ralfidude Posted May 27, 2012 Posted May 27, 2012 My friend and I are now getting an error using TARS on 3.0.5 TS, apparently TARS is spamming TS and is kicking or muting players using TARS plug in... Its the weirdest thing.... [sIGPIC]http://i17.photobucket.com/albums/b66/ralfidude/redofullalmost_zpsa942f3fe.gif[/sIGPIC]
Ranger79 Posted May 27, 2012 Posted May 27, 2012 Did you try chaning the server spam setting, we were having the same issue? [sIGPIC][/sIGPIC] Ranger79 OEF/OIF Veteran YouTube Channel Twitch Channel Mods, Missions, & Tutorials: Operation Piercing Fury Campaign Ranger79's Object Pack ISIS CrisIS Campaign Mission Editing Video Series
Headspace Posted June 1, 2012 Author Posted June 1, 2012 The server spam setting has been useful in getting rid of the problem for a lot of users. I'm hoping that TARS on the new API version will help with that particular issue. In other news, my goal is to have a generic frequency set that the combined arms JTAC and people who want to act as ATC will be able to use. Part of the latest development effort has been focused on getting that ready.
ralfidude Posted June 1, 2012 Posted June 1, 2012 Which TS setting is it specifically? [sIGPIC]http://i17.photobucket.com/albums/b66/ralfidude/redofullalmost_zpsa942f3fe.gif[/sIGPIC]
Kaiza Posted June 5, 2012 Posted June 5, 2012 In other news, my goal is to have a generic frequency set that the combined arms JTAC and people who want to act as ATC will be able to use. Part of the latest development effort has been focused on getting that ready. Oh wow this is fantastic news, thanks a lot headspace, ill definitely be donating for this. [url=http://www.aef-hq.com.au/aef4/forumdisplay.php?262-Digital-Combat-Simulator][SIGPIC]http://img856.imageshack.us/img856/2500/a10161sqnsignitureedite.png[/SIGPIC][/url]
Stuka Posted June 5, 2012 Posted June 5, 2012 Which TS setting is it specifically? Explained in this post and further on : http://forums.eagle.ru/showpost.php?p=1425771&postcount=590 Windows 11 | i9 12900KF | 64GB DDR4 | RTX 3090 | TM Warthog HOTAS | Saitek Combat Rudder Pedals | TM MFDs + Lilliput 8" | TIR5 Pro
Headspace Posted June 9, 2012 Author Posted June 9, 2012 I was hoping to have something to release this weekend, but unfortunately the wait continues--merging all of the modules together (A-10/KA-50) is requiring additional work, since people will likely want to switch during a game and TARS has to handle that seamlessly. Lua and Plugin code changes need to be made to accomodate this. The POV hat issue is resolved along with the API upgrade to the latest TS3 API.
derelor Posted June 9, 2012 Posted June 9, 2012 The POV hat issue is resolved along with the API upgrade to the latest TS3 API. Thanks for the heads-up, Headspace. Good work! 1338 - beyond leet ED Forum rules EN|DE|RU
Wichid Posted June 29, 2012 Posted June 29, 2012 Looking forward to the Combined Arms integration. I contributed $16 to the cause =) Lyndiman AMD Ryzen 3600 / RTX 2070 Super / 32G Ram / Win10 / TrackIR 5 Pro / Thrustmaster Warthog HOTAS & MFG Crosswind Rudder Pedals
WarthogSmurf Posted June 29, 2012 Posted June 29, 2012 *whinemode* Any indication how work is progresing ? *whine mode off* Keep up the good work
Kaiza Posted June 30, 2012 Posted June 30, 2012 Headspace- any chance you could comment on how you are working TARS into CA? When you say "generic frequency set" do you mean that you plan to have anyone who joins as JTAC to transmit on a set frequency that is set with TARS prior to game entry? Will a player be able to transmit on multiple freqs (say for example they wanted to play AWACS and air traffic etc). Many thanks. [url=http://www.aef-hq.com.au/aef4/forumdisplay.php?262-Digital-Combat-Simulator][SIGPIC]http://img856.imageshack.us/img856/2500/a10161sqnsignitureedite.png[/SIGPIC][/url]
Headspace Posted July 1, 2012 Author Posted July 1, 2012 I'm planning on having frequencies configurable in the TARS control panel for vehicles or airplanes that don't have configurable radios in the game.
Laud Posted July 1, 2012 Posted July 1, 2012 Since TARS, configurable radios are a must have for each player-controllable vehicle. It would be (once more) a punch for the MP-community by ED (or whatever 3rd-party developer) not to take this into account. Guys like Headspace push the sim forward and the developers push it back...?? My 2ct... ;) [sIGPIC][/sIGPIC] Asus ROG STRIX Z390-F Gaming, Intel Core i7 9700k , 32gb Corsair DDR4-3200 Asus RTX 2070 super, Samsung 970 EVO Plus M2, Win10 64bit, Acer XZ321QU (WQHD) TM HOTAS Warthog, SAITEK Rudder Pedals, TIR 5
sobek Posted July 1, 2012 Posted July 1, 2012 (edited) You are aware that this claim makes you sound like ? :) On the one hand, we got people tearing ED a new one for postponing the release, on the other hand people keep coming with wishes for new features. Do you see the irony? Edited July 1, 2012 by sobek Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Laud Posted July 1, 2012 Posted July 1, 2012 As I never complained about postponed releases, I see NO irony on my end. :p What I meant to say in the first line is, that working radios shouldn't be something to ask for. In my eyes it should be a self-evident feature on the list for each product. At least since TARS came around. As far as my understanding goes, it could be simply "moved" from one product to the next, as radios are quite similar all around the world. All that needs to be done would be the few switches and stuff, but on the functionality side, no one would need to reinvent the wheel. Feel free to correct me, as I'm no programmer!! And please stop "whining" each time critics or suggestions come up. Been away for about half a year, but some things just never change... ;) [sIGPIC][/sIGPIC] Asus ROG STRIX Z390-F Gaming, Intel Core i7 9700k , 32gb Corsair DDR4-3200 Asus RTX 2070 super, Samsung 970 EVO Plus M2, Win10 64bit, Acer XZ321QU (WQHD) TM HOTAS Warthog, SAITEK Rudder Pedals, TIR 5
Headspace Posted July 1, 2012 Author Posted July 1, 2012 Well, if there's a radio to hook in via the export environment you can do it in the "traditional" way (I'll probably have some sort of API to do it when the third party aircrafts become more prevalent). Alternatively you can just assume there's a radio (in the code) and act accordingly. What's taking the longest right now is moving TARS into a state where it doesn't necessarily assume an aircraft and can switch between aircraft/vehicles in a single execution cycle.
sorcer3r Posted July 1, 2012 Posted July 1, 2012 On the one hand, we got people tearing ED a new one for postponing the release, on the other hand people keep coming with wishes for new features. IMHO its not a new feature. In DCS A10C you have always to switch on the JTAC's frequency. This feature should not be removed plz. :) 1 [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
Kaiza Posted July 3, 2012 Posted July 3, 2012 (edited) Laud was asking for configurable radios for ground units, i.e. having an interface to tune radios. That is not an existing feature. It certainly would be cool to have long term, but I think headspace's interim solution sounds great. Headspace- will a ground unit have one single radio or multiple? If just one, what frequency band will it be? Cheers Edited July 3, 2012 by Kaiza [url=http://www.aef-hq.com.au/aef4/forumdisplay.php?262-Digital-Combat-Simulator][SIGPIC]http://img856.imageshack.us/img856/2500/a10161sqnsignitureedite.png[/SIGPIC][/url]
Laud Posted July 3, 2012 Posted July 3, 2012 Indeed, the only limiting factor will be, that CA units will be pinned down to just one frequency. ... and Headspaces extra-work. ;) [sIGPIC][/sIGPIC] Asus ROG STRIX Z390-F Gaming, Intel Core i7 9700k , 32gb Corsair DDR4-3200 Asus RTX 2070 super, Samsung 970 EVO Plus M2, Win10 64bit, Acer XZ321QU (WQHD) TM HOTAS Warthog, SAITEK Rudder Pedals, TIR 5
Mt5_Roie Posted July 4, 2012 Posted July 4, 2012 Keep up the good work head case. Looks like DCS World will be a great challenge for TARS. I know you'll do great things as usual. Coder - Oculus Rift Guy - Court Jester
july865 Posted July 20, 2012 Posted July 20, 2012 have an update headspace? Asus x99, i7 5930k, 32g mem, MSI 1070GTX, 970 Samsung M.2, LG 35in Ultra-Wide, TrackIR 4 Thrustmaster Warthog HOTAS [sIGPIC][/sIGPIC]
Headspace Posted July 22, 2012 Author Posted July 22, 2012 TARS should be back in August. TS3 is throwing somewhat of a curveball now on top of everything else. I don't want to do anything major without assuring compatibility with CA and other driveable/flyable stuff.
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