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Showing results for tags 'jester'.
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So, I was playing today in the F-14A, I was against 2 SU-27 being totally careless, didn't have any danger in my mind, and, after launching 2 phoenix at them, I started defensives manuevers and all, there was nothing in the RWR so I started reengaging on them. Out of nowhere, my jester started dropping flares, and a missile passed by me, a fox 2 of course. So... Since when does jester can drop flares by himself? When I checked my CMS it was on default mode, did not change anything. I've played so much in the f14 and never saw this happen, does this ever happened to anyone else? Can jester really do this? Is this something new? All I know is that I'm really happy since I came out alive and landed perfectly ...
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Hi everyone, there is a keybind to change the radar range to 5 and 10 miles from the pilot seat? all i found is the jester keybinds for 25 and 50 miles in wide and narrow mode, but i wanna know if is it possible to set as 5 and 10 miles, i know is possible to jump back in the WSO seat and set from the knob but when you jump on the front cockpit jester set again as he want.
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I think it doesn't happen all the time (or at least, it didn't use to), but a lot of times, Jester simply can't tune a TACAN as requested via Jester wheel. He tunes the radio to the carrier (in the attached track file example) but does not tune the TACAN. I have to manually tune it myself. In the track file you can see i change several times the TACAN from PLT to NFO, back and forth, and.. he doesn't tune it correctly. Even telling him again to do it. The mission is even a Heatblur Instant Action mission. The TACAN number in the kneeboard is correct as well. Jester_no_TACAN.trk
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Hello, I would like to be able to hear things while I'm in the F10 map. Not sure why the F10 map mutes everything, but it shouldn't. Ive missed many an RWR warning, BRA, or Jester call-out etc.
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I am having a bit of trouble trying to mod Jester as I have had an issue with him and his search routines specifically not using high enough gain to detect farther-away targets. The problem isn't knowing how to code in Lua, it is rather that the files that I would like to mod are encrypted such as any files in this directory "C:\DCS\DCS World\Mods\aircraft\F-4E\Jester\radar". Am I looking in the wrong place? is there a way to decrypt the files? I'd rather not remake the entire thing ground up.
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This came up in a thread about something else. Credit goes to @Shane45 for the idea, but I thought this is an important answer to a FAQ that deserves its own thread: To use both the Heatblur Jester Wheel in the F-14 and the ARIO voice commands for Jester in the same mission simply: 1. Make sure VoiceAttack is not running when you start the mission. 2. Start VoiceAttack (and thus VAICOM PRO / AIRIO) once you are sitting in your Tomcat. You will find that the Jester wheel (the Heatblur one) works, and you can give voice commands to Jester. You can even use the "Jester, Options" command, but it brings up the Heatblur wheel without making the cockpit disappear, and you can then use the "Take xx" commands!" This seems like a great way to learn Jester commands, and should let you use the new ones even if VAICOM voice support for them isn't ready yet. The only downside is that the DCS file editing that VAICOM PRO does when it starts will be ignored until the next time you restart DCS. This means that after a DCS update you need to run VAICOM PRO once, then exit VoiceAttack, then follow the instructions above.
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We all know jester attempts to switch to P-STT when closing into 10 mile ACM range. And we all know the most common follow-up call is i've lost lock. Annoying if you dont have a missile in the air but not terrible, However if you have a missile in the air and you lose lock... Is there any chance that a) Jester losing lock can be checked to ensure its realistic (a human rio seams to be heaps better at maintaining lock, and b) Jester not changing STT modes while a missile is in the air? Thanks
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I been learning the F-14, and it is awesome but flying as a single guy is very complex as we all know. So I'm using Voice Attack to talk to jester and ask him to do things like "Change range to 100", "Select Waypoint 2", "Ground Stabilize", etc. The way I made it possible was making A LOT of macros in Voice Attack so that when I say "Stabilize Ground" VA executes: Press A (Open Jester Menu) Press LCtrl + 7 (Select TID Ground Stabilize) Press LCtrl + 1 (Select 15s) This works fine in some cases but then I have a huge problem. If I select A/G mode, and then say: "Stabilize Ground" the command executes but the menu of Jester now is different because now it shows me the menu options of Jester for air to ground. So If I am on Air to Ground, and tell jester with Voice Attack to "Stabilize Ground" it will execute the same commands as before but now it will eject my selected weapons! Because the menu of jester is not the same when you are air to ground than when you are air to air. Press A (Open Jester Menu. Now it opens the A/G Menu) Press LCtrl + 7 (Jettison Selected Weapons) Press LCtrl + 1 ( ) So I would like to know If there is any way to bind specific actions. For example bind Ctrl + 1, so jester can Change Radar to Range While Scan or Ctrl + 9 to Stabilize Ground, or select active ordnance, or any option in the Jester menu. I know maybe HB doesn't want it to be this way because then people might just bind everything and fly the tomcat without needing a RIO. But having a jester menu is the same, just that the process takes longer and people like me who want to use voice commands for a more realistic interaction can't do so, or have many problems in the process. I don't know if HB will read my message, but please allow us to bind any action in the controls or at least to bind direct access to A/A menu and A/G menu separately. Thanks! -edit- I know there are some bindings available right now, such as those of changing range, selecting waypoint and aircraft stabilize, but these are just the basic ones. It would be pretty helpful to have access to all of the jester options. --
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MOD: Jester is reading taxi, takeoff, landing CHECKLISTS
winghunter posted a topic in DCS: F-14A & B
UPDATE: checklists voice & items improved I've setup a TTS machine learning voice model for Jester in a docker container. Then I had him read the checklists for taxi, lineup, air refueling, approach and landing. When i say i.e. "TAXI CHECKLIST" in VoiceAttack, then jester is reading the taxi checklist items one by one. To get the VoiceAttack profile working, you need to save the sound files .zip and point VoiceAttack to those sounds. https://forum.dcs.world/topic/298372-jester-reading-takeoff-fence-in-landing-checklists-with-voiceattack/ based on this checklist: (rearranged / sorted by location in VR cockpit ) Landing checklist landing checklist heatblur.mp3 Jester Checklists-Profile.vap taxi checklist.mp3 lineup checklist.mp3 approach checklist.mp3 landing checklist.mp3 air refueling checklist.mp3 parking checklist.mp3 Jester Checklist Sounds.zip -
Very often when I'm cruising at 30,000ft, some bandits show up at 5000ft or so, say within 40 miles on datalink. Unfortunately, Jester won't look at the datalink hostile HAFU marker, and adjust the radar elevation accordingly. He just sits there scanning at 30,000ft. Would it be possible for Jester to do some form of radar elevation search, perhaps prioritising on hostile datalink targets? It could save the effort to manually tell him to adjust his elevation.
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The aligment is wrong by 15-30 degrees to the left while doing a fine alignment. The carrier was not turning and i was connected to the datalink for CVN-73 which was the carrier that i was on. Sometimes tho the alignment fixes it self while in the air but not always. In the pictures you see below is the final alignment heading and the true? heading from the bar in the external view. The current date was 17/08 1998 and the magnetic divation shall not be this much if that is the problem
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A little cheat sheet for the 4 possible modes of Jettison. 1) Emergency Jettison. (Master arm safe or arm) push the button, everything but AIM-9s falls off. (Pilot) 2) ACM Jettison. (Pilot wRio help). Master arm on. As the Pilot go to the Air to Ground Menu and ask Jester to select the station(s) you with to jettison. Flip your ACM cover up and Press ACM button. You can dump anything, including tanks, or everything except sidewinders with this method. With a human Rio they just need to select the stations. 3) Jester "Drop Tanks" option. Open Jester menu, (Master arm on), "within visual range" "jettison drop tanks" with this option Jester will pickle off your drop tanks and you don't need to manually select the stations. But only the tanks will go, so if you have a bomb or two you want removed as well, you'll need to selective Jettison/ACM jettison. 4) (Not approved, good luck). It is possible to selectively remove one or both drop tanks through collision. You can hit something (carefully) and rip off just one of your drop tanks. I know, because I've done it... Airplane wasn't damaged, I landed safely, but one tank got ripped off. (Starboard) now I'm going to go out on a limb and say that it's likely the aircraft will take damage. In theory you should be able to over-g the tank mounts, but I've never seen anyone do in in DCS and bring the jet home. There you go, the 4 modes of jettison in the F14. Have fun and see you in the skies.
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Greetings! I have young kids and therefore unusual flight windows on Weekends at 0500, California time. I'm open to pretty much anything; flying with a squadron, casual flying, carrier ops, training, SEAD, whatever. I am usually on the F-18C, but fly the P-47 to prep for the Corsair and F-14 to prep for the Phantom. Former Marine, so I'm partial to Marine units and aircraft. I have all of the official maps.
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JestHer | Female RIO | Complete Jester Voice Replacement (digitalcombatsimulator.com) JestHer is a complete sound replacement of the Jester voicelines. https://youtu.be/ZEswMBLRyIs Edit: Download Link: https://www.dropbox.com/s/lpt6hbbbae2q8l8/JestHer Voice Mod.zip?dl=0 Alternate Download link: https://drive.google.com/file/d/1SYfkp8v3Bft6-Go8VeTJWStjTho2U4Rl/view?usp=drive_link Update 06/01/23 - Fixed Closing canopy file name (thank you to @bonesvf103) - Fixed incorrect filename "nails six ol cock" (thank you to @Despayre) - Added new carrier landing voicelines as suggested by @bonesvf103
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I hope this isnt considered spam or so, but its hard to find info yet. Feel free to remove if so! So JesterV2 is described as a full rewrite, but I couldnt find any info on how he controls, what new features he brings, what will change. Have we any Info I mightve missed, maybe on the discord or so? Or is it all secret for now? Going into detail, im really curious about Jester V2. Flying the F-14 convinced me that an AI-copilot (or RIO in this case^^) doesnt have to be a dealbreaker, and can even bring something interesting to the table. Especially Jesters ability to spot in air and ground, make callouts, or manage nav entries is pretty neat while im flying the aircraft. I'd be very interested in what design direction Jester V2 will move now, compared to V1. More refinement? Or more features? A different control scheme?
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I feel like I'm doing everything correctly, but for some reason after I designate the target for JESTER (in this example a static aircraft), he turns on the laser, but never provides turn left/turn right cues, or timing to release instructions making it impossible for me to release any ordnance. Are there some settings I should double check? I'm using GBU-12, and MAN release. Thank you in advance!
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Don't get me wrong HB, the F-4 is phantastic. My favorite jet, grew up making models and reading all about her. Great flying her, but really tired of the whiskey delta WSO we're saddled with (and yes I understand it must be very difficult to write his code). Can he either go back to school or get courts martialed? Some of the colloqualisms need to go. The one when he IFF's a bogey then says, 'Nope....'. Nope what?? No friendly IFF return therefore a bandit, or a good return and not a bandit? I think it means it's a friendly target, but that poor phraseology would get a big unsat. Needs to stick much more to standard brevity and callouts. Or make it an option where the user can select folksy or professional modes. He needs to be able to work with the bogey dope supplied by AWACS/EWR just like a real WSO, who would hear the radio call, and focus his search on the given BRA. It's frustrating to have him spend 20+ valuable seconds calling out every friendly contact in the area but never finds the bandit AWACS told us of. I'd really like a more professional WSO that spent more time in training. Constantly loosing lock just before/at/after AIM7 launch,.... long pressing the context button after he calls out a bandit, he says 'ok', then no lock/nothing happens and 'resuming standard search'..., ....making late position calls ( '..he's at 8 o'clock') when I'm looking right at the bandit and it's incorrect... I wouldn't mind him telling me my landings sucked if he did his job in the air instead of getting me killed. Very frustrating on an otherwise outstanding module. Another side issue, I often have lag in multiplayer right at rotation, and closing to the merge. On rotation, the lag often causes a crash after inducing a low altitude PIO, and lagging at the merge gets you killed also. My ping is usually >100. Thanks for listening derp, ping is LESS that 100...
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Dear HB and forum members! When I get lock on the target sometimes it goes wrong (no matter how Im obtain it, via RWS by telling Jester to lock or via ACM mode). Radar tracks something else, but not my target, when traget is right, radar display shows its left. Aim dot goes mad, and when Im change dot mode to "target" dot via V1 mode it looks clearly wrong tracking. Maybe I need turn on Interlock (but it all about launch, not tracking)? Does it all bug or feature of crappy F-4 radar? Jester option for radar elevation looks broken too. When I tell him to change elevation it changes incorrectly at +5 degrees (and back to 0 after using same option) at radar display lineage of elevation (no matter which option from elevation menu Im using). What means +3,500 ft; +5000ft; etc. commands at Jester elevation menu, what physically it means? For wich range this +3,500 ft? BR
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Bug: Jester has problems locking while the pilot is in boresight mode Steps to reproduce: 1) As the pilot, press the cage button to place the radar in 5nm boresight mode 2) with the target plane in front, Hold down the Jester context menu button to attempt to initiate a lock Expected behaviour: Jester is able to lock the target Actual behaviour: Jester advises that he will attempt a lock, ("roger", "wilco") but is only successful a very small percent of the time. I've included both the mission track file as well as the .miz file. Here is a video of the bug: Otherwise loving the F4 so far! Thanks F4_Radar_Jester_Boresight_ACM_Lock_bug.trk F4_Radar_Jester_Boresight_ACM_Lock_bug.miz
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Does anybody know how I can disable the Jester control wheel during replays? It keeps popping up while recording cinematics. Super excited about the F-4. I never thought of purchasing it until watching so many content creator videos. And man, she flies soooo well.
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I have a single monitor with two MFD screens set up for DCS. The Jester wheel is moved towards the bottom of my screen and Im unable to click on all of the options. I was able to fix this issue in the F14 by changing the monitor config .lua file but it does not work with the F4E. Is there any possible way to change to position of the jester wheel?
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After attempting to replace a map marker waypoint, the menu froze and would not open or close.
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Jester can't handle being in a theater that has neutral air traffic. He designates them as bandits and flips into psycho mode, wanting me to take down AI airliners!
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Please, let Jester write down what he says so we can understand it correctly. Good morning everyone: First of all I want to congratulate Heatblur for an impressive job with the F-4. It is undoubtedly a fantastic module. The fact is that I am writing this post asking for help to solve the problem I have with Jester. As I am not an English speaker and have mediocre English. Taking into account that Jester sometimes speaks very fast, due to the urgency of the situation. With a peculiar pronunciation and ways of speaking... adding jokes and comments... it is impossible for me to understand everything he says. And it is also necessary to take into account that he can say the same thing in many different ways... but conditioned by the urgency of the situation, with a joke or a witticism... the fact is that I do not understand him completely. I am more concerned with what he says to me than with flying... Understanding that he is not going to record the thousand audios that he has in the different languages that DCS users have. My request would be, if possible, that when Jester speaks, the text with what he is saying appears, that you can change the duration of the text on the screen and that there can be different lines of text. I think that many non-English speaking people could benefit from it and could consider buying a module in which interaction with Jester is necessary. I know people who do not have the level of English... are not going to buy it. Translated with Google, please do not hold it against me. ----------------------------------------------------------------------------------- Por favor, que Jester nos escriba lo que dice para poderlo entender correctamente. Buenos días a todos: Primero de todo quiero felicitar a Heatblur por un trabajo impresionante con el F-4. Sin duda, es un módulo fantástico. El caso es que escribo este post pidiéndo ayuda para solucionar el problema que tengo con Jester. Al no ser yo una persona de habla inglesa y tener un inglés mediocre. Teniendo en cuenta que Jester en ocasiones habla muy rápido, por la urgencia de la situación. Con una pronunciación y con formas de hablar peculiares... añadiendo bromas y comentarios... me resulta imposible entender todo lo que dice. Y es que además hay que tener en cuenta que puede decir lo mismo de muchas formas diferentes... pero condicionado con la urgencia de la situación, con broma o chascarrillo... el caso es que YO no lo llego a entender del todo. Estoy más pendiente de que lo que me dice que de volar... Entiendiendo que no se va ha grabar los mil audios que tiene en los diferentes idiomas que tienen los usuarios de DCS. Mi petición sería, si es posible, que cuando Jester hable, te salga el texto con lo que está diciendo, que puedas cambiar la duración del texto en pantalla y que puedan haber líneas de texto diferentes. Creo que muchas personas de habla no inglesa, se podrían ver beneficiadas y podrían plantearse comprar un módulo en el que la interacción con Jester es necesaria. Se de personas que al no tener el nivel de inglés... no lo van a comprar. Traducido con Google, por favor no me lo tengáis en cuenta.