Frostie Posted June 29, 2016 Posted June 29, 2016 The combination of good mission + populated server is quite rare But you only want to be in touch with 3 or 4 players at most so why do you need to be in such a heavily populated server. "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
Exorcet Posted June 29, 2016 Posted June 29, 2016 That's the problem. Escorting strikers is boring. It always goes the same way. 1. Fly A-10 or K-50 and get blown out of the sky by eight billion AIM-120's 2. Switch to F-15/SU-27/MiG-29 3. Listen as your teammates refuse to get their asses out of the target area and get shot down 4. Discover fighter had an ounce of sense and ran home 5. Hang around and strafe things 6. Get bored 7. Go back to ground attack 8. Wait 20 minutes 9. See step #1 Unless somebody is okay with flying around in a fighter doing nothing but trying to conserve fuel for a few hours, this isn't going to change. This doesn't make sense, if strike aircraft are instantly blown up, then there would be plenty for escorts to shoot at. If there is nothing for escorts to shoot at, there is no way #1 is true. In any case, just about every time a strike group has asked for cover, I've gone over there. It's actually quite fun, more like an actual mission than randomly flying around missile jousting. Exactly, that's the problem. I say: F**k realism When I start DCS, I do it to have fun. Sure, a great deal of DCS' fun comes from realism. But getting realistic shot down by a player in a fighter while flying a strike aircraft is not fun. I'm more often the fighter, but I disagree. Having to deal with enemy fighters makes air to ground more interesting. The big issue though is that the A-10 and Su-25 are terrible at every aspect of that except avoiding detection (which I find fun to attempt). As I understand, the 104th server and missions are designed to work as a public, hop-on-hop-off thing, not requiring coordinated effort. And the briefings do not task you with hunting strike aircraft. In fact, without reading the opposite side's briefing, you don't even know where they operate. You have no 'connection' to your own ground units in the enemy's TA, so protecting them is not an argument. This is not blue flag. This is not joint warrior. These are no multi-role coordinated missions. It doesn't take much coordination to announce to the fighters on your team that they can get free kills on distracted enemy aircraft at a certain spot though. If you pull the attention of enemy fighters, then your friendly fighters should be interested in your location. If you want realism, do what the briefing says and protect your strikers. Go to the TA and circle for an hour. Then go back to base, refuel and back on station. Oh wait. That's not fun? Too bad... Do it all the time, but I have to ask, if there is nothing to shoot at, what is shooting you down? Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
gavagai Posted June 29, 2016 Posted June 29, 2016 Trying to prove that the other guy is illogical helps nothing.:doh: Flying A2G with the danger of interception is more fun than A2G without the danger of interception. But flying A2G and getting your ass shot off repeatedly by fighters is pointless. That's a more charitable interpretation, and I don't think it's unreasonable. When I look at the proportion of aircraft on this server it's about 50% F-15 (flying red and blue), 30% Su-27, and 20% other (I mean occupied slots, not the slots available). It is a special kind of masochist who flies A2G with that kind of lineup, but do you really want him to go away?:huh: P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria
winchesterdelta1 Posted June 29, 2016 Posted June 29, 2016 I never go really search for the active TA. But if i pick you up and you are in weapon range i will shoot you. After i play with you a bit. I think that is fair.. So they still have time to do some nice maneuvers before they die. Or the chance for me to make a blunder and he kills me. Giving him the time of his life. Go in close, and when you think you are too close, go in closer.
Shabi Posted June 30, 2016 Posted June 30, 2016 Would it be possible to enable TacView for certain time periods on this server? I ask as it's an awesome learning tool, and fun to recap battles (I've done this after the fact on teamspeak as a sports commentator of sorts). Maybe do it as "TacView Tuesdays" and include it in the MoTD? I'd love to see how people fly in this server, and how this works within the context of the engagement as a whole. Oculus CV1, i7 4790k @ stock, gtx 1080ti @ stock, 32gb PC3-19200 @ 2.4ghz, warthog & saitek pedals, razer tartarus chroma.
OldE24 Posted June 30, 2016 Posted June 30, 2016 um i'm gonna bet NOT. If you want a tac view go watch the replay............... 8700k@4.7 32GB ram, 1080TI hybrid SC2
mia389 Posted June 30, 2016 Posted June 30, 2016 But you only want to be in touch with 3 or 4 players at most so why do you need to be in such a heavily populated server. I like to have hi volume airports. AG and AA aircraft. I know quote wasnt towards me but that is a reason I fly cas on a populated server. More for the airport operations. Its fun to see another plane taxi or t/o and land. It really does suck when an A10 takes a lot of time to set up navigation and weapons, systems and gets shot down by an arcade planes that starts by a keystroke. Maybe hot starts for CAS planes and no fuel starts for fighters to offset this imbalance. I think most respectable CAP players do not engage CAS aircraft. If that changes I hope the CAS players do go somewhere else and let the FC3 planes fly together. When I fly fighters there is plenty of fighters to shoot at. Some missions on the 104th I refuse to fly CAS. Some I wont fly fighters. I find CAS to be good on Open Conflict.
Ktulu2 Posted June 30, 2016 Posted June 30, 2016 If an a-10 sneaks up on you because you didn't shoot it, i'm pretty sure that he would shoot (I sure would). Also, if escorting CAS, you not only should, but must take down enemy CAS. Not sure where the logic of not targeting ground pounders is. I do DCS videos on youtube : https://www.youtube.com/channel/UCAs8VxtXRJHZLnKS4mKunnQ?view_as=public
winchesterdelta1 Posted June 30, 2016 Posted June 30, 2016 (edited) So getting shot down by a full module like Mirage 2000C or MIG-21 is better or when the F-18C comes out. Next time i just take Mirage because then you suddenly don't really mind being shot down in your A-10 or Su-25. And yes.. how many times have i been shot down by A-10C AIM-9 because i just ignored them.. cause i felt bad for them. Everything that fly's and can cause me harm i will shoot down. 90% of the time we won't go actively hunt for you. But if we see you you better hide or find another server where you can fly around chill with no worries. Edited June 30, 2016 by winchesterdelta1 Go in close, and when you think you are too close, go in closer.
Enduro14 Posted June 30, 2016 Posted June 30, 2016 This will only be solved by having all modules same level of fidelity. Or like said go to servers that have only same level of modules active. 104 is exciting for n as a ground striker as you have to fly proper tactics Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
TAW_Blaze Posted June 30, 2016 Posted June 30, 2016 Would it be possible to enable TacView for certain time periods on this server? I ask as it's an awesome learning tool, and fun to recap battles (I've done this after the fact on teamspeak as a sports commentator of sorts). Maybe do it as "TacView Tuesdays" and include it in the MoTD? I'd love to see how people fly in this server, and how this works within the context of the engagement as a whole. All this would cause is a bunch of cheaters flying only on that day, until DCS has reworked export features this is a no go. If this was a thing people would quit flying while it's on alltogether and eventually the server would be either empty or full of people who abuse real time tacview. It really does suck though that you have to run replays to record ACMI, especially when said replays are always buggy. :D
Exorcet Posted June 30, 2016 Posted June 30, 2016 It really does suck when an A10 takes a lot of time to set up navigation and weapons, systems and gets shot down by an arcade planes that starts by a keystroke. Maybe hot starts for CAS planes and no fuel starts for fighters to offset this imbalance. I don't see what this helps. The A-10 can be started just as easily, just use quick start. There's nothing arcade about the FC3 fighters anyway. From the perspective of the A-10 pilot, they are 99% identical to a DCS level module. I think most respectable CAP players do not engage CAS aircraft. If that changes I hope the CAS players do go somewhere else and let the FC3 planes fly together. When I fly fighters there is plenty of fighters to shoot at. Speaking as a CAS pilot (admittedly very part time, I hope it's the opposite. If the fighters ignore me, they add nothing to the mission. I still remember going into a zoom climb for an AIM-9 kill against a MiG-29 that flew overheat while I was doing A-10C CAS. I'd say it was one of the highlights of my A-10 career. Some missions on the 104th I refuse to fly CAS. Some I wont fly fighters. I find CAS to be good on Open Conflict. I suppose rotating missions is a good thing. Have some set up for cooperation between AA and AG, and others where they have nothing to do with each other. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
OldE24 Posted June 30, 2016 Posted June 30, 2016 Is the 104th going to update soon? Cheers. 104th runs the STABLE build....... so there is nothing to update until they update the release client. 8700k@4.7 32GB ram, 1080TI hybrid SC2
Shabi Posted July 1, 2016 Posted July 1, 2016 (edited) It really does suck though that you have to run replays to record ACMI, especially when said replays are always buggy. Ahh I see what the previous poster meant by replay. That's a good way to review things, problem solved (except for the buggy part). Edited July 1, 2016 by Shabi add quote Oculus CV1, i7 4790k @ stock, gtx 1080ti @ stock, 32gb PC3-19200 @ 2.4ghz, warthog & saitek pedals, razer tartarus chroma.
DieHard Posted July 1, 2016 Posted July 1, 2016 (edited) Fly Sorties with Adequate Air Cover I like to have hi volume airports. AG and AA aircraft. I know quote wasnt towards me but that is a reason I fly cas on a populated server. More for the airport operations. Its fun to see another plane taxi or t/o and land. It really does suck when an A10 takes a lot of time to set up navigation and weapons, systems and gets shot down by an arcade planes that starts by a keystroke. Maybe hot starts for CAS planes and no fuel starts for fighters to offset this imbalance. I think most respectable CAP players do not engage CAS aircraft. If that changes I hope the CAS players do go somewhere else and let the FC3 planes fly together. When I fly fighters there is plenty of fighters to shoot at. Some missions on the 104th I refuse to fly CAS. Some I wont fly fighters. I find CAS to be good on Open Conflict. I'm usually in the Ka-50. Sometimes, the smarter fighter guys come where we ground strikers are hanging out and pay us a visit. It's a given on the 104th server, expect the enemy to shoot at you. Don't fly pre-planned autopilot courses to the target area. My case with the copter, use the terrain and down low to hide. Pretty hard to hide from an F-15 and a pilot that knows his stuff. A smart pilot will fly other planes, enemy side, to figure out where his opponents are going. Best course of action is to fly the sorties like real life war, get adequate air cover to protect you and your team mates. I know, most of the fighter-jock guys are not interested in this, dog fighting is all they want to do. I don't get shot down very often by the enemy jets in my copter. 104th is the best MP server in DCS!! It is what it is. Edited July 1, 2016 by DieHard [sIGPIC][/sIGPIC]
RIPTIDE Posted July 1, 2016 Posted July 1, 2016 Is the 104th going to update soon? Cheers. Once 1.5.4 hits Stable, we will [sIGPIC][/sIGPIC]
MacEwan Posted July 5, 2016 Posted July 5, 2016 Yes slightly awkward but if you follow this it should work: Open a command prompt window Type CMD Open Command Prompt. Type: CD\ ENTER Key Type: CD Program Files\Eagle Dynamics\DCS World OpenBeta\Bin\ ENTER Key Type: DCS_updater.exe update 1.5.3.53279.80 ENTER KEY Thanks!! Good Tip!!
D4n Posted July 6, 2016 Posted July 6, 2016 Are there any known issues or why isn't the open beta declared "stable" yet? (How many weeks usually go by? Cause iirc it'll only go "stable" when there's another beta patch... which could take a month...) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
Ktulu2 Posted July 6, 2016 Posted July 6, 2016 My guess is the F-5 coming out, must have taken some ressources, also it impliments a WHOLE NEW net code, not really minor. I do DCS videos on youtube : https://www.youtube.com/channel/UCAs8VxtXRJHZLnKS4mKunnQ?view_as=public
Pocket Sized Posted July 6, 2016 Posted July 6, 2016 DCS is in a weird place right now. The Open beta is used for testing features and is generally considered less stable than the release version. But they're testing network improvements so... the open beta is actually way more stable than the "stable" version (1.5.3). Not saying the 104th should update though. (a lot of people don't have 1.5.4) DCS modules are built up to a spec, not down to a schedule. In order to utilize a system to your advantage, you must know how it works.
Yuya6104 Posted July 6, 2016 Posted July 6, 2016 Why is the 104th squadron so so very dead??? I know have real lifes so on , I guess DCS not popular no more.
TAW_Blaze Posted July 6, 2016 Posted July 6, 2016 Why is the 104th squadron so so very dead??? I know have real lifes so on , I guess DCS not popular no more. Everyone's taking a break.
winchesterdelta1 Posted July 6, 2016 Posted July 6, 2016 Everyone's taking a break. That means.. Secretly they are polishing their skills to come and take back their own server on a later date ;) Go in close, and when you think you are too close, go in closer.
Jumbik Posted July 8, 2016 Posted July 8, 2016 Summer time is always like this. Every server is now less populated. Do, or do not, there is no try. -------------------------------------------------------- Sapphire Nitro+ Rx Vega 64, i7 4790K ... etc. etc.
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