

jaylw314
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Everything posted by jaylw314
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Aerodynamics, F15E sustained AOA 25deg limit (F15C had 35deg)
jaylw314 replied to xrx's topic in Bugs and Problems
Arrrgh. You burst my bubble -
It is in the install folder, not the Saved Games folder, DCS World OpenBeta\Mods\aircraft\F-15E\Doc, and the most recent version is there.
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Aerodynamics, F15E sustained AOA 25deg limit (F15C had 35deg)
jaylw314 replied to xrx's topic in Bugs and Problems
Nice! TIL that CPU is simply AOA + 10! I always thought it was some arbitrary and fancy conversion -
It's also in your DCS\Mods\aircraft\F-15SE\Docs (I think) folder. Probably better since I'm not sure whether the one on the website is kept up to date
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In Chapter 2 of the User Manual
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Aerodynamics, F15E sustained AOA 25deg limit (F15C had 35deg)
jaylw314 replied to xrx's topic in Bugs and Problems
LOL, your response made me think of that movie line: "What are the chance of a guy like me and a girl like you ending up together? ... One out of a hundred?" "I'd say more like one in a million" "So you're telling me there's a chance!" -
I recall hearing on the RAZBAM discord that avoidance points only show up on the SID and not the TSD, so they are moot right now.
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correct as is Pylon 6 no longer usable with pylons 7 - 5
jaylw314 replied to Soulres's topic in Bugs and Problems
LOL, nice catch! -
Don't forget the different canopies between the Charlie and Strike Eagle, too
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I know people have talked about stores and the danger of the laser reflections, and I've not seen publicly available data on the litening pod. OTOH, the limitation for the laser is exactly the same as the limitation of the video tracking functions, so I suspect it's just a hard-coded DCS thing.
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LOL, you took the red pill, didn't you?
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correct as-is Unable to create or copy Waypoint
jaylw314 replied to Rakete's topic in Bugs and Problems
IIRC, the waypoints over 50 are pre-programmed system waypoints from the navigation database, like airports, georefs and such, and weren't meant to be edited by the pilot -
I believe they correspond to the SLEW parameter on the MAV and STAT->Throttle pages, if so that would mean higher values reduce axis saturation (less sensitive). I have not tested this out though.
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It had been much worse, but I'm not seeing this anywhere near as much as it was 6-8 months ago, even in VR (where it had seemed to be the worse than flat screen). FWIW the incomplete IR textures on a lot of ground units (which was basically an IR cloaking device) has been gradually fixed, at this point I can't recall the last time I saw this (I'm sure there are still some on some rarely used support vehicles)
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Both are known and have been reported previously: The TPOD Designate function is known to mess up tracking, if you bump the TDC it will track again.
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correct as is Gun reticle not visible in HUD
jaylw314 replied to SharpeXB's topic in Bugs and Problems
Yeah, I was guessing the goal was to be level with the top of the HUD, but if you put the top of the front bolt halfway up the aft bolt, that puts you higher. lining up the top of he aft bolt halfway up the front bolt sounds more correct -
Why does my SRS can't work in the latest ARC-210 of A10CII ?
jaylw314 replied to laldren1983's topic in Bugs and Problems
If there are further issues, don't forget the SRS discord. The dev is very active and a good resource -
Why does my SRS can't work in the latest ARC-210 of A10CII ?
jaylw314 replied to laldren1983's topic in Bugs and Problems
The HOTAS mic bindings stopped being connected to the cockpit animation of the switch moving a few updates ago. SRS reads DCS mic states in most modules by looking for cockpit animations, so that meant it couldn't tell anymore. SRS hotkeys has always worked, though. -
I don't know that a changelog would be necessary, but at least highlights or black bars like they do in actual flight manuals tagging the changes in the last revision would be nice
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correct as is Gun reticle not visible in HUD
jaylw314 replied to SharpeXB's topic in Bugs and Problems
Doing that puts my head waaaaay up to the point where I can see most of the nose. Are you sure it's not the other way around? -
I wish ED would date the manual revisions in the file name, you just know someone down the road will get the wrong version and get confused
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Yup, brightness is controlled by the INTEN rocker on the UFC. IIRC, the amber NIGHT HUD setting is actually not NVG compatible, but the green DAY setting is In DCS, though, it doesn't seem to matter either way so you can take your pick, as long as you adjust the brightness
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I do think I remember seeing it on the A-10CII roadmap, but now I can't find the roadmap. Anyone have a link to the roadmap?