ED Team NineLine Posted May 13, 2015 ED Team Posted May 13, 2015 So, here's the thing: I just started out. I couldn't help myself and within a week of owning a HOTAS and starting I bought FC3 and the Huey. Full price. Let's assume I want it all. All the planes. Fast. What will happen when DCS 2 comes out ? Will they make upgraded/updated models of existing, will I need to buy it again ? Is there anything official on that ? DCS 2.0 is a free update, any new maps you will need to buy. See the first post. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
kontiuka Posted May 13, 2015 Posted May 13, 2015 And, no, you won't have to buy your modules again. Just new maps like NTTR, Strait of Hormuz, Normandy, etc. as Sith pointed out. Georgia will remain free under 2.0.
HiJack Posted May 13, 2015 Posted May 13, 2015 These are old pics from the terrain tools: Great! We can drive over this :thumbup:
JPS2K Posted May 13, 2015 Posted May 13, 2015 DCS 2.0 is a free update, any new maps you will need to buy. See the first post. I'm sorry, I guess my question wasn't that clear. I get that new maps I have to buy. I get that old modules will keep working. The actual question, as far as I can make it clearer (not native english here), is if there will be updated modules, like 2.0 versions, with the risk of haveing to pay more/again if I want those. Or is it safe to assume that what I will buy now I will be 'stuck with' for DCS 2 ?
ED Team NineLine Posted May 13, 2015 ED Team Posted May 13, 2015 I'm sorry, I guess my question wasn't that clear. I get that new maps I have to buy. I get that old modules will keep working. The actual question, as far as I can make it clearer (not native english here), is if there will be updated modules, like 2.0 versions, with the risk of haveing to pay more/again if I want those. Or is it safe to assume that what I will buy now I will be 'stuck with' for DCS 2 ? You will only have to pay for new content, all your existing modules will be upgraded to 2.0 as they are now with other updates. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
cichlidfan Posted May 13, 2015 Posted May 13, 2015 Or is it safe to assume that what I will buy now I will be 'stuck with' for DCS 2 ? It is always possible that v2.0 versions could be created, with added content. However, I think you can safely consider it unlikely. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
SyntaxError Posted May 13, 2015 Posted May 13, 2015 I notice they not using the grass that was featured in early screenshots. Even though it looked copy and pasted it still looked decent. Perhaps they've scrapped it and opted for bushes and grass patches similar to what we have now. F/A-18C - A-10C - FC3 - L-39C/ZA - Ka-50 - UH-1H - Mi-8MTV2 - F-86F - Spitfire - P-51D - P-47D - BF-109K - CA
ED Team NineLine Posted May 13, 2015 ED Team Posted May 13, 2015 Things are WIP, and during development different features will be added and removed as they are worked on. Whether that feature will come back or not I am unsure, but it explains why you might see somethings come and go. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Eflemmen Posted May 13, 2015 Posted May 13, 2015 do we have an ETA on release? :) is it still may- june? :D
ED Team NineLine Posted May 13, 2015 ED Team Posted May 13, 2015 do we have an ETA on release? :) is it still may- june? :D No news Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
rcjonessnp175 Posted May 13, 2015 Posted May 13, 2015 What i like from those pics is it seems like the foliage draw distance is remarkably far and much improved. Will be great for rotor heads and tree top flying!! I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
KirkaFordis Rex Posted May 13, 2015 Posted May 13, 2015 This is a rather confusing thread. I came here to see if 2.0 was still on track to be released this year. Now I'm not sure what to think. I can say confidently that Sith is rockstar for posting so much in this thread and keeping things on track. It's very much appreciated. i7-6700K, Gigabyte GTX1080 8GB , MSI Z170A, 32GB, 750W VFA-113
Chivas Posted May 13, 2015 Posted May 13, 2015 There is always a balancing act between performance and quality. Hopefully they've designed EDGE so that they can easily upgrade most aspects as the sim is optimized and computer systems allow.
HiJack Posted May 13, 2015 Posted May 13, 2015 There is always a balancing act between performance and quality. Hopefully they've designed EDGE so that they can easily upgrade most aspects as the sim is optimized and computer systems allow. I don't think we can expect a optimized performance on the beta release. That is not realistic with any software released as a beta product.
badaboom Posted May 13, 2015 Posted May 13, 2015 I don't think we can expect a optimized performance on the beta release. That is not realistic with any software released as a beta product. Yes but the latest video's[GA's to be precise]do look very,very smooth and FPS Friendly:) [sIGPIC][/sIGPIC]
rcjonessnp175 Posted May 13, 2015 Posted May 13, 2015 Yes but the latest video's[GA's to be precise]do look very,very smooth and FPS Friendly:) Yes it does but its also a single ship no combat flight.... we need improved performance in combat not solo flights. Also his FOV is pulled back giving a false sense of speed I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
HiJack Posted May 13, 2015 Posted May 13, 2015 Yes, you cant tell anything about the performance based on a video. We need the beta to test with adding units and other aircrafts and static units ............ No one can tell about performance before a longer test periode is done.
joebloggs Posted May 14, 2015 Posted May 14, 2015 (edited) This is a rather confusing thread. I came here to see if 2.0 was still on track to be released this year. Now I'm not sure what to think. I can say confidently that Sith is rockstar for posting so much in this thread and keeping things on track. It's very much appreciated. Are you just confused about the release date or was there something else confusing you? What part of the thread do you find confusing and maybe someone can help out. Edit: Just saw that you said: "Sith is rockstar for posting so much in this thread and keeping things on track" So, I'm abit confused why you're confused now :) Edited May 14, 2015 by joebloggs
Chivas Posted May 14, 2015 Posted May 14, 2015 I don't think we can expect a optimized performance on the beta release. That is not realistic with any software released as a beta product. Of course we can expect optimized performance with the beta over the original DCS graphic engine performance, and its quite possible that the beta will be optimized by the time the beta is finished. As well as possible further performance optimizations thru the life of the product. Code isn't written on stone tablets.
joebloggs Posted May 14, 2015 Posted May 14, 2015 Of course we can expect optimized performance with the beta over the original DCS graphic engine performance, and its quite possible that the beta will be optimized by the time the beta is finished. As well as possible further performance optimizations thru the life of the product. Code isn't written on stone tablets. Agreed, I think you only have to look at the videos that have been posted to see it has been optimized over the current DCS engine.
Suchacz Posted May 14, 2015 Posted May 14, 2015 (edited) Please note, that the video can be rendered after the flight from the saved track with any FPS you want , even 120 if you wish, and with the highest details posible :smilewink: ...see "Record Avi Tool" in Mission Editor Edited May 14, 2015 by Suchacz Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2
NRG-Vampire Posted May 14, 2015 Posted May 14, 2015 I don't think we can expect a optimized performance on the beta release. That is not realistic with any software released as a beta product. you know, the main optimization is the dx11 usage, so the plus 200-400% FPS increase (antialiasing dependant) is not bad imho :)
rcjonessnp175 Posted May 14, 2015 Posted May 14, 2015 you know, the main optimization is the dx11 usage, so the plus 200-400% FPS increase (antialiasing dependant) is not bad imho :) Ya I'd like to see the numbers to prove that. Until we see combat scenarios with ai and other players in this Edge it's all hogwash and speculation. I'm sure he pretty graphics will run better but will see when we have it if it's the same story as the current Dcs when theirs actually action going on the map. Would hope it's much improved but seeing they dropped that pretty grass tells me their making cuts I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
ED Team NineLine Posted May 14, 2015 ED Team Posted May 14, 2015 have you ever tried the unigine valley benchmark "demo" ? with that you can see a beautiful living grass and forest madness :) you can see the FPS comparison of API OpenGL dx9 and dx11 and you will see that (antialiasing dependant) 200-400% FPS gain - with dx11 ultra quality settings it runs smooth as a dream on fullhd http://forums.eagle.ru/showpost.php?p=2300733&postcount=533 https://unigine.com/products/valley/download/ Not sure this is really relevant for this thread. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
rcjonessnp175 Posted May 14, 2015 Posted May 14, 2015 Not sure this is really relevant for this thread. Don't get your hopes up, just because it's dx11 doesn't mean it magically fixed all performance problems especially in edge with all the mass amounts of calculations it does. I believe performance will be much improved generally but the specific area I'm concerned about is when high cpu calculations are slaughtering the frame rate in current engine. If that is totally fixed then I'd say amazing upgrade. Uniengine is a totally different animal compared to a simulator. I would say if you want to compare it to anything the closest thing would be Arma 3. For those who have been around that series awhile should get the picture real quick. Wrong quote sorry Sith was the guy above ya. I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
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