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Posted
Having problems with jsow being very inaccurate with the 154A and C version in too mode, I make the waypoint the target with the wpdsg button on the hsi, but the bombs keep flying over the target missing it with a big margin. Any advice?
Are you sure you set the waypoint's elevation to ground level? It's probably that.

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F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3
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Posted
Having problems with jsow being very inaccurate with the 154A and C version in too mode, I make the waypoint the target with the wpdsg button on the hsi, but the bombs keep flying over the target missing it with a big margin. Any advice?

 

Mark the target with the pod... and it is a accurate and can hit tanks.. dead on...

 

but using the waypoints gets confusing and misses targets.... IMHO

ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind

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EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer)

55" Sony OLED TV, Oculus VR

 

Posted
Mark the target with the pod... and it is a accurate and can hit tanks.. dead on...

 

but using the waypoints gets confusing and misses targets.... IMHO

 

 

My experience marking targets with TGP the AGM-154C consistently impacts long, by (it appears) about 20 meters.

Posted
My experience marking targets with TGP the AGM-154C consistently impacts long, by (it appears) about 20 meters.

Weird, I don't have that. Are you designating a point at the base of the target? If you're designating the top of a target, it's often the case that the actual point designated will be behind the target, on ground level, along the TGP's line of sight.

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F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3
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  • 3 weeks later...
Posted

I'm using the Rippling

by Grim Reapers.

 

Since last update, when i use the step function to switch from station or release a bomb, it automaticaly switch to TOO mode. By the way, it erase PP1 stored coodinates with last coordinates from TGP

 

Track: Tracks

 

To avoid, I find I can use PP2, PP3 and other to not lost PP coordinates. But each drop, it switch to TOO mode, then I switch to PP mode, select PP2 or other.

Posted (edited)
I'm using the Rippling
by Grim Reapers.

 

Since last update, when i use the step function to switch from station or release a bomb, it automaticaly switch to TOO mode. By the way, it erase PP1 stored coodinates with last coordinates from TGP.

Confirmed - I have the same issues. :(

Issue already reported in the Bug forum.

Edited by AstonMartinDBS

[Modules] A-10C, A-10C II, AH-64D, F-4E, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC
[Maps] PG, NTTR, Normandy, Sinai, Syria, TC

[OS] Windows 11 Pro
[PC] MSI Pro Z790-A, i9-13900K, 128 GB DDR5, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro
[Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H

Posted (edited)
...but using the waypoints gets confusing and misses targets....

I had the same experience with TOO mode, until I learned that I have to undesignate target before I change waypoint and hit the "Waypoint Designate" button. With that process, every one of my JSOWs hit its target within the S300 battery.

PS: I did not find this information in the flight manual where it should be, but I remembered vaguely something to that effect I have read in a post that I could not possibly find again.

Edited by LeCuvier

LeCuvier

Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5

Posted
for now use the undesignate work around between each target is set.

The undesignate-workaround doesn't work for me (see https://forums.eagle.ru/showpost.php?p=4089493&postcount=5). What am I doing wrong?

[Modules] A-10C, A-10C II, AH-64D, F-4E, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC
[Maps] PG, NTTR, Normandy, Sinai, Syria, TC

[OS] Windows 11 Pro
[PC] MSI Pro Z790-A, i9-13900K, 128 GB DDR5, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro
[Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H

  • 2 weeks later...
Posted

JDAM,s miss targets by meters even with correct coordinates?

 

I was wondering if the JDAMS are currently bugged or something. Normally I would hit targets with JDAMS right on the pickleberry. But recently i had repeated misses when bombing through the clouds at 28000 feet. I punch in the correct coordinates and ellavation in feet which i collect in the mission briefing with the correct coordinates change with alt-y or whatever it was. I double check both ellavation and if the coordinates are correct ( zoom in and put the mouse over the middle of the targets to get the coordinates) But yet what looks like a bomb homing in on the target end ups missing by meters not even damaging the targets at all. All 4 bombs missed even though I was absolutly sure the data was 100% correct. Also i noticed there is no step function anymore to enable you to program multiple targets for multiple JDAMs requiring me to make 2 or 4 different passed for each Single JDAM. So are JDAMS bugged atm? I could just go for Mavericks or something else instead. But I need to know if the problem is on

My end or not..

[sIGPIC][/sIGPIC]

Posted

[sIGPIC][/sIGPIC]



 

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A-10C - AV8B - F-5E - Mig-21 - FC3 - CA - UH-1H - Black Shark - AJ3-37 - M-2000C - F-16C Viper - F-86F - Spitfire - Fw-190 - F/A-18C - F-14 - Normandy - NTTR - Persian Gulf

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