All Activity
- Past hour
-
scommander2 started following Mission 12: Win Conditions (Spoilers)
-
Mission 12: Win Conditions (Spoilers)
scommander2 replied to Istari6's topic in DCS: F-14B Operation Sandworm Campaign
It is a good campaign. However, I finished the campaign without shutting down the civil plane (based on my judgement) and disobeyed the order. What happens the end result if I follow the order to shut down the plan? Thanks. -
Миг-29А изд. 9-12 баланс в симуляторе.
TotenDead replied to SJAY_ONE's topic in DCS: MiG-29A Fulcrum
Тепсуркаев. Только это по теме другого конфликта, но подход как раз такой. Ну да, к примеру 100% пусков американских Аим-54 в боевых условиях были неудачными Ну, примерно на уровне МиГ-23МЛ и МиГ-25 против Ф-14) -
But if we show enough interest.....?
-
Military Assets for DCS by Currenthill
gorandcs replied to currenthill's topic in Static/AI Mods for DCS World
Thank You! -
not accurate or planned Allow for individual pylon loading
2406 replied to zerO_crash's topic in Wish List
I also miss this option, but for a different reason. I know that in some fighter aviation regiments, the Quick Reaction Alert MiG-29s 9.12 were armed with one R-27R and two R-60 missiles. This is currently not possible due to symmetrically loaded. I also miss the option to loaded the training register of R-27 and R-73 missiles. -
Arecibo started following Airplane Simulation Company
-
Миг-29А изд. 9-12 баланс в симуляторе.
MicroShket replied to SJAY_ONE's topic in DCS: MiG-29A Fulcrum
Это пустые слова. Назовёте хотя бы одного прямо здесь и сейчас? Он во всех условиях не смог себя ярко проявить. А как? -
I am fairly certain 'trim reset' does not exist in RL. Generally I think the idea is to use it on the ground after a flight and before you take off again.
-
Neither the briefing nor the voiceover of the ground unit suggest the actual laser code so I've assumed 1688. I didn't enter the LST page in FLIR and I've designated with FLIR page without modifying any setting except for the FOV.
-
speed-of-heat started following M11 - PIGS AWAY callout error
-
I have -4 attack first then I attack hit, then -3 attacks the next target, for the final target I select me to attack, but as soon as i do the voice over calls "PIGS AWAY" ( I have not launched) and then some time later, I turn in I get the running call out, then i launch (no Pigs away) BDA no effect , then we get the dialog about degraded enough, then my weapon impacts and then Spade is very happy and gives me a positive BDA and then comes into attack. Feels like a flag isnt being reset.
-
Additions requested: hope this isn't redundant...
razo+r replied to Harley's topic in DCS: Nevada Test and Training Range
Perhaps with NTTR 2.0 or whatever they will be coming up with. -
GPatricks started following DCE Campaigns
-
New to DCE Campaigns, downloaded and installed Afgan Bear Trap MiG-15. I believe all went (sort of) well as it shows up under DCE Campaigns in game, but shows as "Inactive" and there is no mission or briefing available (mission created by running FirstMission.bat does not show up)? Doublechecked paths under Path.bat, all seems good. Did I miss something? Here is the screen I get.. so close.
- 4179 replies
-
- mbot
- dynamic campaign
-
(and 1 more)
Tagged with:
-
the "no function" relates to twisting the bulb, the lamp does have a function. it is implemented. if it doesnt work, something is wrong. last time i checked it did illuminate though. thanks for the track
-
Le travail accompli sur le mod est très apprécié ; le SEM est un magnifique appareil à intégrer à DCS. Malheureusement, je rencontre quelques problèmes d'installation étranges : avec les armes guidées (AS et LGB), je n'arrive pas à toucher les cibles mobiles (le capteur optique les verrouille pourtant). Le même problème se produit avec l'Exocet ASM. Le radar verrouille la cible, mais le missile la rate systématiquement. De même, dans certains cas, le radar ne détecte aucune cible (cela m'arrive dans le scénario des Malouines). Cependant, je ne me plains pas ; je suppose que ces problèmes occasionnels sont inhérents aux mods. Veuillez m'excuser pour les éventuelles erreurs de traduction, car j'utilise un traducteur. Cordialement PS : J'ai essayé d'installer le pack Rafale, mais bizarrement, il n'apparaît pas comme pilotable, même si j'ai FC installé.
-
Just purchased for an early birthday present. It'll be nice to get some use out of my Turtle Beach Yoke outside of X-Plane 12. Hopefully there'll be some good Afghanistan campaigns and missions for it coming out soon.
-
Stick limiter in DCS is a feature to limit your movement of stick to a certain point. In real life at this point the pilot feel rapid force increase, and can overcome this limit to full stick deflection with additional force. Position of this "limiter" depends on more parameters than simple AoA. I can't remember if it is AoA+Mach number/airspeed or more. In DCS you can switch it off while pressing Stick Limiter button in settings-controls.
- Today
-
Additions requested: hope this isn't redundant...
Bluecat replied to Harley's topic in DCS: Nevada Test and Training Range
"as of yet" So you're sayin' there's a chance! -
Bug - Send Wingman to engage escape car
baltic_dragon replied to derbynew's topic in F/A-18C Raven One Campaign
Thank you, will check what is going on there -
investigating Stuck in the middle of mission 3
baltic_dragon replied to pbt31's topic in DCS: F-16C The Gamblers Campaign
Negative, it should be set for you in the ME... you sure you had it set up correctly on the TGP? -
Mission 06 Incorrect UHF frequency for H4 on the kneeboard
Looking Glass replied to Polonsky's topic in Bugs and Problems
- Noted and updated Thanks LG -
Spider955 joined the community
-
Stickler started following [2.9.21.16552] VOR lamp inoperative
-
According to the game manual, the VOR lamp illuminates to indicate that the VOR system is ready and receiving. That is, a valid VOR frequency has been selected, a signal is received and the navigation knobs have been turned to VOR navigation. Conversely, the tooltip when pointing at the VOR lamp indicates that is has "no function". As seen in the attached track, even if the above prerequisites are met and good reception of the VOR frequency is confirmed on the HSI, the VOR lamp does not illuminate. I recommend to either implement VOR lamp illumination (my preference), or change the manual to read that VOR lamp illumination is not implemented. vor.trk
-
titi69 started following TeTeT's Vietnam War Vessels
-
The great video drought is upon us, when is the next video? long overdue Would love to see an in depth video on CARP and cargo operations before release, I think it would be great to see and hype for release.
-
I am not 100% sure but I think in RL locking someone up is a sign that they're being engaged and no RL pilot will not react to that. Only in video games do we just brush it off and wait for the actual launch tone, before we take it seriously.
-
Mission 09 Ground Unit Lasing not working
OmasRachE replied to Polonsky's topic in Bugs and Problems
So you have selected LST in the FLIR Page on your MFD? If the ground unit is sparkeling you should find the target. From here on you can use your own laser or if the ground unit continues sparkeling, you can drop on his laser but only if the Lasercode of your GBU matches his. The commen case would be him marking the target with laser, you findig it with LST and then firing your own laser to guide your bomb. -
Good Day Tetet, I see above that you have noted the Grey and Swedish liveries for the Phrog, I would also like to add a request for the Mid 80's USMC Grey/Green/Black scheme and the US Navy Vertrep Squadrons Dark Blue. I am sure the enlarged cylindrical sponsons of the Swedish bird are beyond the scope of this project, Note the Japanese Phrog's also used the same configuration as Sweden. -Woog
-
I found a file -clickabledata.lua in cockpit/scripts folder with this...How to modify default.lua file so i can assign those switches to my TM Warthog HOTAS? elements["PNT_402"] = default_3_positiontumb(("Anti-Collision/Strobe Lights, BOTH/OFF/A-COLL"), devices.LIGHTS, EFM_commands.strobeLight, 402) elements["PNT_404"] = default_3_positiontumb(("Tail Lights, BRIGHT/OFF/DIM"), devices.LIGHTS, EFM_commands.tailLights, 404) elements["PNT_405"] = default_3_positiontumb(("Wing Lights, BRIGHT/OFF/DIM"), devices.LIGHTS, EFM_commands.wingLights, 405) elements["PNT_406"] = default_3_positiontumb(("Formation Lights, BRIGHT/OFF/DIM"), devices.LIGHTS, EFM_commands.formationLights, 406) elements["PNT_401"] = default_2_positiontumb(("Landing/Taxi Light, ON/OFF"), devices.LIGHTS, EFM_commands.landingLight, 401) elements["PNT_403"] = default_2_positiontumb(("Nav Lights, FLASH/STEADY"), devices.LIGHTS, EFM_commands.navLights, 403) elements["PNT_400"] = default_springloadedswitch(("Exterior Lights Master Switch"), devices.LIGHTS, EFM_commands.lightsMaster, -1,0,1, 400)
