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Convexrook

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Everything posted by Convexrook

  1. Playing in VR after Finishing a mission it takes approx. 1-2 minutes to load the debrief menu OB - 2.7.5.10869 https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.7.5.10869/ dcs.log.old
  2. Thank you, I see the notes and didn't understand it explanation was vague
  3. When doing the JHMCS alignment and continue to fine alignment, after adjusting the FA DX/DY , the FA ROLL does not appear once you TDC Depress. It did work prior to the latest DCS 2.7.5.10869 Open Beta
  4. PIN TO TASKBAR AFTER OPENING C:\Program Files (x86)\Steam\steamapps\common\MixedRealityVRDriver\bin\win64\OpenVRSettingsUX.exe or wherever you install steam
  5. what if we have no patience?
  6. it tilted out of nowhere yesterday for me as well how ever, I had to add some more lighting around my room to get it back to tracking correctly. Not sure if the latest steam VR beta 1.19.4 is the issue. It started happening after that update.
  7. It's funny watching him hustle to get everything under control WHILE trying to do BFM. I love it. I do the same thing in VR and my wife laughs at me all the time
  8. Lol, no that is frame drops per 60 seconds anyway I gave windows MR a re-install and Clean Nvidia drivers and it fixed the dropped frames.
  9. in any external view with more than normal volume of clouds there are massive frame drops (approx. 120/60 sec). Monitored using fpsVR. Any mission with clickable cockpit and higher than normal CPU load 11900K +3090 water-cooled system. -------------------- in game res px 1.0 Steam RES 150% settings ------- high high off high high off high ----- cloud : any setting all others off
  10. no, All I see from watching after I land is the remaining wing men are trying to find a way to position over the last waypoint to get into landing position. In turn, the fly in circles above the runway until they are out of fuel then eject. I notice the objects are shifted in the world and end up on the taxi way. I fixed those in mission editor but still do not understand why the AI cannot land.
  11. Some how every time the AI gets back to the airfield they are struggling to land. This gets to the point where they run out of fuel and crash.
  12. The third ship from the f14 squadron goes straight to landing and with that I cannot progress past this mission as that plane has to die before the mission success comes up.
  13. Somehow every other game that has replays work fine. What needs to be done is a capture instead of a track overlay on gameplay. That short answer "Short tracks are reliable. Long tracks are not." could be a bit better tbh. Something along the lines of " with new multi-threading and vulkan in the works this might pave the way on how track files are created. "
  14. you can start it using the desktop icon if you use the installer, also did you load the profile in voiceattack already?
  15. night light for Red Flag 21-1 very dark and planes look overly bright no bloom can be seen even with bloom enabled. Will attach screenshot later
  16. Same here VR , Wingman will not take off.
  17. it's like the plane crashed and they shipped it back to the hangar Broken hehehehe!@@@
  18. Like I said, it was a CPU microcode issue with my 9900K the 9700K is fine. This I have tested on my other 2 systems 8700K 6600k and my wife's computer 9700K. To be honest it could be a multitude of issues, I was giving my experience with the issue and my solution. [Opinion]
  19. it is the 9900K, I had the same issue and it wasn't resolved until I tried a different CPU. After that I upgraded to 11900K Sorry but re-installing windows won't fix it.
  20. The Arrester Cable only renders on one eye in VR on all carriers. This happens when the arrester cable is retracting after landing.
  21. Once a better downloader and verifier is available I will go on standalone, for now I am good with Steam version. I buy everything anyway
  22. Same problem here, the AI keeps attacking my targets Second time around going through the campaign after 2.7 and same result
  23. if you have a WMR (Reverb G2) you can now control the mast via the WMR for SteamVR settings: "Apply Hidden area stencil..." now you don't worry about the MSAA being on or off
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