Jump to content

Multi-crew for one huey implemented or not?


Recommended Posts

Posted
That's not correct, Belsimtek changed it after some time.

The original text was:

"Multiplayer coop mode for crew members of the same helicopter under development for a later update."

 

Look under Key features:

https://web.archive.org/web/20160117033859/http://www.digitalcombatsimulator.com:80/en/products/helicopters/huey/

Interesting... :) Sooooo, BST how about that coop ride in the instructor seat, in-between solving the sync and switch issues? :notworthy:

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
That's not correct, Belsimtek changed it after some time.

The original text was:

"Multiplayer coop mode for crew members of the same helicopter under development for a later update."

 

Look under Key features:

https://web.archive.org/web/20160117033859/http://www.digitalcombatsimulator.com:80/en/products/helicopters/huey/

Original text? That text is still there: https://www.digitalcombatsimulator.com/en/products/helicopters/huey/

 

  • Multiplayer coop mode for crew members of the same helicopter under development for a later update.

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted
Oh, you are right. Even better, so they never abandoned the plan to make it multiplayer multicrew capable.

Yes, they did not abandon that plan as they stated here:

Hi guys! Multicrew was one of the topics we wanted to roll out as news article, but since you are active here recently, we will address it here.

 

First of all we want to say that we don't want to run from what we said. Multicrew will be done and its progressing. Yes it taking its time and we can only be grateful for your patience! worthy.gif

 

Things with helicopter multicrew are not exactly same as in, for instance, L-39. It is because L-39 have two separate cockpits, therefore two clients have each their own accessible controls to fiddle with. But its changing when you have two guys at the same cockpit and both of them have access to whole cockpit, things are getting tricky that way and we tried to dance around those issues we faced. And as solution so far we see separation of available commands for pilot and co-pilot with which we are working right now.

 

As of now we have implementation for multicrew and we are testing it and resolving surfaced issues. Testing process taking its toll, it should go through different testers ours and ED..

 

At this point we think its a matter of months until multicrew patch for Huey will go live, if no critical showstopper issues will appear.

 

Besides that, there is more changes for UH-1H, that are coming even sooner... You will hear about them soon..

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted
Oh, you are right. Even better, so they never abandoned the plan to make it multiplayer multicrew capable.
No, of course not. I just remember, that during the Early Access there was a discussion, if and when they will do it. The feedback then was, the feature is in development by ED and they need that to be integrated first.

That was before the L-39C introduced dual cockpit.

The culprit seems to be, that what works for a plane with two separate cockpits and two separate sets of buttons, controls etc., does not transfer easily to a shared cockpit where the controls of two pilots need to be tied into one(!) set of buttons, controls etc. in the sim.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

The culprit seems to be, that what works for a plane with two separate cockpits and two separate sets of buttons, controls etc., does not transfer easily to a shared cockpit where the controls of two pilots need to be tied into one(!) set of buttons, controls etc. in the sim.

 

I can only imagine it being very complex trying to integrate all the 3rd party modules 'over time' into newer dcs platforms.

 

I do wonder though if the 'urgency' is diminished as time goes by. You get early release, lots of hype, beta, lots of hype, but no clarity on 'up to speed' with the platform being dcs version.

 

Im a huge DCS fan and support and own almost all modules except 2 or 3, but sometimes I do think think the battle to deliver new modules outweighs the quality.

 

Has the huey searchlight been sorted yet?

 

I think there needs to be a rethink by ED/DCS on the Beta/early releases to be honest.

Having an open ended beta forever is not on.

 

Love the Huey, love the improvements over time but even generically speaking what sort of timelines are given to developers to get to a specific std?

 

Anyway, no hate here, like I said I love the platform and modules, just asking in general.

Thermaltake View 91, Z390 Gigabyte Aorus Ultra, i9 9900K, Corsair H150i Pro, 32Gb Trident Z 3200, Gigabyte Aorus Extreme 2080ti, Corsair AX1200i, Warthog A-10 Hotas, MFG Crosswind pedals, TiR5 Pro, HP Reverb Pro

  • 1 month later...
Posted
Any news on this ?
When (if!) it comes any news, you will certainly hear about it.

Helicopters and Viggen

DCS 1.5.7 and OpenBeta

Win7 Pro 64bit

i7-3820 3.60GHz

P9X79 Pro

32GB

GTX 670 2GB

VG278H + a Dell

PFT Lynx

TrackIR 5

Posted

Jeez you are asking a lot for multi crew from Belsimtek aren't you? FFS they cant even get the door gunners to work in AI controlled helis yet after 4 friggen years.

Posted
Well i'm a big fan of the F-16, lets hope they do it right then! hopefully they implement the Data cartridge system
I hope they take their time to implement an important feature like the moving map or LGBs or an important Radar mode.

Would be nice to see you waiting for this in the F-16 for a couple of years... so we can share the feeling with the Huey fans?

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
I hope they take their time to implement an important feature like the moving map or LGBs or an important Radar mode.

Would be nice to see you waiting for this in the F-16 for a couple of years... so we can share the feeling with the Huey fans?

Yes it's really a pity that multicrew was ignored by ED on the Huey and Mi8. These are transport helos, a big part of the fun in the is to cooperate with your co-opilot.

I am sure more people are looking forward to the F16 than completing this, but ED has to fix this mentality of leaving things unfinished and move to the next demanded thing.

The work that begun must be a work fully done.

 

Gesendet von meinem SM-G965F mit Tapatalk

Posted
I don't think sarcasm is needed here. We got a response from Belsimtek and we can let them get on with it now. From previous snippets it is clear that with old code it was harder to implement multicrew compared with starting from scratch and using the knowledge gained in the creation of the L39

 

Well, here it is, a year later. Belsimtek said "a few months" barring any big trip points. I read halfway through the thread, have Belsimtek communicated anything further on the issues that are still preventing them from implementing co-op multi-crew in the Huey, or is it just the efforts of developing NEW aircraft for release that are preventing it?

 

If they have found that it isn't feasible to implement co-op military-positions, they should just "man up" to it, post an apology with an explanation, and move on. Five years of waiting is a bit much, and is beginning to look like "financial considerations."

When all else fails, READ THE INSTRUCTIONS!

 

i-7 8700K Coffee Lake 5 GHz OC CPU, 32GB Corsair 3200 RAM, GTX1080 Ti 11Gb VRAM. Controls - Thrustmaster Warthog H.O.T.A.S., Saitek Pro rudder pedals, TrackIR 5, Oculus Rift S, Rift CV1

Posted

I think Belsimtek stopped communicating altogether after they got integrated into ED-team during 2018.

This is ED's baby now, but I think they left it at the steps of an orphanage long ago.

It's sad since the Huey would be such an ideal testbed for expanded multiplayer coding, not only two clients operating the same dials & switches but a total of four clients manning all the aircraft's crew stations and fighting and communicating together.

(Speaking of communicating: integrated SRS or an alternative anyone?)

Posted

I wonder how a revamp of the Huey could be done, financially?

It _should_ be self-funding to polish it up to 2.5 standard, with the new engine model, PBR, multi-crew and M23 armament system, taking the Huey up to proper "slick"-standard, as well. The sales should increase.

 

I'm just sad the Huey is in it's current state. :(

It has potential to be the ultimate Huey module, but here I am hoping someone else will make a "normal" UH-1D instead. -.-'

 

//Jarl.

Posted
I think Belsimtek stopped communicating altogether after they got integrated into ED-team during 2018.

This is ED's baby now, but I think they left it at the steps of an orphanage long ago.

It's sad since the Huey would be such an ideal testbed for expanded multiplayer coding, not only two clients operating the same dials & switches but a total of four clients manning all the aircraft's crew stations and fighting and communicating together.

(Speaking of communicating: integrated SRS or an alternative anyone?)

The communication hasn't stopped: https://forums.eagle.ru/showpost.php?p=3733774&postcount=31

Belsimteks communication was never great to begin with though :(

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

  • 2 weeks later...
  • 2 weeks later...
Posted
I wonder how a revamp of the Huey could be done, financially?

It _should_ be self-funding to polish it up to 2.5 standard, with the new engine model, PBR, multi-crew and M23 armament system, taking the Huey up to proper "slick"-standard, as well. The sales should increase.

 

I'm just sad the Huey is in it's current state. :(

It has potential to be the ultimate Huey module, but here I am hoping someone else will make a "normal" UH-1D instead. -.-'

 

//Jarl.

 

Agree wholeheartedly!

Posted (edited)

UH-1H looks like abandoned.(for me)

Belsimtek died leaving only engine fire.

ED should delete the module description “multiplayer coop mode for crew members of the same helicopter under development for a later update” temporarily or share us a plan of update.

Edited by crow0827
Posted
UH-1H looks like abandoned.(for me)

Belsimtek died leaving only engine fire.

ED should delete the module description “multiplayer coop mode for crew members of the same helicopter under development for a later update” temporarily or share us a plan of update.

 

Die?, no.

https://forums.eagle.ru/showpost.php?p=3733774&postcount=31

https://forums.eagle.ru/showpost.php?p=3774006&postcount=72

https://forums.eagle.ru/showpost.php?p=3774131&postcount=74

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

Win10, Intel 3rd Gen. Core i7 3.8Ghz, 20GB ram, Nvidia Geforce 1060 6GB Opentrack (Download it from HERE), PS3 Eye, Saitek x52-pro Joystick,

DIY Rudder Pedals,

Google Cardboard with DCS World

English is not my native language

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...