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DCS Features Wish List  

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  1. 1. DCS Features Wish List



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Posted

I would like ability to add more commands to the mouse buttons. "Click" and "right click" are reserved for cockpit clickable buttons and that is OK but Middle click and other buttons (I have a 5 buttons mouse and many others might have the same) could be assigned to other tasks, specific to when you are clicking buttons in cockpit.

 

Examples:

 

Stabilize mouse over current button/buttons. Such command would make the cursor stable not relative to your head movement but relative to the 3D Cockpit

 

Toggle pilot body. For rare occasions when the pilot body gets in the way the standard Key command (RCtrl+P) for toggling it on off would be more convenient on one mouse button.

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Posted (edited)

Hi all

 

I think i've got some good ideas that will make DCS even better than what it is now..

 

1. I would like that in Multiplayer there will be a "Mission Planer" as there is in Offline missions.

When you will take a slot, before hitting fly, you will be able to change your route, ammo etc..

 

The reason is, the multiplayer mission goals/enemies etc.. can change as the mission progress, so, the initial goals/routes/ammo etc.. can be outdated after the mission progress...so if we have the mission planer on multiplayer, we can change routes, waypoints, ammo etc..dynamically for the new situatuion.

The current methods, the ALT + " for re-arm/fuel, and programming routes in the aircraft navigation computer is good and should be, but something like the mission planner is faster, more easy to use, and more realistic(like DTC programming before entering the aircraft)

 

2. I notice that in the mission planner, you can't edit waypoints, it will be great if you will be able to edit or make new route, in the mission. both for offline, and future multi.(this wish is off course connected to my first wish)

 

3. Combined Arms, controlling AI aircrafts, i would like that not only the host will be able to control the AI aircrafts, but all the commanders.

 

4. Combined Arms, that we will be able to control naval units.

 

5. it will be great if besides the aircraft slots, you will be able to make new groups, like Packages in Falcon 4.0.

 

6. The option to copy the result of an end of a mission and put it in the "mission editor", to make a following mission. it will be great for some kind of an online campaign. till we will have Dynamic Campaign, what i'm saying here, that, even a simple online campaign, is good than nothing, till there will be a real DC managed by the game.

 

7. Server backup, if there is ongoing mission, and server crashes, so that the server will do backups for the mission progress, every few minutes/hours, whatever the admin decides.

 

8. Player to AI and AI to Player, if someone disconnect his aircraft will continue flying as AI, and the option for the player to take control over AI aircrafts.

 

9. I wish A2A Simulations will be a third party in DCS (:

 

Thx

Edited by SchniX
  • 2 weeks later...
Posted (edited)

Some features I want to see in DCS:

 

1. Axis controls for moving ground units in CA. Perfect for gamepads. As it is now, I don't want to play it because I cannot use my game pad with it.

2. Independent free head movement when controlling sidegunners. The machine gun should be aimed by the mouse and head movement should be controlled by Ctrl+C or TrackIR, independent from the orientation of the gun.

3. TrackIR after having bailed out or ejected.

4. Named flag identifiers in the ME, not just numbers.

Edited by LostOblivion

Nice plane on that gun...

OS764 P930@4 MBUD3R M6GB G5870 SSDX25 CAntec1200 HTMHW

  • 2 weeks later...
  • 2 weeks later...
Posted
And dont forget a ''DCS Bar'' for when you finish a mission, go there with your friends and have some more fan!!!

 

I know you were joking, but that would be such a cool multiplayer feature. An officer's mess, with poker tables, sierra hotel, things like that.

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Posted

Hi there,

I would like to see flashing lights towards the runway...

I thought I had seen something like that in a mod for LOMAC, but that was almost ten years ago...

helpsmilie.gif

I took an actual screenshot an did some graphical work to show you what I mean...

This is not a real Pic from a working mod... (click picture to enlarge)

 

And is it possible to illuminate the runways with more than a few cars with lights on it...?

Greetings

 

runwayflashlighthyj5o.jpg

  • 2 weeks later...
Posted

Apache please !

 

We, the Virual-Aerobatic-Group, would like the Apache in DCS-World, and this is why ;)

 

 

Or do we have to stay in the virtual world of LockOn Flaming Cliffs 2 and BlackShark 1 ( check from 3'.15" or just watch the whole video of the combined display with the F16.)

 

Posted

I just want them to pass the sim to the next stage. Keep the fancy aerodynamics, which bytheway it is the only thing that we have and the only thing that we compare all other sims with ours.. (exsept the superduper a10c ,which again bytheway came from a military project they had)Change our 2000 grafics engine. All the ''upgrades'' that I sew are just hooks over an old code. They never touch or change the main code. they make hooks on it and go further..that is why our systems are crawling...we run the code multiple times at the moment..

Plus I need to rest, and alcohol is bad for you :doh:

 

EDIT: I had some beers when I wrote it.. :)

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TaliG - 373vFS

 

“Do not repeat the tactics which have gained you one victory, but let your methods be regulated by the infinite variety of circumstances.”

Sun Tzu, The Art of War

Posted

AFM and 3d 6DoF cockpits for all FC3 aircraft

 

eventually, a "Flaming Cliffs 4", with maybe ~8 new FC-level aircraft (say, the F-16, F-18, MiG-27, MiG-31, F-14, F-4, Su-24, MiG-21, or something like that)

 

Dynamic Campaign

 

And most importantly: the ability to copy a keybinding to all applicable aircraft!!!! It's very annoying that say, when I want to change the keybinding for the wheelbrakes, I need to go in and do it for every single aircraft individually, even though it's the same command. There just needs to be a little button that applies the selected keybinding to all applicable aircraft. It would be so simple to do.

Posted
AFM and 3d 6DoF cockpits for all FC3 aircraft

 

eventually, a "Flaming Cliffs 4", with maybe ~8 new FC-level aircraft (say, the F-16, F-18, MiG-27, MiG-31, F-14, F-4, Su-24, MiG-21, or something like that)

 

Dynamic Campaign

 

And most importantly: the ability to copy a keybinding to all applicable aircraft!!!! It's very annoying that say, when I want to change the keybinding for the wheelbrakes, I need to go in and do it for every single aircraft individually, even though it's the same command. There just needs to be a little button that applies the selected keybinding to all applicable aircraft. It would be so simple to do.

 

 

If something like that happen , will signal the end of the world.. :doh:

[sIGPIC][/sIGPIC]

TaliG - 373vFS

 

“Do not repeat the tactics which have gained you one victory, but let your methods be regulated by the infinite variety of circumstances.”

Sun Tzu, The Art of War

Posted

A feature that allows the player to get out of the aircraft they are currently in, walk to a different aircraft and get into it. I mean this would be pretty cool to do :)

'Fear the strike'

Posted

Extend Head motion across the network to include Head nod/Vertical movement. At present only horizontal/yaw motion is transferred across the network.

Posted
Extend Head motion across the network to include Head nod/Vertical movement. At present only horizontal/yaw motion is transferred across the network.

Nod/vertical movement isn't present at all as far as I can tell, i.e. if you look down at your instruments then switch to an external view you won't see your pilot looking down. Probably some complexities with getting the head rotation to look right. So it's not just a matter of sending it across the network, they'd have to actually implement the visual effect as well.

 

Agree it would be nice to have, though.

Posted

Not sure if some of this hasn't been stated before, but additional to the wishes already listed by others I have a few "smaller" ones:

 

1. A Replay button in the SP ingame menu (good for replaying critical scenarios over and over, very simple, but very important to me :))

 

2. What about a mission cartridge like in BMS, to be able to set comms and CM programs pre-mission?

 

3. An AI that actually comes and stays close when ordered into close formation, but whithout tendency to crash into other planes for no reasons (although there might be bigger concerns about the AI in general)

 

Just a few things that came in mind right now, which are not gameplay changing or revolutionising, but would come in handy in some situations.

Posted
Nod/vertical movement isn't present at all as far as I can tell, i.e. if you look down at your instruments then switch to an external view you won't see your pilot looking down. Probably some complexities with getting the head rotation to look right. So it's not just a matter of sending it across the network, they'd have to actually implement the visual effect as well.

 

Agree it would be nice to have, though.

 

It is in the Huey

"If the MWS didn't see it, it didn't happen"

Posted

Bring back the 3D payload editor from LOMAC! It's frustrating having to go load a mission just to see what your skin looks like.

If you want to talk to anyone about anything personal, send it to their PM box. Interpersonal drama and ad hominem rebuttal are things that do not belong on a thread viewed by the public.

One thing i have to point out... naming a thread.. "OK, so" is as useful as tits on a bull.
  • 4 weeks later...
Posted

The A-10C's radios and TACAN fixed. That's my main wish right now. Oh, and fix the Tanker disconnect bug while you're at it.

 

Fix everything that's broken before adding anything else.

Posted (edited)

1. A movable compass rose in the Mission Editor Map (not only on the object menu) to allow Mission creators to accurately place object's with the desired heading easily.

 

2. Larger AAA object selection to include:

 

100 mm air defense gun KS-19

85 mm air defense gun M1939 (52-K)

57 mm AZP S-60

37 mm automatic air defense gun M1939 (61-K)

25 mm automatic air defense gun M1940 (72-K)

14.5mm ZPU 2 & 4

 

Each round type with corresponding effects (Smoke, Explosions etc). One bug bear of mine is that you cannot see the 23mm gun emplacement easily from the air, when those guns fire you get a certain amount of barrel smoke, breach smoke and dust cloud from surrounding blow back. Would love to see that in DCS.

 

3. A wider selection of Cold War AI both Soviet and NATO (especially European) aircraft, naval and ground units.

 

4. Multiplayer Multicrew capability. The Huey for example with crew stations that can be manned by four Client's.

 

Many thanks ED for taking note :)

 

P.S. Could we also have the ability to add custom Callsigns to aircraft flights. IE: RAF Tornado flight callsign: SAXON etc.

Edited by Tengah
Spelling O.o
  • Like 1
Posted (edited)

Create in-game training missions like the old Lock On.

 

Add newer planes for AI such as the Su-35, and the F/A-18E/F. Add the Mig-29M as a playable aircraft IF there is enough info to have the basics of the systems and weapons modeled.

Also add older planes as mentioned above my post.

Add magazines in the cockpit such as Playboy (just kidding) :lol:

Edited by Harpoon

If you want to talk to anyone about anything personal, send it to their PM box. Interpersonal drama and ad hominem rebuttal are things that do not belong on a thread viewed by the public.

One thing i have to point out... naming a thread.. "OK, so" is as useful as tits on a bull.
Posted
Raindrops on canopy when raining.

 

They'll only be there at certain times.....like taxing :D

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Posted

Better visual effect for training munitions!!

 

Have you never thought about it? (what we have now is a little bloop half a centimeter wide)

 

Please.. its essential!

"Today we'll do the hardest we can. Tomorrow we'll do the impossible." -IAF
Posted

Scenery / Aircraft

 

Having seen the scenery from MS Flight Sim X, why can DCS not collaborate with the ORBX team to bring us 'actual' real-live scenery from around the globe to introduce us 'would be military pilots' the flying arena we truly desire??

 

In addition to the scenery, aircraft we should be seeing in the future of DCS with FULL interactive cockpits (as per A-10C, which is amazing (by the way)) - the F-14 (now, no longer in service), the A-4 Skyhawk, the SEPECAT Jaguar, the Harrier GR9 and the F-18 (which I firmly believe is the most 'wanted' of aircraft (TO DATE) for the DCS environment.

 

HOWEVER, not forgetting the Russian aircraft (obviously) - FULL interactive cockpits for the SU-27 Flanker (switches, avionics, etc) - is the one I, personally, would like to see and, of course, the Mil Mi-24 Hind (the most beautiful / amazing attack helicopter).

 

Can DCS advise as to their thoughts on the above ideas please?

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