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Oculus Rift and DCS World Discussion


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Oculus Rift and DCS World Discussion  

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  1. 1. Oculus Rift and DCS World Discussion

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Anyone know how to get Oculus going in Multiplayer? I unchecked the 'auto-detect' box in DCS (as mentioned in the forums), which enabled me to get into the cockpit with Oculus, but the Oculus was not operating (no motion & spit screen).

 

Wondering when DCS will update. An increasing number of people are attaining the DK2, which would be in DCS best interest to keep with the updates. (People will most likely purchase all the aircraft in DCS with Oculus multiplayer working)

 

Thanks.

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Just so you guys know ED has not even acknowledged that multiplayer does or does not work with the Rift. I for one can tell you that not one single person I know of has gotten it to work.Since they wont say a single thing about it my guess would be that its low on their priority list.

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Jet Fighter cockpit in your living room

 

This will go nicely with a rift:

 

Jet Fighter cockpit in your living room

 

New kickstarter for cockpits

 

Looks very cool.

 

search kickstarter for:

Jet Fighter cockpit in your living room

 

They are building strong cockpits out of cardboard and they are textured.

Very cool idea.

 

-michael

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You don't want a pit with the Rift, you can't see the switches. You'd want

a proper implementation of Leap Motion that shows where you're hand and

fingers are so you can manipulate the switches in game.

 

Leap Motion attachment for Oculus VR

https://www.leapmotion.com/product/vr

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This will go nicely with a rift:

 

Jet Fighter cockpit in your living room

 

New kickstarter for cockpits

 

Looks very cool.

 

search kickstarter for:

Jet Fighter cockpit in your living room

 

They are building strong cockpits out of cardboard and they are textured.

Very cool idea.

 

-michael

 

With the rift I am going the complete opposite, I have gone from an a10 pit to a basic aces seat with controls. For the rift, why would I want something that takes up that much space?

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With the rift I am going the complete opposite, I have gone from an a10 pit to a basic aces seat with controls. For the rift, why would I want something that takes up that much space?

 

...and that you aren't going to see, while using it, anyway.

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i'm on fire to buy oculus rift here but i wonder how bad the resolution is at the moment!

what about Huey can i read the gauges?

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i'm on fire to buy oculus rift here but i wonder how bad the resolution is at the moment!

what about Huey can i read the gauges?

 

Yes, you can read somehow but not good. From normal seat postion you can't really read numbers. And its not easy even when you lean forward. But you can see needles postion still OK.

 

For now you are leagally blind pilot with DV2 :D (in real life you wouldn't get driver lisence with that bad eyesight.

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thanks for the reply buddy!!!

i guess i'll wait for final version its a cool tech but right now not worth it:joystick:

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Interestingly I find the main instruments in the Dora quite readable, also the rift makes a bit of a revelation about the infamous 190 'bar' it simply is not an issue in the rift.

i was thinking to buy a new IPS ultrawide panel vs the oculus rift

now i know that with oculus you have atotal different and awesome experience but i was hoping someone helping me getting a choice!!

a new monitor?

or

the oculus?

i don't want to throw my money and regreat it later!

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Oculus DK2 is not ready for real consumer use, you will regret it if your only goal is DCS. Wait for consumer version of Oculus Rift. However nobody knows when it happens. I assume in 1 year or more.

 

Meanwhile you could get the monitor.

I personally enjoy Flight sims much more on triple 3D screens setup, but it's more expensive.

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Oculus DK2 is not ready for real consumer use, you will regret it if your only goal is DCS. Wait for consumer version of Oculus Rift. However nobody knows when it happens. I assume in 1 year or more.

 

Meanwhile you could get the monitor.

I personally enjoy Flight sims much more on triple 3D screens setup, but it's more expensive.

thanks for your reply buddy...

~salute~

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i was thinking to buy a new IPS ultrawide panel vs the oculus rift

now i know that with oculus you have atotal different and awesome experience but i was hoping someone helping me getting a choice!!

a new monitor?

or

the oculus?

i don't want to throw my money and regreat it later!

 

If you were to buy a dev kit now it would be a short lived investment. You will still want the consumer version when it's released and by then will also likely need a new graphics card to go with it. It's fun and like its predecessor it shows us a nice glimpse of the future but it is not good enough yet for serious flight simulation.

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If you were to buy a dev kit now it would be a short lived investment. You will still want the consumer version when it's released and by then will also likely need a new graphics card to go with it. It's fun and like its predecessor it shows us a nice glimpse of the future but it is not good enough yet for serious flight simulation.

exactly my thoughts...

maybe in 2 years from now;)

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You don't want a pit with the Rift, you can't see the switches. You'd want

a proper implementation of Leap Motion that shows where you're hand and

fingers are so you can manipulate the switches in game.

 

Leap Motion attachment for Oculus VR

https://www.leapmotion.com/product/vr

 

Hakjar,

The problem with LEAP today is that it's *NOWHERE* close to being accurate. It's very jittery and it's fine for large movements (swatting a ball with your open hand), but no where fine enough to toggle switches. You can, but you have to learn to hold your hand steady, hover your hand, try to move your finger so you won't hit the toggle next to the one you want etc. As of today, it's on par with Oculus. Fun and interesting, but not even close to being a mass consumer product.

 

I got the Leap so my son can play a breakout game (meant for kids with strabismus/amblyopia) and even something that simple was too much for the leap.

 

hsb

hsb

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@Hansangb:

Yes I know it's not ready yet but I really hope that they can improve

the accuracy and that LM together with OR will make a true VR pit

achievable in the near future.

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LeapMotion is absolutely useless. Is the perfect example of a perfect useless gadget. I had one and I want to say the feeling that I had while using it was at least awkward. You simply have to re-train your brain telling it that the world is different, that your entire life senses were wrong.

 

OR combined with LM it looks for me like the world is upside down.

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OR combined with LM it looks for me like the world is upside down.

 

Good way to describe it. :lol:

 

The specs that LEAP has raised tens of millions of dollars with are impressive, but the results are simply not there yet. We'll have to see what software tricks they have up their sleeve.

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Oculus VR introducing the Samsung Gear VR Innovator Edition - http://www.oculusvr.com/blog/introducing-the-samsung-gear-vr-innovator-edition/

 

PS Based on Samsung Galaxy Note 4, 2560x1440 AMOLED. But for mobile VR.

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Oculus Rift improvements planned for 2.0 :-)

 

DCS World 2.0 Coming in 2014

 

The next iteration of DCS World (formerly 1.3.0) is currently in internal testing and will be available as a free download later in 2014. All DCS modules will be fully compatible with DCS World 2.0. As with DCS World 1.0, 2.0 will also include the FREE TF-51D and Su-25T. New features of DCS World 2.0, but subject to change, include:

 

DirectX 11 support

Improved game performance

New and improved lighting

Improved effects

New water animations

Improved shadows

Unified GUI that eliminates the need for separate GUI and simulation .exe while also speeding up mission load times. Later, this will also allow us to integrate simulation elements into the Encyclopaedia and Mission Editor

Ability to access new maps that will be sold as separate modules

New grass and clutter

New clouds

Ability to create dedicated server

Skeleton animations

Depth of field support

Improved Oculus VR support

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Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators

 

RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051

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