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Everything posted by Eldur
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You simply can't drop all the old sim memories without having listened to this again: I really hope c0ff will bring us a menu soundtrack with a similar vibe. That piece is a legend.
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Same. Noticed that the first time somewhere in summer, and it's still there. I use the TMWH and have the speedbrake mapped as the real thing, so forward rectracts (switch stays there and by official practice I keep it there so it won't pop out by itself), back extends and center does nothing so it just keeps the current state. The thing is: As mentioned I keep the switch forward after retracting. Now when I directly pull it back to extend, it doesn't work anymore, but it always did until it broke. When it doesn't work, recentering and pulling back the thing again makes the brake pop out finally. But it's also possible to prevent the problem from happening by not flying with the thing in the forward position (that wouldn't be by the book though) or waiting in the center position for a second or two before pulling the thing all the way back - but well, then there's that delay. I might take a track of that later and up it here.
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Actually it was LB 2 with the 3 choppers, Gold only had the Longbow, but added the second campaign and some more in depth systems to the thing. I do have Gold installed in my DOSBox (which is why it's better than 2 today - it simply does run) and have been flying it within the last week since I wanted to revisit it. Makes me looking forward to the DCS module even more so now. Especially in VR it will be a blast, also having two guys in the same thing in MP... but also simply being able to use a HOTAS
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Those FF gauges don't show AB flow like in other planes, that's just your dry FF. Anyway, I also tried her again today and barely made it to just under 2.2 whereas (well, before the December update) I could get her to 2.35 before. So basically the A now is as slow as the B - and lacking in speed. However: When reading from the bottom bar and taking the "TAS" there through a calculator, they do reach around 2.34ish, BUT: Literally every other plane in DCS is faster than they should by that method, so the Tomcat being measured differently doesn't compare. IIRC someone found out about a year ago, that the "TAS" in the bar actually is EAS, but I failed to understand what EAS actually is TBH, only got it so far that that was the cause for the speeds being too high on that infobar for almost all planes. Point is, I can reach the known Mach numbers in other planes in IMN, just not in the Tomcats.
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Still seeing this as well, and BTW, the multiplayer server menu is affected as well, especially in VR where it truly gets a laghell.
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+1 But also, I wish the anti skid would work in the first place and prevent this... I have yet to witness any use of it - in any module.
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I guess they now work as had been posted on release of the module upgrade: https://forums.eagle.ru/topic/245332-dcs-a-10c-ii-tank-killer-faq-mini-updates/?do=findComment&comment=4438260 Just guessing since the CMS commands listed there never matched, but behaved like the old ones (L and R to switch program, F to start and A to stop, D to switch jammer, no long commands at all). The way it's shown there seems to be much more intuitive and better and I'm glad to get it working like that.
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The notes look great though. But I'm having some giggles when reading that things have been fixed on features which are being released with this very update in the Hornet section like TXDSG and SEA mode issues. But OTOH that clearly shows testing has been done and issues have been reported and fixed before getting those features out to us
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Is it actually up yet? I keep getting "The installed version 2.5.6.59625.1 is up to date" while http://updates.digitalcombatsimulator.com/ sais "Current openbeta is 2.5.6.60645"
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AI NPC - P-1112 Aigaion (flying aircraft carrier)
Eldur replied to Temp89's topic in Utility/Program Mods for DCS World
I like fictional flying carriers, no matter if it's this one or the Pandora (which doesn't work anymore). -
The dark mode still has some issues, especially with some white background drawn around some text, as can be seen in this thread: Is is anywhere near possible to have that fixed soon? Not sure what causes this, but I suspect it's "Ctrl+C'n'V"ed content, some people do have that in ther sigs as well.
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To be fair this thread is like buying a Veyron and asking if you should add the AC for 3k or not. If I could afford a 3090 and a 5900X (and even if - if those actually would be in stock somewhere on this planet!), I'd go ahead and plug 128 Gigs in there so I wouldn't have to worry about it at all, not even in 5 years.
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Unsteady CPU usage, sometimes up to 60% for the Ryzen 5 3600
Eldur replied to GTX2660Ti's topic in Game Performance Bugs
How can DCS use 60% on 12 threads while being single threaded? I never ever see more than 25% on my quadcore without HT, which kinda makes sense. -
I tried that even with the server being on a different machine. Frames always end up down the drink that way, no joy at all... same as MP on the internet. Same map, noone there, a quarter or a third of the framerate. This really has to improve still.
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Well, what does importing the old files change over leaving them there in the first place - I mean they are the same, literally. And why does DCS keep breaking those from time to time, without everyone being involved at the same time? Mine still seem to work so far, but I bet if I flew a module that I haven't touched in a year, its controls are back to default even with the profiles still there. Just had that with some of the WW birds a while ago...
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Seeking clarification about end of Windows 7 support.
Eldur replied to Knock-Knock's topic in Chit-Chat
Win 7 does send telemetry data. So did XP. And Vista, 8 and 8.1 as well, for those who actually ran those. But Win 10 reportedly does record your voice all the time and sends that to Google. Look for "dog toys" if you don't beleive. But regardless, anything prior to 10 is dead support wise and shouldn't be used anymore (said the dude still running 'droid 4.4.2), welcome to post 84. That's what we wanted to know. Thanks. Anyway, users should have switched over to Open Alpha a year ago already, I mean - even I did. My wild guess though is that the chance of DCS getting bricked on 7 is less than Win 10 bricking itself with another feature update. So the relevant question that hasn't been asked yet should be: Will DCS 2.7 still run on 2004 (or even older) or does it require 2010 aka 20H2? Requiring "Windows 10" is like saying I have an i5 and a GeForce GTX. Could be anything. -
I remember back in the day of the last AH-64 sim made by MP (not sure if Jane's LB had it as well), it was possible to configure the rocket pods to carry different rocket types as they've been cut into 3 groups that supposedly are wired accordingly so you can select one of the groups directly. The first was the outermost "ring" (12 rockets, usually HE), the second were the upper and lower rows on the center (4 rockets, usually MPSM) and the third was the middle row in the center (3 rockets, usually Flechettes). Now my questions are: Is this actually realistic and if so, will we see it in DCS?
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That's clearly something they should consider doing after finishing the SC module. After adding life to the boat deck, adding life to FARPs with all the helos we will have soon just seems mandatory.
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I wonder how he sees the things when I can't even see like more than half of the subtitles Well, they used "teh röyna" as an illicit excuse to ramp up the compression a lot last year without any actual evidence of a higher usage. Nice economy move they did there and noone is even complaining even though the image quality leaves very much to be desired. As for the labels: As long as they're literally half-plotted and shine nicely through the canopy frame making them act like an xray scanner, they aren't even worth mentioning. ED really has to finally address this and up their game here - and I dare to say it's not much to do as it's great already that we can customize them rather well. There's the 3dmigoto mod that partially "fixes" this, but well, only partially. Plus it's incompatible with literally any other graphics mod. So either I can have proper dot labels or can see landscape details from more than 5 miles (let alone any type of unit) because of the extremely foggy haze in VR. And it's especially hard to see things with a low res HMD such as my CV1 which literally makes having labels on mandatory - which directly makes 99% of the MP servers unusable, even if the frame rates were remotely halfway decent.
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This is a problem with many more stores and even planes. Try the rocket launchers and TALD for example and your Tomcat gets overtaken by a Warthog. Or try the Hornet with Sparrows on the wing pylons. Even after shooting them off, the thing can't even reach M 1.0. This is something ED has to fix globally, especially since only they have control over the rack drag and as of recently, the weapons and stores.
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I'm actually wondering how there can be an issue with the flashlight in VR that never worked for me at all in the first place. Works fine in pancake though...
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I do remember that from Win XP especially with that online activations. That was like giving Holy Water to the Devil. Those reactions were much less, or at least way less visible with Win 7 however. Of course, they have been there as well.
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Well, some simply want to stay on Stable branch and not switch over to Open Alpha. I switched very late as well, like a year ago, when Oculus did the same and forced the step up to Win 10. And I can understand anyone who doesn't since I still have a massive plethora of issues that I never had pre 10. This OS is ridiculous. OTOH, Microsoft dropped support for 7 a year ago as well, so it's better to take a bite off that sour apple anyway. The issues I experience ain't biggies, but I really wonder why they have to be there and not get fixed. Well, it's Open Alpha. And that will never change. What I really do wonder is if DCS suddenly will stop working on 7 or if it just will be the case that it might get issues that ED won't help with getting rid of when these are related to the OS. I mean, I still run software that wasn't even supported on Vista anymore - on 10. (Creative Labs: Allow me to introduce myself!) Acktchyually, that never happened. You're talking about Vista. When Win 7 arrived, it was the Holy Grail™ to many and people couldn't wait to install it ASAP, finally being able to replace their beloved XPSP2 (I hardly know anyone who actually used SP3 for some weird reason). In the end, when Win 7 was new, Vista actually was better, but was soon left behind. BTW I still miss the tighter icon spacing in the tray... and I still don't use that "Super Bar", because it's crap That's basically the essence here. Just add in the fact that Win 10 literally re-launches twice a year, with inevitably forced updates, and another ton of bugs and issues that take the next "feature update" to get fixed - maybe.
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Well, that newsletter is very massive. So much to look forward to! But TBH I'll take all those date estimations with a good grain of salt. But it's great to see what we can expect in the next 2 years, which is a lot of things that we've always asked for Reminds me of something... I just hope that doesn't include a ban on having Tetris hidden on the ABRIS system screen. That's what I'm waiting for the most Well, like the F-4E that was on BST's plate that's now "free for 3rd party" as per latest information? Welcome to mankind. I for one always enjoyed flying in MP when I had a rig that would be able to cater that. That's not the case at the moment though... BTW as for the dynamic campaign: As I understand, it also works in MP. I totally suck at talking and getting hired as a dev is something that seems to be impossible to achieve to me after having learned that for 3 years way in the past, well with some health problems added meanwhile. I always thought I could do that without having to be able to talk like a pro. Guess I was very much wrong, so yeah