MadTommy Posted October 5, 2012 Posted October 5, 2012 Another update today... god the updater is sooooo sloooow for me. Its painful. version: 1.2.1.6148.27471 Downloading 94976835 bytes in 108 objects i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4
Leto Posted October 5, 2012 Posted October 5, 2012 It would be equally nice to know what's being worked on... I'm sure that's asking too much but it would sure help rejuvinate interest and renew enthusiasm for the dev team that is putting this together. Answer here [sIGPIC][/sIGPIC] Ariescon.com Intel i7-6700K | 32GB RAM | NVIDIA GTX 1080 | 1TB m.2 SSD | TM Warthog | Logitech G-35 | TrackIR 5 | Windows 10 Ultimate 64bit | 3 monitor setup @5760x1080 | Occulus Rift
MadTommy Posted October 5, 2012 Posted October 5, 2012 List of modified files in update: 1.2.1.6148.27471 (For me at least, i have all modules) autoupdate.db DXRenderer.dll Weapons.dll lua-minizip.dll Space.dll High.lua EDMMegaOptimizer.exe blocksimtest.exe Transport.dll 72d3a1dc29433e5d2c32fa33bbbe045e.fxo DCS_update_apply.exe a10_protect.exe UserInterface.dll AIFM.dll hdr.fx 0f71a0e0c81e493e6a9be3f4de3ea31c.fxo P51B.dll A10.dll lua-gui_video_player.dll dxgui_win_adapter.dll editor.exe FMBase.dll AsyncNet.dll 2408d324f8bdda0d63814630855d750e.fxo CockpitBase.dll NewInput.dll i_18n.dll blocksim.dll Legacy_AFM_Su25.dll Ocean.fx AsmShadersCompiler.exe Pathfinder.dll dxgui_edge_render.dll lua-gui_nodes_map.dll 52579bcfeacedca74209922ed82167ef.fxo 81c1f73807092b57b6ec9a0df8d0e222.fxo lua-direct_output.dll CockpitKa50.dll GraphicsXP.dll wRadio.dll Cockpit_P51B.dll ka50_protect.x64 ViewportHandling.lua edObjects.dll Inter.dll FFTest.exe lua-sound.dll Weather.dll CDU_init.lua AVIMaker.dll DCS.exe dcs_protect.dll dcs_protect.exe DCS_update_config.exe DCS_updater.exe edterraingraphics3.dll dxgui.dll ed_sound.dll WeaponBlocks.dll lua-MissionGenerator.dll edCore.dll Flight.dll edMath.dll edTerrain.dll Effects.dll fetchEffects.exe CombinedArms_protect.exe offshore.dll GroundCockpitBase.dll InputTest.exe LandVehicle.dll Launcher.exe ParticleSystem.dll luarun.exe Legacy_AFM_Base.dll Legacy_AFM_Su39.dll lua-dxgui.dll lua-dxguiWin.dll lua-gui_axes_tune.dll lua-gui_map.dll lua-guid.dll lua-textutil.dll lua-ziplua.dll ModelViewer.exe NGModel.dll nvttwrapper.dll SpaceRenderer.dll Terrain.dll Visualizer.dll WeaponBlocksNL.dll WeaponsBase.dll World.dll WorldGeneral.dll ZweiBlau.dll graphics.cfg Cockpit_A10Common.dll Ka50.dll Cockpit_P51D.dll p51_protect.dll p51_protect.exe CombinedArms.dll Cockpit_P51Common.dll Cockpit_A10C.dll a10_protect.dll CombinedArms_protect.dll ka50_protect.dll ka50_protect.exe i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4
PeterP Posted October 5, 2012 Posted October 5, 2012 (edited) Identified Five files that can conflict with a installed mod in the list above: High.lua - affect appearance of render-distances in the scene when using "High" scene settings hdr.fx -shader file for visual appearance of HDR settings and the sun Ocean.fx - shader file for visual appearance of the water surface ViewportHandling.lua - sets global rules when a view-port/export is visible graphics.cfg - controls various global graphic settings, most common user-tweak in this file is to lock the MaxFPS. Edited October 5, 2012 by PeterP
MadTommy Posted October 5, 2012 Posted October 5, 2012 PeterP i should have said.. i had altered all of those except ocean.fx & hdr.fx so its possible the other were installed as part of the verify files process. But they could alternatively also be included for all, especially as i suspect this is a fps optimisation update. i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4
dikkeduif Posted October 5, 2012 Posted October 5, 2012 What changed in this new version? I see the log with the files that were updated, but a log of what is actually being fixed/added would be great
Azrayen Posted October 5, 2012 Posted October 5, 2012 Hum, the fact that the *protect* files are updated let me guess that the problem with undue activations should be solved with this version.
VH-Rock Posted October 5, 2012 Posted October 5, 2012 Lots of interesting things in that file list :) Virtual Horsemen - Right Wing (P-51) - 2008... Virtual Ultimate Fighters - Lead (P-47) - 2020...
[DBS]TH0R Posted October 5, 2012 Posted October 5, 2012 Tried running the updater several times, along with the RepairDCSWorld.exe, but to no avail - this is what I get every time I run updater: Anyone else getting this? I have only A-10C module installed. Stuck on v1.2.1.6099... P8Z68 | 2500k @ 4.5 | GTX 1080Ti | 2x8 GB @ 1600 | TM Hog (extended 7cm) & MFG Crosswind (S/N 007) | TIR v5 WWII bomber formations | DCS P-51D: [TEST] TO distance / gross weight / temperature
MadTommy Posted October 5, 2012 Posted October 5, 2012 Tried running the updater several times, along with the RepairDCSWorld.exe, but to no avail - this is what I get every time I run updater: Anyone else getting this? I have only A-10C module installed. Stuck on v1.2.1.6099... http://forums.eagle.ru/showthread.php?t=94814 i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4
TimmyD Posted October 5, 2012 Posted October 5, 2012 Having trouble getting multiplayer to work.... I had it working in 1.2.0 but now it's telling me incorrect code!!! I have purchased the game and played all through the beta stages. Could this be a registry thing as I have installed to a new SSD? I can use single player but not connect to servers. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic90244_1.gif[/sIGPIC]Windows 7 Ultimate 64 on OCZ SSD, (AM3)AMD955BE x4 3.2GHz - GPU AMD6950 x2Gb - 16Gb Ripjaw G-Skill DDR3 PC12800 1600MHz https://www.facebook.com/#!/FerociousFrankie
ED Team c0ff Posted October 5, 2012 ED Team Posted October 5, 2012 1) hash mismatch error is now correctly identified as server overload. (not sure it got into 1.2.1.6148, if not, it'll be in the next update for sure) 2) autoupdate.log file is for troubleshooting purposes only. Human-readable changelogs will come. Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
SkateZilla Posted October 5, 2012 Posted October 5, 2012 isnt 6198 out now? Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Silver_Dragon Posted October 5, 2012 Posted October 5, 2012 yes, new version 1.2.1.6192 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Corrigan Posted October 5, 2012 Posted October 5, 2012 Hey c0ff, is the blue smoke issue being worked on, to your knowledge? Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
Nate--IRL-- Posted October 5, 2012 Posted October 5, 2012 (edited) Hey c0ff, is the blue smoke issue being worked on, to your knowledge? It is on the list of a Million other things to do :) It isn't being ignored. EDIT:-BTW FPS should be restored to 1.2.0 levels or better for high settings and improved 20% for low settings in 1.2.1.6192 Nate Edited October 5, 2012 by Nate--IRL-- Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
SkateZilla Posted October 5, 2012 Posted October 5, 2012 wonder what they changed, cause tbh, i was getting decently fine FPS across 3 screens.. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
REL Posted October 5, 2012 Posted October 5, 2012 (edited) Confirm FPS is fixed for me in 6192. Thanks! 6192??? :huh: strange ... mine still 6148 and the Auto-update doesn't kick in :cry: Just found out why on another post: This happens when the server gets hammered c0ff has promised more intelligible messages soon. Nate Edited October 5, 2012 by REL
aceviper Posted October 5, 2012 Posted October 5, 2012 The new water is gone in version 6192 when set to low....thats a shame...I thought it looked great and didnt cause me any fps loss... another step backwards ED. But noticed big fps increase in 6192.
USAFMTL Posted October 5, 2012 Posted October 5, 2012 The new water is gone in version 6192 when set to low....thats a shame...I thought it looked great and didnt cause me any fps loss... another step backwards ED. But noticed big fps increase in 6192. Well they cant make everyone happy. Someone will inevitably be disappointed. You say its a step backward and I disagree. Now its working really good. Keep it up ED. [sigpic][/sigpic] US Air Force Retired, 1C371 No rank or title will ever be as important as the unit patch you wear.
Aries Posted October 5, 2012 Posted October 5, 2012 The new water is gone in version 6192 when set to low....thats a shame...I thought it looked great and didnt cause me any fps loss... another step backwards ED. But noticed big fps increase in 6192. :wallbash: I disagree too... no steps backward by our bussy little bees... [sIGPIC][/sIGPIC] ...the few, the proud, the remaining...
Simas Posted October 5, 2012 Posted October 5, 2012 1. Mouse cursor issue is still present and annoying as hell. 2. And I get the "program stopped working" crash every time I quit DCSW. Keep the patches coming :)
ED Team c0ff Posted October 5, 2012 ED Team Posted October 5, 2012 2. And I get the "program stopped working" crash every time I quit DCSW. It'll be if much help if you .zip and post the *.crash, me.log and dcs.log files left after the crash. Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
Nate--IRL-- Posted October 5, 2012 Posted October 5, 2012 The new water is gone in version 6192 when set to low....thats a shame...I thought it looked great and didnt cause me any fps loss... another step backwards ED. But noticed big fps increase in 6192. That is very deliberate. Set your water higher if you want to regain it. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
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