Shadow KT Posted August 13, 2017 Posted August 13, 2017 (edited) Okey, I have a transport C-130 with an air start. He refuses to follow the altitude requirements set for his WPs and at the start he goes for a vertical climb almost stalling out and then just flies level at a certain alt, after some time he climbs to a different alt and continues level. All the other AI in the mission behave normally. I tried moving way points, changing altitudes, making him start higher or lower, before the first WP and even deleting the whole first WP all together. No change. Maybe I somehow hit a special bug spot and you would like to check it out. [ATTACH]167460[/ATTACH] Play the mission and watch the already airborne C-130, if something different happens on your screen, do tell. I'll post a track then Edited August 13, 2017 by Shadow KT 'Shadow' Everybody gotta be offended and take it personally now-a-days
Shadow KT Posted August 14, 2017 Author Posted August 14, 2017 No one has any ideas ? or am I missing something obvious ? 'Shadow' Everybody gotta be offended and take it personally now-a-days
Johnny_Rico Posted August 14, 2017 Posted August 14, 2017 AI spawned airacraft have some issues with 1.5.7 They seem to spawn OK , but they fly at stall speeds sadly METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
Ironhand Posted August 14, 2017 Posted August 14, 2017 Okey, I have a transport C-130 with an air start. He refuses to follow the altitude requirements set for his WPs and at the start he goes for a vertical climb almost stalling out and then just flies level at a certain alt, after some time he climbs to a different alt and continues level. All the other AI in the mission behave normally. I tried moving way points, changing altitudes, making him start higher or lower, before the first WP and even deleting the whole first WP all together. No change. Maybe I somehow hit a special bug spot and you would like to check it out. [ATTACH]167460[/ATTACH] Play the mission and watch the already airborne C-130, if something different happens on your screen, do tell. I'll post a track then Observed the same. The initial climb is caused by the two initial WPs being so close together with different altitudes. I made WP0's altitude identical to WP1 and the initial climb behavior disappeared. The rest, however, remained the same with the AI gradually slowing and not following WP altitudes. YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
Shadow KT Posted August 14, 2017 Author Posted August 14, 2017 Observed the same. The initial climb is caused by the two initial WPs being so close together with different altitudes. I made WP0's altitude identical to WP1 and the initial climb behavior disappeared. The rest, however, remained the same with the AI gradually slowing and not following WP altitudes. As I said I did play around with the WPs, and even deleted the first one, so it directly goes to WP2 at 12,5, also tried making more space between the IP and WP1. At first I had the alts for WP0 and WP1 the same, but as I got this behavior I thought maybe it shouldn't be the same, so I don't know how you fixed the initial climb, but you still say that Pontiac 3 doesn't follow trough the rest of the WPs ? And even if the WPs are so close they have like 100 ft difference not 5k feet :D And last, but not least, thank you for looking into it :) 'Shadow' Everybody gotta be offended and take it personally now-a-days
feefifofum Posted August 14, 2017 Posted August 14, 2017 This won't help whatever the bug is, but: WP0 sets the altitude and speed at which the aircraft will spawn. WP1 sets the altitude and speed the aircraft will try to reach immediately after spawning, enroute to WP1. So, if you set WP0 as the same altitude and speed as WP1, there should be no initial altitude or speed adjustments by the AI apart; he should just pop in and fly in a straight line. THE GEORGIAN WAR - OFFICIAL F-15C DLC
Shadow KT Posted August 14, 2017 Author Posted August 14, 2017 This won't help whatever the bug is, but: WP0 sets the altitude and speed at which the aircraft will spawn. WP1 sets the altitude and speed the aircraft will try to reach immediately after spawning, enroute to WP1. So, if you set WP0 as the same altitude and speed as WP1, there should be no initial altitude or speed adjustments by the AI apart; he should just pop in and fly in a straight line. Welp, yes, but there is 'Shadow' Everybody gotta be offended and take it personally now-a-days
Shadow KT Posted August 14, 2017 Author Posted August 14, 2017 I am so bamboozled by this.... I deleted the flight and made a new which had exactly the same wps and settings except I didn't change the default set alt and speed for it for WP0 and WP1, and it worked he still climbed like an idiot and stalled him self out on every WP which required climbing, instead of climbing gradually, but at the end he met the speed and alt for WPs. Then I decided, okey what if I don't change the starting default alt (which is 6000 and something feet), but I increase the speed to the max, so I did that and it broke. He tried climbing for the second WP(2), stalled out (at higher alt, cuz of the higher initial speed) and didn't try to correct him self further more And then I gave him back the original default speed of 270 knots, to test if it just had to be at that speed. He climbed for WP2(still stalling out once), but he reached 12500 and then when he went for WP3 and tried climbing to 18k, he stalled once and gave up trying to climb anymore..... unlike the first try with a fresh flight with the same settings were everything worked out.... btw now for some reason the start time is in red box although the time is the start of the mission 'Shadow' Everybody gotta be offended and take it personally now-a-days
Reflected Posted February 10, 2018 Posted February 10, 2018 I think I have the same problem. I have WP1 at 3000 feet, WP2 at 20,000 feet, very, very far. The AI flight tries to climb so steep they stall out all the time. What is the solution to this? Facebook Instagram YouTube Discord
metzger Posted February 14, 2018 Posted February 14, 2018 AI suck monkey balls. Try any rottary wing mission when you have to fly behind AI.. it is hilarious. DCS SP is good only for practice flying or shooting ducks. Any attempt to fly DCS SP ends up in frustration. Sent from my Redmi 4 using Tapatalk [sIGPIC][/sIGPIC]
Haukka81 Posted February 14, 2018 Posted February 14, 2018 AI suck monkey balls. Try any rottary wing mission when you have to fly behind AI.. it is hilarious. DCS SP is good only for practice flying or shooting ducks. Any attempt to fly DCS SP ends up in frustration. Sent from my Redmi 4 using Tapatalk Sad but true. And try to make su-25 or a-10 fly NOE .... then you know what is frustration. And i raported AI noe problems when 2.5 was still far away, but no. Still not fixed. Worst sim AI ever takes combat part off from digital combat Simulator Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
Habu_69 Posted February 15, 2018 Posted February 15, 2018 They don't follow altitude from runway takeoffs either. They tend to fly into terrain.I have had limited success with pre-2.5 missions by deleting offending AI groups and re-placing them.
Habu_69 Posted February 17, 2018 Posted February 17, 2018 Adding to my previous post, after much experimentation, I have concluded that AI aircraft in pre-2.5 (or maybe pre-2.2) missions should not be relied on in 2.5. Those older missions that include important roles for AI aircraft should be relegated to the dustbin, except for their worth in providing some interesting mission designs. AI does appear to perform well when placed in a virgin 2.5 mission.
Adam Posted June 20, 2020 Posted June 20, 2020 Sorry for opening an old threat - but I'm experiencing this issue in 2.5.6 with a mission I'm trying to edit in 2.5.6 (stable release). Is this still a bug that hasn't been resolved.
ED Team BIGNEWY Posted June 23, 2020 ED Team Posted June 23, 2020 hi, if you are seeing an issue please attach a track replay showing an example. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Adam Posted June 23, 2020 Posted June 23, 2020 hi, if you are seeing an issue please attach a track replay showing an example. thank you Hi BigNewy, Thanks for offering to take a look. In this track you'll notice that the B52's keep on descending. I cut it short to save on file size, but if I let them go, they get to an altitude where they're basically hugging the mountains. If no one else is having issues I'm sure it's something silly I've done - I just can't figure out what. The file can be downloaded from https://drive.google.com/file/d/1jwq_m_5X0eDLoL0fpKwa4_bLekFuPZrH/view?usp=sharing Thanks in advance! Adam
Adam Posted July 10, 2020 Posted July 10, 2020 Hi BigNewy, Thanks for offering to take a look. In this track you'll notice that the B52's keep on descending. I cut it short to save on file size, but if I let them go, they get to an altitude where they're basically hugging the mountains. If no one else is having issues I'm sure it's something silly I've done - I just can't figure out what. The file can be downloaded from https://drive.google.com/file/d/1jwq_m_5X0eDLoL0fpKwa4_bLekFuPZrH/view?usp=sharing Thanks in advance! Adam No takers? I'm guessing if no one else is having problems then I'm doing something wrong - I just can't figure out what.
Flappie Posted July 10, 2020 Posted July 10, 2020 Hi Adam, I don't know what's happening to your 2 B-52H flights, but I've tested your mission and I've seen it happen: both leaders fly as planned while their wingmen do some rollercoaster stuff. I've tried several things to fix it, and only one thing worked: I deleted both B-52H groups then created new ones. No more issue. Please let me know if it works for you. ---
Adam Posted August 7, 2020 Posted August 7, 2020 Thanks very much Flappie! I'll give that a go. (In this case I set up one, and then CTRL+V and then CTRL+P the others - so maybe there's an issue with copying, or some setting that is 'unseen' behind the scenes that's causing the issue.
musolo Posted August 14, 2021 Posted August 14, 2021 AI does not obey altitude restrictions at all) CAP Ai goes contrailing 10 - 11km altitude to be spotted and shot down like a clay pigeon) although set to 4km altitude. Why AI sucks in such basic stuff for so many years lol) ----RED FLAG---- DCS Server. Discord: https://discord.gg/2PjQ52V
dorianR666 Posted August 19, 2021 Posted August 19, 2021 AI adjusts its altitude according to threats, you can override this with the ROE command. CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
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