Teknetinium Posted November 30, 2008 Posted November 30, 2008 I would Like to see a something from EU flying, Like Harrier or, Mirage. sick of Russian and American birds. Is there any information on Harrier or Mirage2000? 1 51st PVO Discord SATAC YouTube
RapidFir3 Posted November 30, 2008 Posted November 30, 2008 I think i would have some fun to fly with UH-60 "Blackhawk". You could make some thrilling missions where you need to pick up infantry soldiers in serious trouble and bring them back to base. Or transport some equipment to ground troops like jeeps, howitzers and stuff like that. Many possibilities to have. Question is. Is the engine capable of all this... Callsign Lycanthrope79
eurofor Posted November 30, 2008 Posted November 30, 2008 I would Like to see a something from EU flying, Like Harrier or, Mirage. sick of Russian and American birds. Is there any information on Harrier or Mirage2000? ED should listen to this. I think there are many who feel the same. [sIGPIC][/sIGPIC]
SunDown Posted December 1, 2008 Posted December 1, 2008 I wish.... That a "Commo Check" could be added to each object in the radio menu. Upon activation, if your radios were properly configured, then the receiver (tower, wingman, ground crew) would reply with "Roger, out". C Co 6-6 CAV USLANTCOM
mckee14 Posted December 2, 2008 Posted December 2, 2008 add "hold/stop_for_timeXY" function to waypoints of groundunits in the ME. add "hold/stop_till_trigger" function to waypoints of groundunits add a "continue" trigger function, so you can release the units from the hold/stop position by trigger... would be great for generating more dynamic/realistic missions... Democracy is choice, not freedom...
barkozz Posted December 2, 2008 Posted December 2, 2008 Above all I'd like to see multi CPU support... For God's sake it's 21st century !
Cyb0rg Posted December 4, 2008 Posted December 4, 2008 (edited) In external views, continuous fly by option. :baby: Edit: from different angles. Edited December 4, 2008 by Cyb0rg [sIGPIC][/sIGPIC] Asteroids ____________________________________________ Update this :D
uhoh7 Posted December 4, 2008 Posted December 4, 2008 Afghanistan. F-16 Su-27 Choose versions to give us the fairest fights, hehe E8600 Asus P5E Radeon 4870x2 Corsair 4gb Velociraptor 300gb Neopower 650 NZXT Tempest Vista64 Samsung 30" 2560x1600
vCUJOv Posted December 5, 2008 Posted December 5, 2008 F-16 C and B with two seat support for online trainig purposes. Avionics and flight characteristics more in depth than OF. Complete ground operations and ATC
scatter Posted December 8, 2008 Posted December 8, 2008 For the trimming of the aircraft [t] key - it'd be nice to have the option to press and hold the [t] key while releasing the controls rather than punching it and letting go quickly (which can cause transient bobbing about). Trimming is a big part of Black Shark so this would actually make a real difference to flying the sim. [sIGPIC][/sIGPIC] Virtual Australian Air Force
AlphaOneSix Posted December 9, 2008 Posted December 9, 2008 You *can* just press and hold the T key, that's exactly how I use it.
EvilBivol-1 Posted December 9, 2008 Posted December 9, 2008 Just remember, the aircraft is trimmed when you release the 'T' key, not when it's pressed. - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
Intruder_360 Posted December 10, 2008 Posted December 10, 2008 My wish for MP is a limited respawn, like the grouprespawn in Armed Assault. The Game lose the tactical element with multiple respawns. When i known, i have only 4 Helicopters for my mission to success, so i flying more carefully. And its also one more step to simulation than to arcade. :smilewink: The second wish is maybe not possible. When i activated some Flightgroups via trigger, then the game freezes for a second or two. Is it possible to preload this flightgroups for to activate without the freezes? :helpsmilie: The third wish is the option to secure(password) own missions in the editor. This makes impossible to show downloaded missions in the editor first.:smartass: ok enough so far, oh and sorry for my bad english. :music_whistling: Regards Intruder Monitor: ASUS TUF Gaming VG27AQL1A| Case: Thermaltake Overseer RX-I | PSU: EVGA SuperNOVA 1300 G2 80+ GOLD, 1300W| Mobo: Gigabyte Z390 Aorus Master | CPU: Intel Core i9 9900KS @5 GHz | CPU-Cooler: Noctua NH-D15 Tower Cooler | RAM: 32GB G.Skill F4-4133C17-8GTZR | GPU:NVIDIA GeForce RTX4090 OC 24GB |SSD: Samsung SSD 860 M.2 1TB | Keyboard: Logitech G110 | Mouse: Logitech G502 | Gaming Devices: Hotas WW Orion 2 Stick&Throttle, Thrustmaster MFD, Pimax Crystal, Stream Deck XL [sIGPIC][/sIGPIC]
Bucic Posted December 10, 2008 Posted December 10, 2008 (edited) fix: AI can't reload during mission http://forums.eagle.ru/showthread.php?t=34604 Another example of possible robust solution. option to change HUD font + size affinity set to every core by default on Vista or an option to choose affinity (i.e.config file) investigation - isn't it close to take advantage of dual cores under Win XP? option to get full number of trees on scenes level set to medium OpenAL support OpenGL support and primitive installer (or no installer) to finaly make it work under Linux Only the last two are not strictly related to BS. Edited December 10, 2008 by Bucic F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
scatter Posted December 10, 2008 Posted December 10, 2008 Just remember, the aircraft is trimmed when you release the 'T' key, not when it's pressed. It'd be nice to have the option of it starting trim when pressed so that while the t key is pressed the controls do nothing. The release of the "t" key would then indicate the neutral position of the controls. This would minimise any wobbling while resetting the controls to neutral. If it does this currently I'm doing something wrong (quite possible). To AlphaOneSix, do you reset your controls rapidly or slowly while holding the "t" key down? I haven't had much success in resetting them slowly while holding it - the helicopter lurches while I'm resetting the controls (if I just hit/release the "t" button the helo also lurches while I'm resetting the controls). I've only just started flying recently though so it may just be that I need more practice. [sIGPIC][/sIGPIC] Virtual Australian Air Force
AlphaOneSix Posted December 11, 2008 Posted December 11, 2008 To AlphaOneSix, do you reset your controls rapidly or slowly while holding the "t" key down? I haven't had much success in resetting them slowly while holding it - the helicopter lurches while I'm resetting the controls (if I just hit/release the "t" button the helo also lurches while I'm resetting the controls). I've only just started flying recently though so it may just be that I need more practice. I have the trim key mapped to a button on my joystick. They way *I* use it is to hold down that button while moving the controls, and when I'm done, I release the button, then let the joystick return to center (I don't just let it go, but I'm fairly quick about it).
crazysundog Posted December 11, 2008 Posted December 11, 2008 For the trimming of the aircraft [t] key - it'd be nice to have the option to press and hold the [t] key while releasing the controls rather than punching it and letting go quickly (which can cause transient bobbing about). Trimming is a big part of Black Shark so this would actually make a real difference to flying the sim. Some have also programmed their trim button with a small delay (like 3 hundredths of a second) so they have more time to center their stick.
jimiC Posted December 11, 2008 Posted December 11, 2008 http://www.defence.gov.au/media/download/2008/jun/20080620a/20080620adf8208022_050.jpg mmmmmmmmmmmmmmm 1
Legolasindar Posted December 11, 2008 Posted December 11, 2008 Same prize for russian and western download version of BS and others DCS products. [sIGPIC][/sIGPIC] Cavallers del Cel - Comunintat Catalana de Simulació http://www.cavallersdelcel.cat
jimiC Posted December 12, 2008 Posted December 12, 2008 -waypoint trigger system (so that one group can have multiple routes created and will choose one based on trigger conditions) - end mission trigger options with multiplayer debriefing screen - radio call trigger and associated radio call options in the radio menu.
sobek Posted December 12, 2008 Posted December 12, 2008 Implementation of the FreeTrack interface ;) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
asxdef Posted December 12, 2008 Posted December 12, 2008 BlackShark is unfriendly to limited user accounts Hello, I really like this simulation but I have one complaint. I'm using my Windows XP copy as a limited user (i.e. not with Administrator rights). Therefore, DCS:BlackShark is unable to write in its own Folder under C:\ProgramFiles. I had to manually adjust the permissions of files and folders in the BlackShark folder using ProcessMonitor. This was quite a surprise for me, as all the other recent games I own are programmed in a way so that they create their temporary and user specific files in the C:\Documents and Settings\%user% folder hierarchy and therefore don't need administrator rights. So, EagleDynamics, please consider making your future games limited user account friendly. Thanks 1
Bucic Posted December 12, 2008 Posted December 12, 2008 First of all why would someone install DCS on system partition :huh: Second - is it only me who thinks installing application should be avoided? In the case of DCS only starforce installation is necessary. What is driving software devs so they want to mess with the user's system so much? I'm just curious. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Krippz Posted December 12, 2008 Posted December 12, 2008 Multi-Core support would be my only wish; I am content with the progress of everything else. [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
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