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  2. It wont stay hidden. The central place will be the repo. Hopefully soon, fingers crossed.
  3. Situation: Landing approach to Ushi airfield. Suddenly the engine stops and the plane lands successfully while gliding. But why engine failure? Is this the new realistic behavior? I could live without it or use precise instructions on how to fly the Corsair without failures. If you want to watch the track, I`ll upload it later.
  4. Большинство тех, кто делает достойный англоязычный контент на YouTube и зарабатывает, уже перевалили минимум за 35-40 лет. В Discord хоть и полная помойка, но все каналы находятся водном приложении. Кто активно сидит в соцсетях, тому удобно, наверное.
  5. why not both? I really hate these X instead of Y threads when Y has been announced.
  6. Wow! I don't own a module with modern avionics like MFD's etc. I was saving the space in my brain for the F-14B(U). Looks like I'm going to need it. It's also increasingly looking like scrapping those F-14D's was not just a crime, but a sin. Yeah, I know they were difficult to maintain etc, but what a machine they must've been. It'd have even been worth launching a spec ops mission to sabotage Iraq's F-14's just so we could have kept the D's around a bit longer. A bit naughty I know. What with the early A and this it's going to be the best year for the Tomcat since launch. Can't wait.
  7. You had me at first, then lost me immediately when you requested to remove the 35.
  8. I'm not sure which variant(s) but this would be good for WWII to the Vietnam era
  9. Hi. I'm having a problem with mission 11. The mission stops when attacking an APC (which is the later stage, after destroying the building and launcher vehicles). We get a message about two APCs heading for the FOB. Unfortunately, both vehicles are... indestructible. I only have one GBU on this stage. Yesterday I dropped it on the APC south, 100% hit - nothing happened, it drove away a bit and that's it. Okay, today I'm repeating the mission and hitting the one east with a GBU. I see the bomb hit the APC centrally, and it drove away, not destroyed (although later I have help here and the APC is destroyed by another plane). The mission isn't progressing. Number 41 is flying with one Maverick and he's not helping to destroy any APC. I returned to the airfield, drove up to the hangar, but the mission is failed. I also think there should be a Winchaster option on every stage, although in this case, either I'm doing something wrong or the APCs' invincibility has not been removed, and the mission is incomplete. East: South: It stops here:
  10. Had some fun mixing the Top Gun Maverick canon test run scene with F1 The Movie opening theme. Top Gun Maverick with F1
  11. Reflected

    Ditching

    Don't forget the PBYs either. Ditching really needs some work in DCS, especially with the PTO coming.
  12. All User Mods have the same evolution, to have the best experience with them is best to be an early adopter, because eventually all authors move onto other projects after a time. The developer of this Mod, @Breadmaker91, began work on early 2021 and I started using it a year later, with its initial public release, and enjoyed it for a long while. But over three years have passed by, so one can fully understand that the developer moves onto newer projects and I'm ok with that.
  13. I am s new Pimax Customer und fortunately one of the early Super owners. I was worried about Pimax hard- and software quality as also a (very) bad customer service since the forum is full of bad post regarding the service. From my perspective, the hardware is just perfect (ok, smallest screws in the world for headstrap, that‘s the only complaint). Software runs very well and is being developed step by step with some nice improvements. Tracking has some issues, but that will for sure be resolved and lighthouse faceplate will be available in a few month. I habe found quite fast and helpful responses by @Calvin.Pimax within this forum as also within the one ticket I opened in support (regarding a grey veil being visible). For sure there are some frustrated customers, I just wanted to point out that there are also very happy ones lile me around.
  14. Is anyone else seeing this since the last update? At BVR distance (70nm), the pair splits up after activating. Often with several miles between them. The enemy group is expressly given a task to attack you in this case. The option in the group to override AI disengage decision is set. Once the -1 element is shot down, the -2 turns toward the nearest airfield and disengages. Sometimes but not always, both of them will disengage if they are near enough to a neutral airfield. Anyone else seeing this?
  15. I sold my G2 and bought a PSVR2 but I salute you for investing the time and effort to save so many people from being forced to get rid of what is still a great headset. @mbucchia
  16. @-Rudel-, have you independently confirmed this bug exists, besides reading this thread? Making sharp turns in the Corsair is not possible in its current state. Do you require more information or data? Are you suggesting that the users are SOL ("Still" Out of Luck) for differential braking?
  17. Had a chance to watch all three tracks. Nice pattern work and landings Excellent throttle management on takeoff as well, taking it up to only 50", and not full throttle. However, you cooked the engine on all three flights with the oil temp gauge pegged to the right. Open up those oil cooler flaps and you'll be all good. This behavior changed in the last update, so this is why your usual procedure from before no longer works. Unrelated to the engine, I noticed you unlocked the tailwheel prior to your takeoff roll. Only FYI: The procedures IRL called for locked tailwheels on takeoffs. Cheers! Copy all that. Without having met you, I had no clue if you are brand new to DCS and warbirds, or a 20 year vet. I did try watching your track file this morning to see if I can help further, but I don't have the necessary mods installed that you had active in your track file, so it won't let me load it. I'm not familiar with those mods, and as many others will say, try running it without mods to see if you have the same issue. Mods can be tricky like that. Cheers.
  18. Hi Rudel, I don’t understand… If, as you say, that is out of your control, and what is seen in the reflection is the external model pilot and cockpit, how come that some planes do not show the pilot in the mirrors AT ALL, no matter how extreme side or up viewpoint, or zoom level, like the F-18 and the A-10 and MIG-21. Granted, some show the pilot in the mirror, but only with extreme absurd side or up viewpoints like in the P-51, F-5 and Sabre. On ALL this planes in the external view, the pilot is very much present, without exception. So this is plane related, don’t you think?
  19. This is fantastic news!! I'm looking forward to trying this out as soon as I get back from holiday. Could you add your PC hardware specs please? For comparison, I'm generally holding 60 FPS unless I'm taxiing in a big base or something similar on a 4080/9800x3d Thank you for your setting page, really useful!
  20. Hi @McKronenberg, a quick question: when HB is ready to "pre-release", will ED testers start to test it? Thanks.
  21. @Zabuzard Just checking back in on this. Really excited to start making my own mods, but trying to figure things out without examples is a headache. Even if the Jester source code stays hidden for now, it would still be very helpful to have a central place for people to share code and collaborate. Thanks!
  22. Today
  23. It's a shame the project has been put on hold (temporarily?). I really like this mod, but... Unfortunately, after the last update, all the control surfaces stopped moving.
  24. You know, the reason why you're going to get asked for a track is that that's a lot easier than messing around trying to recreate what you did. In this case: what player aircraft? What AI aircraft? What ARH A2A missile (AIM-120? Russian one?). What elevation were each at? What bearing were they at? What Advanced Waypoint settings? It saves everyone a lot of time if you take 20 seconds to save and post a track file.
  25. При сравнительно одинаковых двигателях и схожей общей компоновке и весе "мелочи" вылезают на первое место кто кого в какой момент переплюнет. У Хуря значительный размах и толщина профиля а значит сильное лобовое сопротивление и моменты инерции от плоскостей при хорошей угловой скорости набора высоты. Но при меньших оптимальных скоростях. У Спита более чистые обводы включая и элипсовидную форму крыла. А у 109 крыло ещё более тонкое и ужатое к концам. Оно имеет худшую подъёмную силу но лучшие разгонные характеристики когда по достижении более высокой скорости выходит на те же параметры подъёмной силы что и у конкурентов. А вот из за меньших величин сопротивления и моментов на общих скоростях маневрирования 109 должен быть более манёвренным. Вот только диапазон для эффективного маневрирования у него будет ожидаемо меньше чем у конкурентов. И при выходе из него у него будет наблюдаться прогрессирующая дубовость в управляемости что и имело место в жизни. Спит по своей компоновке занимает промежуточное значение между Хурем и 109 и ведёт себя соответствующе.
  26. Strange, on my latest DCS the weapons do show up: No idea, not enough data to venture a guess
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