RaptorFighter Posted June 10, 2023 Posted June 10, 2023 Another possible idea for a future mod: https://ccdiscussion.com/t/panther-kf51/37354 1
Nightstorm Posted June 10, 2023 Posted June 10, 2023 7 hours ago, AvgeekJoe said: FYSA everyone but especially @currenthill but the RWR add-on just got updated by @Nightstorm: ED added the F15ESE to the RWR definitions file. That was the only change. They also evidently released a part of the mod in the coremods folder. I don't know if that was intentional or not, but its a pretty clear indication that it's coming soon. null null 4 1
de_Lutz Posted June 10, 2023 Posted June 10, 2023 Is it just me, or the Pantsir S1 does not show up in the HAD? I installed the RWR Update and the Pantsir is showed on the RWR as "PT" . But doesnt appear in the HAD for the AGM-88 (F-16C). Anybody an idea? 2 Waiting for Su-17/22, Su-34, F/A-18 Super Hornet, MiG-31
Chap2012 Posted June 11, 2023 Posted June 11, 2023 I was thinking a Stormer HVM would be a good one. A little more modern and UK doesn't have much AA/SAMS 2
pegasus1 Posted June 11, 2023 Posted June 11, 2023 One of the issues i find is that modern SAM systems both land and sea have become so powerful that its almost impossible to defeat them, certainly using core game assets. The systems deployed in the 70's and 80's both land and sea are a little more forgiving when using aircraft and weapons from the same era, it would be nice to have some more ships from that time period. The only thing that can currently overcome an S350 site is the B21, which is obviously a very up to date system. AMD 3800x, Asrock 570X Taichi, 32GB Corsair Platinum, MSI 1080Ti, Corsair MP600 Gen 4 1TB NVMe. Samsung 970 EVO Plus 1TB NVMe, Samsung 860 1TB SSD, Custom Watercooling, AOC 32" 4K Screen.
pepin1234 Posted June 11, 2023 Posted June 11, 2023 (edited) This mod is awesome and should be a 3rd party mod pack. I would appreciate it if the developer would only detail in the features which systems are functional. For example, the Arena active protection on the T-90 is mentioned in the features but does not appear to be activated defending the Tow ATGM in game, since in the Syrian war it was possible for this system to caught on camera in real war action. I think there are important systems lack. But as a free mod we should not push the developer. Edited June 11, 2023 by pepin1234 [sIGPIC][/sIGPIC]
pepin1234 Posted June 11, 2023 Posted June 11, 2023 On 5/7/2023 at 12:34 PM, SullyFUBAR said: There is pretty good MOD for the S-300 / S-400 systems if that is what you looking for. In all honesty, the updated S-10 complex that ED already has is brutal enough. https://github.com/Auranis/HighDigitSAMs Where can I see the ED model. is in game available? [sIGPIC][/sIGPIC]
Oban Posted June 11, 2023 Posted June 11, 2023 19 hours ago, Nightstorm said: ED added the F15ESE to the RWR definitions file. That was the only change. They also evidently released a part of the mod in the coremods folder. I don't know if that was intentional or not, but its a pretty clear indication that it's coming soon. null null And it was removed with a hotfix within hours ! My version of download didn't have this AMD Ryzen 9 7845HX with Radeon Graphics 3.00 GHz 32 GB RAM 2 TB SSD RTX 4070 8GB Windows 11 64 bit
currenthill Posted June 11, 2023 Author Posted June 11, 2023 On 6/10/2023 at 12:10 PM, clanitho said: Hello CH,is it on your list ? It was used by Irak during Iran/Irak War. Not on my list until now. 23 hours ago, RaptorFighter said: Another possible idea for a future mod: https://ccdiscussion.com/t/panther-kf51/37354 Thanks! 15 hours ago, de_Lutz said: Is it just me, or the Pantsir S1 does not show up in the HAD? I installed the RWR Update and the Pantsir is showed on the RWR as "PT" . But doesnt appear in the HAD for the AGM-88 (F-16C). Anybody an idea? I hope someone with more in depth knowledge of the F-16 and its system can answer your question. 10 hours ago, Chap2012 said: I was thinking a Stormer HVM would be a good one. A little more modern and UK doesn't have much AA/SAMS Yep, it would be a nice addition. 6 hours ago, pegasus1 said: One of the issues i find is that modern SAM systems both land and sea have become so powerful that its almost impossible to defeat them, certainly using core game assets. The systems deployed in the 70's and 80's both land and sea are a little more forgiving when using aircraft and weapons from the same era, it would be nice to have some more ships from that time period. The only thing that can currently overcome an S350 site is the B21, which is obviously a very up to date system. Yeah, that's an issue with all the modern stuff, it's a lot harder to survive them. Lone wolf gung-ho attacks just won't cut it any more. 4 hours ago, pepin1234 said: This mod is awesome and should be a 3rd party mod pack. I would appreciate it if the developer would only detail in the features which systems are functional. For example, the Arena active protection on the T-90 is mentioned in the features but does not appear to be activated defending the Tow ATGM in game, since in the Syrian war it was possible for this system to caught on camera in real war action. I think there are important systems lack. But as a free mod we should not push the developer. Thanks! There is only so much I can implement without detailed insight in DCS core and the possibility to influence change of it. I have to implement modern features using the few tools that DCS core offers for land and sea assets. It takes a lot of creativity and workarounds. As an example, the fact that rockets and bombs aren't detected because they lack RCS makes these kind of implementations hard to achieve well. So, it's not because of the "free mod" issue. Even if I would fully charge for it, the exact limitations would be there. I mean, you won't find APS on any DCS core assets. In general, I wouldn't be ashamed to describe my assets as more realistic and full-featured than core DCS. 8 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
toan Posted June 12, 2023 Posted June 12, 2023 Hi, you probably know the IDF project, which has produces very interesting Mods, including a comprehensive F-16, and the Iron Dome SAM defense system. You can find it here : https://www.digitalcombatsimulator.com/fr/files/3330604/ It is advertised as capable of intercepting all sorts of threats, including missiles, guided bombs, and also rockets. For this to work the IDF team has produced a specific type of rockets, and made it available on several wheeled launchers. I have not been able to test all that yet, but a specific Discord channel exists : https://discord.gg/YDUecPFNAU Thanks Currenthill for your outstanding Mods !
currenthill Posted June 12, 2023 Author Posted June 12, 2023 2 hours ago, toan said: Hi, you probably know the IDF project, which has produces very interesting Mods, including a comprehensive F-16, and the Iron Dome SAM defense system. You can find it here : https://www.digitalcombatsimulator.com/fr/files/3330604/ It is advertised as capable of intercepting all sorts of threats, including missiles, guided bombs, and also rockets. For this to work the IDF team has produced a specific type of rockets, and made it available on several wheeled launchers. I have not been able to test all that yet, but a specific Discord channel exists : https://discord.gg/YDUecPFNAU Thanks Currenthill for your outstanding Mods ! Yep, I know of it. I've helped them with the Iron Dome. They have implemented custom rockets which are defined as missiles, just like I did with the HIMARS. That is the go to workaround at the moment if you want to be able to intercept them. 4 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Abburo Posted June 12, 2023 Posted June 12, 2023 @currenthill I would like to report an issue related to the sounds while using your mods in multiplayer. Short description is that some DCS ground units like Abrams, Bradley and others will have no engine sound while I'm having your mods activating in multiplayer mode... and need to emphasize is applying only in MP mode. Seems that is actually a kind of known issue as several other mods are behaving similarly. There is a good news however as it seems is fixable and I'll leave the link for the workaround below: Is that something you might be able to apply on your mods as well? 2 Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom
UselessMango Posted June 13, 2023 Posted June 13, 2023 i can't manage to successfully fire missiles from the pantsir, they just seem to explode right after firing
tripod3 Posted June 13, 2023 Posted June 13, 2023 (edited) 55 minutes ago, UselessMango said: i can't manage to successfully fire missiles from the pantsir, they just seem to explode right after firing Hi, I've asked and there is an answer: https://forum.dcs.world/topic/319483-military-assets-for-dcs-by-currenthill/?do=findComment&comment=5229745 Edited June 13, 2023 by tripod3 1 Mr. Croco
tripod3 Posted June 14, 2023 Posted June 14, 2023 (edited) Just an opinion: I played DCS online only once at all, the rest of the time I have fun in the editor with mods, like in a sandbox CS GO is more enjoyable for online Edited June 14, 2023 by tripod3 6 Mr. Croco
ivan-ivanov-1902 Posted June 15, 2023 Posted June 15, 2023 I can do so that the player can shoot from the Tor and the Pantsyr from the Currenthill mod , but something the Currenullnthill is silent on this topic. 3
currenthill Posted June 15, 2023 Author Posted June 15, 2023 42 minutes ago, ivan-ivanov-1902 said: I can do so that the player can shoot from the Tor and the Pantsyr from the Currenthill mod , but something the Currenullnthill is silent on this topic. It's because I've been over this several times before. I have no problem if you customize my assets for your own specific use. But I only implement additions that follow my overall design principles. One of my main principles is primarily making AI assets which emulates the real thing as close as possible within DCS limitations. For example, adding player controllable missiles is no issue for me to implement. But it comes with a cost, it would mean that I would have to simplify the asset weapons and radar systems to a point where they become very rudimentary and mostly alike. For example, with these proposed changes the custom radar is disabled and Tor M2M will only have one missile channel, which would defeat one of the main purposes with the upgraded M2M version. And that's a compromise I won't make. 17 5 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
AvgeekJoe Posted June 15, 2023 Posted June 15, 2023 Thanks @currenthill - I think you are right to not make that compromise. 5 1
christopher m Posted June 15, 2023 Posted June 15, 2023 (edited) 4 hours ago, AvgeekJoe said: Thanks @currenthill - I think you are right to not make that compromise. i wholeheartedly agree with CH and AvgGeek Edited June 15, 2023 by christopher m 3 1 [sIGPIC][/sIGPIC] Christopher M
ivan-ivanov-1902 Posted June 16, 2023 Posted June 16, 2023 10 часов назад, currenthill сказал: It's because I've been over this several times before. I have no problem if you customize my assets for your own specific use. But I only implement additions that follow my overall design principles. One of my main principles is primarily making AI assets which emulates the real thing as close as possible within DCS limitations. For example, adding player controllable missiles is no issue for me to implement. But it comes with a cost, it would mean that I would have to simplify the asset weapons and radar systems to a point where they become very rudimentary and mostly alike. For example, with these proposed changes the custom radar is disabled and Tor M2M will only have one missile channel, which would defeat one of the main purposes with the upgraded M2M version. And that's a compromise I won't make. Undestand,it's just that ED could have purchased mods from many modders and integrated them into the game, it's unclear why they don't do this, then we wouldn't have bothered to figure out what-how to make everything work for the player
clanitho Posted June 16, 2023 Posted June 16, 2023 7 hours ago, christopher m said: i wholeheartedly agree with CH and AvgGeek I agree, CH don't touch anything, your mods are perfect in their current state. 5 MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits
The_Jab Posted June 16, 2023 Posted June 16, 2023 (edited) Hello CH I'm making a SAM template on the Sinai map, and I'd like to put your mods in it. I would then like to make these templates available on the DCS users page. Is that ok? And thanks again for your work.XXL!!!!! Edited June 16, 2023 by The_Jab 1
tripod3 Posted June 16, 2023 Posted June 16, 2023 3 hours ago, ivan-ivanov-1902 said: Undestand,it's just that ED could have purchased mods from many modders and integrated them into the game, it's unclear why they don't do this, then we wouldn't have bothered to figure out what-how to make everything work for the player I've just asked ED about updating old Combined arms code and they replied that they are thinking about new version of the module! Dreams come true if you believe Mr. Croco
BioZ Posted June 16, 2023 Posted June 16, 2023 Is there a way to download all the vehicles as a pack and not 1 by 1?
Abburo Posted June 16, 2023 Posted June 16, 2023 1 hour ago, BioZ said: Is there a way to download all the vehicles as a pack and not 1 by 1? No... CH wanted to make them independent, people will be using only those they will want to. This way is also easier to get updates. You'll get use to it ! 1 Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom
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