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Posted

I have just tested MSAA x2 and it seems to give less of a performance hit than before the hotfix. People may want to check and confirm this good news :)

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Posted

running 4x MSAA, will look asap.

 

Need to unpack my Rift....moving is a pain.

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Posted

Game mode : how do you enable it ? When I press Win-G in DCS (GUI, or Game) it doesn't do anything (certainly not show a game bar)

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Posted
When I press Win-G in DCS (GUI, or Game) it doesn't do anything (certainly not show a game bar)

 

The game bar won't come up if you have disabled aero, use Full Screen Exclusive or have disabled full screen optimizations.

Posted
Definite improvement with latest patch 2x MSAA gives no loss of frames :)

 

for me its worse than before, it seems that vsync has stoppped working....

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Posted
Definite improvement with latest patch 2x MSAA gives no loss of frames :)

 

Also experienced that. Big improvements every hotfix! ED seems to work really hard on the performance issue right now. Every hotfix a big improvement!

 

For me, it seems that the VRAM is getting used more "wisely" now. Before the hotfix i had a single player VRAM usage of 8GB (running VR on a 1080) which is now down to 5-6GB.

Multiplayer is still using 7.5GB but only on huge servers with a lot 30+ players. Other than that it runs pretty smooth.

 

Settings are PD 1.2, 2 x MSAA, Shadows flat, Visibility High.

In winterseason and caucasus map really eye-candy (even in VR)!

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Posted
Definite improvement with latest patch 2x MSAA gives no loss of frames :)

 

definately can confirm this ! :thumbup:

Intel I7 - 10700 K @ 3,80GHz / 64 GB DDR3 / RTX 3090 / Win 10 Home 64 bit / Logitech X56 HOTAS / HP Reverb G2  

Running DCS on latest OB version 

 

Posted

I tried it and found no difference, unfortunately, I still have the same loss of FPS

"[...] because, basically, in this day and age, if you get to the merge and no one's died - it's not good for anybody." - Keith 'Okie' Nance
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" - Vladimir Chizhov, Russia's ambassador to the EU, January 2022

Posted

I have some improvement with MSAAx2, but it seems that clouds when set to 6-8 knock me down almost as bad as the trees do. Interestingly enough, clouds at 9-10 does not impact performance much at all.

Posted
I have some improvement with MSAAx2, but it seems that clouds when set to 6-8 knock me down almost as bad as the trees do. Interestingly enough, clouds at 9-10 does not impact performance much at all.

 

It was around 2.0 IIRC the clouds where totally borked and any clouds killed fps to an unflyable level even in 2d. Lets hope its just a small thing they fixed already and will be dealt with. Because yeah clouds and late/early light is phenomenal :)

 

Oh and my post about 2xMSAA working is only tested in rift. in 2d I can have everything maxxed out and still get great frames. I thought the MSAA problem was confined to VR and not normal gaming. BTW whats the story about the tile effect I see now in NTTR ?

i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64

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Posted

I'm running 1080p, no VR, with medium settings, and 2xMSAA will take me from 55fps down to 39fps on the ramp. 29fps in forested areas. I don't think the performance issues are limited to VR.

Posted
definately can confirm this ! :thumbup:

 

I can't confirm this.

 

Yesterday I tried it and it gave me a massive loss of FPS in VR with msaa 2x

I used alsways the same situation (Quick Mission "Dogfight" with the F5E).

With msaa 2x I have 45 FPS in high altitude and down to 30 FPS in the mountains with a lot of trees.

With msaa at off I get 90 FPS at high altitude and 45 FPS in the mountains with a lot of trees.

On the other hand I couldn't see any differences in the quality without msaa 2x in VR. The enemy plane was as clear (or blurry) as with msaa 2x and also the instruments in the F5E-cockpit were the same quality. I also didn't spot the enemy earlier or later as with msaa 2x.

DCS-Callsign: "Goblin"

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i7 - 7700K | MSI GeForce 1080 | 32 GB RAM | Oculus Rift | JetSeat KW-901 | Logitech/Saitek X56 Rhino | Thrustmaster TFRP

Posted
I can't confirm this.

 

Yesterday I tried it and it gave me a massive loss of FPS in VR with msaa 2x

.

 

 

All my experiences are done NON -VR.

 

 

So, I'd say judging performance Settings between VR and NO-VR users makes limited sense.

 

 

VR seems to be a totally different story; Settings- and Performance wise

Intel I7 - 10700 K @ 3,80GHz / 64 GB DDR3 / RTX 3090 / Win 10 Home 64 bit / Logitech X56 HOTAS / HP Reverb G2  

Running DCS on latest OB version 

 

Posted
All my experiences are done NON -VR.

 

 

So, I'd say judging performance Settings between VR and NO-VR users makes limited sense.

 

 

VR seems to be a totally different story; Settings- and Performance wise

 

For sure...VR and Non-VR are totally different, but I think its interesting for people, who flys in VR. So my statement makes sense in my opinion...

DCS-Callsign: "Goblin"

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i7 - 7700K | MSI GeForce 1080 | 32 GB RAM | Oculus Rift | JetSeat KW-901 | Logitech/Saitek X56 Rhino | Thrustmaster TFRP

Posted

I don't have VR but also still experience FPS loss when using MSAA 2x, and still the same amount (without 50-60, with around 30 FPS, so effectively halved) :(

"[...] because, basically, in this day and age, if you get to the merge and no one's died - it's not good for anybody." - Keith 'Okie' Nance
"Nun siegt mal schön!" - Theodor Heuss, September 1958

"Nobody has any intention of building a wall." - Walter Ulbricht, June 1961
"Russia has no plans to invade either Ukraine or any other country.
" - Vladimir Chizhov, Russia's ambassador to the EU, January 2022

  • 3 weeks later...
Posted

Has this issue been address with the latest patch, or is it still a problem?

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