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Posted (edited)

Was messing about with my settings in preperation for my Rift S arriving tomorrow (have the old Rift).

I went through all the settings and came to shadows, normally I use "flat only". When I went higher of course there was an impact on my FPS but when I turned them off, I got a huge boost. My FPS is locked at 45 (same problem as other have been experiencing).

 

To give an example: F-14B - instant action - PG map - On Alert 5

(on carrier)

With flat only, I get around 26-30 FPS

With no shadows, it's locked at 45 (then probably higher).

With highest level of shadows, I get around 20-24 (so not that big a change from flat only).

 

Is it because of my system or because of how the game renders shadows?

 

My system spec:

Intel i7-6700 4GHz

16 GB DDR4 RAM

Geforce GTX 1080

HDD drive

 

Texture medium

Terrain Textures Low

shadows testing

Civil traffic off

Water Medium

Visib Low

Grass/clutter 50%

Trees 75%

Msaa x2

Pd-1.2

Preload Radius 50%

 

Edit: added settings

Edit2: Of course, the FPS is another matter when I leave the carrier. It goes to 38-45(locked) with shadows on.

Edited by GVO
Posted

It's just how the game works. If you could get your CPU clock higher, you would lose less FPS with those settings. I have zero difference with Shadows of or on High with my setup. I am usually around 45 FPS with or without.

Strike

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Posted

Shadows , msaa and pd are the biggest frame-rate killers in DCS . However , with the below system i am getting 45 or better in the Caucasus with the Hornet , Huey and L-39 .

Cockpit shadows low

Terrain shadows flat

Civil traffic low

Water high

Visib medium

Grass/clutter 100%

Trees 62%

Msaa x2

Pd-1.0

9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2

Posted

oh, better add my settings too.

 

Texture high

Terrain Textures High

shadows High

Civil traffic off

Water high

Visib high

Grass/clutter 0%

Trees 62%

Msaa x2

Pd-1..3

Preload Radius Maxed

Strike

USLANTCOM.com

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i7-9700K OC 5GHz| MSI MPG Z390 GAMING PRO CARBON | 32GB DDR4 3200 | GTX 3090 | Samsung SSD | HP Reverb G2 | VIRPIL Alpha | VIRPIL Blackhawk | HOTAS Warthog

 

Posted
oh, better add my settings too.

 

Texture high

Terrain Textures High

shadows High

Civil traffic off

Water high

Visib high

Grass/clutter 0%

Trees 62%

Msaa x2

Pd-1..3

Preload Radius Maxed

 

Nice to know you're doing so well with the Odyssey and a 1070 . Makes me feel a little better about getting an Index !

9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2

Posted

Thanks for the replies guys. I added some info in OP.

But seems like I should get better FPS overall with my system when I compare to yours. Will mess around some more.

Thx for the tip on my CPU. Will try to OC to 4.4.

Posted (edited)

Yes DCS is strange like that - my CPU is never even near max capacity on any cores - yet still limits performance I believe.

 

With the following I am sitting at around 70%-80% GPU usage locked at 40 fps in the Rift S. 100% over PG Cities. Still get judders looking sideways and on the ground...without maxing any hardware...grrr.

 

Texture High

Terrain Textures High

Shadows Low

Civil traffic Med

Water High

Visib Ultra - (with custom edits)

Grass/clutter 0%

Terrain Shadows Off (Off due Flat actually looks really bad - flickering and just bad)

Trees 75%

Msaa x2

Pd-1.5

Preload Radius 100k

 

If I drop PD to 1.4 my GPU is sitting around 65% for 40 fps, might drop back to this to try and remove some judders...but I think this is wishful thinking in DCS to have totally smooth flight. I sort of expect to have a smooth flight experience with minimal CPU usage and only 65% GPU usage....weirdness.

Edited by VampireNZ

Vampire

Posted

Water and Shadow have the very high impact on performance, I always leave these to low in VR and get better FPS.

Posted
Water and Shadow have the very high impact on performance, I always leave these to low in VR and get better FPS.

 

I never noticed fps impact by water between low and max (so I've set it to max).

I did however indeed notice high impact on shadows. Too bad because shadows set to high are absolutely fantastic in VR.

System specs:

 

i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU

HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3

 

~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH

Posted

Depends on your computer but I have a very similar setup to yours and have found that cockpit shadows have very little impact on fps, the same with flat terrain shadows.

 

I've also found that depending on the mission, DCS can be either GPU or CPU bottle necked. Most MP servers are CPU bottle necked while simpler missions will be GPU bottle necked. The easiest way to tell is to watch your GPU utilization (if it's not >90% you are most likely CPU bottle necked). If you are CPU bottle necked GPU utilization (at least for me) dropped to about 50% or less, and the FPS tanked to 30 or less.

5800X3d, 32GB DDR4@3400, 6800 xt, Reverb G2, Gunfighter/TMWH

Posted

GVO,

 

Have about the same system as you (CPU, GPU) but I have 32gb memory, and I get about the same results. If that helps? Use MSI to bump the CPU to 4.4 ghz. Never run it at the stock 4.0ghz so not sure of the difference - it crashes when I try to go much higher, so I dont :).

 

VR unit = Odyssey Plus.

 

All depends on how they wrote the code; shadows are, used to be, computationally expensive.

 

If ED can boost VR performance I'm buying more of their modules. If not then someday I'll give my [limited] funds to Intel, Samsung, nVidia - again.

i6700k 4.4mhz, 32Gb, nVidia 1080, Odyssey+, CH Products, Derek Speare Designs button box, Bass shaker w/SimShaker For Aviators

Posted
GVO,

If ED can boost VR performance I'm buying more of their modules. If not then someday I'll give my [limited] funds to Intel, Samsung, nVidia - again.

 

I’m hoping the new Ryzen will make a difference. Maybe if I can get it up to 5 GHz... Not sure if getting one of the new Nvidia cards next month will help. I don’t mind spending the money but I’d like to see a decent return for it.

All of my posted work, ideas and contributions are licensed under the Creative Commons - Attribution-NonCommercial 4.0 International (CC BY-NC 4.0,) which precludes commercial use but encourages sharing and building on for non-commercial purposes, ©John Muldoon

Posted

I'm now using cockpit shadows having avoided them in the past. They don't seem to be taxing my performance in any way really though I do seem to rememeber them playing havoc when I used them with B17's for some reason, and I haven't checked that out.

 

Shadows are fantastic in VR though for realism. It isn't just the shadows per say, but the lighting and relflections they prouduce especially when flying near dusk or dawn.

 

It often isn't so much what they allow you to see, but what they conceal. They make the cockpits look much nicer, not only because they look more realistic, but because things are not so washed out, and exposed, which is especially important in modules such as the Anton which looks pretty garish in VR without shadows and too much exposure presently.

 

It is harder to see things sometimes though, so I have to make sure important buttons are mapped to my HOTAS and memorized, but I am mainly into WW2 and helicopters anyway!

 

One reason I always avoided shadows was I knew they would be hard to play without having experienced them, and I do feel I can't go back now!

 

I made one airport attack mission which I fly up to in the 109, starting at sunrise. It looks so damned beautiful that mission in VR with, heavy weather, and that early morning lighting, combined with the effects of the shadows.

 

You gotta work with what you have, and I'd recommend making smaller contained missions, at the right time of day to make things as realistic and atmospheric as possible. I am using a standard vive but I think people would be amazed by how truly realistic it all looks/feels when you create missions with VR/performance, and realism in mind.

------------

 

3080Ti, i5- 13600k 32GB  VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker,

Posted
I'm now using cockpit shadows having avoided them in the past. They don't seem to be taxing my performance in any way really though I do seem to rememeber them playing havoc when I used them with B17's for some reason, and I haven't checked that out.

 

Shadows are fantastic in VR though for realism. It isn't just the shadows per say, but the lighting and relflections they prouduce especially when flying near dusk or dawn.

 

It often isn't so much what they allow you to see, but what they conceal. They make the cockpits look much nicer, not only because they look more realistic, but because things are not so washed out, and exposed, which is especially important in modules such as the Anton which looks pretty garish in VR without shadows and too much exposure presently.

 

It is harder to see things sometimes though, so I have to make sure important buttons are mapped to my HOTAS and memorized, but I am mainly into WW2 and helicopters anyway!

 

One reason I always avoided shadows was I knew they would be hard to play without having experienced them, and I do feel I can't go back now!

 

I made one airport attack mission which I fly up to in the 109, starting at sunrise. It looks so damned beautiful that mission in VR with, heavy weather, and that early morning lighting, combined with the effects of the shadows.

 

You gotta work with what you have, and I'd recommend making smaller contained missions, at the right time of day to make things as realistic and atmospheric as possible. I am using a standard vive but I think people would be amazed by how truly realistic it all looks/feels when you create missions with VR/performance, and realism in mind.

 

Yes , i find both cockpit and terrain shadows to be must-haves , regardless of cost .

9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2

Posted
Yes , i find both cockpit and terrain shadows to be must-haves , regardless of cost .

 

 

Yeah and it might sound silly but don't discount the benefits of a jetseat and a large airconditioner blowing across your body! In VR feeling the cold wind combined with the weather effects of the game itself just seems to lend itself to a greater feeling of presence. It's also vital in itself if you live somewhere hot!

------------

 

3080Ti, i5- 13600k 32GB  VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker,

Posted
Yeah and it might sound silly but don't discount the benefits of a jetseat and a large airconditioner blowing across your body! In VR feeling the cold wind combined with the weather effects of the game itself just seems to lend itself to a greater feeling of presence. It's also vital in itself if you live somewhere hot!

 

I have a desk fan . Great when i open the canopy after a mission :)

9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2

Posted

Yes

 

Between MSAA, PD and shadows, you can have two but not all three

 

Set your textures and water high, that's not the problem

 

Consider zeroing out grass and clutter, that's a resource suck that doesn't enhance flying in a jet

Ryzen 5600X (stock), GBX570, 32Gb RAM, AMD 6900XT (reference), G2, WInwing Orion HOTAS, T-flight rudder

Posted
Was messing about with my settings in preperation for my Rift S arriving tomorrow (have the old Rift).

I went through all the settings and came to shadows, normally I use "flat only". When I went higher of course there was an impact on my FPS but when I turned them off, I got a huge boost. My FPS is locked at 45 (same problem as other have been experiencing).

 

To give an example: F-14B - instant action - PG map - On Alert 5

(on carrier)

With flat only, I get around 26-30 FPS

With no shadows, it's locked at 45 (then probably higher).

With highest level of shadows, I get around 20-24 (so not that big a change from flat only).

 

Is it because of my system or because of how the game renders shadows?

 

My system spec:

Intel i7-6700 4GHz

16 GB DDR4 RAM

Geforce GTX 1080

HDD drive

 

Texture medium

Terrain Textures Low

shadows testing

Civil traffic off

Water Medium

Visib Low

Grass/clutter 50%

Trees 75%

Msaa x2

Pd-1.2

Preload Radius 50%

 

Edit: added settings

Edit2: Of course, the FPS is another matter when I leave the carrier. It goes to 38-45(locked) with shadows on.

 

You can probably bump these up to High and be fine.

Texture medium

Terrain Textures Low

[sIGPIC][/sIGPIC]

Posted
I have a desk fan . Great when i open the canopy after a mission :)

 

 

 

Ha! As crazy as it sounds, I’ve found myself opening the canopy as soon as I’ve landed to cool down! The weird thing is … it seems to work!

 

 

Sent from my iPad using Tapatalk Pro

Posted
Ha! As crazy as it sounds, I’ve found myself opening the canopy as soon as I’ve landed to cool down! The weird thing is … it seems to work!

 

 

Sent from my iPad using Tapatalk Pro

 

Yep I always do the same lol.

In the Spit I open it on final approach.

Don B

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Posted
Ha! As crazy as it sounds, I’ve found myself opening the canopy as soon as I’ve landed to cool down! The weird thing is … it seems to work!

 

 

Sent from my iPad using Tapatalk Pro

 

 

You´ve took my VR "hobby" simulation into a new level. Thank you Hahahhaa

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 /  1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.

Posted
Ha! As crazy as it sounds, I’ve found myself opening the canopy as soon as I’ve landed to cool down! The weird thing is … it seems to work!

 

 

Sent from my iPad using Tapatalk Pro

 

Yep, always Taxy with the canopy raised, unless it's raining! My main bugbear with the F14 is that the sound of the engines does not rise when the canopy opens. It's fine taxying out because I can hear the sound of my wingman's engines behind me, but not after landing.

Just the change in noise level adds another layer of immersion.

System spec: i9 9900K, Gigabyte Aorus Z390 Ultra motherboard, 32Gb Corsair Vengeance DDR4 3200 RAM, Corsair M.2 NVMe 1Tb Boot SSD. Seagate 1Tb Hybrid mass storage SSD. ASUS RTX2080TI Dual OC, Thermaltake Flo Riing 360mm water pumper, EVGA 850G3 PSU. HP Reverb, TM Warthog, Crosswind pedals, Buttkicker Gamer 2.

Posted
Yep, always Taxy with the canopy raised, unless it's raining! My main bugbear with the F14 is that the sound of the engines does not rise when the canopy opens. It's fine taxying out because I can hear the sound of my wingman's engines behind me, but not after landing.

Just the change in noise level adds another layer of immersion.

 

 

Don't wuss out on the rain! If it ain't raining, we ain't training! :D

 

Oh wait, that's for the ground pounders! LOL.

 

I'll have to give that a shot. I heard you can hear the ocean waves as well.

hsb

HW Spec in Spoiler

---

 

i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1

 

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