jaylw314
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Everything posted by jaylw314
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You'd probably like the Rising Squall campaign for the Hornet, but there really isn't any paid campaign like that for the A-10C. Conceptually, the problem is that the A-10C does not do "excitement" all that well, since getting shot at is generally poor for your health . Your virtual pilot might survive, but you'll have to restart. That being said, many of the early TEW3 missions are pretty slow, but they do pick up the pace later on. With the AI wingman?? That would amount to "lead will engage, 2 will run out of fuel and eject"
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I'm going to guess there was some attempt at a max speed run
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My understanding is the INS actually drifts some during the drop, so that tells you how quickly it can drift. The GPS isn't used for correcting the INS until about 30 seconds after release, and if GPS is unavailable or jammed, it uses INS the entire way. So that kind of suggests the drift within 30 seconds is within tolerance, but after that it might start to be significant
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My understanding is also that if you designate a point with the AG RDR, it will apply the elevation of the sequence point in PB17 of the radar. If it's far off from the designation point, it could have a different enough altitude to be a problem.
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A-10CII can't receive NDB's, it only has (or should have) ADF for UHF and VHF-FM.
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investigating JTAC jammed my radio communications
jaylw314 replied to BoundaryLayer's topic in Bugs and Problems
Ah, no, I did play the track, but I missed the fact that the player audio was not playing It just reminded me a lot of trying to play TEW 3.0 a couple years ago and suddenly not having the AI JTAC and wingmen respond, but IIRC the player audio was still playing... -
investigating JTAC jammed my radio communications
jaylw314 replied to BoundaryLayer's topic in Bugs and Problems
Is there a reason to believe the problem is the radios failing vs the AI wingmen and JTAC becoming unresponsive? The latter have both been intermittent bugs I've experienced over the years in past updates, so it's not out of the realm of possibility -
investigating JTAC jammed my radio communications
jaylw314 replied to BoundaryLayer's topic in Bugs and Problems
It would be interesting to test if LOS for the AI JTAC actually matters, but again, not related to the bug at hand -
investigating JTAC jammed my radio communications
jaylw314 replied to BoundaryLayer's topic in Bugs and Problems
Not related to the bug, but with a human JTAC, the abort call could also be if the JTAC loses visual on the attacking aircraft (required for Type 1, desired for Type 2). I think in DCS, if you are not heading towards the designated target area, the AI JTAC will also call an abort -
Mountains are a good reason to do the airport->outbound on ILS->procedure turn approach. That way you can stay mostly above the ILS path, which, by definition, shouldn't have a lot of obstacles. It's not perfect, but until we get actually useful ATC in DCS, it should work for most airports. No refunds if you happen to find that one little hill next to the ILS during your procedure turn, though
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Even if it existed, the A-10C is too slow for it to be an issue
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I'm pretty sure the only way to select a steerpoint by typing in the number of a waypoint is: On the AAP, make sure the STEER PT knob is in MSN (or MARK if you want to select a markpoint) Turn the PAGE knob to STEER. You'll get the STR INFO page on the CDU and/or MFCD Type the waypoint number (or mark point letter) you want, then press the OSB next to the +/- to select it as your current steerpoint
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- a10c ii tank killer
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JDAM disappearing from smart weapons page after tpod transfer
jaylw314 replied to Zachc12385's topic in Bugs and Problems
I think the bug happens if you have JDAMs on either the wing or center pylons, even if they aren't in the current program, but I haven't cared to test this -
Easy, you can't. You need to type a lower sequence point in the scratchpad and press PB17 on the TPOD if you want to
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+1. Not only is the periphery bright, the NVG follows the gaze with eye-tracking, which is definitely not desired or realistic
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JDAM disappearing from smart weapons page after tpod transfer
jaylw314 replied to Zachc12385's topic in Bugs and Problems
Known bug, according to RAZBAM discord--if you have JDAMs on the wings or center pylons, pressing XFER can make it disappear. workaround is to cycle through all the stations with NXT STA before transferring coordinates -
AOA is displayed in arbitrary "cockpit units" (CPU's), not degrees. If your AOA is about +20, your actual AOA is about 10 degrees IIRC
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That depends entirely upon what you're using to measure your altitude. If you're using the altimeter, it then depends entirely on what your altimeter is set to. If it's set to QFE, you don't add the the airport altitude. If it's set to QNH, you do. If it's still set to 29.92, you have some skill issues
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Make sure you look in the "Special for Joystick" control layer for A-10CII. There are a number of bindings there helpful for binding non-TM Warthog throttles. In particular, the Left/Right Engine set to OFF needs to be deactivated to move the throttle out of the cutoff position and into idle/start, so that confusingly needs to be bound to something so you can release it.
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Key Bindings linked to incorrect function
jaylw314 replied to VladimirSputnik's topic in Bugs and Problems
I can't think of any that don't other than the TWCS? Winwing, TM, Virpil and Saitek all do IIRC? -
That's a good point, I forgot the AI ATC can give you that basic vector, I'm so used to it being useless Although 5 nm and 1500' is pretty tight for starting, I'd still think about going outbound first at 2500', especially if there's terrain in the area
