peachmonkey Posted April 11, 2024 Posted April 11, 2024 Just now, unlikely_spider said: It's just because someone mistyped that they had 16Gb of ram, when it's really 16GB. alright and I piled on the bandwagon like a responsible netizen. cheers. 1
ED Team BIGNEWY Posted April 11, 2024 Author ED Team Posted April 11, 2024 DCS Patch status Current versions: https://updates.digitalcombatsimulator.com/ Stable Version Current version number: 2.9.4.53549 Next planned update: hot fix planned 12th April 2024 ( subject to change ) Eagle Dynamics 4 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
unlikely_spider Posted April 11, 2024 Posted April 11, 2024 11 minutes ago, IanC58 said: Wha'ts the changelog for this hotfix? Hotfix: F-4 Phantom mistakenly not released 9 Modules: Wright Flyer, Spruce Goose, Voyager 1
ED Team BIGNEWY Posted April 11, 2024 Author ED Team Posted April 11, 2024 We will post the change log tomorrow just before the patch, it is for fixes only thank you 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
ACS_Dev Posted April 11, 2024 Posted April 11, 2024 With that many bugs fixed I hope the teams are running out and can switch to adding more new stuff soon. I would be lying if I said I wasn't a little bit disappointed in the lack of new stuff but as someone who develops stuff I understand and appreciate it nonetheless. Big thanks for fixing the F10 FoW bug for combined arms! 2 "Got a source for that claim?" Too busy learning the F-16 to fly it, Too busy making missions to play them Callsign: "NoGo" "Because he's always working in the editor/coding something and he never actually flies" - frustrated buddy Main PC: Ryzen 5 5600X, Radeon 6900XT, 32GB DDR4-3000, All the SSDs. Server PC: Dell Optiplex 5070, I7 9700T 3.5GHz, 32GB DDR4-2133. Oculus Quest 3.
MAXsenna Posted April 11, 2024 Posted April 11, 2024 that still doesn't explain it. MB = Mega Bytes mb = Mega bits the RAM is already at 16GigaBytes, not 16GigaBits. So actually need to multiply it by 8 to get your GigaBits, i.e. 16x8 = 128GigaBits why am I typing this...Yeah, yeah. I did read your response above. mb will be millibars though. Sent from my SM-A536B using Tapatalk 2
Gryzor Posted April 11, 2024 Posted April 11, 2024 Performance it seems to me lower with 2.9.4.53549 At least with the F-18, I have in VR an average of 1,5 ms more (from 7.8 ms to 9.4 or 9.5...) Anyone noticed this?
Slippa Posted April 11, 2024 Posted April 11, 2024 I’m getting more lag since the update on MP. Don’t know why but in the Pony my brakes are acting as if someone turned up my curves. I checked them and they’re set as they were. Tyres are sunken into the taxi-way too but I’ve seen it now and then before. Now it’ seems it’s every time. Still have a gas pilot light on the Merlins. Like the prop-wash though. 1
Hotdognz Posted April 12, 2024 Posted April 12, 2024 10 hours ago, draconus said: But it was not in the update so why did you mention it? The effect is great and much needed. The more realism the better. DM will be improved too. Mention what that the units under trees still cant be killed with this effect in place ?? The effect is great but there is no realism attached to it if units under the trees cant be killed, its just eye candy for now 2
draconus Posted April 12, 2024 Posted April 12, 2024 1 hour ago, Hotdognz said: The effect is great but there is no realism attached to it if units under the trees cant be killed, its just eye candy for now So what? I'd like to see this fixed and also new ATC, Vulkan, AI GFM, FF F-15C but you know what? They didn't push it in this update. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
ED Team BIGNEWY Posted April 12, 2024 Author ED Team Posted April 12, 2024 https://www.digitalcombatsimulator.com/en/news/changelog/stable/2.9.4.53627/ DCS World Error in wMessage::buildSpeech() ("F-15E - Communication issues with high-digit call signs, support high digits callsigns) GUI Error when trying to change frequency in the generated mission DCS: F-16C Viper by Eagle Dynamics INS loses data if engine shuts down and EPU is triggered laser code set in ME not working Tuning the IFA alignment - IFA with GPS velocity update fix hot fix will be live soon 4 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
diamond26 Posted April 12, 2024 Posted April 12, 2024 10 hours ago, Gryzor said: Performance it seems to me lower with 2.9.4.53549 At least with the F-18, I have in VR an average of 1,5 ms more (from 7.8 ms to 9.4 or 9.5...) Anyone noticed this? Yes I witnessed the same. It's a bit lower with 2.9.4. Nothing else though (stutters or bad artifacts) MAIN SYSTEM SPECS: MSI PRO Z690-A WIFI DDR4, Intel Corei7-12700K @ 5.0, 64Gb RAM Kingston KF3600C18D4/16GX, EVGA RTX 3080 FTW3 ULTRA GAMING 12GB, Samsung SSD 970 EVO Plus 1TB, Virpil T50CM3 Throttle, VKB Gunfighter MkIV Ultimate with 20cm extension, VKB T-Rudder MKIV, Quest Pro Laptop SPECS: Alienware X16 R2, Intel Core Ultra 9 185H, RTX 4090 mobile 16GB, 32GB LPDDR5X, 2TB Micron NVMe SOFTWARE: Microsoft Windows 11
Qcumber Posted April 12, 2024 Posted April 12, 2024 1 hour ago, diamond26 said: Yes I witnessed the same. It's a bit lower with 2.9.4. Nothing else though (stutters or bad artifacts) Hiob did a test and saw no difference. Subjectively it feels smoother to me in VR but no change in frame times or FPS. PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4 - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
Hiob Posted April 12, 2024 Posted April 12, 2024 5 minutes ago, Qcumber said: Hiob did a test and saw no difference. Subjectively it feels smoother to me in VR but no change in frame times or FPS. My test is pancake though. Generally that should translate to VR, but there could be additional factors. So take it with a grain of salt. 2 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
Qcumber Posted April 12, 2024 Posted April 12, 2024 3 minutes ago, Hiob said: My test is pancake though. Generally that should translate to VR, but there could be additional factors. So take it with a grain of salt. Good point. I should have looked more closely!! VR does seem to be running better for me though. PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4 - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
diamond26 Posted April 12, 2024 Posted April 12, 2024 56 minutes ago, Qcumber said: Good point. I should have looked more closely!! VR does seem to be running better for me though. here are two test on my system with Qpro (using Quad Views) and process lasso to distribute better the cores' workload null nullnull MAIN SYSTEM SPECS: MSI PRO Z690-A WIFI DDR4, Intel Corei7-12700K @ 5.0, 64Gb RAM Kingston KF3600C18D4/16GX, EVGA RTX 3080 FTW3 ULTRA GAMING 12GB, Samsung SSD 970 EVO Plus 1TB, Virpil T50CM3 Throttle, VKB Gunfighter MkIV Ultimate with 20cm extension, VKB T-Rudder MKIV, Quest Pro Laptop SPECS: Alienware X16 R2, Intel Core Ultra 9 185H, RTX 4090 mobile 16GB, 32GB LPDDR5X, 2TB Micron NVMe SOFTWARE: Microsoft Windows 11
cellinsky Posted April 12, 2024 Posted April 12, 2024 (edited) Loving the new landing gear physics for the P47 and the Mustang. Feels spot on to me. Very smooth handling overall. Would it be possible to fine-tune the Mossie and the spit to the same level? They feel very stiff and bouncy in comparison, mostly the tailwheel. Edited April 12, 2024 by cellinsky 2
draconus Posted April 12, 2024 Posted April 12, 2024 36 minutes ago, cellinsky said: Would it be possible to fine-tune the Mossie and the spit to the same level? They feel very stiff and bouncy in comparison, mostly the tailwheel. Mosquito was first to get new gear model in Dec 2023. https://forum.dcs.world/topic/330391-official-news-2023/?do=findComment&comment=5343709 You might want to continue by reporting bugs in the appropriate Bugs & Problems subforums for the modules. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Gunfreak Posted April 12, 2024 Posted April 12, 2024 Does the moving terrain work with WW2 weapons? I don't see any trees move as my bombs and rockets hit in the tress. Or it it the Channel map that is missing something? i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.
Stodla_Bua Posted April 12, 2024 Posted April 12, 2024 Is there no more DCS.exe in the bin-mt folder? after the update?
ED Team BIGNEWY Posted April 12, 2024 Author ED Team Posted April 12, 2024 8 minutes ago, Stodla_Bua said: Is there no more DCS.exe in the bin-mt folder? after the update? seems ok here try a repair if you are having issues and check antivirus isnt creating a problem Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
cellinsky Posted April 12, 2024 Posted April 12, 2024 1 hour ago, draconus said: Mosquito was first to get new gear model in Dec 2023. https://forum.dcs.world/topic/330391-official-news-2023/?do=findComment&comment=5343709 You might want to continue by reporting bugs in the appropriate Bugs & Problems subforums for the modules. Im aware of that. Its certainly not a bug. Mossie feels rough in comparision to the P47. May need a little tuning in the same direction. But thats only me. It could be spot on.
Richrach Posted April 12, 2024 Posted April 12, 2024 On 4/10/2024 at 12:22 PM, Shrimp said: On 4/10/2024 at 12:06 PM, BIGNEWY said: A simplified flight model, it was creating problems and the best option was to disable. thanks That setting could be scraped altogether in DCS, for the sake of also easing and simplifying development. If a person cannot fly a Viper, there is no hope for them. The FBW system in that jet makes it so primitive a chimp could fly it in real life from BLK 25 on. Ditch the simplified model for this bird and save it for something that had analog flight controls. 4
Gunfreak Posted April 12, 2024 Posted April 12, 2024 31 minutes ago, Richrach said: If a person cannot fly a Viper, there is no hope for them. The FBW system in that jet makes it so primitive a chimp could fly it in real life from BLK 25 on. Ditch the simplified model for this bird and save it for something that had analog flight controls. Well chimps are far stronger than humans so they have an advantage in using the FSSB stick that requires 27lb of force to get full aft deflection 1 i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.
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