

Lucas_From_Hell
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Everything posted by Lucas_From_Hell
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It's just a mistranslation of a speech from the deputy defence minister. Here's a less sensationalist one. Seems like they want to refine it a little more before building a whole air force out of it, which is a sound idea.
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Improved stability and dedicated server - Discussion
Lucas_From_Hell replied to NineLine's topic in Multiplayer
From a player point of view, unfortunately the 2.5 update has more or less killed most of multiplayer for me. I'll preface that my system specs are up to par, and I keep settings rather conservative to make things smoother rather than prettier. The main issue I've found is the very long connection time to the server, and the subsequent wait of five to fifteen minutes before I am able to actually click an airfield/aircraft on the list without crashing the game. At times the connection flat out fails and I end up in the main menu again. This sometimes becomes a cycle. Because of work and education commitments, there's simply not enough time in the world to spend up to 1h staring at loading screens and restarting the game before getting any flying done, and because of that I've put 100% of my online gaming time into Il-2 Sturmovik as it presents a more reliable return for time invested. The instability and loading times are even worse if the server is populated or uses scripts heavily, but please understand that while these factors can and will sometimes exacerbate the problem, it is a problem that exists as part of the game, and that is the part that needs attention. Server owners, I'm sure, are happy to work together with you to bridge the gap between development and practical application, make sure to use that. -
Soon Venezuela in DCS WORLD
Lucas_From_Hell replied to xCorvinuSx's topic in Utility/Program Mods for DCS World
Fantastic work so far, nicely done! -
Bugs with Mission 25.07.12
Lucas_From_Hell replied to Lucas_From_Hell's topic in M-2000C Red Flag Campaign
Happy to be of help, and thanks for the fixes! -
Has anyone here figured out how to get the Russian voiceovers? I get this dude speaking English with an accent, I'd much rather go with the native version.
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I'm really enjoyed the campaign so far, great work! It is a joy to fly, and the characters for the pilots really make it stand out (looking at you, Max :D). Today I came across a few minor bugs on the mission set at 1130 LT, 25/07/2012, which piled up. 1. After engaging the large group of bandits, I reached bingo state and communicated this to the AMC who allowed RTB. However, radio messages came after that telling all flights to return to station and monitor for more bandits. 2. The tanker Arco, with TACAN 14X, is supposed to be a KC-130 but within the mission it is actually a KC-135! You can imagine my surprise when I followed AWACS and TACAN only to find a big fat Boeing roaming around, with almost no fuel left after looking everywhere for the Hercules. 3. Despite the RTB call, the F-5E group continued the engagement, and a single Tiger followed me almost all the way to Moapa where it shot me down. Bonus: Missing the horizontal stabiliser and half the engine, I still managed to put this warrior down safely in the desert :joystick:
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Terrible news... No news on the nature of the crash have surfaced in Brazilian news either. The previous incident was a little bizarre though, the type of failure encountered, if not identified and corrected quickly, should have caused the mission to be aborted.
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Ah, this is a little lost in a simulator but it's not the developer's fault. One thing I've noticed from Russian aircraft in real life, from sitting in the cockpit or poking around the full-scale simulator, is how extremely heavy the controls are. There is no way a person can accidentally add some stick input without noticing because that thing loves being in the centre and it will not budge unless you put a lot of force there.
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BadHabit, that's not artificial saturation on the Tiger. The limiter button actually there to simulate a feature the real F-5E-3 has - a heavy spring that works as a roll limiter and needs heavy input to overcome. The MiG-21 doesn't have that assist, so we need to make do. If it's making flying imprecise or uncomfortable, give the curves a go and see if they help! Physical stick precision also plays a part here, my flying improved tenfold since I got a T16000M because it detects the smallest of movements, making temperamental or sensitive aircraft like the Fishbed and Tiger a joy to fly.
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L-39 Training missions voices in russian
Lucas_From_Hell replied to Tarres's topic in DCS: L-39 Albatros
I love that they're in Russian, it's much nicer than Jimmy from Ohio putting on his best 'Rashan akcent'. -
Can't say I've had that experience, missile or gun hits usually destroy the plane and kill the pilot whenever I'm inside it.
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Downloaded, flew the first mission, enjoyed it a lot! Two things I learned which I probably knew already: 1) Baltic_Dragon is a radio fetishist, and probably has a secret dungeon full of radios, all tuned to different frequencies. 2) I thought I was OK with the Mirage 2000 HSI and INS, but now I'm 100% that's incorrect. I have no idea how to add or interpret the rho/theta information given to find Charlie or to work out the TACAN offset. A glance over the manual is due before moving on, else
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Is it available for download yet?
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There are skins for both RCAF and IRIAF included, but by default they can only be selected if the country is set to Canada or Iran. Maybe if you edit the .lua files you can make them appear for whichever country you're interested in for MP?
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I cannot contain the excitement! Out of curiosity, for practice purposes, once this launches what will be the go-to tanker during the mission - C-130, S-3 or KC-135?
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How do you F5 guys use awacs to find bandits quickly and easily?
Lucas_From_Hell replied to redmantab's topic in DCS: F-5E
The regular "BOGEY DOPE" call will give you the heading and distance between you and the nearest enemy. What becomes tricky after certain distances is that the enemy is obviously moving, so by the time you're in the position the AWACS gave you, the enemy will be somewhere else. Try to mentalise the bad guy's movement after a few calls some minutes apart, and work on anticipating their next position if possible. -
Probably not going to happen, boss. To my best knowledge, the F-5E fingerlifts are merely to pick between the idle and off positions.
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This is the file you need to edit: *.\DCS World\Mods\aircraft\MIG-21bis\Missions\Campaigns\MiG_21_CAMPAIGN.cmp There's a campaign builder/editor in game, and you can change the conditions there. I've been meaning to do the same thing, the missions are exciting but the order is a little too confusing.
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That's really great to hear, I can't wait! The preview mission was really nice, the hype is going at full speed :D Oh, and I'm looking forward to aligning the INS wrongly by adding EAST instead of WEST longitude, like I did the first time around.
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I finished replaying the Mirage 2000C campaign on 2.5. Past some kinks that were ironed out quickly after released, it all worked very well and made for a very pleasant experience. Thanks Baltic_Dragon for putting this campaign together! Here is my very first landing in this campaign: And this is the aftermath of the last.
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Realworld Loadouts - On what do the depend?
Lucas_From_Hell replied to Rhinozherous's topic in Military and Aviation
Adding to jojo's post, there's also the range and performance issue. If you go too heavy on weapons and your plane almost refuses to fly, you'll burn a lot of fuel on the way to target and also be very vulnerable if trouble comes your way.