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Posted

i just tried using my rift and cant get more then 18fps now using low settings on my 1080

 

:(



 

Water cooled i9-9900K | Maximus Code XI MB | RTX3090  | 64GB | HP Reverb G2 
Posted

Just a curious question, I'm relatively new to VR I seem to find spotting targets from the cockpit very difficult at ranges over a mile or two with visible range set to ultra and pixel density set to 2.0. Is there any ideal setting to help this?

 

Many thanks in advance

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Posted
Latest NTTR update yesterday killed my fps. WTF

Anyone else seeing this?

 

https://forums.eagle.ru/showthread.php?t=177289&page=12

A Co, 229th AHB, 1st Cav Div

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Posted

Thanks for the confirmations guys

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Posted

pixel density and multiplayer with cv1

 

Hi

 

every time I increase greater than 1.0 the pixel density slider in the vr tab in the game menu, lets say to 1.5, in can not join any servers , I click on join and nothing happens, I then go back and bring the density to 1, go back to multiplayer , select a server, click join and I get in instantly.

 

Anyone else having this problem?

 

 

 

Thanks

Posted
Hi

 

every time I increase greater than 1.0 the pixel density slider in the vr tab in the game menu, lets say to 1.5, in can not join any servers , I click on join and nothing happens, I then go back and bring the density to 1, go back to multiplayer , select a server, click join and I get in instantly.

 

Anyone else having this problem?

 

 

 

Thanks

 

Once in the main menu, press LALT + Enter to go to full screen. This will give your mouse the proper "boundaries" when you use a larger Pixel Density than 1.0

Posted
Hi

 

every time I increase greater than 1.0 the pixel density slider in the vr tab in the game menu, lets say to 1.5, in can not join any servers , I click on join and nothing happens, I then go back and bring the density to 1, go back to multiplayer , select a server, click join and I get in instantly.

 

Anyone else having this problem?

 

 

 

Thanks

 

And click on the very upper edge of the join button.

Windows 10, I7 8700k@5,15GHz, 32GB Ram, GTX1080, HOTAS Warthog, Oculus Rift CV1, Obutto R3volution, Buttkicker



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Posted

I'm starting to wonder if I'll regret shelling out on Touch.

 

If it means we can end up reaching out in the cockpit to flip switches etc, I'd be very happy (even if it takes a while to implement) - but at the moment I'm thinking that £190 would get me a couple of nice add-ons to my sim controller selection.

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I'm learning to fly - but I ain't got wings

With my head in VR - it's the next best thing!

Posted
I'm starting to wonder if I'll regret shelling out on Touch.

 

If it means we can end up reaching out in the cockpit to flip switches etc, I'd be very happy (even if it takes a while to implement) - but at the moment I'm thinking that £190 would get me a couple of nice add-ons to my sim controller selection.

I wonder the same. But it seems you have to hold the touch, this means you have to remove your hand from the hotas, take the touch(while you have the rift on you so you cant see too much) then do what you do, leave it and get the hotas again, I think a good button box whith rotarys and switches placed on a proper position is better investment for DCS specificaly.

 

But there would be other good stuff for touch like shooters etc...

 

My 2 cents..

 

Sent from my SCH-I535 using Tapatalk

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Posted
I wonder the same. But it seems you have to hold the touch, this means you have to remove your hand from the hotas, take the touch(while you have the rift on you so you cant see too much) then do what you do, leave it and get the hotas again, I think a good button box whith rotarys and switches placed on a proper position is better investment for DCS specificaly.

 

But there would be other good stuff for touch like shooters etc...

 

My 2 cents..

 

Sent from my SCH-I535 using Tapatalk

 

 

I thought the same until I bought and tried Vive's controller. It's so freaking accurate that it's VERY VERY different from my Leap experience. It's just NATURAL.

 

But I liked Rift's performance better, so I returned the Vivie. However, I will not be buying the touch until DCS supports it.

 

But remember, IRL, you would take your hand off HOTAS to manipulate the switch. So in our case, it would just be grabbing the touch to manipulate the switches.

hsb

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Posted

Well yes but you will remove yor hand hit the swith and take the stick again. And not looking for a controller, it is the same now but instead of controller you use the mouse.

 

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Posted

But that's if you have very switch in a switchbox. For those who don't this is a great workflow.

 

But the hand motion is much more intuitive than the mouse. It's hard to explain, until I tried the Vive controller. It is different. I just can't translate it into words well. I guess the best way to think about it is: You don't have to think about it because it's an extension of your hand.

hsb

HW Spec in Spoiler

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i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1

 

Posted

Is it possible to convert back to older runtime version? I would like to have my lost framerates back...since asw is not working with my gpu i don't get any benefits from 1.10 anyway.

CPU: Intel Core i7-2600k @3.40GHz | Motherboard: Asus P8P67-M | Memory: Kingston 8GB DDR3 | OS W10 | GPU: Sapphire R9 290x 8GBDDR5 | Monitor: Samsung Syncmaster 24" | Devices: Oculus Rift, MS FFB 2 joystick, Saitek X 52 Pro throttle, Saitek Pro pedals, Gametrix Jetseat

 

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Posted

Oculus question

 

For the life of me I can't get DCS to play full screen on my desktop as I'm flying with my Oculus. I've been trying to record my flight in real time, unedited using Nvidia's GeForce Experience, but my desktop screen if not full. I've tried everything to make it full screen but no luck. Does anyone have the fix for this?

Screen_161123_164856.thumb.jpg.e14928732ab44aeba0aa8b434f9d019f.jpg

Posted
Do you have the same problem though? Desktop plays the game in a vertical sliver of the screen, not in full screen?

left alt and enter buddy this makes it full screen for me on the desktop. but it stretches.

  • Like 1


 

Water cooled i9-9900K | Maximus Code XI MB | RTX3090  | 64GB | HP Reverb G2 
Posted
Is it possible to convert back to older runtime version? I would like to have my lost framerates back...since asw is not working with my gpu i don't get any benefits from 1.10 anyway.

 

Courtesy of SkateZilla

 

https://forums.eagle.ru/showthread.php?t=160053

  • Like 1

hsb

HW Spec in Spoiler

---

 

i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1

 

Posted

 

Thanks, but i actually meant older Oculus runtime version. My framerates dropped quite lot after update to 1.10.

CPU: Intel Core i7-2600k @3.40GHz | Motherboard: Asus P8P67-M | Memory: Kingston 8GB DDR3 | OS W10 | GPU: Sapphire R9 290x 8GBDDR5 | Monitor: Samsung Syncmaster 24" | Devices: Oculus Rift, MS FFB 2 joystick, Saitek X 52 Pro throttle, Saitek Pro pedals, Gametrix Jetseat

 

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Posted
Thanks, but i actually meant older Oculus runtime version. My framerates dropped quite lot after update to 1.10.

 

Not possible and Oculus hasnt showed any glimmer of allowing it.

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Posted
Not possible and Oculus hasnt showed any glimmer of allowing it.

 

Bad news then, gotta hope next version will be better.

CPU: Intel Core i7-2600k @3.40GHz | Motherboard: Asus P8P67-M | Memory: Kingston 8GB DDR3 | OS W10 | GPU: Sapphire R9 290x 8GBDDR5 | Monitor: Samsung Syncmaster 24" | Devices: Oculus Rift, MS FFB 2 joystick, Saitek X 52 Pro throttle, Saitek Pro pedals, Gametrix Jetseat

 

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