kunterbunt Posted June 21, 2017 Posted June 21, 2017 Crash after mission still happens. My Rig: AMD Ryzen 9 3950X | 64GB DDR4-3200 Ram | NVIDIA GeForce RTX 2080 Ti | Thrustmaster Hotas Warthog | MFG Crosswind rudder pedals | HP Reverb
Esac_mirmidon Posted June 21, 2017 Posted June 21, 2017 It seems is more simple than i´had thinked. Only Reaction to Threat = Nothing and the B-17 will keep his flight plan and shooting defensive without evading. Thanks again Sith. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
OnlyforDCS Posted June 21, 2017 Posted June 21, 2017 2.1.1 - I Can fly with shadows enabled again - With 2.1, I had to turn them to flat only due to erratic framerate. I can run them on medium again, which adds so much to the immersion. Thanks for the update fellas! Im itching to try this. I absolutely love the in cockpit shadows, and had to turn them to flat for 2.1.0. Thanks for the report back! :thumbup: Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
RyboPops Posted June 21, 2017 Posted June 21, 2017 2.1.1 - I Can fly with shadows enabled again - With 2.1, I had to turn them to flat only due to erratic framerate. I can run them on medium again, which adds so much to the immersion. Thanks for the update fellas! I'm curious...have you actually documented/benchmarked a frame rate change with shadow settings? I have a significantly inferior PC to your build and noticed no change in FPS or overall performance between medium and high shadow settings. If anything, the sim felt smoother with shadows on high.
badaboom Posted June 21, 2017 Posted June 21, 2017 Is MSAA and AA still a performance killer when using Deferred Shading? [sIGPIC][/sIGPIC]
Esac_mirmidon Posted June 21, 2017 Posted June 21, 2017 Yes. For me anything higher than x2 MSAA is killing my FPS. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
ED Team NineLine Posted June 21, 2017 Author ED Team Posted June 21, 2017 Remember guys, any issues or bugs, please add them to threads or create new ones in the Bugs section, lets not clog this thread up with them. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Texac Posted June 21, 2017 Posted June 21, 2017 It's nice to see how many units get updated to the new lightning engine with each update. - My Skins/Liveries - Improved F-16C Texture Template • Texac on YouTube •
Esac_mirmidon Posted June 21, 2017 Posted June 21, 2017 I see infantry units added. The US Paratroopers are working perfect, nice model ¡¡. Also all vehicles have now drivers. And a lot of beach obstacles and bunkers. Great for inmersion on the Normandy invasion. German infantry is not working. They are selectable but invisible in the mission. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
ED Team NineLine Posted June 21, 2017 Author ED Team Posted June 21, 2017 I see infantry units added. The US Paratroopers are working perfect, nice model ¡¡. Also all vehicles have now drivers. And a lot of beach obstacles and bunkers. Great for inmersion on the Normandy invasion. German infantry is not working. They are selectable but invisible in the mission. The Joys of Early Access :) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Roblex Posted June 21, 2017 Posted June 21, 2017 I have a question about the changelog. It says that we can now load liveries in MP within the refuel/re-arm menu but we could do that befoe the update. What has changed? ============================================================================================================================== 56sqn US@R Diary of a hopeless Pilot Officer http://roblex56raf.livejournal.com NVIDIA GeForce GTX 1050 Ti, 16Gb RAM, Intel Core i3/i5/i7 6xxx @ 2700 MHz
Reflected Posted June 21, 2017 Posted June 21, 2017 Brilliant, I have much better FPS and smoother gameplay. Although I still get stutters as I close in on AI units. Facebook Instagram YouTube Discord
OnlyforDCS Posted June 22, 2017 Posted June 22, 2017 Does the WWII AA work now? Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
cthulhu68 Posted June 22, 2017 Posted June 22, 2017 Does the WWII AA work now? Tested 2 small german ones. They work.
hughlb Posted June 22, 2017 Posted June 22, 2017 (edited) I'm curious...have you actually documented/benchmarked a frame rate change with shadow settings? I have a significantly inferior PC to your build and noticed no change in FPS or overall performance between medium and high shadow settings. If anything, the sim felt smoother with shadows on high. Yes, I provided some feedback on the forum when ED released 2.1 - frame rate was constantly jumping around between 40-100fps, regardless of which shadow preset or lighting settings, or detail on screen. Only solution was to turn shadows to flat only. Now with 2.1.1, the framerate has returned to how it used to be before 2.1- 100-120fps steady, with shadows medium. I will do more testing, but I noticed a marked improvement last night. I'm sure ED are still doing lots more optimising over the next few months. Edited June 22, 2017 by hughlb | Windows 10 | I7 4790K @ 4.4ghz | Asus PG348Q | Asus Strix 1080TI | 16GB Corsair Vengeance 2400 DDR3 | Asrock Fatal1ty Z97 | Samsung EVO 850 500GB (x2) | SanDisk 240GB Extreme Pro | Coolermaster Vanguard S 650Watt 80+ | Fractal Design R4 | VirPil T-50 | MFG Crosswind Graphite | KW-908 JetSeat Sim Edition | TrackIR 5 | [sIGPIC][/sIGPIC]
Zimmerdylan Posted June 22, 2017 Posted June 22, 2017 All in all was a pretty positive update. Thanks ED! I think that now maybe you guys may want to give some love to 1.5. I see some people with broken hearts on the forums and you have been spoiling us 2.1 lovers with all this good stuff lately. :music_whistling: LOL :music_whistling:
Reflected Posted June 22, 2017 Posted June 22, 2017 I see infantry units added. The US Paratroopers are working perfect, nice model ¡¡. Also all vehicles have now drivers. And a lot of beach obstacles and bunkers. Great for inmersion on the Normandy invasion. German infantry is not working. They are selectable but invisible in the mission. Where did you find the beach obstacles? Do we have landing ships too? Facebook Instagram YouTube Discord
Esac_mirmidon Posted June 22, 2017 Posted June 22, 2017 On the Enciclopedia. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Ala12Rv-watermanpc Posted June 22, 2017 Posted June 22, 2017 Fog is fixed in this 2.1.1 and they added clouds reflections in the water although they are very much WIP as there are some clear issues with them...I wonder why we don't have yet clouds shadows into the water btw?... About performance, its a bit weird in my case...it seems better in not very busy situations while in heavy load moments its worse. Also, I'm surprised the problem with HUD's still the same and even the green dot in the F-15 is still present. I would like to have more detailed patch notes so we would know exactly what has changed, for example when including/updating models/textures, etc. thanks all! Take a look at my MODS here
Esac_mirmidon Posted June 22, 2017 Posted June 22, 2017 Well i think the glass material like canopies, HUD, sights, etc are beeing tested in different approaches so until they find a good solution we will see different effects. Its an Early Access so things are going to change until the final merge. Another thing is the defensive fire from the B17G, serious FPS hit when a formation are shooting at the same time. But is so nice to see the Flying Fortress shooting while keeping the horizontal flight. Nice addition. And the Flak is TERRIFYING.... My God, you must use them in little numbers, they destroy a complete formation in minutes. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Ala12Rv-watermanpc Posted June 22, 2017 Posted June 22, 2017 (edited) Yes, I think you are right...maybe making separate test for huds and such...maybe making all the hud's characters "glow" in the same way the world does would fix the readability issue to some extent (obviously you won't see a s%$"! looking directly to the sun though :D) Another thing I have just noticed is that it seems like there are some more detailed textures in NTTR? maybe placebo but near the great canyon I would say they are looking like more resolution. Also, terrain self shadowing looks beter as well as colors (which are G R E A T and much richer) although now I can see how they are loaded(I mean the shadows) behind a sharp line, but guess they are aware of this. Overall liking this update. Edited June 22, 2017 by watermanpc Take a look at my MODS here
ED Team NineLine Posted June 22, 2017 Author ED Team Posted June 22, 2017 And the Flak is TERRIFYING.... My God, you must use them in little numbers, they destroy a complete formation in minutes. Yeah, its still early on FLAK, I think they will need to dial it in more towards the 1940s :) They will get there though, glad to see them put them in for us anyways. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Esac_mirmidon Posted June 22, 2017 Posted June 22, 2017 And the model firing is so nice to see... " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Reflected Posted June 22, 2017 Posted June 22, 2017 About performance, its a bit weird in my case...it seems better in not very busy situations while in heavy load moments its worse. thanks all! Same here. High FPS and smoother gameplay when alone, but when there is a busy situation, like many ground objects, or a B-17 formation I'm getting massive stutters. Facebook Instagram YouTube Discord
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