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Northern Vietnam/Gulf of Tonkin plus Laos.
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No stick displacement in Force feedback ?
Vladinsky replied to FZG_Immel's topic in Bugs and Problems
Yes that makes a lot more sense. What happens right now, in flight, with FFB is that the trim tab moves and the pitching moment changes but the neutral position of the stick and control surface remain unaffected. -
iz71 started following MOZA AB9 + VPC FLNKR Grip
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Продается комплектом База MOZA AB9 + Удлинитель MOZA Z-Axis Module + VPC FLNKR Grip Всё в идеальном состоянии, подключалось для теста раза 3 не больше (суммарное использование не более часа). Удлинитель не использовался. Вся документация, упаковка в наличии. 95 000 руб.
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Hi, we have checked, even with your track if we take control and perform a correct boresight everything works as intended. Make sure, master arm armed or in sim, boresight target between 3 and 6 nm, and best to be airborne.
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If I recall correctly, you need to use the Tail or Nose/NoseTail position of the arming switch to select between one of two fuses. It is also specified on the arming screen.
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Va beh ci sta sfruttare le miglia, anzi, pure io ne avevo accumolate diverse a dire il vero ed ero molto tentato di fare dal sito ED, ma per questa terza parte mi sono proprio sentito di spendere quei dollari in più per farglieli arrivare direttamente a loro. (ripeto, non centra assolutamente nulla, ma dopo il Razbam gate, è stata una decisione che ho fatto più che volentieri) Le miglia le userò per un altro prodotto se ti serve qualche dritta per il CH. chiedi pure (in un post a parte se no andiamo troppo OT), perchè ultimamente lo volo parecchio e man mano che escono i server che creiamo, cerchiamo di dare alla logistica sempre più peso Fly Safe!
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- c-130j
- super hercules
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Military Assets for DCS by Currenthill
Tengah replied to currenthill's topic in Static/AI Mods for DCS World
To add to Kappa's superb post, maybe the addition of some AI Helos? NATO Puma, Wessex, Lynx, MB105, UH-1N Twin Huey. Including OPFOR counterparts. That sort of thing... Just my two penneth in support of Helicopter Assault scenarios. It would be nice to see more infantry/personnel additions. -
alboon2000 started following Confused by Mission 1 offset info. and M02 scoring
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Hi, could you tell me why I scored 0 on this one ? Thanks ! Tacview-20250819-161921-DCS.zip.acmi
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Do you possibly have a track that reproduces the issue when replayed? AI behavior is totally up to ED, we do not control it. Ideally you post it somewhere on their forum section. A track would help them a lot
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Confused by Mission 1 offset info.
alboon2000 replied to MnMailman's topic in F/A-18C Arctic Thunder Campaign
Maybe the altitude was wrong ? You should set an elevation of about 700ft if I remember correctly. and regarding the offset : we always say bearing THEN range. So 75 for 10 means 75° for 10Nm. -
FFB base next? THEN you can use it to it's fullest. [emoji6] Congrats and enjoy! [emoji1635] Sent from my SM-A536B using Tapatalk
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To answer myself: Similar requests for rearming/refuelling via script exist since 2017 – obviously unfilled? So I guess it remains a dream. Maybe till the introduction of the dynamic campaign core.
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Ah! Didn't know that! So, the visible FBI Agent from the mod is just part of a skin? @harf4ng maybe you're in luck?
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At the 13 minute mark Wags says: "one of the biggest priorities right now is getting the hellcat out." Hopefully only another 2 weeks
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- ww2
- pacific theater
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Excellent! [emoji1303] Sent from my SM-A536B using Tapatalk
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A player could load the passenger with a skin change via the rearm/refuel menu. But nobody mentioned the possibility to change skins via LUA script. I bet it isn't possible at the moment because otherwise all the talented mission designers out there would have used it in connection with the CTLD script suite? But it seems a way for the developers to easily add visible troop loading on a short term. Just introduce a LUA binding to the API the skin change functionality of the rearm menu relies on!
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@BIGNEWY is this going to be looked at and/or prioritised at all? Thanks
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PSVR2 - now works with Eye Tracking and Quad Views!
JMW replied to proxlamus's topic in Virtual Reality
I locked it to 60 and love it. The oled does it for me in this headset. There are some caveat’s though- it needs quite some tweaking (refresh rate, resolution vs field of view which are a bit strangely linked together) to get right, but once you do it can’t be beat imo. -
AI F-4E goes stupid. They go into an orbit at low speed and altitude, until they run out of fuel and crash. Happens after extended engagements involving both MiGs and SA-2s, where they spend a lot of time in full burner. Could be Bingo Fuel related, maybe that it occurs during engagement. Bowie
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As the BSB2 is so light and comfortable, I can put it on and remain that way for an entire session doing all the desktop stuff and browsing etc through Steam Dash. With the G2 being quite heavy in comparison it just wasn't comfortable enough to do this. I was forever headset off, glasses on, glasses off, headset on etc
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Well, thanks, I am aware of that, but the texture that appears in the mirrors is beyond ugly... I'll just fold away the mirrors in the meantime. And as mentioned, it would be nice that the rotary switches, mirrors, etc in the wonderful corsair could be interacted on as pretty much all the other DCS planes....... ("one mouse click" -Mirrors- "ONLY mouse wheel turn" -rotary switches- E.G. light intensity.).
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Maneuvering On The Ground With Differential Braking
GeoS72 replied to AG-51_Razor's topic in Bugs and Problems
@-Rudel-, I appreciate the candor in your dev's list of priorities. What good is adjusting the water injection system or engine damage model when many users can't taxi the plane to the runway for takeoff? As stated earlier, I will not fly the Corsair until diff braking/on deck steering is resolved. The plane is simply unplayable in its current state. -
Does anyone else use the Leap Motion module with the Gemini app in DCS? I have an Open XR conflict in DCS between Gemini and Pimax Open XR. However, when I disable OpenXR support in the Gemini app, I can no longer select Leap Motion in the VR menu in DCS. Is there a solution for this?
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PSVR2 - now works with Eye Tracking and Quad Views!
mbucchia replied to proxlamus's topic in Virtual Reality
This isn't a real warning.