JeffreyC Posted April 23, 2023 Posted April 23, 2023 Haven't had the problem but did have overall flight problems until I deleted the UH-60 in full and installed it again without anything left over. Since doing that it's flown beautifully and resolved the tipping over problem I had been having on landing as well.
KeyserSoze62 Posted April 27, 2023 Posted April 27, 2023 New to the mod. Can anyone point me to a guide, video or file, that details the control mappings for the UH-60 Mod? What's most important to map etc as a baseline? Thanks.
shambler6691 Posted May 17, 2023 Posted May 17, 2023 I'm hoping to get some advice on possible fixes to a problem I am having with the weapons mod (Armed_Blackhawk_v5.4.4) for the UH-60l (uh-60l-1.3.2). It is causing DCS to not load at all if I include the weapons mod. the regular uh-60l and the uh-60l (UH-60L_Pilots-Miniguns_v2.4_3) with pilot/minigun mod work just fine. when i add the weapons mod, DCS will not open. This happens regardless of whether i install through a mod manager or directly to my saved game folder. all previous versions and input files are removed and it's a clean version of the latest open beta. It had been an issue for months. INFO SOUND (Main): Added sound path: C:\Users\calla\Saved Games\DCS.openbeta\Mods/aircraft/UH-60L/Sounds 2023-05-17 15:00:42.734 INFO SOUNDER (Main): Loaded 6 sounders. 2023-05-17 15:00:42.747 ALERT Dispatcher (Main): Error running db_scan: ?:0: attempt to concatenate a nil value 2023-05-17 15:00:42.747 INFO APP (Main): application shutdown 2023-05-17 15:00:43.088 WARNING EDOBJECTS (Main): lTypeObjectManager::Create() doesn't exist. 2023-05-17 15:00:43.168 INFO TERRAIN (Main): lSystem::exit() 2023-05-17 15:00:43.168 INFO TERRAIN (Main): lSystem::CleanScenes()
FST_Bearcat Posted May 19, 2023 Posted May 19, 2023 Hello Schambler, By using the last Armed Blachawk mod (V5..4.4) installed on the UL-60L 1.3.2, you don't need to use anymore the Pilot minigun mod. It was the case before were you had to installe UH-60L + Pilot minigun +Armed blackhawk. but not anymore with the last release of the armed blackhawk. Hope it will help you, regards 1
71st_Mastiff Posted May 20, 2023 Posted May 20, 2023 still no livery thread for the UH60L? "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-128gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Asus||
trev5150 Posted May 23, 2023 Posted May 23, 2023 On 5/20/2023 at 2:06 PM, 71st_Mastiff said: still no livery thread for the UH60L? You should add an inspirational quote to your signature block about taking initiative, then start a livery thread and contribute to it, instead of complaining about the fact that someone else hasn't done something you see the need for. 7
greyeagle787 Posted May 24, 2023 Posted May 24, 2023 On 3/13/2023 at 3:11 PM, slipstream21 said: If you want to use SimShaker for Aviators with the free UH-60L Black Hawk mod for Digital Combar Simulator you need to modify the file "C:\Program Files (×86|SimShaker\SimShaker for Aviators Beta\Data\SimShaker.lua" as follows: Search for elseif obj.Name == "UH-IH" then and modify it to elseif obj.Name == "UH-60L" then dataTable.name = "Mi-8MT" dataTable.rpm = string. format ("8.2f", get_param_ handle ("RRPM"): get () * 2 / 3) elseif obj.Name == "UH-1H" then Just curious, where did you get the “dataTable.rpm” line from? The Mi-8?
71st_Mastiff Posted June 1, 2023 Posted June 1, 2023 (edited) On 5/22/2023 at 7:59 PM, trev5150 said: You should add an inspirational quote to your signature block about taking initiative, then start a livery thread and contribute to it, instead of complaining about the fact that someone else hasn't done something you see the need for. interesting, and here I thought the "?" was a question? not a complaint...See you put your own interpretation into my question... you see how your response was taken out of context? Because I searched the forums I thought very well; was hoping my question would of been answered as that, as a question; would elicit a response; "that no, no one has made any skins for that bird" because its too hard? well, looks like I answered my own question. I can see why your 5150.. Edited June 1, 2023 by 71st_Mastiff 1 "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-128gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Asus||
Morpheus Posted June 1, 2023 Posted June 1, 2023 (edited) 16 hours ago, 71st_Mastiff said: interesting, and here I thought the "?" was a question? not a complaint...See you put your own interpretation into my question... you see how your response was taken out of context? Because I searched the forums I thought very well; was hoping my question would of been answered as that, as a question; would elicit a response; "that no, no one has made any skins for that bird" because its too hard? well, looks like I answered my own question. I can see why your 5150.. You took a look at Users Files ? https://www.digitalcombatsimulator.com/en/files/search/?q=UH-60L Edited June 1, 2023 by Morpheus 1
71st_Mastiff Posted June 2, 2023 Posted June 2, 2023 11 hours ago, Morpheus said: You took a look at Users Files ? https://www.digitalcombatsimulator.com/en/files/search/?q=UH-60L well Ill be darn, I tried looking there and the search tool didn't give me buttcus. 1 "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-128gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Asus||
Tanuki44 Posted June 3, 2023 Posted June 3, 2023 (edited) For those not on Discord: https://www.digitalcombatsimulator.com/en/files/3331106/ Edited June 3, 2023 by Tanuki44 3 3
Tanuki44 Posted June 3, 2023 Posted June 3, 2023 Some little videos of mod progress https://www.youtube.com/@tanuki4430/videos
tsanis Posted July 1, 2023 Posted July 1, 2023 On 6/3/2023 at 12:07 PM, Tanuki44 said: For those not on Discord: https://www.digitalcombatsimulator.com/en/files/3331106/ AMAZING mod !!!
hu16flier Posted July 4, 2023 Posted July 4, 2023 Any chance we can get the AIs rotors fixed so they don’t droop while rotating? Love the mod though!!! Absolutely awesome
Rudel_chw Posted July 17, 2023 Posted July 17, 2023 (edited) 1 hour ago, Bonz said: What is the latest version of this MOD? v.1.3.2 I understand that the Mod’s author is now working with Polychop, so it is doubtful that this Mod is seeing much more development, tough @Tanuki44 has added armament to it, which I’m very grateful for. Edited July 17, 2023 by Rudel_chw 2 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
DD_Friar Posted July 20, 2023 Posted July 20, 2023 @Tanuki44 Salute Sir for an excellent mod. I don't know if you are aware but using this mod breaks the tank engine sounds when they are driven in either Combined Arms or using the WWII Asset Pack. Myself and a squad mate DD_Sid discovered this and thanks to the guys over at the A4-E development team (their mod also broke the sounds as well as the Bronco) who produced a fix, we reverse engineered their fix and ported it across to the Bronco and also your Black Hawk mod. Our work can be found here:- I was therefore wondering if you are planning any future updates you would consider including the following simple fix in your release. 1. Within the "Sounders" folder rename the "Tools.lua" to be "uh60l_Tools.lua" (this reads uh'sixty' lower case L) 2. Within the "Engines" folder (contained within "Aircraft") update the file "uh60l_engine.lua" by editing the first line which says dofile("Tools.lua") to read dofile("uh60l_Tools.lua") 3. Within the same file add an additional line just below the above edit that says dofile("Curve.lua") We have found that is all that is required to resolve this issue. Many thanks once again for the time and effort that goes into this excellent mod. Kind regards DD_Friar 1 5 Visit the Dangerdogz at www.dangerdogz.com. We are a group based on having fun (no command structure, no expectations of attendance, no formal skills required, that is not to say we can not get serious for special events, of which we have many). We play DCS and IL2 GBS. We have two groups one based in North America / Canada and one UK / Europe. Come check us out.
joojoo Posted July 22, 2023 Posted July 22, 2023 Hey to all Since i have not pedals, is it possible to set the left/right trim of the helicopter in two different switches? Is there such a command? Thanx!
Tanuki44 Posted July 24, 2023 Posted July 24, 2023 On 7/20/2023 at 10:44 AM, DD_Friar said: @Tanuki44 Salute Sir for an excellent mod. I don't know if you are aware but using this mod breaks the tank engine sounds when they are driven in either Combined Arms or using the WWII Asset Pack. Myself and a squad mate DD_Sid discovered this and thanks to the guys over at the A4-E development team (their mod also broke the sounds as well as the Bronco) who produced a fix, we reverse engineered their fix and ported it across to the Bronco and also your Black Hawk mod. Our work can be found here:- I was therefore wondering if you are planning any future updates you would consider including the following simple fix in your release. 1. Within the "Sounders" folder rename the "Tools.lua" to be "uh60l_Tools.lua" (this reads uh'sixty' lower case L) 2. Within the "Engines" folder (contained within "Aircraft") update the file "uh60l_engine.lua" by editing the first line which says dofile("Tools.lua") to read dofile("uh60l_Tools.lua") 3. Within the same file add an additional line just below the above edit that says dofile("Curve.lua") We have found that is all that is required to resolve this issue. Many thanks once again for the time and effort that goes into this excellent mod. Kind regards DD_Friar @DD_Friar Thank you for your comments, which I regret not having seen before the release of 2.0. I also have to make a patch in the next few days, I will integrate your patch and thank you for it. Tanuki44 3 2
Tanuki44 Posted July 24, 2023 Posted July 24, 2023 Looking at your patch, I see that it concerns the UH-60L whose updates are made by ANDR0ID, so I passed the information on to him. For my part, I'm going to integrate your patch into my Mod MH-60R, although it's a maritime model and will have little opportunity to go into combat against tanks. I understand that this only concerns adding the Curve.lua file?
Tanuki44 Posted July 24, 2023 Posted July 24, 2023 (edited) https://www.digitalcombatsimulatnullor.com/en/files/3331106/ Version 2.01 **************** Fixed - Sound problem for Missing Tank Engine Sounds - Thanks to DD_Friar Fixed - LAlt + C for the reactivated camera movements, compatible with the mouse button to activate gun movements. Version 2.0 **************** ISSUE Fixed - Park-Off-Slow-Fast Wiper sequence Fixed - Value of argument for Tail in Folding livery changed 1.0 to 0.98 - (the collision light superimposed on a blade) Fixed - Keybind of CAP lamp test did not work Fixed - Freeze when launching torpedoes IMPROVEMENT Raindrop-free wiper area, option can be disabled in the DCS - OPTIONS - SPECIAL - MH-60R Add mouse management for Gun movements - Set the curve to 50% for a base value, then adjust according to your material Kneeling Gunner in Fire position SONOBUOYS / SONAR Added a 3 positions switch on Sonar Console to select and display target data (Immersion / none / Surface) sent by buoys and diving sonar 'RAlt' + 'RCtrl' + 'S' = 'SonoBuoys State - IMMERSION/OFF/SURFACE' See Manual for more explanations SURFACE RADAR Added RADAR functionality via a keybind with ajustable range and sector and a commands panel on sonar console Based on the same principle as sonar, but only for detection of surface vessels Max. range : 18 NM with the same ability to adjust the radar range 'LAlt' + 'LShift' + 'S' = 'Sonar/Radar Range - Incr.' 'LAlt' + 'LCtrl' + 'S' = 'Sonar/Radar Range - Decr.' 'RAlt' + 'RShift' + 'R' = 'Sonar/Radar Sector - Incr.' 'RAlt' + 'RCtrl' + 'R' = 'Sonar/Radar Sector - Decr.' See Manual for more explanations Keybind for Radar Mode selection 'LAlt' + 'LCtrl' + 'R' = 'Surface Radar - OFF/ON/INTERCEPT/SOLUTION' The intercept mode display the heading, distance and time for the MH-60R. The solution mode activate firing solution calculation for torpedoes, target acquisition using the same method as for submarine hunting. ** REMINDER ** Firing solutions are only available and displayed if the Left Inboard or Right Inboard switch is ON. KNOWN ISSUES Naval units are displayed regardless of their size. TEMPLATES Update of templates with the latest ASW script (integration of surface radar) Creation of two templates folders in 'Missions' : One for NAVAL OPERATIONS One for CSAR Template_Caucasus_Radar.miz is just to test the surface radar functionalities. DESIGN Add Ammunitions supply for guns Add new GAU-21 Machine Gun (0.5 cal) in the choice of weapons Add Rear Door joint and various mesh corrections LIVERIES New unwrapping to make livery creation easier PaintKit compatible GIMP Add a layer with the rivets and trapdoors (Thanks a lot to Cubeboy) Add a grey livery 'WARLORDS' which becomes the default livery Edited October 25, 2024 by Tanuki44 3 1
VR Flight Guy in PJ Pants Posted July 24, 2023 Posted July 24, 2023 Why is everything seem retracted? Was I playing Twilight Struggle? I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
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