Bananimal Posted February 9, 2018 Author Posted February 9, 2018 At this point I'm not quite so sure. I think the models are locked up in sd files. There's no entry in the Caucasus terraincfg.lua for scale of trees. This is looking to be hard set. What I would really like to know is, how is it that I saw what I perceived to be a noticeable change and now nothing? My wife even saw it. ___________________________ Bananimal's DCS Mods and Skins
Art-J Posted February 9, 2018 Posted February 9, 2018 ^ You could be an excellent Iphone salesman, then ;) :D. I did a test with 80% set, only switching between airports with F11 camera, not even touching the mouse while hitting Printscreen. That way I can be sure the camera is set up exactly the same for mod on/off comparison screenshots so any differences in trees can be spotted. I suggest doing the same. I can post a few shots, but there indeed weren't any differences, at least around Anapa, Krasnodar and Batumi. I wish you luck with further mod investigation, though! i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
Weta43 Posted February 9, 2018 Posted February 9, 2018 I think ED should change the scale by popular request, i´m a lot happier with 40% reduction and its seems very realistic in terms of speed and realistic tree size By all means change it for yourself if you like it, but it won't be more realistic, and I'm 100% against starting to change things away from 'realistic' towards 'easy' or 'entertaining' or for 'an artificial feel of speed' on the basis of polls. Maybe you all live in cities and only ever see shrubs, but if I walk around town here, or out into the forest, the trees in DCS are no larger than mature trees in the real world. Real world European trees compared to real world Eastern Block buildings: 2 Cheers.
=Pedro= Posted February 9, 2018 Posted February 9, 2018 By all means change it for yourself if you like it, but it won't be more realistic, and I'm 100% against starting to change things away from 'realistic' towards 'easy' or 'entertaining' or for 'an artificial feel of speed' on the basis of polls. Maybe you all live in cities and only ever see shrubs, but if I walk around town here, or out into the forest, the trees in DCS are no larger than mature trees in the real world. Real world European trees compared to real world Eastern Block buildings: Pripyat ? :D Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
Torso Posted February 9, 2018 Posted February 9, 2018 By all means change it for yourself if you like it, but it won't be more realistic, and I'm 100% against starting to change things away from 'realistic' towards 'easy' or 'entertaining' or for 'an artificial feel of speed' on the basis of polls. Maybe you all live in cities and only ever see shrubs, but if I walk around town here, or out into the forest, the trees in DCS are no larger than mature trees in the real world. Real world European trees compared to real world Eastern Block buildings: That pic looks like a shot from the series "Life After People". Is that an abandoned town or are those structures occupied with residents?
Olsiv Posted February 9, 2018 Posted February 9, 2018 By all means change it for yourself if you like it, but it won't be more realistic, and I'm 100% against starting to change things away from 'realistic' towards 'easy' or 'entertaining' or for 'an artificial feel of speed' on the basis of polls. Maybe you all live in cities and only ever see shrubs, but if I walk around town here, or out into the forest, the trees in DCS are no larger than mature trees in the real world. Real world European trees compared to real world Eastern Block buildings: These houses have a height of 5 floors. Trees have the same height. Trees in the game have a height of 9 floors.
Weta43 Posted February 9, 2018 Posted February 9, 2018 The building at back right of the image is > 9 floors, the trees to the left of the building are taller than the building. Cheers.
HiJack Posted February 9, 2018 Posted February 9, 2018 The building at back right of the image is > 9 floors, the trees to the left of the building are taller than the building. Precisely. Don't f*** with our trees!
Reflected Posted February 9, 2018 Posted February 9, 2018 Not sure if they were correct before, or are correct now, but trees have definitely grown since 1.5. It took THAT long to release it! :D (sorry, bad joke) Facebook Instagram YouTube Discord
Lehmen Posted February 9, 2018 Posted February 9, 2018 That pic looks like a shot from the series "Life After People". Is that an abandoned town or are those structures occupied with residents? It is Prypiat, from Chernobyl nuclear plant evacuation zone. This town is abandoned since 1986.
Olsiv Posted February 9, 2018 Posted February 9, 2018 The width of the tree crown is more important for an unpleasant species.May be.
msalama Posted February 9, 2018 Posted February 9, 2018 I'm 100% against starting to change things away from 'realistic' towards 'easy' Yup. My neighbor has a couple 120ft(ish) spruce on his front yard, and the tallest we've got on our lot is easily 100ft or more. So I agree, just leave them as they are, reminds me of home :D The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.
Spetz Posted February 9, 2018 Posted February 9, 2018 TBH I don't really notice the size of the trees until I see a car driving down the road that has trees beside it. Either the car looks tiny, or the trees are huge. I wouldn't mind seeing what small trees look like, or have the ability to scale the tree size without reducing total area covered (smaller size = more trees placed to replace lost coverage) as a option. But in the end, it doesn't really matter as the last thing I'm doing at 500kts and 15000ft in my M2000 is wondering if a tree is too big.. I live on Vancouver Island, Canada, where some of our Red Cedars are about 250 feet...
Ala12Rv-watermanpc Posted February 9, 2018 Posted February 9, 2018 I would like if ED could adjust the size of the trees...they are too big in my opinion, which leads to an odd scale appreciation (you think you are lower than you actually are)... I remembered a video I saw some time ago that shows a nice valley flight full of trees...not the caucasus but looks quite similar and as you can see, the speed feeling as well as the trees themselves are much smaller: Cheers! Take a look at my MODS here
Esac_mirmidon Posted February 9, 2018 Posted February 9, 2018 Honestly i dont see a big difference between this video and DCS 2.5 in terms of speed feeling. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Ghostrida9 Posted February 9, 2018 Posted February 9, 2018 Do some of you guys figured out if the Trees do have a model file? I need those for an Airbase mod, adding the old edm file Trees looks horrible, they too dark and don't work that good with the new light effects in caucasus 2.5. I browsed all the folder but I only find *.sb, *.ref and many dds files.. If some of you guys got an idea let me know. I can only hope that they're not locked inside the large scenery files in Caucasus/Scenes or Caucasus/Surface if yes then we're locked out of the process to do mods with Tree files, at least when it comes to use them in the mission Editor. RAF Gütersloh Airbase Project Now or Never
Bananimal Posted February 9, 2018 Author Posted February 9, 2018 Do some of you guys figured out if the Trees do have a model file? I need those for an Airbase mod, adding the old edm file Trees looks horrible, they too dark and don't work that good with the new light effects in caucasus 2.5. I browsed all the folder but I only find *.sb, *.ref and many dds files.. If some of you guys got an idea let me know. I can only hope that they're not locked inside the large scenery files in Caucasus/Scenes or Caucasus/Surface if yes then we're locked out of the process to do mods with Tree files, at least when it comes to use them in the mission Editor. I think that's exactly where they are located. AS far as I could tell anyway. ___________________________ Bananimal's DCS Mods and Skins
docWilly Posted February 10, 2018 Posted February 10, 2018 Honestly i dont see a big difference between this video and DCS 2.5 in terms of speed feeling. :pilotfly:Esac...it seems we are the only ones that see no difference in between 2.5 and real world speed perception. I took the F5 and buzzed around the valleys with 550-600 kts - on my laptop running the mentioned F15 video side by side....and...burn me.....I see no difference. But did you realize the microstutter in the F15 video on youtube????? This is no real life video, this is a preview of DCS 3.0 :smilewink: For my trees feel alright and when I look outside right now (forrest just a few hundre meters away) I can see A LOT of 100ft spruces, A LOT really...well almost all there are this hight. [sIGPIC][/sIGPIC]my rig specs: i7-4790K CPU 4.50GHz, 32GB RAM, 64bit WIN10, NVidia GeForce GTX 980 Ti, SSD+ A10C, UH-1H, M2C, F5E, Gazelle, KA 50, F18C, DCS 2.5x OB
msalama Posted February 10, 2018 Posted February 10, 2018 well almost all there are this hight. Yup. And not only spruce. We've got a nice old 120ft birch in the backyard too :) Stop complaining, guys. The trees are realistic as modelled in v2.5. /thread ;) The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.
Bananimal Posted February 10, 2018 Author Posted February 10, 2018 Yup. And not only spruce. We've got a nice old 120ft birch in the backyard too :) Stop complaining, guys. The trees are realistic as modelled in v2.5. /thread ;) 170 - 190 ft. is What they are in the sim. About 50 - 70 ft. too tall. 1 ___________________________ Bananimal's DCS Mods and Skins
HiJack Posted February 10, 2018 Posted February 10, 2018 For me the problem is not the heights of the trees but there is just to much of them! Huge areas that before was small wally pockets with a town and some scattered trees is now completely forest and impossible to use as a mission area. There is quite large areas of the map that have been "forested" that was good areas to have ground units before but not anymore. I sure hope ED changes this back to towns, roads, open areas and bring back the possibility to have missions without all units 20 trees apart.
Ala12Rv-watermanpc Posted February 11, 2018 Posted February 11, 2018 For me the problem is not the heights of the trees but there is just to much of them! Huge areas that before was small wally pockets with a town and some scattered trees is now completely forest and impossible to use as a mission area. There is quite large areas of the map that have been "forested" that was good areas to have ground units before but not anymore. I sure hope ED changes this back to towns, roads, open areas and bring back the possibility to have missions without all units 20 trees apart. Real life forest are VERY dense...I think the sim is very realistic in that regard, huge improvement over the previous version of the caucasus imho. Take a look at my MODS here
ZnarF Posted February 11, 2018 Posted February 11, 2018 No. City centers in these areas in real life aren't a massive infestation of old giant trees. 1
ST0RM Posted February 11, 2018 Posted February 11, 2018 Yup. And not only spruce. We've got a nice old 120ft birch in the backyard too :) Stop complaining, guys. The trees are realistic as modelled in v2.5. /thread ;) Dont like the mod are happy with the trees, dont use it and move on. For several others, myself included, its inaccurately scaled. This mod helps us. Your remarks to stop complaining are out of line. 1
msalama Posted February 11, 2018 Posted February 11, 2018 Your remarks to stop complaining are out of line. It was meant as a light remark, hence the smiley ending the sentence. 170 - 190 ft. is What they are in the sim. About 50 - 70 ft. too tall. Seems there's some variance in that. I'm just working on a mission that has several convoys running near Beslan, and going through some of the forested areas there the trees don't look out of scale to me when compared with the convoy vehicles. But as someone above said already no town centers are infested with primaeval forest, so that may well be something to look into IMHO... The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.
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