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Posted

We've found a serious flaw in the visibility flags on the external model when in cockpit view.

This is one of several things we've identified that are causing poor performance.

 

I'll keep you updated as we progress in eliminating this issue.

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

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Posted
Everyones jumping to conclusions that dcs mig 21 bis is to blame for the low fps, couldnt it be caused by the new patch that was installed before mig 21 itself could be installed and played with ?

 

Just a thought...

 

A thought that could be supported by some guys who had the luck to fly the 21 before all others. Do they notice any fps drop? If yes, hit the nail right on the head.

 

I also have like 25-30fps, didn't fly other modules yet (why except for just checking fps? :megalol:) in the new version.

 

 

Win 7 64 Pro

Gigabyte GA Z77-D3H (BIOS v.23b)

Intel i5 3570k

Crucial Ballistix Tactical 16GB CL8 DDR3-1600

Powercolor HD6950 2GB (Catalyst 14.4)

SB X-Fi Elite Pro (drivers dated 05 May 2010, ver 6.0.1.1375)

VIA HD onboard audio (drivers dated 04 Aug 2010, ver 6.0.1.8700)

 

MS FFB2 + Simped Vario Pro + Precision 2 + Precision Pro (latter 2 just for sliders) - FFB2 is joy1, Precision Pro is the first one in my device list + Dual Saitek Pro Flight Throttle Quadrant

 

TrackIR 4 + 5.1.3 software

 

 

Edit: Nice find, Cobra :)

Such a great support!

dcsdashie-hb-ed.jpg

 

Posted (edited)

I've been trying to wrap my head around this all night: I, in contrast to most of those I've asked on TS, get significantly lower fps when looking down into the cockpit. I get something like 35 fps looking straight at the gunsight, but 27 when I look straight at the stick. Anyone have any idea what could cause me to lose fps when looking down, when others with similar systems gain frames when looking there?

I've tried matching their settings, and lots of others too, and every time I have the same tendency.

 

Does my problem possibly tie into what you've discovered, Cobra?

Edited by Corrigan

Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5

Posted
I've been trying to wrap my head around this all night: I, in contrast to most of those I've asked on TS, get significantly lower fps when looking down into the cockpit. I get something like 35 fps looking straight at the gunsight, but 27 when I look straight at the stick. Anyone have any idea what could cause me to lose fps when looking down, when others with similar systems gain frames when looking there?

I've tried matching their settings, and lots of others too, and every time I have the same tendency.

 

Does my problem possibly tie into what you've discovered, Cobra?

 

We hope to improve performance in all viewing directions.

 

Different performance based on viewing direction is totally possible though, with the main cause being the GPU and it's performance. In particular, something like fillrate, with normal and specular maps + significant amounts of textures in the cockpit has a significant effect.

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

Posted

Cool. I'm on 1.5 gigs of VRAM, the person I was comparing to has 2. I guess that could limit me enough compared to him that I'd see a drop, perhaps.

 

Another thing; I posted this afternoon about the external LoDs: http://forums.eagle.ru/showthread.php?t=130314

 

Is this something you would take a look at? Or is it behaving as intended?

Maybe we could get a moderator to move the thread to the correct subforum.

Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5

Posted
Cool. I'm on 1.5 gigs of VRAM, the person I was comparing to has 2. I guess that could limit me enough compared to him that I'd see a drop, perhaps.

 

Another thing; I posted this afternoon about the external LoDs: http://forums.eagle.ru/showthread.php?t=130314

 

Is this something you would take a look at? Or is it behaving as intended?

Maybe we could get a moderator to move the thread to the correct subforum.

 

Yes; we accidentally didn't merge the proper LoD files into our repository build. Thus the even lower LoDs are very high in terms of polycount.

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

Posted
Yes; we accidentally didn't merge the proper LoD files into our repository build. Thus the even lower LoDs are very high in terms of polycount.

 

glad to know that you've found how to fix the issue :thumbup:.

[sIGPIC][/sIGPIC]

My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

Posted
I'm glad you found problems with it, much better than the MiG-21 being a performance killer by default.

 

BUY ALL THE TITANS!

 

I was going to point out that there could be a rush on high end cards! :D

ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:

Posted
BUY ALL THE TITANS!

 

OK, here I finally know how we could suffer from such issues ;)!!! Rudel has made the model work under an extremely high standard :D that he pushes us to buy TITANS in order to enjoy this fantastic bird ;)

 

I do want a TITAN (Z) :P

[sIGPIC][/sIGPIC]

My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

Posted

I honestly love how transparent and open the developers on this forum are. I'm so glad to be part of the DCS community.

 

Glad you've found one of the problems Cobra! Say thank you to the whole LN team for their continuing great work.

Posted (edited)

Well since it has big issue with the FFB and stick forces been always on ON and buzzing I wont be able to get in the plane and fly.. waiting for fix or it will blow my FFB rare Joystick..

 

 

I'm wondereing if the other dev checked their garphics as well.

"We've found a serious flaw in the visibility flags on the external model when in cockpit view.

This is one of several things we've identified that are causing poor performance."

Edited by theGozr

Fly it like you stole it..

Posted (edited)

Now thinking about it .. This FPS problem is hugely important .. The FPS should be optimized at maximum for a best smooth experience .. This is very important for the up coming new Terrain that will change many things .. if the plane graphics produce low FPS it will kill the work done by terrain graphics 3D textures team's efforts. So everything should fit together to aim for the best FPS smooth flight possible. No body want to fly on a sluggish aircraft that kill the flight combat sim experience due to low FPS.. ( and Vise Versa )

 

Thank you for "Listening"

Edited by theGozr

Fly it like you stole it..

Posted

Please fix this ASAP!

 

My FPS went from 50-60 to 18-20.

 

Its worst in MP. Many pilots on our squadron couldn't even fly it online, they had les that 10 fps with 7 migs on the airport.

 

Anyways its and excellent module.

AKA TANGO-117. DCS Modules: most of them, proficiency: only a few at a time. The most crucial aspect of a simulator is its realistic physics and precise aerodynamics, accurately reflecting all flight conditions. 

Posted

I do have an FPS Drop also, but i still have 20-30 FPS with that drop.

But i get real lags, when im starting the Engine. Air Start and Normal Start.

Modules: Well... all of 'em

 

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Motherboard: ASUS Maximus VIII Hero | CPU: i7-6700K @ 4.6GHz | RAM: 32GB Corsair Vengance LPX DDR4 | GPU: GTX TITAN X (Maxwell) | SSD1: 256GB NVMe SSD System | SSD2: 250GB Games | HDD 4TB WD Red

Posted

Sounds like a few bugs crept in right at the end when compiling the final build. No worries these things can happen and will get fixed. LN are clearly on the case and will get it sorted out.

 

Admirable lack of freaking out by the community too! We'll all be flying the Mig with normal FPS soon enough. There's often a few bugs with any DCS World release so hopefully ED can slot in a hot fix shortly. They probably had one planned anyway for anything that came up.

Posted

Yeah, I'm having the same issues. Decent enough PC to play other DCS modules with comfortable FPS, but the 21 just falls off a cliff. Glad to see a bug has been identified and is being fixed!

Posted

Just had a thought this night, I'm sure that the actual "DCS 3D engine" does not help to get good FPS, even on high-end computers.

 

If EDGE runs like ED announced, I'm about sure that the actual Mig's 3D mesh (about 18Mo with 0% Lods) would run with maximised FPS, even with lots of AI units on the map.

 

Don't forget that the Mig-21 was planned to be released with EDGE few weeks ago

 

Is there a relation of cause and effect ? :smartass:

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