Glow Posted November 26, 2020 Posted November 26, 2020 Well... on the Moose Range, when you have smoke marker on every unguided missile impact point, don't expect miracle. You can test your pc performance that way, just shoot 64 missiles in one dive attack and see if you get CTD (:
dali Posted November 26, 2020 Posted November 26, 2020 judge for yourself....I think Taz made excelent job on catapult...
Sofer Posted November 26, 2020 Posted November 26, 2020 I cant get the SP to download? I click the link and nothing
Taz1004 Posted November 26, 2020 Author Posted November 26, 2020 I cant get the SP to download? I click the link and nothing Right click and open in a new tab or new window. Not sure why it started doing that. It's either the chrome or this forum not sure. Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
InfinityWingman Posted November 28, 2020 Posted November 28, 2020 Thanks Taz! Great mod. I flew my Spitfire low through a WW2 tank battlefield in VR. With the canopy and pilot door open. I swear I could taste the oil in the smoke. Scared the hell out of me. 1 ASUS Z390 / Intel i7-9700K / 32 GB DDR4 / 1080Ti / HP Reverb 2 / Thrustmaster WH&TPR Heath and Allen Zedi8 / TrackIR / Momo USB monitor / Akai MPD218
Meyomyx Posted December 3, 2020 Posted December 3, 2020 Is it possible to create a "bonfire"? I have a mission with some scattered settlements where I'd like to place a smoke source (chimneys/yard fire etc) ... but I can only use the "big smoke" effect which, even on the smallest settings, is quite a sizeable burn (and dark smoke). A "domestic" gentle but visible white smoke source as an object would be good.
Danzig Posted December 3, 2020 Posted December 3, 2020 (edited) Hey,. i just wanted to ask if you changed the crater graphics?! I am getting this pan cake craters again. I think in the last version of your mod there was a more "vein" like texture to it - which you could see on the forums post screens. cheers Edited December 3, 2020 by Danzig
Taz1004 Posted December 3, 2020 Author Posted December 3, 2020 (edited) 19 minutes ago, Danzig said: Hey,. i just wanted to ask if you changed the crater graphics?! I am getting this pan cake craters again. I think in the last version of your mod there was a more "vein" like texture to it - which you could see on the forums post screens. cheers It's in SP version because people reported IC issues with it. You can get around it by restarting DCS but increasing number of people were reporting it so I just moved it to SP version. If you had no issue with it in MP, just copy it from SP version. \Bazar\Textures\TerrainCommon\ Edited December 3, 2020 by Taz1004 1 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
vCSG3 Bloat 203 Posted December 4, 2020 Posted December 4, 2020 Bru, you're outdoing yourself every release! This looks stunning, I just dropped come CBU-99 and Rockeyes and the effects were superb! Well done! :pilotfly: BrotherBloat
ouky1991 Posted December 16, 2020 Posted December 16, 2020 Great mod, thank you! Is there a way to keep the original smoke height for downed planes(SP version)? I like all the effects, especially the dust when the plane hits the ground, I just prefer vanilla debris smoke.
davidp57 Posted December 18, 2020 Posted December 18, 2020 I've been using this mod for a long time ; is it compatible with 2.5.6.59398 ? Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze !
Taz1004 Posted December 18, 2020 Author Posted December 18, 2020 16 minutes ago, davidp57 said: I've been using this mod for a long time ; is it compatible with 2.5.6.59398 ? I don't see anything in this mod being altered by the update so should work fine. 1 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
Razorback Posted December 18, 2020 Posted December 18, 2020 17 minutes ago, davidp57 said: I've been using this mod for a long time ; is it compatible with 2.5.6.59398 ? Yes. Already tested and no issues for me 2
davidp57 Posted December 19, 2020 Posted December 19, 2020 Yay, thanks for your answers guys ! Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze !
EasyEB Posted December 22, 2020 Posted December 22, 2020 Taz, do you know ifits possible to edit the A-10 gun smoke? I’d like to make it a little thicker, but first and foremost make it stay longer
Taz1004 Posted December 23, 2020 Author Posted December 23, 2020 4 hours ago, EasyEB said: Taz, do you know ifits possible to edit the A-10 gun smoke? I’d like to make it a little thicker, but first and foremost make it stay longer I'll have to take a look but gun smoke might not be unique to each aircraft and changing may change all gun smoke. Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
EasyEB Posted December 23, 2020 Posted December 23, 2020 4 hours ago, Taz1004 said: I'll have to take a look but gun smoke might not be unique to each aircraft and changing may change all gun smoke. Do other aircraft have guns? I hadn’t noticed.
EasyEB Posted January 2, 2021 Posted January 2, 2021 Hey Taz, another question. What value can I edit to make the smoke from burning vehicles be as sensitive to the wind as EDs "huge smoke" effect? I would like them to get the same lean in the wind.
Taz1004 Posted January 3, 2021 Author Posted January 3, 2021 For FireVehicle.lua, it's Windage. Increase second value. If you increase too much, at high wind, it'll look like dots. Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
Marin3r Posted January 8, 2021 Posted January 8, 2021 Excellent looking mod! But at least versions 7 and 8 break night lighting for me. Specifically burning vehicles no longer illuminate their surroundings. Otherwise great job.
Taz1004 Posted January 8, 2021 Author Posted January 8, 2021 (edited) 42 minutes ago, Mariner8 said: Excellent looking mod! But at least versions 7 and 8 break night lighting for me. Specifically burning vehicles no longer illuminate their surroundings. Otherwise great job. Can you show screenshots before and after the mod? Edited January 8, 2021 by Taz1004 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
Marin3r Posted January 9, 2021 Posted January 9, 2021 (edited) There you go. First two pics with the mod, the last two without. As a side note, I got version 5 and it seems to be working fine. And thank you for having a look at this! Edited January 9, 2021 by Mariner8
Taz1004 Posted January 9, 2021 Author Posted January 9, 2021 (edited) On 1/9/2021 at 8:16 AM, Mariner8 said: There you go. First two pics with the mod, the last two without. As a side note, I got version 5 and it seems to be working fine. And thank you for having a look at this! Thank you for that report. Apparently, I turned off lighting for debugging and forgot to turn it back on. Updated to v8.1 Fixed vehicle explosion glow. Edited January 27, 2021 by Taz1004 3 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
Marin3r Posted January 9, 2021 Posted January 9, 2021 Awesome! Thanks, appreciate it! And keep up the good work!
dresoccer4 Posted January 10, 2021 Posted January 10, 2021 Been testing out this mod and it's very cool so far! I had one quick q: is there an easy way to adjust the TIME the smoke lasts? I prefer to have my wreckage burning for a very long time, so the battlefield is full of smoking ruins. I assumed there way a setting somewhere in one of the files that you can adjust the time in seconds that the fires burn for? Thanks for any tips! Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
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