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shu77

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Everything posted by shu77

  1. I recently did the same as LXsapper and it made a huge difference. If you are struggling I suggest scrolling through WAGS videos on youtube until you find his controller set up, he talks about the curve and saturation for the default stick in there and it did help with the original stick a lot.
  2. My understanding is the others were community generated. Unfortunately as I said above its a lot harder to do them now, I am still planning to give it a go at some point its just a lot of manual with a fair margin for error. Heres my sample, though I wanted to play with the format to make it look a bit more like an ICAO document:
  3. There is a project called OverlordBot in the mod section to create this type of functionality, its much needed from an immersion standpoint
  4. If you havent done so check out the DCSNAV mod its far more useful for navigating the comms menu ffrom the HOTAS.
  5. Yeah same thing happens with ready precontact on AAR, its usefuel as its less button clicks if you are not in position. I would prefer to see something like the DCSNAV functionality integrated directly into the system. It would be nice to be able to contextually duplicate controls off one of the hats natively when in comms on the Hornet for example the default comms binding for the warthog adds the 4 radios to the comms hat switch with depress being PTT, it would be nice if when in this system you could use that hat switch to navigate the menu rather than having it still change radios.
  6. shu77

    Encyclopedias

    I cant actually get it to load, it just hangs each time Ive tried to use it for research and to be honest I started my own list because I couldnt find any resources that were up to date to include the last few batches of additions.
  7. Version 2 coming together, still waiting on electronic parts to arrive. Going to add a Motorcycle damper to see if it gives a smoother travel
  8. Have added some more aircraft without radars that were missing from the last release and Helicopters
  9. I was thinking more of an "airport/runway" object, than static equipment, so yeah a 15000ft long FARP
  10. shu77

    knee board

    It used to have a viewport window, but I dont believe it is working at present, I have the problem that mine is stretching onto my second screen where the MFDs are when I try to use it.
  11. Yes this is what the default slew should act like. Cant decide between the round and square slew, but it is great so far
  12. Does it have an RWR code? I want to add it to my threat index
  13. Warthog really needs an extension to be useful
  14. Had a go at a new border per previous feedback, starting to add more non RWR aircraft and other small updates interested in feedback on what would make these slides useful given the lack of current aides for DCS
  15. Cheers. I feel like it should, but will leave it without an RWR symbol for the moment.
  16. Finally arrived today. Install was fairly painless, 15 mins tops. Do cover your throttle slides before beginning so you dont need to fish a tiny bolt out with tweezers, but an amazing difference already. Well worth the time and money to get it.
  17. Can anyone confirm for me that the A-4E-C Radar is appearing as a U contact on the RWR for the next release of my threat summary/Fence Checks? or is the ground radar not registering on the RWR? Trying to speed up my dev time by not having to set all these things up in the Mission editor
  18. I reckon you would come to resent the lack of vertical throw in it myself. I'd still love one...
  19. Still agree with this Concept, EDGE540 is still sitting in the general mess of the top level. We need a forum with Stickys for the proper stand alone modules that have been released, so by my count: MB339, A-4-EC, Littlebird, ReadyRoom, EDGE540. I kinda think it should be locked to sticky released modules to keep all the mesh substitutions out and stuff is moved there once its released. Any others I missed?
  20. shu77

    DCS Edge 540

    Hey Moderators this should be sticky in the MODS forum per the other awesome released stand alone modules.
  21. Yeah I just liked the formatting. Will keep thinking about it.
  22. great idea, perhaps add Ready Precontact while were at it.
  23. Have you worked through the guides here? https://vr4dcs.com/
  24. Some small updates for the Chinese Navy HMS Ark Royal and the start of operators Roundels
  25. +1 Skatezilla completely agree with this approach and also that we should separate the stand alone mods from the mesh substitutions.
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