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  2. Each ship has a different "size" they track just fine, But need to determine ship size. There is a chart somewhere out there. I will try to find it.
  3. SADF Olifant tanks lined up before the start of Operation Hooper in 1988 Angolan SA-13 Strela-10 system in the bush
  4. Did you even read what I said man? UNDER 4000lbs. Not 6800 not 4500. UNDER 4000lbs. You really should be AIMING for 1200-1500lbs. If you are landing with that much fuel then you dont need tanks anyways. Try again please. And actually have a long flight that brings you under 4000lbs or just stay in burner. Again, 1200-1500 is preferred if you want to get full fuel. But you did just prove that it does vary depending on how much fuel you have so there is that lol. But just read what i wrote.
  5. South African #Recce operators on the Quito river at a place called Mapupa, trying to recover an Angolan PT-76 during Operation Protea in 1981. They eventually destroyed it Victorino and Koos Stadler from 5 Recce Regiment
  6. any news on this one?
  7. Go to the controls, press on "Axis" at the bottom and then click on the axis that is affected by the issue, and then press on "adjust axis" or something like that. A new small window should appear where you can customize the axis, including curves and deadzones. If the movement of your pedals is only very small but constant, you should think about setting a very small deadzone.
  8. deactivated core parking with regedit and still the same issue. Maybe less time to reactivate from block computer, but still the issue. Here the log and dxdiag DxDiag.txt dcs.log DSMC.log
  9. Have you switched on the battery and inverter? Also, check fuel switches are correct. Cheers! Sent from my SM-G998B using Tapatalk
  10. 4 Recce Operator launching from sub
  11. je viens de faire quelque teste avec la version actuel du SEM dabor jais appliqué se que eric a dit et mème comme ca je me suis aperçu que l'avion explose si je touche avant la zone des câbles, ensuite je suis aller atterrir le SEM sur un autre porte avion avec le nez levé et l'avion n'exploser jamais donc bizarrement ce problème d'explosion arrive seulement quand c'est une interaction Clem/SEM car le A4 ou le su-33 aucun problème sur le clem, ensuite je suis aller faire un essais un peu étrange je suis aller remettre la commande pour l’ascenseur ensuite avec le A4 je suis aller dans le hangar et jais décollé depuis le hangar (car quand l’ascenseur descend enfaite c'est tout le pont du PA qui descend donc c'est a utiliser seulement en solo) ensuite je suis aller tenter d'atterrir sur le clem avec le hangar abaissé et comme prévu le A4 est passer a travers le pont puisque le vrais pont physique est en bas , jais refait le mème teste avec le SEM qui normalement devrais passer a travers le pont, mais a ma grande surprise au moment ou le SEM a toucher la zone des câbles d’arrêt .. il a exploser , quelque chose entre le cul du Clem et la fin de la zone des câbles d’arrêt fait exploser le SEM quand il le touche je ne sais pas si c'est le modèle 3d des câbles ou autre chose mais il i a quelque chose , après que j'envoie ce message je vais refaire quelque teste et voir si c'est régulier et consistent je vous souhaite bonne chance et je suis impatient de découvrir la nouvelle version
  12. as @razo+r attempted to point out to you, it takes more than lua code. I doubt it's a "DCS problem"; more likely the mod you are using doesn't have a 3d collision model including collision shells and collision lines that are matched to lua code that describes how the damage impacts the aircraft both in appearance and performance. I've seen models that contain very detailed damage modeling to others that have nothing. not all mods are equal in development effort and/or skill.
  13. https://github.com/ThunderStruck-Simulations/F-23A-Spectre-Mod
  14. I JUST got this stick (the WW ViperAce EX) but haven't yet installed the little attachment with extra hats and rumble activation. But, if I understand you correctly, you have the same stick and kept the force sensing options on in the Special menu, but put the dead zones to zero? Then used the regular pitch/roll axis tuning popup to add the deadzones back in? Do you know why this behaves differently? I've been flying this jet for a while but want to ensure I have the micro control to attempt AAR without crazy pitch changes...
  15. No, I haven't. How does one do that?
  16. I am unable to establish Contact with Texaco. The correct frequency on Aux 3 is set, but I am not receiving a response. This has always worked perfectly in previous missions. Are there currently any problems herein?
  17. I agree from a global perspective. Of course the Cuba 13-day crisis was a major issue in the german press too. However from a german perspective, the 80ies might be worse. At least this was the time when the public got awear of the nuclear threat armament and peace movement got a big boost. Seems like another universe now ...
  18. Today
  19. It will if the problem is you using the button incorrectly. I think the issue is that the button doesn't do what you think it does. It switches between bore/slave while you hold it depressed. It does not lock targets, that's TMS up as you've been repeatedly told.
  20. Wondering how CH is doing.... haven't seen any post of him lately..
  21. https://github.com/Kurisu003/OpenFlightPanel There you go. Found a bit of time today
  22. I hope I am doing this right. I started leaning A-10C several years ago and felt I was pretty successful. I took some time off and wanted to start playing it again. However, now when I do the start-up, the APU doesn't start. Specifically, after switching it on, the RPMs only reach about 60% and I don't hear the usual sound of it running. Has my program gotten corrupted? Any ideas on how to fix this? Thanks in advance.
  23. I would argue that the "peak" of the cold war in terms of likelihood of it turning hot was the cuban missile crisis in the early 60s. I think you are right though when it comes to military buildup.
  24. This has been known since the release of the module. It’s a work in process. AI usage of the bat is not yet ready. Also, if you end up flying MP, you’ll also see your friends’ bat bombs just fall and splash into the water, but they’ll be able to see their bombs track to the target. MP sync is also not yet implemented. M3/ED were up front about it not working yet when the EA module released. It’s still really fun to use on your own though! You can still use it in MP, and like I mentioned, you wont see your wingman’s bomb glide, but you will see the explosion on the ship when it hits. Just keep an eye on the future changelogs when updates hit.
  25. More info that might help: Usually I run DCS on Quest 3 using the Meta Quest Link (open XR toolkit etc) in Oculus VR mode. Not Steam VR. It works for me, getting 80 fps on all aircraft except F4U. Today I ran DCS using Virtual Desktop (the version for Quest) on Quest 3 starting the program from there (not steam). Asking for 72 fps. On the Normandy map, I got a pretty steady 60 fps on the F4U (solid 72 on the P47). On the Mariana map I got about 60 fps, dropping to 30 on takeoff. I assume it's the scenery pointing in that direction that tanked the frame rate. With some altitude it went back up to 60 fps.
  26. I recorded it. It's towards the end at about 13:50h (mission time 55 mins). FW 190 A-8 (lw11 #003). That bugger is flying in circle at about 3000 ft, on fire, trailing smoke. He's doing between 350 and 440 mph. As I said, I've seen this before, and as I recall pumping more lead into a plane that does that is useless. Tacview-20250811-193757-DCS.zip.acmi
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