nemises Posted January 26, 2012 Posted January 26, 2012 It's early days yet, but, IMHO the Pony should be (and is likely to be) the base flight platform for learning to fly fixed wing in DCS. ...every squad is going to put this as their UPT platform IMHO ...
MoGas Posted January 26, 2012 Posted January 26, 2012 It's early days yet, but, IMHO the Pony should be (and is likely to be) the base flight platform for learning to fly fixed wing in DCS. ...every squad is going to put this as their UPT platform IMHO ... hey nemises, u are still in the 104th?
nemises Posted January 26, 2012 Posted January 26, 2012 Yo Mo!.I am dormant..I am now a full time Dad :) I still lurk about though.
Aries Posted January 26, 2012 Posted January 26, 2012 Please move the Mustang forum somewhere below the Warthog section... you're just now messing with my feelings... :cry: And, yeah... you can call the F/A-18 simulator whatever you want, even "Mustang" as I see is the occurence novadays... but get it out already... pliz... :D And of course, don't forget the WWII scenery for it - Nevada! :thumbup: 1 [sIGPIC][/sIGPIC] ...the few, the proud, the remaining...
zaelu Posted January 26, 2012 Posted January 26, 2012 P51 is my favourite WW2 plane... for the looks, although in IL-2 I flew mostly 109s. But without at least one enemy for it it will be just a MS FS unfortunately ... Many cosmetic features are needed in DCS world instead we'll get this one... a bit sad though... I'm with the "a bit disappointed" crowd here... sorry. :( [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
gazcrowbar Posted January 26, 2012 Posted January 26, 2012 I sincerely hope that ED can combine all of the next modules into one engine. Having to install and patch 4+ games may be a nightmare not to mention nevada/combined arms (and future upgrades) may need to be installed for each lol. 1
Zalifer Posted January 26, 2012 Posted January 26, 2012 A combined client is in the works i believe, and at least on their todo list.
PlainSight Posted January 26, 2012 Posted January 26, 2012 I sincerely hope that ED can combine all of the next modules into one engine. Having to install and patch 4+ games may be a nightmare not to mention nevada/combined arms (and future upgrades) may need to be installed for each lol. That's how it should be done in the first place. Have a base, then just buy addon planes and maps, like in FSX, ROF, or any other game, for that matter. FSX works in harmony with dozens of addons, why can't dcs? [SIGPIC][/SIGPIC]
Sanch0 Posted January 26, 2012 Posted January 26, 2012 I sincerely hope that ED can combine all of the next modules into one engine. Having to install and patch 4+ games may be a nightmare not to mention nevada/combined arms (and future upgrades) may need to be installed for each lol. It's not a big problem for me. Personally I prefer to have upgraded game engine every new release than only a "simple" patch for game core. PVAF "A fighter without a gun... is like an airplane without a wing" dedicated to F-4 Phantom
HiJack Posted January 26, 2012 Posted January 26, 2012 I did buy the A2A Spitfire with Accu-Sim for a couple of weeks ago and I realy love flying that aircraft even if it is in the FSX environement. The Accu-Sim creates a very good addon to the FSX environement. I guess folks at ED have seen this update from A2A also that includes the P-51. I personaly do not like the FSX as a SIM environement but you get to fly all over the world ;) And for those interested you get all the big airliners! (HJ)
Bearitall Posted January 26, 2012 Posted January 26, 2012 Bring It On Baby!!!! Bring it on Baby!!!! I just can't wait for the P-51D Mustang...:music_whistling: www.virtualtuskegeeairmen.com
159th_Falcon Posted January 26, 2012 Posted January 26, 2012 FSX works in harmony with dozens of addons, why can't dcs? I'm no expert on this matter, far from in fact. But i think the reason is the following. In FSX an add-on is exactly that, it adds content to the game without making any changes. In DCS all "Add-ons" are in fact upgrades, changing the core engine to allow for example better graphics, sound-engine on separate core, dynamic weather added etc. Downside of this though is that they could not "add" the A-10C to the Existing KA-50 engine, because the additions/changes made required to change the engine. Actually, DCS can work whit add-ons, look at for example Ricardo's HD cockpit mod. Which basically is some kind of "add-on" Hope the above makes sense to you, maybe someone whit a wee bit more know-how can chime in for a better explanation. ~S~ [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:)
KaspeR32 Posted January 26, 2012 Posted January 26, 2012 So wrong... There is no way DCS with this heavy barricaded engine can compete with FSX or X-plane which are all about 3rd party addons. Just look at the PMDG, A2A, VRS, Flightsimlabs... they produced more realistic aircrafts than ED will ever do. I flew to Krasnodar many times in MSFS, working flawless and actually, addon scenery (freeware) has more details than DCS one, and all navaids work. MSFS Krasnodar: VS DCS Krasnodar: Actually, DCS world is fictional, every single airport is wrongly positioned, rwy headings are wrong, ATC and navaid freqs. are all wrong, Novorossiysk does not exist in RL anymore, Gelendzik is more airfield than airport, there is no parallel taxiway in RL... My point is that ED should concentrate resources on combat simulation only like they do right now. Still my one major gripe with DCS engine. The terrain is sooo out dated. I can't wait for EDGE. 1 Intel i5-2500k @ 4.4GHz w/ H70 liquid cooler, ASRock PRO3-M Z68 Mobo, 32G 1600Mhz Mushkin RAM, EVGA GTX970 4GB , OCZ Agility 3 128g SSD, SanDisk 240g SSD, Win7 64-bit --Twitch: http://www.twitch.tv/livingfood --
3instein Posted January 27, 2012 Posted January 27, 2012 Ask yourself this,if you didn't know the background of these two screenshot's,which virtual space would you like to fly in most? I know which one I'd prefer. [sIGPIC][/sIGPIC]Keep the faith AMD PHENOM II X 4 955be @3.2 GHZ | ASUS M4A88TD-V EVO mb | Corsair XMS3-8GB Dual Channel DDR3 Memory | Nvidea GTX 580 GDDR5 GPU | CNPS9900 NT cooler | Corsair HX850W psu | Seagate Barracuda 500GB HD 300 MBps - 7200 rpm | WIN 7 64bit | 32" HD LCD TV | 5.1 surround sound | wireless keyboard and mouse | Saitek x45 hotas.
Cali Posted January 27, 2012 Posted January 27, 2012 It's early days yet, but, IMHO the Pony should be (and is likely to be) the base flight platform for learning to fly fixed wing in DCS. ...every squad is going to put this as their UPT platform IMHO ... Oh really, I know more then a few that won't be adding it to their UPT. hey nemises, u are still in the 104th? You don't know who is in the squad :megalol: Yo Mo!.I am dormant..I am now a full time Dad :) I still lurk about though. Full time dad (4 kids), going to school, working and still find some time to fly :music_whistling: Good thing I can do some school while at work sometimes. Also the shift I work make it possible for me to fly. 2 i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED
SilverOne Posted January 27, 2012 Posted January 27, 2012 (edited) How can we believe these new "legendary" planes won't slow down future "modern" jets development when not even the track recording system works properly in FC2 ? and yet they just don't care. in fact, when was the last patch released? Edited January 27, 2012 by SilverOne [-]SilverOne[-] [- Best Regards [sIGPIC][/sIGPIC]
Weta43 Posted January 27, 2012 Posted January 27, 2012 (edited) There is no way DCS with this heavy barricaded engine can compete with FSX or X-plane which are all about 3rd party addons. Just look at the PMDG, A2A, VRS, Flightsimlabs... they produced more realistic aircrafts than ED will ever do. I flew to Krasnodar many times in MSFS, working flawless and actually, addon scenery (freeware) has more details than DCS one, and all navaids work. MSFS Krasnodar: VS DCS Krasnodar: Actually, DCS world is fictional, every single airport is wrongly positioned, rwy headings are wrong, ATC and navaid freqs. are all wrong, Novorossiysk does not exist in RL anymore, Gelendzik is more airfield than airport, there is no parallel taxiway in RL... My point is that ED should concentrate resources on combat simulation only like they do right now. You did manage to pick one of the older & more sterile areas on the map... Edited January 27, 2012 by Weta43 Cheers.
Asp Posted January 27, 2012 Posted January 27, 2012 (edited) Cheese This thread contains way too much entertaining content to leave un-commented on: Perhaps you'd like some cheese with that Whine. Re: DCS Mustang - looking forward to it and the follow on Fighter Collection combat aircraft. DCS quality famous combat aircraft from all era's. Outstanding. Same for DCS quality modern fast movers. I love flying combat aircraft in general so for me it's a win win. I'm in no hurry. For the rest of those who only march to the beat of one DCS drummer... Next! Edited January 29, 2012 by Asp Asp [sIGPIC][/sIGPIC]
DaWu Posted January 27, 2012 Posted January 27, 2012 +1 for reading and understanding the entire announcement. They aren't claiming the first born to all dcs customers as some would have you believe. It's a compatible seperate initiative to the modern airframes. The company has a few warbirds laying around and decided to transpose them onto the desktop so all of us can enjoy them (if we so choose). Emotional reactions the likes of some with a clear misunderstanding of the message is how a child acts when he doesn't get what he wants. He doesn't understand it, he just reacts. The only excuse I have for those people is of English isn't their first language... "in parallel" can be easily missed. WTF? Where did I act like a child? -1 for blabla
Laud Posted January 27, 2012 Posted January 27, 2012 How can we believe these new "legendary" planes won't slow down future "modern" jets development when not even the track recording system works properly in FC2 ? and yet they just don't care. in fact, when was the last patch released? I understand your disappointment, I'm also disappointed about some issues we still have (with each ED product), but how can you say they don't care about it? The fact they haven't yet managed to solve stuff doesn't mean they don't care about it. When you refer to FC2, I'd say the FC3 announcement shows the opposite. [sIGPIC][/sIGPIC] Asus ROG STRIX Z390-F Gaming, Intel Core i7 9700k , 32gb Corsair DDR4-3200 Asus RTX 2070 super, Samsung 970 EVO Plus M2, Win10 64bit, Acer XZ321QU (WQHD) TM HOTAS Warthog, SAITEK Rudder Pedals, TIR 5
Cali Posted January 27, 2012 Posted January 27, 2012 I understand your disappointment, I'm also disappointed about some issues we still have (with each ED product), but how can you say they don't care about it? The fact they haven't yet managed to solve stuff doesn't mean they don't care about it. When you refer to FC2, I'd say the FC3 announcement shows the opposite. +1, not to thrilled about certain things but it could be much worse. i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED
PeterP Posted January 27, 2012 Posted January 27, 2012 (edited) As some of you aren't getting tired to repost the comparsion from =4c=Nikola .... : I think that nobody want deny that the terrain in DCS could use some "facelift" and is far from accurate when commparing them with MSFS addons - but picking up a picture from DCS (Isn't this by fact LockOn?!) that is made with the lowest possible settings is just plain wrong... So wrong... There is no way DCS with this heavy barricaded engine can compete with FSX or X-plane which are all about 3rd party addons. Just look at the PMDG, A2A, VRS, Flightsimlabs... they produced more realistic aircrafts than ED will ever do. I flew to Krasnodar many times in MSFS, working flawless and actually, addon scenery (freeware) has more details than DCS one, and all navaids work. MSFS Krasnodar: VS DCS Krasnodar: Actually, DCS world is fictional, every single airport is wrongly positioned, rwy headings are wrong, ATC and navaid freqs. are all wrong, Novorossiysk does not exist in RL anymore, Gelendzik is more airfield than airport, there is no parallel taxiway in RL... My point is that ED should concentrate resources on combat simulation only like they do right now. This is how DCS Krasnodar looks at my end: You did manage to pick one of the older & more sterile areas on the map... Here is a little more populated area (Tbilisi) : Edited January 27, 2012 by PeterP
Panthro Posted January 27, 2012 Posted January 27, 2012 (edited) @mower What are you referring to specifically? DF in a prop plane is a big fat PITA. DF in planes that cant do BVR kills is intense esp. on those rare occasions where you can see the other pilot looking at you and your looking at him. or how about when you know the enemy just throttled up because you can HEAR it even before the planes behavior reveals it. I for one would love doing attack runs on bomber formations slicing up the engines etc. :pilotfly:<---- heh finally an excuse to use that smiley :D that said I prefer jets over props but you gotta love the 'stang and the spit Edited January 27, 2012 by Panthro smiley coment added ;) [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic86362_2.gif[/sIGPIC]
effte Posted January 27, 2012 Posted January 27, 2012 or how about when you know the enemy just throttled up because you can HEAR it even before the planes behavior reveals it. Yes, that's intense! Having your engine fail in the middle of a dogfight... (RoF is starwarsy when it comes to sound) ----- Introduction to UTM/MGRS - Trying to get your head around what trim is, how it works and how to use it? - DCS helos vs the real world.
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