so heavy. Pimax will sell the wide FoV lenses in a few days/weeks, which will give you 10° more horizontal FoV. I would never buy any new VR-HS for Sim-Gaming without Eye-Tracking anymore. That's a game changer for me. No need of AA anymore. The Picture is so clear and sharp and on top you will get more FPS. The edge to edge clarity is mind-blowing. If you wear glasses, you should buy the 15 mm foam face cover for the Pimax. My personal experience with the Quest 3: The Quest 3 is !!not!! an upgrade if one is coming from the G2 and wants a sharper picture. The advantage of the edge to edge "clarity" which the Quest 3 has, can't hide the back step of sharpness if you are coming from a G2. If one tells you the Quest 3 is as sharp as the G2, don't believe it. The Quest 3 is a good VR-HS, and it's excellent for what it was build for (wireless gaming) but it was not built for PC-SIM-Gaming. Can you play DCS with a Quest 3, and can you have fun? By 100%! Has the Quest 3 a better edge to edge clarity as the G2? Yes! Has the Quest 3 the same sharpness as the G2? No, the Quest 3 is not as sharp as the G2 (sweet spot). If one want to upgrade from a G2, and want a better image quality (sharper, clearer, more details), the Quest 3 is NOT the way to go. For a real upgrade (coming from the G2) there are VARIO, BSB and PIMAX the way to go.
  17. There is a way to calibrate the TQS without Software. Calibration - Viper TQS Mission pack.pdf The second step worked for me, with plugin the USB port and pressing the Center Hat of the communication button at the very same time. Cheers EDIT: @Benco showed it already. I was too late.
  18. Hi, I want to show you all this link: https://www.3dcenter.org/news/news-des-3031-dezember-2023 It's German, but it will give you a good look, how the 4080 and the other GFX compare to each other. I would go with the 4080. The super refresh won't be so far ahead. Cheers
  19. Hi and my Answers: 1. Not a tiny little bit. More System-RAM can help to make the FPS more stable, but won't give you more FPS, and for sure, it won't stop the shimmering. 2. Hand tracking is still off. It's a pita to use it in DCS. Buy a Trackball mouse, that would help you much more. 3. Idn. For what stuff would it be good for? 4. Idn, because I never had an Oculus VR-HS. If you want to raise your FPS, go in order with the following things: 1. GPU with 16+ GB VRAM (by 100 % more FPS) 2. CPU (more fluid FPS) 3. RAM (more fluid FPS) Your system is limited by the GPU. 8 GB VRAM is not enough to have fun in VR. Any "new" GPU with 16 GB VRAM would boost your VR experience a lot. For DCS I would prefer nVidia, but AMD GFX cards are good too. Cheers
  20. Thank you all for the hints. @Hartsblade That looks promising. A really nice guide. Thank you. @Habu_69 thank you too.
  21. Hi, if the game is not starting in VR, it tries to use the wrong environment. It looks like it wants to start in SteamVR, but your shortcut settings lead to OpenXR and with that it will only start in 2D. Check your Steam VR settings, if set disable OpenXR runtime support. Look at this link, second posting:
  22. @speed-of-heat thank you, but that wasn't the problem. The issue was, I was playing with the size of the environment (OpenXR Toolkit). My setting was 120%, went down to 100% again, and now all looks good. The only "issue" is now, the cockpit of the 190 D is so small, if I move my head a little bit my head is outside the cockpit. It feels like my shoulders are the hole time outside the cockpit too. I would never have fit in this little bird. That thing is too small for me, and I am not a big man (180 cm high, chest is 117 cm). The size of this bird is the right one. Seems to be a little bit off for me. But anyway, now most of the planes fit with the height again.
  23. Thank you for the information @speed-of-heat
  24. Hello all, I've tested the AH64 these days, and I am always hovering much too high over the seat (feels like 20 cm too high). I have the same feeling the whole time in the F16, but not that big as in the AH64. I always center the view position, but that doesn't fix the height issue. No mods, nothing else change in any file. Did many slow repairs, but especially in the AH64, the head of the side click (VR) is near my (real) knees. I am sitting much too high in the AH64. Anyone who knows a fix? Is this a known issue with DCS or is it a problem with my VR setup?
  25. Nope, doesn't work for me. I can bug the target with a single TMS right, but the bugged targets staying fulfilled. To bug a track isn't the problem. It's the symbolic that stays the same as an unbugged target, so you don't know anymore, which target is bugged as long you try to switch the target with another short TMS right. BTW: why is the thread still marked with missing a trk. file? Did I miss something?
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