Bog9y Posted April 17, 2021 Posted April 17, 2021 2 minutes ago, Sandmonkee said: Are you able to use the 2.5.6 shader mod with 2.7? I read that the mod has been updated already to work with 2.7 1
Csgo GE oh yeah Posted April 17, 2021 Posted April 17, 2021 2 hours ago, BIGNEWY said: Plenty of people, forums and social media. Feed back has been very positive. We still have work to do, we have already acknowledged the VR issues in the change logs, and we will continue to improve. My FPS have not changed from 2.5.6 to 2.7 still getting great frames in VR. Edit: just to add, if you are seeing issues with frame rate, rename your dcs folder in saved games ( keep it as a backup ) restart dcs redo your desired settings. test frame rate. you can always return to the backup When flying above the clouds it's about frametime going from 18 to 21 ms difference between clouds on and off. (so +3 ms with clouds enabled) When flying towards the ground without clouds frametime goes from 18 to 20ms. When flying towards the ground with clouds frametime goes from 21 to 27 ms. I will try what you mentioned but i doubt it will work, but thx anyway.
FupDuck Posted April 17, 2021 Posted April 17, 2021 1 hour ago, Bbow said: I read that the mod has been updated already to work with 2.7 Wow right you are, it's been released! Thanks! 1 "...I just wanna fly; put your arms around me baby, put your arms around me baby" - Sugar Ray RTX 3090, Ryzen 7 5800X3D, MSI MPG B550 Gaming mobo, 64 GB DDR4 RAM, 970 EVO Plus NVMe M.2 SSD 2TB game drive, VKB STECS Standard throttle, Winwing Ursa Minor Fighter stick, Oculus Quest Pro via ersatz link cable, Standalone DCS. VR only.
Lurker Posted April 17, 2021 Posted April 17, 2021 1 hour ago, Csgo GE oh yeah said: When flying above the clouds it's about frametime going from 18 to 21 ms difference between clouds on and off. (so +3 ms with clouds enabled) When flying towards the ground without clouds frametime goes from 18 to 20ms. When flying towards the ground with clouds frametime goes from 21 to 27 ms. I will try what you mentioned but i doubt it will work, but thx anyway. What are your system specs? Specs: Win10, i5-13600KF, 32GB DDR4 RAM 3200XMP, 1 TB M2 NVMe SSD, KFA2 RTX3090, VR G2 Headset, Warthog Throttle+Saitek Pedals+MSFFB2 Joystick.
fagulha Posted April 17, 2021 Posted April 17, 2021 15 hours ago, havok2 said: Hello Jafergon, Hello Community, I did some research today and found out the following connection. The clouds in DCS are rendered separately as I understand it. That is, the game world is rendered, then the clouds and then everything is merged. Ok so far no miraculous insight however I noticed that the cloud quality no matter with which VR resolution (in Steam) always looks the same. Ergo, the clouds are always simulated with a defined resolution regardless of the resolution of the game. This looks very good in 2D and unfortunately not quite as sharp in VR. Here it simply needs a higher resolution. If you quickly rotate the camera around the aircraft in the exterior view far away from the aircraft and stop, you can partially see the individual voxels, these are then quickly smoothed. I think this temporal smoothing is currently also the devil, whereby just the perspective of the clouds gets an offset to the world and wobbles. The settings Low-Ultra seem to change almost nothing. Possibly a placeholder of the BETA? But then I noticed, if you change the pixel density in the settings of DCS, the resolution of the clouds is also scaled. So if I set the resolution in Steam from 200% to 100% and set the pixel density to 2.0, the clouds are sharper. However, my system [5900x, 32GB 3200 CL14, MSI RTX 3090 Trio X] then breaks down to 40Fps and lower in 80Hz mode.... Too bad, it looks really nice. Of course, it also works the other way around. I have currently decreased the pixel density to 0.8 and the resolution in Steam (DCS 270-290% | Global 100%), so that I have a similarly good resolution in the game, except for the clouds. But this way I have a stable 80fps with 2746*3050px per eye. Unfortunately, at least on my index, the quality is a bit worse than with pixel density 1.0, but that's because I don't use AA and SteamVR uses an Advanced Supersampling filter. However, it is a very good compromise between optics and performance. Attached are my settings. & I am using the shader Mod as well. I have the Index too and my best config is DCS PD 1.5 and SteamVR SS 1.0 (Default) and 120hz refresh rate (Index). I have better results with 120hz than 90hz although i thought my system can´t handle it. Hope it will help you. About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
Csgo GE oh yeah Posted April 17, 2021 Posted April 17, 2021 1 hour ago, Lurker said: What are your system specs? i7 @ 5,2ghz (all cores) , 32 GB RAM , and rtx 3090
SundownSix Posted April 17, 2021 Posted April 17, 2021 Plenty of people, forums and social media. Feed back has been very positive. We still have work to do, we have already acknowledged the VR issues in the change logs, and we will continue to improve. BigNewy, the change logs don’t mention the quality issue that we are seeing in this thread, where VR clouds are of a very different quality than in 2D, and where even “Ultra” looks about the same as “Low” in VR when they look quite different in 2D. It looks as if they’re simply less detailed and use simpler shading and lighting in VR. This is definitely not a pixel density or settings issue, and is very apparent and widely reported. Has the ED team acknowledged and have been able to reproduce this? I don’t think we’ve seen the issue acknowledged separately from the those mentioned in the change log, which seems to be completely separate things.Sent from my iPhone using Tapatalk
ED Team BIGNEWY Posted April 17, 2021 ED Team Posted April 17, 2021 6 minutes ago, SundownSix said: BigNewy, the change logs don’t mention the quality issue that we are seeing in this thread, where VR clouds are of a very different quality than in 2D, and where even “Ultra” looks about the same as “Low” in VR when they look quite different in 2D. It looks as if they’re simply less detailed and use simpler shading and lighting in VR. This is definitely not a pixel density or settings issue, and is very apparent and widely reported. Has the ED team acknowledged and have been able to reproduce this? I don’t think we’ve seen the issue acknowledged separately from the those mentioned in the change log, which seems to be completely separate things. Sent from my iPhone using Tapatalk yes we are already looking into it. thanks 5 8 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
ED Team BIGNEWY Posted April 17, 2021 ED Team Posted April 17, 2021 Many users have said to me they had issues with the clouds being poor quality until they renamed their dcs folder in saved games ( keep it as a backup), then allow dcs to create a new one, redo settings and test. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
DST Posted April 17, 2021 Posted April 17, 2021 Sorry for off topic, but maybe it´s related to the "clouds stuck on low quality in VR" issue, but water definitely also looks like lowest setting in VR since 2.7. no matter which option in graphic settings menu. So I decided to switch back to stable until further patches. Along with the wobbling clouds in VR this is just too much that feels rather like a step back since ver. 2.56 Too bad I´m on steam and have to download 30 GB again :((( I7 8700K 3.7 GHz 32GB RAM NVIDIA RTX 3080 Rift S
BMGZ06 Posted April 17, 2021 Posted April 17, 2021 56 minutes ago, BIGNEWY said: Many users have said to me they had issues with the clouds being poor quality until they renamed their dcs folder in saved games ( keep it as a backup), then allow dcs to create a new one, redo settings and test. Ya I tried renaming the folder and starting with a new saved games folder and it makes no difference in cloud quality or FPS/frametimes. Clouds still look like out of focus puff balls and fps and stutters increased for me. I previously had a fresh OS install on my new NVME drive with very smooth performance at the same settings as now. I can get 45fps but the stutters and frame drops have become worse and more frequent even with a new DCS folder created. System Specs: 13900K, Strix Z790 Gaming E, MSI 4090 Sprim Liquid X OC'd, 64gb Gskill Trident Z DDR5, Samsung 980 PRO M.2 SSD,. Winwing throttle, Winwing panels/MIPs and VKB GF3/MCGU stick, MFG Crosswind V2, HP REVERB G2.
wraith76 Posted April 17, 2021 Posted April 17, 2021 (edited) 1 hour ago, BIGNEWY said: Many users have said to me they had issues with the clouds being poor quality until they renamed their dcs folder in saved games ( keep it as a backup), then allow dcs to create a new one, redo settings and test. I tried this with no luck. I've noticed that PD .5 has the bouncing clouds issue for me. If I raise it to PD 1 then they it goes away. However, no matter what the PD I set I still get the blurry clouds regardless of low - Ultra Cloud settings. (I selected the default VR settings in DCS then tested PD .5 - 1) FPS is lower than usual but not by a whole bunch. Also, I get the halo effect mentioned in other threads. This halo happens when I go above the clouds. My thoughts are its happening when i have an upper deck of clouds above me and a lower deck. The best way to describe the halo is the outer most area of my vr lens have a slight glow at the top and bottom. HP Reverb G2 (Running Steam VR) RTX 2080 TI Driver 461.92 i9-10900k 62GB DDR4 3600 Edited April 17, 2021 by wraith76 1
pimp Posted April 17, 2021 Posted April 17, 2021 1 hour ago, BIGNEWY said: Many users have said to me they had issues with the clouds being poor quality until they renamed their dcs folder in saved games ( keep it as a backup), then allow dcs to create a new one, redo settings and test. Nope. Didn't work for me. I was hoping it would tho. As long as the team knows this is an issue and VR clouds are already a priority, I think this topic can be put to rest. Unless someone comes up with a work around. i9 14900k @5.6GHz NZXT Kraken |Asus ROG Strix Z790 A-Gaming | Samsung NVMe m.2 990 Pro 2TB | 64GB DDR5 6400MHz EVGA RTX 3090 FTW3 Ultra | PiMAX CRYSTAL LIGHT | HOTAS Warthog | Saitek Flight Pedals
Dragon1-1 Posted April 17, 2021 Posted April 17, 2021 (edited) 2 hours ago, BIGNEWY said: Many users have said to me they had issues with the clouds being poor quality until they renamed their dcs folder in saved games ( keep it as a backup), then allow dcs to create a new one, redo settings and test. That did not help. VR clouds are still stuck on the lowest settings. Framerate is good, but it was good before. I'm eagerly awaiting the news on the hotfix for those issues. Edited April 17, 2021 by Dragon1-1
ED Team BIGNEWY Posted April 17, 2021 ED Team Posted April 17, 2021 1 minute ago, Dragon1-1 said: That did not help. VR clouds are still stuck on the lowest settings. Framerate is good, but it was good before. thanks for letting me know, yes it seems to work for some and not others. we are working on it and investigating the quality settings in vr thanks 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Steel Jaw Posted April 17, 2021 Posted April 17, 2021 1 hour ago, BIGNEWY said: Many users have said to me they had issues with the clouds being poor quality until they renamed their dcs folder in saved games ( keep it as a backup), then allow dcs to create a new one, redo settings and test. What does this do please? "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.
ED Team BIGNEWY Posted April 17, 2021 ED Team Posted April 17, 2021 1 minute ago, Mower said: What does this do please? resets all settings basically, you create a new default settings when dcs restarts 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
FupDuck Posted April 17, 2021 Posted April 17, 2021 27 minutes ago, wraith76 said: I tried this with no luck. I've noticed that PD .5 has the bouncing clouds issue for me. If I raise it to PD 1 then they it goes away. However, no matter what the PD I set I still get the blurry clouds regardless of low - Ultra Cloud settings. (I selected the default VR settings in DCS then tested PD .5 - 1) FPS is lower than usual but not by a whole bunch. Also, I get the halo effect mentioned in other threads. This halo happens when I go above the clouds. My thoughts are its happening when i have an upper deck of clouds above me and a lower deck. The best way to describe the halo is the outer most area of my vr lens have a slight glow at the top and bottom. HP Reverb G2 (Running Steam VR) RTX 2080 TI Driver 461.92 i9-10900k 62GB DDR4 3600 Try setting your vsync to fast in the Nvidia control panel. This made a big difference for me in terms of smoothness. Won't help with clouds or water though! 1 "...I just wanna fly; put your arms around me baby, put your arms around me baby" - Sugar Ray RTX 3090, Ryzen 7 5800X3D, MSI MPG B550 Gaming mobo, 64 GB DDR4 RAM, 970 EVO Plus NVMe M.2 SSD 2TB game drive, VKB STECS Standard throttle, Winwing Ursa Minor Fighter stick, Oculus Quest Pro via ersatz link cable, Standalone DCS. VR only.
BMGZ06 Posted April 17, 2021 Posted April 17, 2021 23 minutes ago, BIGNEWY said: thanks for letting me know, yes it seems to work for some and not others. we are working on it and investigating the quality settings in vr thanks I just went as far as uninstalling DCS and removing all the old files and folders. Installed again with no improvement to cloud quality or FPS. My performance was much better before the 2.7 update. As I mentioned before this is on a 2 month old OS install on a new NVME drive. I am still on OS ver 1909 because 20H2 ran like dogcrap for me. I use a 2080ti FTW3 Ultra and 9900ks OC'd to 5.1ghz. 2080ti is OC'd to a stable clock as well. I also increased paging file to 32gb to 64gb range and did all the normal system tweaks and DCS settings like Hot plug disable and disabled gameDVR etc. System Specs: 13900K, Strix Z790 Gaming E, MSI 4090 Sprim Liquid X OC'd, 64gb Gskill Trident Z DDR5, Samsung 980 PRO M.2 SSD,. Winwing throttle, Winwing panels/MIPs and VKB GF3/MCGU stick, MFG Crosswind V2, HP REVERB G2.
ED Team BIGNEWY Posted April 17, 2021 ED Team Posted April 17, 2021 Just now, BMGZ06 said: I just went as far as uninstalling DCS and removing all the old files and folders. Installed again with no improvement to cloud quality or FPS. My performance was much better before the 2.7 update. As I mentioned before this is on a 2 month old OS install on a new NVME drive. I am still on OS ver 1909 because 20H2 ran like dogcrap for me. I use a 2080ti FTW3 Ultra and 9900ks OC'd to 5.1ghz. 2080ti is OC'd to a stable clock as well. I also increased paging file to 32gb to 64gb range and did all the normal system tweaks and DCS settings like Hot plug disable and disabled gameDVR etc. Sounds crazy, but have you tried without the overclock? I am using a 2080Ti no overclocks and frames are good for me, it will depend on your settings also obviously. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
BMGZ06 Posted April 17, 2021 Posted April 17, 2021 1 minute ago, BIGNEWY said: Sounds crazy, but have you tried without the overclock? I am using a 2080Ti no overclocks and frames are good for me, it will depend on your settings also obviously. I will try it out. Im downloading 128gb of modules right now. System Specs: 13900K, Strix Z790 Gaming E, MSI 4090 Sprim Liquid X OC'd, 64gb Gskill Trident Z DDR5, Samsung 980 PRO M.2 SSD,. Winwing throttle, Winwing panels/MIPs and VKB GF3/MCGU stick, MFG Crosswind V2, HP REVERB G2.
Rosebud47 Posted April 17, 2021 Posted April 17, 2021 @BIGNEWY Thanks Bignewy! Renaming the DCS folder in Saved Games to backup and letting DCS create a new one, did the job to me. Before, the clouds were way too shiny in VR, like completely bright white, now after done this, the clouds look much better, more frayed and with more dark areas, which gives them volume. As well the clouds in the higher spheres now look great in VR. Surely the clouds in VR will never look that perfect, like on screen or in the videos, but in anyway a fantastic improvement. I´m also glad, that you did not delayed the release of the patch again, because of the known issues in VR. I´m sure these will be fixed sooner or later. AH-64D Apache / F-16C Viper / F1 Mirage / Mi-24 Hind / F-14b Tomcat
SundownSix Posted April 17, 2021 Posted April 17, 2021 yes we are already looking into it. thanksThanks a bunch for confirming, BigNewy! Many users have said to me they had issues with the clouds being poor quality until they renamed their dcs folder in saved games ( keep it as a backup), then allow dcs to create a new one, redo settings and test. For what it’s worth, this didn’t make a difference. :(
ED Team BIGNEWY Posted April 17, 2021 ED Team Posted April 17, 2021 35 minutes ago, - Voight - said: Thanks Bignewy! Renaming the DCS folder in Saved Games to backup and letting DCS create a new one, did the job to me. good to hear 7 minutes ago, SundownSix said: For what it’s worth, this didn’t make a difference. yep does not seem to work for all. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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