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Showing results for tags 'issue'.
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Greetings, I am not sure what caused the issue, but the forward most elevator came partially down and basically created a cavern into the carrier's interior. Obviously this causes serious issues with trying to take off. Has anyone else had this issue? I haven't been seen any posts about it anywhere else. Thanks in advance
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Loving the map! Just wondering if anyone else has been seeing this issue? I'm on a Pimax Crystal OG. It feels like Early morning, evening the lighting is way too dark for the terrain and makes it extremely hard to spot anything on the ground. I've tried messing with the gamma settings in game and it only seems to make the sky, and in cockpit really bright while doing little to make the ground any lighter. Anyone else experiencing this?
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When I do researches on F-5E tiger's Landing video records, I found most of the "tigers" will do a nose up Aerodynamic Braking, in this video the voice over said 10 degrees (?) But I found it's really hard to do it in DCS, even I tried to touch down very Gently, the nose gear will "Strike to the floor" within 2 seconds, just like there is a force that pulling it down. ( I double/hundred checked my brakes are off ),TRACK INCLUDED DOWN BELOW , but yet I'm not a professional, and I'm lack of documents to proof it further, maybe you the one can provide a little help. PS. the F-5E must need moooooore LOVE F5LAND.trk
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- f5e
- aerodynamics
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Hi, Just found a small issue with the radio (V/UHF). Condition : cold and dark start. From parking. Turn battery on switch V/UHF radio on P (preset) swtich V/UHF radio ON Result : Does not work! No comm at all. I have to set back on M (manual) and again on P to solve the issue. But : Turn battery on swtich V/UHF radio ON switch V/UHF radio on P (preset) Result : Works normally. Seems to be an issue. There is no reason to switch On the radio first before to set it on P. Cheers Dan (Tested on Syria map)
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Hello, I have been dealing with Liverys since 2018. and I saw too many poly errors in dcs. but some are really glaring and really strange looking issue. I'm going to present these to you, maybe you know some of them, but please someone fix this. have a nice day
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hi there, I've been having multiplayer issue where the game keeps crashing at random points, is there any way to fix this issue as it makes it unplayable. i have attached the crash log and dump file if it helps. Thanks, Mike dcs.20221225-190118.crash dcs.20221225-190118.dmp
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Hi all, I'm new to the forums so please forgive any errors on my part, out of the blue I've started to have sudden and constant frame drops, game hitches, and freezes and I really don't know what to do about it. The performance issues occur in all of my modules on all of the maps in and out of multiplayer. My specs: 16 gb ram RTX 2070 graphics cardx Intel i7-9700 @3 GHz My game was running fine until it wasn't pretty much. I have a log file for a session that triggered to make an account to get help (see attached). All the best, Captin Pelley dcs.log
- 12 replies
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- performance issue
- help
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Hello everyone, the other day I did a clean installation of DCS, installed a couple of modules, but we were able to play on only one server, on the other servers I catch Net Sim post start crashes. Can someone take a look? Looks like a bug 2024-05-13 19:28:45.061 INFO ANIMATOR (15576): load_basic() started 2024-05-13 19:28:45.386 ERROR EDCORE (15576): Can't open file: /animations/typegl.anim. 2024-05-13 19:28:45.395 ERROR EDCORE (15576): Can't open file: /animations/typegl/overrides.lua. 2024-05-13 19:28:45.395 ERROR EDCORE (15576): Can't open file: /animations/typegl/overrides/overrides.lua. 2024-05-13 19:28:45.395 ERROR ANIMATOR (15576): can not load override 2024-05-13 19:28:45.395 ERROR DX11BACKEND (33388): Shader "animator/animation_compute.fx:DIRECTX11=true;MAX_ANIMATIONS_STACK_SIZE=100;MAX_ARGUMENTS_SIZE=3;MAX_NODE_PATH=8;NUM_NODES=33;USE_DCS_DEFERRED=1;" failed to create. 2024-05-13 19:28:45.395 INFO EDCORE (33388): try to write dump information 2024-05-13 19:28:45.479 INFO EDCORE (33388): # -------------- 20240513-192846 -------------- 2024-05-13 19:28:45.480 INFO EDCORE (33388): DCS/2.9.4.53990 (x86_64; MT; Windows NT 10.0.19044) 2024-05-13 19:28:45.481 INFO EDCORE (33388): K:\Games\DCS World\bin-mt\animator.dll 2024-05-13 19:28:45.484 INFO EDCORE (33388): # C0000005 ACCESS_VIOLATION at 00007ff806d832db 00:00000000 2024-05-13 19:28:45.487 INFO EDCORE (33388): SymInit: Symbol-SearchPath: 'K:\Games\DCS World\bin-mt;', symOptions: 532, UserName: 'Borshig' 2024-05-13 19:28:45.488 INFO EDCORE (33388): OS-Version: 10.0.19044 () 0x100-0x1 2024-05-13 19:28:45.490 INFO EDCORE (33388): 0x00000000000332db (animator): Animator::AnimationManager::create_gpu_animations + 0x170B 2024-05-13 19:28:45.492 INFO EDCORE (33388): 0x0000000000034fc9 (edCore): ed::this_thread::yield + 0xB49 2024-05-13 19:28:45.493 INFO EDCORE (33388): 0x0000000000049ff6 (edCore): ed::this_thread::yield + 0x15B76 2024-05-13 19:28:45.494 INFO EDCORE (33388): 0x00000000000339c1 (edCore): ed::thread::_get_current_thread_id + 0x71 2024-05-13 19:28:45.494 INFO EDCORE (33388): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92 2024-05-13 19:28:45.494 INFO EDCORE (33388): 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 2024-05-13 19:28:45.903 INFO EDCORE (33388): Minidump created. dcs.log-20240513-192846.zip
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- issue
- multiplayer bug
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Hi all, I juste upgraded from 2.8.1 to 2.8.4 and I got half of the grey levels missing on a deported display showing TGP (Right or Left MFD). Same issued with MAVS optical. grey levels are OK in the cockpit display but darker on the deported display. Checked on A10-II and not such a problem. So this seems related to Viper only. Any one else reporting this ? Any workaround / fix ? Thanks in advance for your feedback. GL38
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Issue description When attempting to start DCS Open Beta 2.8.6.41066 with the --force_enable_VR --force_OpenXR command line options of the DCS.exe, DCS starts in 2D mode and not in VR mode. This happens for both the single threaded and multithreaded versions of DCS. Furthermore, the issue occurs no matter if Windows Mixed Reality or Steam VR are used as OpenXR runtime. Skimming through the dcs.log file (see attachment), I noticed the following error related to OpenXR: 2023-06-13 09:39:09.356 ERROR VISUALIZER (Main): OpenXR exception: XrResult failure [XR_ERROR_FILE_ACCESS_ERROR] Origin: xrCreateInstance(&createInfo, &instance) Source: Projects\Visualizer\Source\OpenXR\openxr_program.cpp:299 2023-06-13 09:39:09.357 INFO VISUALIZER (Main): LAUNCH IN VR ed_FakeVR: ed_FakeVR 2023-06-13 09:39:09.358 INFO VISUALIZER (Main): render thread initialization... It seems that DCS cannot access the OpenXR library file in the file system. Other OpenXR applications like the demo included with OpenXR Tools for Windows Mixed Reality work fine. When not using the --force_OpenXR command line option with the single threaded version of DCS.exe, DCS starts in VR. The system runs a fresh, clean and fully updated installation of Windows 11 Pro and the latest drivers for the installed NVIDIA RTX 3080 Ti with a HP Reverb G2 WMR headset. An Ultraleap Leap Motion Controller and the corresponding Ultraleap Gemini hand tracking software installed. Solution that worked for me: The Ultraleap Gemini hand tracking software includes an OpenXR plugin. DCS also supports the Ultraleap Leap Motion Controller and includes the corresponding library but seems to come with an outdated and/or conflicting version. So, this is how I could fix the issue: Copy this file: C:\Program Files\Ultraleap\OpenXR\LeapC.dll To the following folders and overwrite the existing LeapC.dll files there: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin-mt After this, I could successfully launch DCS in OpenXR VR mode. dcs.log
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Sorry, Id like to report next issue. Ok I know that Gazelle its a old module but it sells still so should be updated with current keys stanadrd as well. When the model was released those keys wasnt present. See this: Those position for VR users arent present in current version of Gazelle but ... they are present in every module. Also I noticed that no Flashlight too - "LAlt+L". Those keys was added in the last 1-3 years ago to SDK (or even before, I dont remember). Please to upgrade it too.
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I've had FC3 for quite a while, never had any issue until recently where the F15C loses all its bindings and then seems to have the incorrect binding options in the menu. I have to run a repair every time I want to use it, then re-load my bindings. As soon as I close DCS and re-open it, the bindings are lost again and all greyed out (strangely the axis bindings only show one throttle vice two as well) and I have to run another repair. Has anyone else seen this? Anyone got a fix for it? Thanks
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fixed Unable to switch to Radio Mode / Stuck in Room Mode
Rogue Fox posted a topic in Voice Chat Bugs
When opening the new DCS Voice chat UI, the Radio Mode button is slightly greyed out and I can't click it or swap out of Room Mode. Chat works in Room Mode, and friends confirmed the radios are transmitting, just with no audio. I used to use SRS before this and still have it installed, but we aren't using it on the server and after looking through all sorts of options, I can't find what might be causing this. There's no mention I've found of this button being greyed out, yet it must be intentional functionality with some cause I don't know yet. Anyone have any ideas that may help? I'll compensate you with pictures of my cat! -
Hi, hope you are all doing well. I hope i'm posting in the right section. As said in the title, I can only get into a plane/chopper in multiplayer after at kleast 2 or 3 DCS restart since last update. DCS VR worked fine in ST but is very slow in MT. When I can finally launch the game and enter a server without crash (usually at the second or third attempt), the loading screen are very long and laggy. Attached are the dxdiag and dcs.log. I run DCS VR MT with a quest 3, windows 11 and DCS up to date, AMD Ryzen 7 5700X, RX6900XT OC, DCS on a SSD, 64Go DDR4 or RAM. Any advice/solution? dcs.log DxDiag.txt
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Hello everyone, As I now fly in DCS in an F/A-18C, I recently noticed that my "esc" key was getting ignored by the game since some days. I was ignoring the problem as I thought this would be resolved by simply restarting the game, but the issue keeps happening. Reproduction Step Note: I believe this is an issue on my side and you will be unable to reproduce this issue yourself. so... sorry for the trouble... Notes: Windows 11 A Razer keyboard Playing DCS using VR (Flags: --force_enable_VR --force_OpenXR) There should be no overlapping programs that get inputs before DCS. Potential (Very unlikely) programs are: "Discord", "Razer Synapse" No buttons have been programmed in Razer Synapse Jump into any game (Singleplayer or multiplayer doesn't change anything). Get into your cockpit and fly for a bit. If tapping the "esc" key work, try playing with your control mapping OR fly for some time. After some moment, you'll be unable to open the End Mission menu using "esc". This is a very odd issue, I shouldn't have anything that change the key behavior and, I assume DCS get the key input, but just doesn't do anything here... No idea why this is happening, I don't believe there's any other key that overlaps "End Mission" (And it doesn't, no other key are bound to this function) nor is there any other functions that Echap is bound to. So... Have fun helping me, if you'd like, this is a though and annoying issue, and if anyone can help me, that would be SUPER appreciated! Thank for reading, sorry for being to this point, but here we are, sadly, that's how things are!