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New DCS: A-10C Web Page is Live


Wags

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I haven't had a chance to say so yet but thanks to ED for all this info on the Hog! I was getting a little anxious there for a while for some tidbits and knowledge like GA's Project 10 or Producer's note 3 (RIP PNs, your legacy has been passed on to training mission videos) but this is even better. It's kinda funny though because I still have the bookmark for the Russian DCS A-10C page that came out like a year and a half ago or sometime like that. And now after a year or so of nothing there we finally get DCS.com A-10C 2.0! Just checked and the link no longer works (I don't know how long it's been off) but it would have been cool to see how it's changed... In short:

To ED,

 

:thumbup::thumbup::thumbup: Nice work guys!

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Oooo good question....

 

+1 on that

 

 

Thanks CAT, I have been waiting anxiously for that function since LOMAC 1.0....

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In DCS I fly jets with thousands of pounds of thrust...

In real life I fly a humble Cessna Hawx XP II with 210 HP :D

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To hell with DTOS, straight and level at angels 20 and let rip with 4 GBU-38s on 4 different targets then a quick slice back turn to extend out and turn back in to pick off anything left with Mavs, rockets and the gun.


Edited by Eddie

 

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To hell with DTOS, straight and level at angels 20 and let rip with 4 GBU-28s on 4 different targets then a quick slice back turn to extend out and turn back in to pick off anything left with Mavs, rockets and the gun.

 

Stop that sexy talk.

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Naaa I want to laser it in so I can see it go BOOM.....

 

Hey CAT ! Lase the Alderaan by Deathstar :megalol:

(or...use the Force Luke) :smilewink:

JTAC.jpg


Edited by HungaroJET
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Atop the midnight tarmac,

a metal beast awaits.

To be flown below the radar,

to bring the enemy his fate.

 

HAVE A BANDIT DAY !

 

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Awesome!!! Can't wait to see this release but also all this improvements to be apply to Black Shark.


Edited by connos
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.......so I can see it go BOOM.....

 

Oh you see everything all right - do not need a laser for that. There's something about seeing that GBU-31 screaming in a half-second before impact that leaves one all warm and fuzzy inside........:D

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There's something about seeing that GBU-31 screaming in a half-second before impact that leaves one all warm and fuzzy inside........:D

 

And zooming out the pod to wide and watching 4 slam into their targets is just pure porn.

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And zooming out the pod to wide and watching 4 slam into their targets is just pure porn.

 

Hell Yeah - try 8 :D

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And zooming out the pod to wide and watching 4 slam into their targets is just pure porn.

SO your saying I am going to need a sock as standard equipment in my sim pit every time I fire up DCS:A-10C :joystick:

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Small Error, but nevertheless.

Nevada Map. Home Nellis Air Force Base and the famous Area 51, this desert map encompasses much of the Nellis training range and is a great location for training mission, Red Flag exercises, and gunnery competitions.

 

it is supposed to be

 

Nevada Map. Home to Nellis Air Force Base and the famous Area 51, this desert map encompasses much of the Nellis training range and is a great location for training missions, Red Flag exercises, and gunnery competitions.

 

Also,

 

Player scoress more

 

is supposed to be

 

Player scores more

 

All corrections are in bold red.


Edited by Pyroflash

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This is all very exciting!

 

There is only one thing that I dont see as a novelty and for which I was most eager... :music_whistling: nothing about a COPY function in editor????

 

JEFX

 

sorry to bump, but anybody from the TEAM can answer this one please?

 

thanks:)

 

 

JEFX

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In DCS I fly jets with thousands of pounds of thrust...

In real life I fly a humble Cessna Hawx XP II with 210 HP :D

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Altitude. Angels 15 is 15,000 ft, Angels 20 is 20,000 ft.

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power5, angle of attack http://en.wikipedia.org/wiki/Angle_of_attack

 

It pretty much indicates how hard you are pulling your stick. When you get the warning "Maximum angle of attack", you are pulling so hard (the horizontal stabilizer at high angle = loss of lift) that you are heading into a stall.

 

Hope it made any sense.

 

P.S. I'm no expert in this area


Edited by JaNk0

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Ok, more flight jargon talk questions. What does angels 15 or 20 mean? AoA or something?

 

Angels is the brevity term for height of friendly aircraft in thousands feet above MSL. So Angels 20 would mean 20,000ft MSL. There is also Cherubs which is height of friendly aircraft in hundreds of feet, so Cherubs 5 would be 500ft.

 

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A quick question about the new and improved AI units:

 

What about the new models of Mi-26 and C-17 that had threads in the 3D Models section of the forum? They look awesome, isn't it possible to be integrated in DCS: A-10? Is this the final list of new aircraft units/improved 3d models? There were also new models for the sea fleet, what about them?

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A more accurate description would be the angle between the relative wind (direction your aircraft is moving through the air) and the longitudinal axis of your aircraft (direction your aircraft is pointing at). a +20 degree AoA would mean that the angle of incidence between the relative wind and your aircraft's longitudinal axis is 20 degrees.

 

maximum AoA is the highest angle of attack at which your aircraft is not stalled out.

-------------------

What Blaze said regarding angels calls is correct, angels are called in 1000's of feet above sea level.

 

Metrics are called the same way as angels, except they are called in meters above sea level.

 

"Durandal 1-2, Durandal 1-1 bandit bearing 120 for six-zero angels(metrics) 5, cold".

 

This roughly translates into, "Durandal 2, this is flight lead, there is a bandit on a heading of one-two-zero (true). The bandit is at a range of sixty nautical miles and flying at an altitude of five thousand feet. He is heading towards us (hot (heading away would be called cold)).

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If you aim for the sky, you will never hit the ground.

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AI improvements look very promising!

 

Has target-priority- and ammunition-logics been reworked too??? I mean do Bradleys still fire TOW-missiles at soldiers with rifles while 800m behind these soldiers enemy APCs are closing?? :huh:

 

This fact ruins very much each of my mission-designs... :doh:

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"Durandal 1-2, Durandal 1-1 bandit bearing 120 for six-zero angels(metrics) 5, cold".

 

This roughly translates into, "Durandal 2, this is flight lead, there is a bandit on a heading of one-two-zero (true). The bandit is at a range of sixty nautical miles and flying at an altitude of five thousand feet. He is heading towards us (hot (heading away would be called cold)).

 

Hey Pyroflash, don't mix up heading and bearing! That can be dangerous... ;)

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