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  2. Noted. The crash is headset being disconnected or the game freezes up?
  3. Yes. Most likely there will be links to it both here and on discord.
  4. Track file is attached. FCR doesn't track ships, am I overlooking something?, bug? or as designed? apache ship track.trk
  5. I support the wish for AB detent setting which changes the linear ranges of the throttle like in F-14 and F-15E.
  6. Just here to confirm I've just experienced the same behavior with the P-51, 75-gallon drop tanks. Take off, on Left Main, burn fuselage down to ~20gal, switch to first external for 5-10 minutes, then the other, then switch back to first external and engine sputters and fuel pressure zeroes. At first I thought it was maybe the Debden Eagles campaign mission perhaps mistakenly loading an empty fuel tank. But I couldn't find any evidence that's even possible. Definitely seems like a gremlin in the external tank behavior.
  7. Hi all, Is there any modd or file to download that outlines the CW Germany map ? Would be great if east/west border of Gemany was outlined, historical army formations, historical invasion plans, supply depots, military airfield in use, logistic routes and so on.
  8. It's actually 1-2m. I support It does exist though we should not be able to have focused view on it. Thanks @BIGNEWY for passing that on to a team. Maybe a special option would solve it.
  9. Такое бывает. Можно даже сказать, что часто бывает. Спасают простые действия. Указывая место, где искать, надо тыкать "W" несколько раз. Если с первого раза не получилось, получится на второй. Ну, на третий раз уж точно должен раскрыться список целей. Если конечно там, куда ты указываешь, цели есть.
  10. Es scheint, als würde das optiolale Navi der MIG-29 nicht auf allen Karten funktionieren ? Oder hat ED einfach eine frühere Produktbeschreibing kopiert, ohne diese zu aktualisieren...
  11. Hi, in your track you seem to be trying to get a lock on a target behind another, when we take control of your track we have target Under Cursor for short period of time I can get STT.
  12. The thread was started by HoMeBoY, and only the OP (and moderators) is able to mark/unmark the solution. However since solution points to your post, you can edit it with new info - best to add text and use strikethrough for the wrong parts.
  13. We do have the built-in QV and OpenXR runtime, so running DCS is absolutely fine. Share the ticket# with me if you didn't hear from our tech team. Have you watched Tallymouse’s DCS setup guide? If not, check it out — it’s super useful for new upgrade users. Or this:
  14. I´m fine with paying, if its worth it. I love that DCS is neither pay to win, nor a lootbox skin mess. Good money for good work.
  15. That's a crazy value, sorry. I have the IPD set to 62 in DCS, if I remember correctly, and it actually looks good, and in most modules the scale is fine (although there are exceptions, like the F-86, which has an oversized cockpit interior). The MiG-29, on the other hand, has an okay size. While we can set it to 85 and it might work, it's a completely unrealistic level.
  16. You should set your own RL IPD value, otherwise you're distorting object sizes perception making the view unreal. But it's ok if you just like the effect and accept it. Even such extreme unrealistic value of 85mm should not affect the visor though which is wider than that. So that points to the incorrect implementation of the visor view if one side glass width is calculated differently than the other, ie. not symmetrical. Ex. right eye view point is correct RX=centerX+IPD/2 while left one LX=centerX-IPD is not. Just example of how such error could look like. Also make sure you're not using any mods, especially the one for the visor!
  17. Today
  18. Thank you, but I know how to do the setup because I have been flying with this setup for years without any problems. I contacted Pimax support and explained the problem. Pimax recognizes the problem and recommends: Try turning off sharpening in Pimax Play. This is a known issue, which may conflict with the sharpening feature in the game. I will go back to the previous Pimax-Play version V1.40.1.114_202506171545 and hope that this will solve the problem!
  19. This looks very much like a bug with the new missile API. I have noticed as well that all you need to do is roll and pull a little and the R-27 just lost all abilitly to guide, and no chaff is needed at all. Especially if anykind of hard roll is intruduced. ColdClaws report and yours shows the same exact bug. Hope this gets fixed soon, since this is some warthunder levels of "just roll and the missile misses" kind of bug.
  20. It is "just" the known issue. As explained in the threads, the exact way how the bug surfaces on your end changes with each update (for technical reasons - its called "Undefined Behavior").
  21. fixed internally for future update thank you
  22. There is only one switch to control 6 weapon stations which are divided in inner and outer. The meaning of these stations is relative and depends on present ocuppancy of stations. Yhey also have reverse fire ordering rule. You may also affect it withel 1 komplet/0.5komplet switch. Also air/ground switch might also play role in mixed A/A A/G roles depending on what kind of load is hanged. Still I do not see the way to toggle beetween R and T except that you hang only R and T, in which firing order rule would allow you to switch between them with inner/outer switch.
  23. I ran this script on my server, and they look amazing. Thanks for your work!
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