CommandT Posted June 29 Share Posted June 29 (edited) I just wanted to ask - why do the Russian airbases which look pretty decent and realistic in the preview development screenshots look nothing like the released product? I'm just curious as the authenticity of the Russian bases was one of the key selling points of the map to me. The released version is pretty shameful compared to what was "advertised". Preview screenshot here: Edited June 29 by CommandT 12 Link to comment Share on other sites More sharing options...
Pizzicato Posted June 29 Share Posted June 29 Yeah, I have to agree. That was a selling point for me, too. 4 i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S Link to comment Share on other sites More sharing options...
Rudel_chw Posted June 29 Share Posted June 29 31 minutes ago, CommandT said: The released version is pretty shameful compared to what was "advertised". Do you realize that this is an early access product? 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
flanker1 Posted June 30 Share Posted June 30 . . . I have little to no hope that we will see the preview quality ingame. . . unfortunately. But yes, this was the USP for me too. . . 3 Link to comment Share on other sites More sharing options...
CommandT Posted June 30 Author Share Posted June 30 (edited) 10 hours ago, Rudel_chw said: Do you realize that this is an early access product? That's not a valid argument. By that logic they may have as well just given us a 10km x 10km patch of low res forest as a starting point for "Early Access" and then it would be ok... because it's "Early Access". They advertised and released a product for people to buy. At the very least we would expect to see what was advertised on the development screenshots that were used for promoting the map and hence for people to buy it. I think it's a very valid question. Things generally improve after initial development screenshots, not get significantly worse like in the released version. So I would like to know why the later build looks worse than an earlier build. Early Access or not. It's fair enough that there are shortcomings for early access release obviously but not for areas which are already advertised beforehand and form a marketing foundation for the product and expectations by the consumer. You can't advertise one thing and sell another just because you stuck an "Early Access" at the end of the title. Edited June 30 by CommandT 21 Link to comment Share on other sites More sharing options...
buceador Posted June 30 Share Posted June 30 1 hour ago, CommandT said: You can't advertise one thing and sell another just because you stuck an "Early Access" at the end of the title. I think the "Early Access" mantra, a universal get-out-of-jail-free-card doesn't apply in this case, if, in this case the airbases, shown in the promotional, marketing photos / videos do not look like the released version the buyer will feel deceived and rightly so... 12 Link to comment Share on other sites More sharing options...
Wingmate Posted June 30 Share Posted June 30 They did answer this on the discord a long time ago, (sadly everything seems to have a discord these days rather than one area for centralized information). This is what they said in relation to that airport. Quote ]Holger Sandmann: I remember thinking, when I selected that preview screenshot of Olenya Airbase six months ago, that it looked so cool – it certainly reflected my mental image of a hard-worn Russian airbase. However, if you spend more time with it, you’ll notice the issues compared to the real thing https://maps.app.goo.gl/ZELTNvTUr94b39C76 : The tarmac concrete is brown instead of grey; the gaps between the plates would have to be the width of a tyre to stand out like this; some of the tyre marks are light grey instead of dark; some odd edges of the dirt textures, etc. There would have been quite a few complaints if we had released Olenya like that. What does bother me with the new screenshot dcs though is the loss of detail in the dirt and grass areas, for example the tracks and the smaller features connecting the buildings; looks like our optimisation pass – DCS has a strict limit on VRAM budget – did a number on those. I’ll discuss with the team how we can return that detail. Also perhaps make our concrete tiles even lighter plus reduce the glossiness of some of the sealed surfaces. What I really like about Olenya is its bowl-shaped runway profile, which we managed to represent well. If you own the Kola map you should check it out. 3 4 Link to comment Share on other sites More sharing options...
CommandT Posted June 30 Author Share Posted June 30 2 hours ago, Wingmate said: They did answer this on the discord a long time ago, (sadly everything seems to have a discord these days rather than one area for centralized information). This is what they said in relation to that airport. Thanks for posting this here. I can see their logic at least but the implementation of the "more realistic" lighter grey tiles is absolutely terrible unfortunately. I hope they can improve on it going forward and make it worn and torn and "rough" like in reality. 5 Link to comment Share on other sites More sharing options...
Goetsch Posted July 1 Share Posted July 1 July 3 game update maybe update with some kola fixes? Link to comment Share on other sites More sharing options...
skywalker22 Posted July 1 Share Posted July 1 Orbx is not looking here at this forum, for contacting them about anything, or you use their Discord (as mentioned), or their forum (website). Here is the converstion about this topic: https://kola.orbxdirect.com/posts/27/official-screenshot-s-vs-reality 1 Link to comment Share on other sites More sharing options...
fjacobsen Posted July 4 Share Posted July 4 Regardless if its Early Access or not, what is shown in previews for the Early Access, should also be what we see in an Early Access release, otherwise I would call it false advertisement. Even for a Early Access module, we should clearly be shown and informed on what we will get the day of an Early Access release. Personally I have not a problem with Early Access. Most DCS modules have been bought this way, but some are simply too early, like the Kola Map. When shown screenshots like the one above, one would expect this to be what You will get when released. 3 | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 | Link to comment Share on other sites More sharing options...
Wingmate Posted July 4 Share Posted July 4 (edited) 1 hour ago, fjacobsen said: Regardless if its Early Access or not, what is shown in previews for the Early Access, should also be what we see in an Early Access release, otherwise I would call it false advertisement. Even for a Early Access module, we should clearly be shown and informed on what we will get the day of an Early Access release. Personally I have not a problem with Early Access. Most DCS modules have been bought this way, but some are simply too early, like the Kola Map. When shown screenshots like the one above, one would expect this to be what You will get when released. Personally I think that is a bit silly. If they show something during development that is wrong, they would then be unable to correct it without it being false advertising. As I quoted from their discord, they noticed that the runways were off from reality and made changes accordingly (as well as admit that there is still room for improvement in the concrete). It was also noted by them that there was a loss of grass and dirt detail in the area and they would look into restoring that. There is another screenshot they posted that is noticeably different from what it looked like in release but no one has any issues (or is hinting at it being false advertising) with the changes to the terminal at Bodø it similarly had incorrect colours (and model I think?) but was corrected before release. Early image of the terminal at Bodø. Bodø as it is now, Edited July 4 by Wingmate Fixed Embed Link Link to comment Share on other sites More sharing options...
CommandT Posted July 5 Author Share Posted July 5 21 hours ago, Wingmate said: Personally I think that is a bit silly. If they show something during development that is wrong, they would then be unable to correct it without it being false advertising. As I quoted from their discord, they noticed that the runways were off from reality and made changes accordingly (as well as admit that there is still room for improvement in the concrete). It was also noted by them that there was a loss of grass and dirt detail in the area and they would look into restoring that. There is another screenshot they posted that is noticeably different from what it looked like in release but no one has any issues (or is hinting at it being false advertising) with the changes to the terminal at Bodø it similarly had incorrect colours (and model I think?) but was corrected before release. Early image of the terminal at Bodø. Bodø as it is now, I think the point being made by a number of us is not that things shouldn't be changed between development screenshots and EA release but rather that things should look at least as good as they do in the development screenshots by the time the map is released. In the case of the Bodo terminal they improved it and made it more realistic, and that's exactly what one would expect - things to either change to look better or more realistic. With the images of the Russian bases it went the other way. I know they claim they changed the concrete textures because in real life the colour is lighter grey but the reality is a) it still looks nothing like reality, and b) it is just very very poor quality/ implementation compared to what they "advertised" with their development screenshots. I mean not even the concrete but just in general the quality and resolution of the ground textures around the runways and taxiways - the development screenshots sold one thing for us to buy but reality is just very poor. We are not complaining that it's different, we are complaining that it's worse. MUCH worse. 9 Link to comment Share on other sites More sharing options...
Wingmate Posted July 5 Share Posted July 5 I do agree that that particular preview screenshot the area around the runways and taxiways looks much better, as did the developer hence why they said Quote What does bother me with the new screenshot dcs though is the loss of detail in the dirt and grass areas, for example the tracks and the smaller features connecting the buildings; looks like our optimisation pass – DCS has a strict limit on VRAM budget – did a number on those. I’ll discuss with the team how we can return that detail. Also perhaps make our concrete tiles even lighter plus reduce the glossiness of some of the sealed surfaces. in the text I quoted. With that said it still only seems to be the one screenshot of Olenya with notable differences that people have complained about (possibly I am missing something here but as I was very much looking forward to this map I followed it closely). If there were several airbases that had that happen from development screenshots to release I would be more concerned, but with it only being Olenya and one of the developers acknowledging the issues and looking to fix them I can hardly call it false advertising for trying to make it more realistic even if didn't necessarily turn out that way. 1 Link to comment Share on other sites More sharing options...
Mr. Big.Biggs Posted July 5 Share Posted July 5 On 6/29/2024 at 7:50 PM, Rudel_chw said: Do you realize that this is an early access product? Valid point! I pre ordered a cyber truck from Tesla. Just received a Chrysler minivan but hey, early access right??? Gotta love the cut and paste crowd. You do realize it’s ok for people to call out a content provider for “lack of perceived value “ without the constant need of the “perma, apologist crowd “ always defending 9 1 I9 (5Ghz turbo)2080ti 64Gb 3200 ram. 3 drives. A sata 2tb storage and 2 M.2 drives. 1 is 1tb, 1 is 500gb. Valve Index, Virpil t50 cm2 stick, t50 base and v3 throttle w mini stick. MFG crosswind pedals. Link to comment Share on other sites More sharing options...
Gunfreak Posted July 5 Share Posted July 5 1 hour ago, Mr. Big.Biggs said: Valid point! I pre ordered a cyber truck from Tesla. Just received a Chrysler minivan but hey, early access right??? Gotta love the cut and paste crowd. You do realize it’s ok for people to call out a content provider for “lack of perceived value “ without the constant need of the “perma, apologist crowd “ always defending But the chrysler minivan is better then a tesla cyber truck.(literally anything with 4 wheels are better than the cyber truck) so I say you dodged a bullet. 10 i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive. Link to comment Share on other sites More sharing options...
Mr. Big.Biggs Posted July 5 Share Posted July 5 Can’t argue with that statement 3 I9 (5Ghz turbo)2080ti 64Gb 3200 ram. 3 drives. A sata 2tb storage and 2 M.2 drives. 1 is 1tb, 1 is 500gb. Valve Index, Virpil t50 cm2 stick, t50 base and v3 throttle w mini stick. MFG crosswind pedals. Link to comment Share on other sites More sharing options...
Goetsch Posted August 15 Share Posted August 15 After many updates, this airport still looks unchanged now from when it was originally released... 2 Link to comment Share on other sites More sharing options...
DD_Fenrir Posted August 15 Share Posted August 15 (edited) 19 minutes ago, Goetsch said: After many updates, this airport still looks unchanged now from when it was originally released... One would suspect that they have a schedule of planned additions and amendments that has been laid out well before we even knew the map was even a twinkle in Orbx's eye. This project plan will have been laid out to provide as efficient and economical workflows as possible to ensure best use of the teams time; it is likely that they will be adhering to this, expanding the airfield provision and adding scenery detail to meet this timeline, before revisiting the areas of concern for revision, like your aforementioned original airfield textures. They have said they would, just be patient. Edited August 15 by DD_Fenrir 2 Link to comment Share on other sites More sharing options...
Goetsch Posted August 16 Share Posted August 16 19 hours ago, DD_Fenrir said: One would suspect that they have a schedule of planned additions and amendments that has been laid out well before we even knew the map was even a twinkle in Orbx's eye. This project plan will have been laid out to provide as efficient and economical workflows as possible to ensure best use of the teams time; it is likely that they will be adhering to this, expanding the airfield provision and adding scenery detail to meet this timeline, before revisiting the areas of concern for revision, like your aforementioned original airfield textures. They have said they would, just be patient. I haven't seen any official description so far, and for those early screenshots, it was a big reason why I bought the Kola, so it's a big concern for me 5 Link to comment Share on other sites More sharing options...
NIAGARA MOHAWK Posted September 14 Share Posted September 14 On 6/30/2024 at 6:22 AM, CommandT said: It's fair enough that there are shortcomings for early access release obviously but not for areas which are already advertised beforehand and form a marketing foundation for the product and expectations by the consumer. You can't advertise one thing and sell another just because you stuck an "Early Access" at the end of the title. ===its called Bait and Switch === 2 Link to comment Share on other sites More sharing options...
Lusik Posted October 6 Share Posted October 6 (edited) I've just bought the map and I cannot agree more. I don't mind lower resolution texturs in sparsely populated areas, particularly that these are often covered with forests but airfields are a completely different story. Paved surfaces are worse than default Caucaus and should not be present in a released version of the map. I expect early access to have some parts of the maps missing, just like e.g. Afghanistan but these done should not be of such poor quality. Compary it to early access Syria or aforementioned Afghanistan both of whiich had arifields abundand in detal. I bought the map only to have access to to upcoming Arctic Thunder Campaigs. Edited October 6 by Lusik 1 http://eplatanie.wordpress.com/ Link to comment Share on other sites More sharing options...
CommandT Posted October 7 Author Share Posted October 7 And to add - the new retextured summer on the Kola map is terrible. No better than before. To say this has been the biggest disappointment in my DCS history is an understatement. 1 Link to comment Share on other sites More sharing options...
Gierasimov Posted October 7 Share Posted October 7 So I asked in the other thread to post some screens of high detail, low level, summer DCS Kola and Boosterdog was kind to post it, but oh my goodness, how big is the difference between what Orbx is showing on their website versus what is in the sim. I really wanted this terrain to shift from Syria and get this campaign from Baltic / Reflected but now I doubt I will spend money on the map that looks like a fraud. Now, people will say: "it is in EA" yes it is, but if the detail was there for the marketing shots and was pulled from the product (most likely due to performance) then t will not come back. Just like the "newest tech" was implemented in DCS Afghanistan, it looks like this "quality" is going to be the new norm for now at least. Once we move to Vulkan and implement its rendering capabilities in DCS, perhaps we will see better visuals, until then though we will have to just suck it up as the new norm. 2 Intel i7-13700KF :: ROG STRIX Z790-A GAMING WIFI D4 :: Corsair Vengeance LPX 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta Link to comment Share on other sites More sharing options...
Boosterdog Posted October 7 Share Posted October 7 3 minutes ago, Gierasimov said: So I asked in the other thread to post some screens of high detail, low level, summer DCS Kola and Boosterdog was kind to post it, but oh my goodness, how big is the difference between what Orbx is showing on their website versus what is in the sim. I really wanted this terrain to shift from Syria and get this campaign from Baltic / Reflected but now I doubt I will spend money on the map that looks like a fraud. Now, people will say: "it is in EA" yes it is, but if the detail was there for the marketing shots and was pulled from the product (most likely due to performance) then t will not come back. Just like the "newest tech" was implemented in DCS Afghanistan, it looks like this "quality" is going to be the new norm for now at least. Once we move to Vulkan and implement its rendering capabilities in DCS, perhaps we will see better visuals, until then though we will have to just suck it up as the new norm. Just to add to the above. I didnt pick 4 or 5 of the worst sceenies I could find. I literally F7'd and captured what was there. The issue is that this is supposedly a hi-rez area yet, within a minute in a helo you will invariably be faced low rez textures even if you set off from the centre of it. Unlike some, I dont see any golden hozizon. The map is a pup at anything below 5000ft. 1 1 MSI Tomahawk X570 Mobo, Ryzen 5600X undervolted on Artic Freezer E34 Cooler, RTX3080 FE, 32GB (2x16GB Dual Ranked) GSkil 3600 CL16 Trident Neo RAM, 2X 4th Gen M2 SSDs, Corsair RM850x PSU, Lancool 215 Case. Gear: MFG Crosswinds, Warthog Throttle, Virpil T50CM gen 1 stick, TIR5, Cougar MFD (OOA), D-link H7/B powered USB 2.0 Hub all strapped to a butchered Wheel stand pro, Cushion to bang head on, wall to scream at. Link to comment Share on other sites More sharing options...
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